Team ninja released feedback from the alpha. Discuss
https://teamninja-studio.com/nioh3/us/feedback.html
Kill all normies. Behead all focus testers. Set market researchers on fire with blow torches.
>>717153223anon I know it sucks the alpha was PS5 explosive but that's not an excuse for genocide
>>717153223Jesus. You okay anon?
>>717153438>PS5 explosivekek, if only. *exclusive
dunno if they conceded that Ninja Style was in fact shitty enough to ignore it entirely through allowing Samurai+Samurai loadouts
but there is still no wording that guarantees weapon types are across both
They're nerfing the shit out of enemies AGAIN
>>717153589Appreciate the graphic anon. But to answer your question i dont think we'll have a definitive answer until either another demo releases or the game releases. In the demo there was an perk that made it so you dont style shift when you tap the button, so I could see them allowing you to have a pure samurai build at least.
That said I really dont see anything bad about the style shifting. Once you get into the flow, it was pretty fun
>>717153774The alpha enemy AI was already braindead as fuck so it's not a suprise
frens, how do I not get filtered as fuck by Nioh 2? I can flux easily and handle pulse moves and pre shifting fairly easily but the dying in two hits shit makes me rage quit a lot
>>717153774Good. Every enemy had way too much life
Anyways, I beat the alpha but completely forgot to do the survey. Oh well
>>717153589We already know kusa/spear/odachi are locked to their respective style thanks the titles, there was also the famitsu article where Yasuda confirms there's locked weapons
>>717154076you don't, nioh and nioh 2 are both shit because they have awful level design full of hp bloated enemies that you either minmax your combo inputs to kill before they can touch you or you die in 2-3 hits
team ninja has NEVER made a good game
>>717154112maybe I should stop playing Axe/Spear and try Odachi or something
>>717153774Idk, I think the log/poo yokai needed a health nerf. The Yamainu needed to give the player a chance to attack back since it had long combos
>>717154207>The Yamainu needed to give the player a chance to attack back since it had long combosNot really. You could either jump over it and it couldn't do shit, or you could break his claws and stun him for a long time while it's attacking.
>>717154313Hmm ill keep this in my mind for next time
The biggest feedback I gave was how terrible martial art controls are now.
In Nioh 1+2 you did โalternateโ moves by holding block and then doing a light or heavy attack. This gave very easy acsess to 2 extra attacks per stance. But Nioh 3 changed it so itโs now โpress forward on analog stick and light/heavy attackโ or โpress backwards on analog stick and light/heavy attackโ which fucking sucks because itโs incredible easy to misstime it and end up doing completly wrong attack which can easily get you killed.
It also makes them 100% impossible to do whilst moving, since you need to be in neutral, flick stick forward and press button at exact same time. If you are already moving (which you always are) then you need to stop, then tilt stick again. It makes them completely unuseable unless you commit massively, you canโt just quickly do one when you see opening.
I have zero faith theyโll fix it though.
>>717155845Actually reead the post they're adding the option to return to button inputs
>>717152960 (OP)>people like the dumbed down open world jeet coded body type A/B troonslop*Monkey paw finger curls*. Another franchise brutally murdered to keep the line going up.
>>717156295>says the animetroon
>>717156413anime website, back to your cesspit, tourist
>>717153774Oh come on. Nioh 3 alpha was already piss easy. At this rate the game will just become another DMC where all you do is juggle punching bags that don't do anything.
>>717152960 (OP)>90.9% of players were happy with halving the weapons yikes
>>717152960 (OP)This game is gonna be such a disaster
>>717157105>Nioh 3 is going to be a disaster>Metroid Prime 4 is going to be a disasterWhy is /v/ so obsessed with wanting good games to fail?
>>717157142>dumbed down open world sloppa 3>good
>>717152960 (OP)>no statement on reverting body types back to gendersDead game. If you buy this you have no right to complain about gaming going to shit.
>>717156992Its confirmed from people who went out of bounds that the missing weapons will be in the main game (split staff, hatchets etc)
>>717157683He means that half the weapons will be exclusive to ninja with severely gimped movesets
>>717157219You wouldn't buy it even if they did revert, stop clutching pearls like a fag
>>717157792Oh I that case well have to wait and see. There was a very short clip in the trailer that did show 1kat could be used in ninja form
>>717157910Will pre order, keep crying nigger
>>717155845Retard didn't even read the results. They literally said they are fixing this and adding options to use buttons instead of stick.
