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Thread 717085387

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Anonymous No.717085387 [Report] >>717085784 >>717087754 >>717088476 >>717089505 >>717089593 >>717090176 >>717092514 >>717095762 >>717096112
I'd rather watch retrospectives of classic JRPGs then play them
>Slow animations
>Random encounters
>Padded content
Anyone who still plays JRPGs with these problems don't value their own time.
Anonymous No.717085669 [Report] >>717085837
I miss when the primary target audience for video games wasn't people who hate video games. All of gaming's problems can be traced to gen VII when everyone started "broadening the net" and prioritizing those who don't play games over those who do.
Anonymous No.717085698 [Report]
ok zoomer
Anonymous No.717085772 [Report]
I'd rather have you kill yourself than continue to draw breath
Anonymous No.717085784 [Report] >>717085836
>>717085387 (OP)
video games are inherently a waste of time compared to books or movies
Anonymous No.717085836 [Report]
>>717085784
Elaborate.
Anonymous No.717085837 [Report]
>>717085669
yup. I said it before, I'll say it again: online era fucking killed gaming. gen 6 was the last good era of games, with only a rare few decent games sprinkled about since then.
Anonymous No.717087754 [Report]
>>717085387 (OP)
this shit was so fucking ass
Anonymous No.717088476 [Report] >>717090424
>>717085387 (OP)
It's a game you retard, you don't have to like it, you don't have to play it and you don't even have to engage with it.

You act like everything needs to cater to your need to escape the tragic reality of you being a broke adhd riddled retard when these games were made for a different audience entirely.
Anonymous No.717089505 [Report] >>717090424
>>717085387 (OP)
It was a slower time, anon. There was no social media, no internet culture, no job, no responsibilities, and no giant catalogue of 3D games before them for comparison; these JRPGs were the bleeding edge. Had you played them in your early teens/pre-teens it would've probably left a long lasting impression on you as well.
Anonymous No.717089593 [Report] >>717089951 >>717090173
>>717085387 (OP)
>don't value their own time.

Is this the latest new bait or buzzword? Why do I keep seeing this shit on /v/ lately?
Is there another psyop going on with this exact phrase being spammed?
Anonymous No.717089951 [Report] >>717090558
>>717089593
If you aren't constantly gooning to fat furry transgirls with a bad dragon dildo up your ass you're really just wasting your time because you'll never reach peak FPH (fun per hour).
Anonymous No.717090173 [Report]
>>717089593
It’s one of those NPC phrases that gets injected into the discourse every few months like clockwork. Last year it was “QoL features” and “respecting the player’s time,” now it’s “valuing your time” like everyone’s out here running Fortune 500 companies and can’t spare 3 seconds to watch a summon animation. These people don’t even play games, they just consume opinions.
Anonymous No.717090176 [Report]
>>717085387 (OP)
>Anyone who still plays JRPGs with these problems don't value their own time.
You almost certainly waste eight hours a day on this godawful toilet of a board.
Anonymous No.717090424 [Report] >>717090731 >>717092245
>>717089505
>>717088476
What's the purpose of having slow animations, battle transitions, and ridiculous random encounter rates? I want to like these games for the story and world but so much of the genre is designed to draw out game length and not even in an engaging way.
Anonymous No.717090558 [Report]
>>717089951
>FPH
Jesus Christ I need a break from the modern internet
Anonymous No.717090731 [Report]
>>717090424
>doesn't take into account anything that was said
>just repeats himself again
Can you read? Are you fucking retarded?
Anonymous No.717092245 [Report] >>717095123
>>717090424
It's an rpg so a lot of this stuff was done for the sake of the fantasy of the game (rp), random encounters meant there was a world that was more unpredictable (or dangerous for some games) and this was a different time where they were experimenting with new effects, new animations, dramatic camera angles where they were figuring out what worked and what didn't.

A lot of it tied into the aesthetic of the time where new spectacles were less constrained by people that were like 'okay let's get this over with', the teens of the time would play them for what they were instead of holding them to the standard of time = money, there was a level of padding involved but the audiences wanted longer games with more personal investment. Think about it like this, if you speedrun FF7 with the fast forward option and then get to the halfway point in a few hours you're gonna have a different emotional response to what happens to Aerith when you've already been playing the game for like 15-20 hours up til that point

It was a product of its time and It's not for everyone, the classic RPG did fall out of favor with modern audiences for a reason but they essentially paved the way for how games are now in many different ways where nothing else was trying to be cinematic at the time.
Anonymous No.717092514 [Report] >>717093303
>>717085387 (OP)
just restarted FFL2
thanks for the encouragement
I really just want to watch Apollo melt again
Anonymous No.717093303 [Report]
>>717092514
>FFL2
good taste
Anonymous No.717095123 [Report]
>>717092245
that explains alot, thanks anon.
Anonymous No.717095762 [Report]
>>717085387 (OP)
I'd rather not play them period. It's a shit genre for autistic retards that can't handle real gameplay yet think they are superior.
Anonymous No.717095971 [Report]
The only good JRPG is Granstream Saga because it has real combat for adult men instead of menu navigation for little girls.
Anonymous No.717096112 [Report]
>>717085387 (OP)
You don't FEEL anything from watching someone else talk about a story. Just play it on an emulator and speed through the battles if your zoomer mind can't handle them.
Anonymous No.717097535 [Report]
You're spending your time telling anonymous strangers how important your time is to you.