>>717067762>you dont get to have interesting counter attacks>you dont get to have interesting bashes and attacksLet me give you three different examples
Lets suppose youre a kid playing Dark Souls 1 or Skyrim on release. The shields there work ideally for that slow dark fantasy gritty thing, even if you mostly just block attacks and do the occasional parry. But it sometimes comes off as crutchy with how you can avoid attacks more 'skillfuly' in more rewarding ways. Thats a middle of the road scenario
And then you have a game where shields are terrible, like No Rest For The Wicked. The shield only serves as a shitty boring crutch in an action-focused game that has little to no interesting use for it, otherwise its a stat stick because you can parry with literally every other weapon.
And then you have a sick shield, Black Prior from For Honor
>he can synchronize a shield clash and a sword swing to defend and attack at the same time>his shield bash is a menace of neutral pressure>cool spinning bash that catches people on a different timing>also his giga-counter is that he can fucking flip you with his shield https://www.youtube.com/watch?v=HOIaKczyht0