>>717153223>can't even type normalfagyou mutts are so fucking castrated lmao
>>717153589>nothing about moving the health bar back to the top leftdropped
>>717154196you can block with every weapon
>>717152960 (OP)>>717156295maybe it's a good thing NG4 was given to plat instead of this gay ass company
>>717159356block values are low on axe and odachi and highest on fist, tonfa, and DS, innit?
>>717152960 (OP)>alpha testing>testing done by normalfagsWhat could possibry go wlong?
>>717159874the values control how much stamina you lose
losing stamina on block is preferable to losing health when not blocking
>>717159783Obviously. Team Shitja have no idea how to make anything that's not some dogshit creatively bankrupt souls clone.
>>717160108Fair enough. I beat RotR on Midnight a few weeks back so I'll just try a more block-centric approach like that game
>>717159981Everyone could play the test anon. Like all the other Nioh games.
>>717152960 (OP)Most of it is extremely good changes, even if a few are going about a good thing in the wrong way. The token mentions about making some things not too hard are bullshit as always but the lack of detail in that and the way even the overall rating of difficulty was positive makes me a bit more hopeful in that regard.
The only genuinely bad changes from a gameplay standpoint are changing the Burst Break without style switching to an option rather than an early 0 cost skill, and trying to increase damage/lower enemy HP. Elixirs being faster is unnecessary but not too impactful.
Adding options to just change the controls in an either/or manner isn't going to actually fix and allow them to make use of the input potential available because they'll always have to consider the other methods, they need to just commit to directional inputs for MAs, R2+O for Style Shift and R2+T/S/X for Spirit Skills while making MAs all doable while holding L1 as well.
Overall though very pleased with the majority, being able to cancel animations outright with Summoning Seals is beyond what I was expecting and I specifically wanted Mist cancellable with Ninjutsu so that's great. I just hope they go over the inputs properly and make full use of them, and I didn't see anything about equipping more Ninjutsu which is very necessary. Some stuff was probably already planned like two weapons per style but it's nice to see regardless.
>>717159783Mr. Yasuda:
In recent years, we have shifted to historical action RPGs, so the feel of "NINJA GAIDEN 4", which allows us to focus purely on the action itself, the catharsis of the action, and the keren flavor are things that we cannot achieve on our own.
source:
https://www.4gamer.net/games/875/G087562/20250127029/
>>717154076Level Constitution and Stamina, wear heavier armour with higher Vs. Physical. Use Quickchange scrolls in Ninjutsu, and Steel and Protection talismans from Onmyo. Stop being hit from behind or out of Ki, use all your defensive options across all stances to not be hit, block more and dodge in the appropriate stance for the attack. Transforming Yokai Skills and the Brute Burst Counter give 50% damage reduction in exchange for not being cancellable. Use Tokugawa, Honda, Uesugi or Toyotomi clans, ideally one of the first three because the last one can just be replaced with the Blacksmith.
>>717159874Toughness from armour has the main effect on how much Ki is lost when blocking, and even at C Toughness (under 100 in light armour) blocking is still worthwhile and preferable to being hit at all. Whether you block, low stance dodge, high stance dodge or just run out of the way depends on the attack.
>>717160335>EveryoneNo, only the lowest common denominator can (PS5 owners)
>2 weapons per style, 4 weapons in total
>can ditch directional inputs
>more mechanical depth to the living artifact, more cancels for guardian spirit skills
These are all awesome changes, can't wait for the game
>>717155845Skill issue, and having a few frames where you're still moving anyway to instantly tap the direction and get the MA immediately is a tiny price to pay for being able to use all MAs as combo enders, use former combo ender MAs like Heaven Flash in neutral and tripling the amount of usable inputs for MAs. Which is now getting hamstrung by brainlets incapable of adapting like you.
Because even then and despite them literally saying they'll have an option to change it in the feedback, they easily could incorporate both without needing said option anyway. Moving Spirit Skills to the same input they had in Nioh 2 leaves no overlap for if you were to do any of those inputs while holding guard.
>>717161784reminder that yasuda is a kiddy diddling globohomo stooge
>>717152960 (OP)I haven't been keeping up with these treads and I don't have a PS5 to play this with. Can anyone give me a QRD as to why anons apparently hate this game? Did some new patches dumb it down? Is the open world extremely shallow?
>>717162563Nothing of the sort, /v/ shitposters are afraid of a good game with a skill ceiling and most didn't actually play it so they want to bitch or doompost with zero justification. The feedback results from the Alpha just came out and are almost entirely about increasing complexity and options. It's also not an open world, it's described instead as an open field.
