>>717075941 (OP)As for the real answer:
>Corporate greedBlizzard grew too big. All decision making has became too slow. Changes and patches are made at atrocious pace. Single specs being insanely overpowered for 6+ months. This hurt the raiding scene and forced ”serious” ”mythic raiders” into class stacking etc.
Creativity is dead. Everything is seasonalized and structured so they can just repeat the same initially popular content over and over. Raids come in seasons, dungeons come in seasons, battlegrounds come in seasons. There used to be this epic and permanent world (of warcraft), but now it is reduced to just seasonal competition. You can hop in and out and skip seasons, it doesn’t mean anything. Progress resets each season.
They also destroyed all need for socializing to get ahead in the game. You don’t need friends, just press the group finder button and get matched with or against some randos with cyrillic alphabet names you can’t even read. People from other servers you have never met and will never meet again. Might as well be playing with bots.
Blizzard cut costs everywhere to make profit. Server infrastructure is virtual trash that can’t handle their own game. Massive outdoor pvp used to be the cherry on top of the cake in vanilla wow. Now the servers grind to a halt if there are 40+ ppl on screen. Romanian basement hosted private servers handle this just fine btw. Just like they actually provide live gamemasters that actually help you and react to reports. Blizzard doesn’t ban blatant bots. They simply don’t care about players, they just want to see revenue graphs.