>>717050654how is the environment being dangerous inherenty "souls like"?
how is the character vulnerable when its difficulty inherently avoids having quick deaths and instead preys on sequences of mistakes?
>>717048146I genuinely dont see anything that game has of "souls" other than the corpse run that many other games have and doesnt play anything alike
If anything i love the interconnection and nonlinearity, its like DS1 if that aspect of it stayed true for the entire game, but everything else seems really distant from souls and the devs blatantly havent played it. I have no idea why people say its akin to souls