>that's the same fucking thi-It's a question of scale and density, very heavily focused on avoiding issues of it being shallow or empty and they pull it off well already by designing the areas just like larger Nioh levels.
>>717162563>body types A/B>dumbed down combat>gutted half the weapons>gutted the soul core system>open world>runs like ass despite not looking any better than Nioh 1 and 2
>>717163501>>open worldoh for fucks sake
>>717162563The usual kvetching on /v/ regarding new games. Non gameplay changes like body type A/B are just from fags who were never going to buy the game to begin with. Anyone telling you combat is dumbed down is either retarded, hasn't played the other alphas or just parroting what they've heard from other retards.
Only concern is how the "open" world will be implemented alpha is okay but enemy density kind of suffers. Also the game being rolled out to ps5 normalfags might be a detriment depending on how seriously TN take the point of making the enemies easier. If anything they should beef them up with more movesets and greater density since ninja mode allows you to basically wail on enemies at no cost.
There's real potential here for the best nioh yet, depending on how they handle it. I'd ignore the niggerfaggots crying about trannies or something like this guy
>>717162550
>finally Nioh 3
>splitstaff is locked in the shit ninja style
Fuck you
image
md5: 0f3692fc940d36ccfc702390343f73bf
๐
>>717152960 (OP)>2 styles with 2 weapons per style, all of which you can switch between on the flyNow as long as they include all the other weapons I'm happy. People getting other weapon skills out of bounds was a good indicator.
>>717164705I'm not shilling anything. You seem to be shilling faggotry though. Stop that.
>>717163926The only thing he's said that's accurate is the body type thing, which is a stupid thing to have but since this is /v/ you can be sure 90% of people who bring it up are shills of companies that are even worse about it that only want to use it to shit up threads. Those who actually have an issue with it already put it in the feedback which is where it should go. The map was closer to 2-3 Nioh missions stitched together, or if the sidemissions were combined into one unique interconnected area, the game still has special areas for main missions as well as the option to just select missions so they act like conventional Nioh missions. There's a reason they don't describe it as open world themselves and they literally updated the English version of the Alpha to change the mistranslated tagline from "open world" to "open field".
>>717164041The only places I would say enemy density specifically has an issue are where they have enemies/bosses that don't respawn because they aren't replaced, though I'm sure they'll do something about that in the full game. But aside from that I would much prefer vastly higher enemy count across the board in general, shitters be damned. One of the parts I hate the most in the feedback is the talk about making it easier to run from enemies because it wasn't an issue and if anything they should be doing the opposite.
>>717164814>shills A/B trannyfaggotry>n-no ujump off a bridge faggot shill
>>717164897>I would much prefer vastly higher enemy count across the board in general, shitters be damned.I think they're going to try to balance between appealing to newfags and veterans of series and that might be a detriment. Maybe not as bad as Ronin but at least for the first dream. Then hopefully in ng+ onwards they ramp things up big time
>>717164929keep crying, you weren't going to play anyway
>>717164990keep dilating tranny shill
>>717162550Why would a random no name Japanese game director be intertwined in a cabal of globalists? I'm not refuting your image, it just doesn't make sense.
>>717165167Anon is terminally online and thinks everyone is out to cut his dick off
>>717152960 (OP)it was dogshit peformance wise
i kind of hate the idea of being Ieyasu's time travelling grandson who is a canonical pedophile
>>717164990Yeah I get it, but it still sucks having to wait that long, and that's assuming they actually make the effort to do so since the enemy changes haven't focused on density before and other changes have been the opposite, especially with far too many people bitching about it instead of learning. Plus I find that if they want to actually teach newfags how to approach the game then more enemies more often is more effective for putting them in situations where they need to actively learn. As a Nioh 2 example, there's not nearly enough gakis between the start of the first mission and the monkey, if there were more it would make that encounter less jarring than being the fourth enemy you meet. Still, the sheer nature of the maps require more enemies so hopefully they'll sort it out or at least have options for vets to adjust things from the start.
>>717165746With how many things they're adding and how they seem to be catering to newfags, I'm also worried they're going to stagger all the new abilities/skills across the whole story at such a slow pace that you're not going to get your full arsenal of skills until the end in an effort to not overwhelm new players. I think that will just end up pissing off a lot of newfags or people just dipping their toes to see what nioh is all about. Honestly I think it's going to be another ninja game that might bomb because they don't commit to their core audience. Performance issues won't help since last time we got a simultaneous release was with wo long and that took some 9 months to fix the pc version. Hope I'm wrong but I'll probably still dump 500+ hours either way like I did with 2.
