Anonymous
8/2/2025, 6:30:26 PM
No.717096068
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What do you think of the Souls-like deviation Silent Hill F is going for?
The preview showed an interesting blend of horror, exploration and action that you wouldn't see in many action horror games.
Bosses that cause large hits, or charge area of effects you have to interrupt or avoid, a lot of melee weaponry, perfect dodges and counterattacks
To be fair I do think there's too much hitstop
The preview showed an interesting blend of horror, exploration and action that you wouldn't see in many action horror games.
Bosses that cause large hits, or charge area of effects you have to interrupt or avoid, a lot of melee weaponry, perfect dodges and counterattacks
To be fair I do think there's too much hitstop