Thread 717075941 - /v/ [Archived: 16 hours ago]

Anonymous
8/2/2025, 12:24:41 PM No.717075941
World_of_Warcraft
World_of_Warcraft
md5: c8a3e58b2df7e33e7c691e8ceab6f106🔍
What went wrong? Why is it dying so fast?
Replies: >>717076121 >>717078690 >>717079176 >>717079274 >>717080241
Anonymous
8/2/2025, 12:28:14 PM No.717076086
uh
uh
md5: 48b39c02733a6b3aac853ca2eee94a6f🔍
>so fast
Anonymous
8/2/2025, 12:29:11 PM No.717076121
1747321304771702
1747321304771702
md5: bb72989b9621eb4f9aac85dbebec0d9e🔍
>>717075941 (OP)
people have finally had enough of funding commiefornian garbage
Anonymous
8/2/2025, 12:32:03 PM No.717076239
SWB01025820
SWB01025820
md5: 3a78cc74f57abdf479c7933c52f5ae47🔍
MMORPGs are a 2000s fad, the fact that it has a million+ players right now is kind of insane. It'd be like if there were a million people still playing the first Star Wars Battlefront.
Anonymous
8/2/2025, 12:50:10 PM No.717076983
You killed it by being brown. Well done OP
Anonymous
8/2/2025, 1:27:59 PM No.717078690
>>717075941 (OP)
Anonymous
8/2/2025, 1:29:32 PM No.717078762
Its been dying for 15 years.
Anonymous
8/2/2025, 1:31:52 PM No.717078894
sfk
sfk
md5: b78d4196e4a957a7c0d80174deb8ed55🔍
somehow it looks worse than 20 years ago. retail has the same graphics than a mobile game. also they hired furries and trannies to do degenerate game art instead of pic related
Anonymous
8/2/2025, 1:38:23 PM No.717079176
tcg-series1-118-full
tcg-series1-118-full
md5: b65a6ffad29ff04514c37ab47ebc7057🔍
>>717075941 (OP)
>dying so fast?
lmao wow's been dying as early as bc
Anonymous
8/2/2025, 1:40:51 PM No.717079274
>>717075941 (OP)
As for the real answer:
>Corporate greed
Blizzard grew too big. All decision making has became too slow. Changes and patches are made at atrocious pace. Single specs being insanely overpowered for 6+ months. This hurt the raiding scene and forced ”serious” ”mythic raiders” into class stacking etc.
Creativity is dead. Everything is seasonalized and structured so they can just repeat the same initially popular content over and over. Raids come in seasons, dungeons come in seasons, battlegrounds come in seasons. There used to be this epic and permanent world (of warcraft), but now it is reduced to just seasonal competition. You can hop in and out and skip seasons, it doesn’t mean anything. Progress resets each season.
They also destroyed all need for socializing to get ahead in the game. You don’t need friends, just press the group finder button and get matched with or against some randos with cyrillic alphabet names you can’t even read. People from other servers you have never met and will never meet again. Might as well be playing with bots.

Blizzard cut costs everywhere to make profit. Server infrastructure is virtual trash that can’t handle their own game. Massive outdoor pvp used to be the cherry on top of the cake in vanilla wow. Now the servers grind to a halt if there are 40+ ppl on screen. Romanian basement hosted private servers handle this just fine btw. Just like they actually provide live gamemasters that actually help you and react to reports. Blizzard doesn’t ban blatant bots. They simply don’t care about players, they just want to see revenue graphs.
Anonymous
8/2/2025, 2:02:02 PM No.717080241
1733781197626574_thumb.jpg
1733781197626574_thumb.jpg
md5: a0485f7e7660978d564de1e60602163a🔍
>>717075941 (OP)
its dying but it will truly die only when blizzard itself decides it's time, and that's a long time away still