>>717165167>excuse me Mr Japanese developer san, please wear this on camera it's a "good thing">whateveru, I dontu rearry care but if you say itsu gudo zen why nottuStill, if you want to engage in schizo logic, notice how he's wearing it upside down unlike all the other pictures. I would rather actually talk about the videogame.
qrd on schizo dooming anons?
>>717166174Just scroll up bro, it's all there
>>717166174its /v/, literally every game has schizos that will make it their mission to shit up the threads for no reason
>>717159319I like the word normgroid better
>>717152960 (OP)When can I pre order. Also they should drop a beta on pc
>>717166003I wouldn't be too concerned with that, it's not too different from how the games have already been and they've been able to balance that just fine both with how many moves you start with early on and how steadily they're unlocked through the game via dojos. Even disregarding difficulties you have plenty of missions and the open field will help even more in that regard. I do think they should reassess how they unlock stances for Samurai though because it's such a fundamental aspect of the series and deserves a dedicated tutorial. They can only really do that smoothly if they have a specific unlock moment for both at once a la Nioh 1.
>they don't commit to their core audienceThere's absolutely no indication of that though. The game has only gotten even more complex and indepth with the layers upon layers of options to master. Having a mission or two where you're "only" using two radically different styles with their own new mechanics before you get doesn't really change that. But it is something they have to measure precisely so those new to the game don't get the wrong idea and instead keep learning/improving, though people are wilfully retarded so too much energy doesn't have to be expended on it.
But they absolutely do have to focus on making sure it runs well on launch, as much as people also bitch about shit like only getting 119 fps on max with their 20 year old card. Apparently DWO worked extremely well on the same engine so they should just get the team who worked on that to help, call it even after TN obviously helped on that game behind the scenes.
>>717152960 (OP)no need feedbacks. game looks shit
People were that positive on the ninja style? I hated it.
>>717152960 (OP)>2 weapons per style>can use martial arts during living artifactI knew it, team ninja are way too based, they listened to my feedback (specifically mine, not yours, I did this)
>>717166849>I do think they should reassess how they unlock stances for Samurai though because it's such a fundamental aspect of the series and deserves a dedicated tutorial.Definitely.
As for the rest of your post, maybe you're right. The addition of ninja style while still maintaining complexity of samurai style is a good sign. Job switching was one of my favourite parts of SoP so I'm happy they repurposed it for n3. I'm not too bothered about performance because I bought a new pc with a 5070ti the week nioh 3 was announced since I finally had a reason to upgrade my piece of shit pc.
I'm probably dooming over the fact their response to the survey indicates they're looking at nerfing enemies but that statement is so vague we have no idea what they'll do. What I do hope for before release is a beta on ps5 and pc so they get a wider sample and hopefully more veterans responding.
>>717166998This was literally my feedback though.
>>717166991I liked it but I hope it gets more moves and enemies are properly scaled in enemy placement density + aggression to make up for increased options from the player.
>>717166991It's no ninja gaiden but it's fun. Being able to swap between 2 styles and now 2 weapons for each style has potential for FUN
>>717165167I doubt there's some sinister conspiracy behind it.
It's probably something silly like
>Team Ninja has been working with Microsoft/Xbox for a long time>Someone from MS visits TN HQ or vice versa>"Hey Yasuda-san, we'd like to gift you this badge. All our big tech CEOs have one.>"Ah, das a coor rooking badge, sank yu">Wears it once during an interview
>>717152960 (OP)Another flop of the year by team sloppa lmao
>>717166929you said it saar
>>717164362Game of the decade. Epsecially if guardian spirit skill variety is as high as soul core count in 2 and if they manage to squeeze more move sets out of their bosse.
>>717153438>anon I know it sucks the alpha was PS5 explosiveJesus, is the performane that bad?
>>717166849>before you get your classic stances on top doesn't really change thatI should finish my sentences.
>>717166991Ninja style was fantastic. They need to actually use all the inputs available (which we've likely been partially fucked out of because of whining "vets" wanting the inputs changed back instead of learning what's good for them) but it adds a ton of new potential and options for approach without stepping on the toes of anything prior. The only question in that regard is weapon distribution but besides all the evidence of weapons being accounted for there's also core mechanics to consider. While it's not even clear what style its in yet (or if its in both somehow), Mist might as well be Tonfa Demon Dance but better and Lightning Dash is similar to Tonfa Fleetfoot. Ironically if unchanged Axe would have probably fit better in Ninja style for similar reasons.
I liked Nioh 1 more then 2
>>717167384>whining "vets" wanting the inputs changed back instead of learning what's good for them)I don't get this. We had directional inputs with Ninja Gaiden and now it's an issue? TN has shown that they will every input combination available, it makes sense to use directional input. We even had this with Nioh 2 already with shit like low stance spear ki pulse directional dodge and some others.
>>717157958NTA but what he said is objectively true though, you can't argue it.
>>717167792If you're trying to sit here and pretend a big criticism the games have had since Nioh 1 is the shit level design, you are lying. If you try sit here and say HP bloat has always been a problem in Nioh necessitating minmax builds and hyper buffing for 30 seconds before every fight, you are ling. If you try sit here and pretend the only way to actually do well in Nioh's combat isn't to just stun lock every enemy to death before they can do anything, you are lying. Please actually play the games you're shitposting about before coming here and acting like a fan.
The irony behind the Diablo systems is that people the people who find nioh hard also find Diablo hard
EG, actual fucking braindead monkeys, nioh is easy as fuck
>>717167021If you played the alpha they already nerfed enemies, human AI especially is way more passive and doesn't block as often and when they do the game has nerfed the block bounce and seemingly rarely counterattack at all so you can just mash on them
>>717167892>it's bad because I keep dyingHere's another (You) champ
>>717167931>I have no argument against what you actually said so I'm just going to make shit up and argue against that insteadWhatever helps you sleep at night tranny.
>>717167906I didn't get a chance since no ps5 but that sounds grim. From the videos it did look like players were just running circles around the human enemies.
>>717167986Your entire argument is "I don't like the game because I'm bad and die in 2 hits, also I don't like the levels". You get the response you deserve. Take these (You)s to the bank as it's the last one you're getting.
>>717167897Also this, the games are pretty easy, you might be somali or some other brand of shitskin stuck at 60iq.
>>717167724>NTA but what he said is objectively true thoughNTA where's the proofs of all these claims?
>>717163329>very heavily focused on avoiding issues of it being shallow or emptythe clear-the-camp shit was lifted straight out of open world games and made me cringe a bit.
i do agree that the levels seems just as dense as previous games
i wonder how level scaling will work in the full game, before it was divided per-mission
>>717168073>"I don't like the game because I'm bad and die in 2 hits, also I don't like the levels"See
>>717167986 you need to learn to read.
>>717167021>I'm probably dooming over the fact their response to the survey indicates they're looking at nerfing enemiesFirst time? Jokes aside, the vagueness combined with them putting the difficulty response front and center has me a little more positive on that, but I also want to think they're not dumb enough to take a "difficult" answer as a negative one and that they'll remember this is the third game with tons of resources on the series out there as well as us having so many more tools. Still that's all why I was talking about having more enemy density and giving more options for players to keep things challenging from the very beginning like adjusting weapon level down at the Blacksmith for Luck bonuses, it would be very easy for them to cover all angles. SoP inspiration is also something I'm very happy to see and want to see more of, that also applies to enemy count as well.
>What I do hope for before release is a beta on ps5 and pcI think it'll happen, but I don't know if it'll be the Beta or if it'll be a Last Chance Trial. I would want a PC Beta just so they can iron out the kinks in performance though, I'm not sure I trust the wider sample size to do any good. Still the Beta will be an important time for giving feedback about finetuning the important balance stuff like enemy strength, since a lot of the big concerns are out of the way and a bunch have been addressed, though not all as I'd prefer like the stupid input concession so that still has to be brought up, and it was specifically "veterans" that bitched about that with zero self-awareness.
>actual unironic TN shills ITT on damage control
good morning saars
>>717168329They need to gauge the pc performance with some sort of pc trial. Otherwise it's going to get review bombed for shitty performance like Wo Long like Ronin like SoP. TN always end up killing their games on release with one shitty decision or another. I hope this breaks that streak
>>717167021>>717167906>>717168329If you don't realise this is clearly going to be the easiest game in the series you're just setting yourself up for disappointment.
>>717168459Never going to happen, it's clear especially after the DW origins port that TN are just bad programmers
>>7171685452nd anon here, yeah i know for sure it'll be easy as fuck, especially with the horrible perfect dodge/deflect shit they've added
>>717168613>Never going to happen, it's clear especially after the DW origins port that TN are just bad programmers>kill sop with EGS exclusivity, no one cared by the time it came to steam (also performance sucked)>kill wo long with dogshit performance simultaenous release>kill ronin with ps5 exclusivity, no one cared by the time it came to steam (performance was dogshit)They're actually cursed. Also the perfect dodge/deflect should be removed. Nioh has so many options already that a universal deflect seems redundant
>>717154076Level a stat that increase health and upgrade your armor. You shouldn't be dying in two hits unless it's some obviously optional boss challenge like that one cunt in blue outfit fought in the same arena as the owl boss.
>65% positive on these dogshit graphics
are most of the beta testers blind niggers?
>>717168613>especially with the horrible perfect dodge/deflect shit they've addedI didn't play the alpha that much, only about 20 minutes but I didn't notice them being that helpful.
>>717167568It's senseless retarded complaining about having to learn something slightly different in a series where the entire selling point is learning new things to use. I hate it because it also comes from the type of people who should know better and it keeps causing the worst possible outcome. They actually have needed to do a better job of spreading MAs across all available inputs rather than forcing unnecessary choices but this was a massive step in the right direction for enabling that which will not be able to be capitalized on if they tie it down with a choice. That means they can't count on people having forward back and side inputs on both buttons and who knows how move usage will get screwed with in other ways to introduce the option.
>>717167906The only human enemies present in the Alpha were the low tier bandit style enemies which all behaved the way they've always done. They were still aggressive and have always rarely blocked. The revenants in particular were extremely aggressive and could even deflect you or jump around.
>>717168774Defensive option that costs zero ki isn't helpful to you?
>>717168773i bet they never play Rise of the Ronin
>>717169001You couldn't do it on a lot of attacks from what I remember and it's way harder to pull off than other defensive options meaning that if you mess up at all you're at way bigger risk. The timing isn't Sekiro easy so I just opted to dodge instead. Seems fairly balanced from what I saw.
>>717169053I thought perfect block could straight up deflect magic projectiles and was a universal "block" solution
>>717168823Bandits were not doing this shit in 1 or 2
https://www.reddit.com/r/Nioh/comments/1l6pd1h/spent_most_of_the_beta_asking_myself_why_the/
they've very clearly broken something (probably thanks to the new stealth shit)
>>717169053Recovering from damage is way too easy in this game for it to be a real risk, it's gonna be even easier since they're buffing elixir speed (seriously who the fuck was asking for this?)
>>717168459I hope so as well, SoP especially should have gotten the attention it needed. It's unfortunate because it doesn't have to be that way, but they can only fuck up so many times in the exact same way before they learn, and again DWO at least shows it's possible. Plus releasing on PC at the same time adds more responsibility.
>>717168545Every Nioh is easy the first time around. But shit like Bloodedge Demon still exists.
>>717168774It's strong and satisfying but doesn't get you any closer to winning or offer very much besides the low AP gauge gain and the Ki recovery is average compared to the timing requirement and enemy pressure making it hard to keep consistent. It is arguably quite redundant and unnecessary but it's also not going to shift much.
>>717169218>>717169367Well maybe you're right. As I said I didn't play that much of it. Maybe I was too unused to it which made it seem worse than it actually was. It definitely didn't seem as much of a focus as like say in Wo Long.
>Make adjustments to the performance of some overpowered enemies.
>Reduce the HP for some overpowered enemies
>Improve replayability by making it possible for players to fully recover from Life Corrosion when their Guardian Spirits return to their side.
>Make it possible to recover from Life Corrosion by using Elixirs via the effects of Jizo Blessings.
>Reduce the amount of fall damage taken.
A reminder that if you didn't play the Alpha, you WILL be playing on baby mode.
>>717169564Anon this is true
But only for the original alpha of the first nioh. Every single game has been nerfed since
>>717169564I WANTED TO PLAY ALPHA BUT THEY ONLY RELEASED FOR CONSOLE, OKAY ??????
>>717169564It's all NG shit anyway. Everyone knows the real fun beings when you get into NG++++
>>717169436It's definitely not as overcentralized as WL or ronin since enemies aren't designed like your usual parry games (long strings and excessive tracking) but its still a defensive option with zero downsides that's naturally gonna cannibalize other options the further you get into the game.
>>717169218It doesn't send them back if that's what you mean but Deflect works on anything that isn't a Burst Attack or grab. It probably should be adjusted to give the Ki back after the cost so that it doesn't work on guard breaks but for all its defensive strength it doesn't give you much else and you're generally better off spacing for a better punish where possible or even Ki Pulsing into Frost Moon.
>>717169367They literally were. They have always been specifically programmed to rarely block, especially the axe ones, and to mainly do so when they have low Ki. It's to teach the player about guard breaks and maintaining pressure on an intentionally weak beginner enemy.
>>717169650The snake boss on the Nioh 2 alpha was absurd too, he already filtered people at release but he was way worse in the early builds. Then you have pre nerf Katsuie in Nioh 2 who got gutted after a patch, thankfully the PC version is day and date this time so PCfags won't be fighting nerfed bosses.
Ng+ has me worried. The open world will be pointless since the player would have already found most skills and i doubt they will replace them with something interesting
>>717167906>>717169367>human AI especially ... doesn't block as oftenpersonally, i kinda hate how often humans blocked in previous games, it's a big part on why i find yokai 3 times more fun to fight.
with humans the tactic was always to find your highest ki-damage blockstring, especially with tonfas, hope they don't decide to do a frame 1 hyperarmor attack in the middle of it, do your fancy guardbreak combo, rinse repeat.
or cheese them with the katana parry that knocks their ass down
OR they turn on living weapon, become unstaggerable and you have to chip the LW timer down, just for them to pop LW again after 15 seconds
I'm looking forward to 3 cause it seems to have actually done a lot to debloat the combat system and streamline things a lot. Nioh 1 and especially 2 were always too needlessly complicated for how little need there actual was for changing things up drastically.
>>717170681>debloat the combat system and streamline things a lotthe fuck are you talking about??
they added half a dozen new mechanics to worry about
>>717170740And they removed the stance switching which was always by far my least favourite aspect of Nioh. More additions that actually change things up and less things that are just there for the sake of having more redundant shit is good. I love Nioh but it always felt like it had way more width than it had depth.
>>717162401>2 weapons per style, 4 weapons in totalSo wait, does that mean I can equip a weapon pair that works on both samurai and ninja (like 1 kat and 2 kat) and effectively play them like I have access to 4 stances on each?
>>717170821They did not remove stance swapping, it's just locked behind the skill tree. They also technically added a new Ninja stance on top of the other 3.
if the full game is like the demo, then for me personally it'll be the worst nioh game. wo long was fucking garbage so i hate that they're wolongifying nioh now.
stranger of paradise is honestly the best nioh game.
>>717170681>ninja style fags>this is crowd KT/TN are pandering to
>>717170821they added a whole ass new stance for your little peabrain to work with, which also changes your movement abilities and your guardian spirit abilities as well as what weapons you have access to
>>717170868>>717170998Oh, never mind then 3 will probably not be better than 1 or 2 then. Guess I was giving TN too much credit.
>>717152960 (OP)Why team ninja makes such ugly games why can't they learn something from fromgods?
>yooo nioh3 so fire bro
Meanwhile the game
Nioh 3 demo was garbage don't need a poll to tell me my opinion
>>717170597People severely misunderstand how humans work in all the Nioh games. There are significant differences in AI between basic human enemies, revenants and NPCs and human bosses, including even between different bosses, all of which have different AI and timers regarding when they block and attack. There are multiple setups and combos in both games to allow extended hits on even bosses by using the hitstates available, and people don't even make a distinction between Ki damage on hit or Ki damage on guard despite that being extremely important. Forcing and punishing guard effectively also has many more layers to it. There are fundamental issues to how human Ki works that have yet to be properly addressed without removing their uniqueness (like what LW does) and Nioh 3 is making a big mistake in that regard but that has nothing to do with what the other anon is incorrectly talking about.
>>717171119This looks fun, what's the problem?
>>717171167Npc are braindead
They made a soulslike for toddler
>>717170842Yes. Although calling Ninja style a fourth stance isn't really doing it justice for how much it offers in unique options.
>>717171167The problem is more shitposting schizos woke up.
>>717168361good morning brown newfag. your village must have just gotten internet because v has liked nioh for years
>>717171343>why isn't a random fodder enemy that you fight in groups of 10+ at a time not darting around the map and doing le heckin 20 hit combos like my favorite fromsoft boss radahn the promised chungusFeel free to leave this thread and play Elden Ring or something, this is clearly not a game for you.
>>717171041>>717170821They made AC shadows for people like you.
>>717171157i've got around 400h between the 2 games with 0 singleplayer.
yeah, there's a bit of variance between various human AI, i just simplified a bit to get the post out. but generally my sentiment is the same, humans are way less fun overall.
things like the electric bear swipe that instantly downed humans for example was kinda cheesy but helped alleviate my issues with human combat.
>There are fundamental issues to how human Ki works that have yet to be properly addressed without removing their uniqueness agreed.
i think it's a pretty hard problem. one issue is that humans doing nothing regain ki WAAAAY too fast, this coupled with their frequent blocking means you either wail in their guard with a ki-destroying blocksting or hope they keep attacking because if they stop attacking and you're not there to keep the pressure on, they regain their whole bar in a second or two
>>717171597Or you know, every other soulslike that doesn't have this problem. Wuchang is a better game. Way more fun combat.
>>717171157This is all basic knowledge that everyone knows about, i have no idea how you can't notice the nerf to aggressiveness in the alpha did you get to play much of it?
>>717171648bait used to be believable
>>717171648Well here's the wonderful thing - if you prefer that type of combat, you have a lot of different soulslikes to choose from. A lot of people like Nioh precisely because it offers you a ton of options and trusts you to figure shit out on your own. We find it fun. If you don't then I see no point in trying to convince you to change your mind. Nioh is not a game for everyone and there's nothing wrong with that.
>>717171881>>717171887I'm just taking the piss. I like Nioh I just don't enjoy that specific aspect of it. Yes I unga bunga high stance all the time and cleared DotN that way. Yes I had fun.
>>717171597They made nioh 3 for them don't worry
>>717171119get a job fattie
>>717171119enemy count only ever climbing at NG+5(?) or in MP was actually a problem to me, like even NG+7 never even reached MP counts
when higher enemy density and even worse ambushes is more interesting than stat bloat to me
the camera is apparently better too
>nioh thread
hmmmmmmmmmmm...
>>717171510this. their aggression level looks pretty reasonable for a group of chaff enemies.
>>717172036This is a guy rounding every single enemy in the area up, the density is the same as the old games
>>717172037need a webm of Hisahide appraising a (You) then he rifles it over his shoulder
>>717164041I think this has the potential to be the worst game in the series but I will still sink 1000 hours into it
>>717171068as you can see the player feedback shows that the game is not ugly, therefore no reason to improve
file
md5: 62380d05531a3f80bac114520e9e2991
๐
Amateur visuals
>>717171643Yokai are a bit more fun overall but there is a lot more to enjoy with humans than people realize and fixing their issues is very easy to do. However people just don't fully understand what those issues actually are or how to properly fix them which is why dumb shit like them being turned further into pseudo-yokai keeps happening. Human passive Ki regen isn't too fast at all though, and besides that it's generally quite fast to break, specifically much faster than Yokai are which have more trouble recovering Ki, all that is by design. Because you can quickly engage and re-engage pressure as well as cause knockdowns etc. both with certain attacks and parries for high damage the Ki recovery speed they have works fine, in some cases it's too low for them to escape loops. Not to mention there's so many ways to reduce Ki regen speed as well like Confusion or Burst Counters, though the latter is a bit too powerful when it already gives a full knockback combo.
>>717171836Over 60 hours so I'm willing to bet much more than you. Human aggressiveness was not nerfed.
>>717173005>However people just don't fully understand what those issues actually are or how to properly fix themwell, what are they?
>>717172020thats his job. his marketing firm didnt get the job of promoting it so they spend their hours hating on the game. he gets paid the same.
>>717173096Lopsided Ki pressure and lack of defensive options leading to them being too easy to loop to death with not enough focus on the many available hitstates for the unique combo and pressure routes they're capable of allowing, along with their defensive and Ki management tools not being conducive to a natural back and forth due to them discouraging any varied response.
In other words, less Yoshitatsu, first phase Nobunaga and Kintaro, more Muneshige, Toshiie and William, or even Warrior of Light. Toshimitsu is closer to being well designed than people give him credit for, his only main problems are some of his out of guard options being slightly too fast, not being aggressive enough which makes the previous worse and Odachi being shitty to deal with in general in terms of reach and speed.
>>717170487I don't think it will be a problem like it was in Elden Ring, because of the simple fact that fighting enemies in Nioh is actually fun
>>717170487There is nothing stopping them from doing it the exact same way they always have done with Yasakani and Graces enabling new build variety and the game's core depth already being able to carry several playthroughs alone. Replacing and adding enemies to keep the field worth going through will be a very easy thing for them to do in different difficulties as well. Ronin already shows they can do it.
>>717170487Why would this be a concern? Exploration was never the focus. As long as they keep piling on enemies I'll have fun well into ng+++++
>>717157870>You wouldn't buy it even if they did revertI unironically would, and I specifically won't as long as they don't change it.
>Add skills with reference stats for weapons that correspond to both Samurai and Ninja Styles.
There's a few feedback points that aren't entirely clear, but this one I really don't understand what they mean. My closest guess is that they'll add Skills that affect specific weapon types, and if that's the case I'm not so sure I'd want that. The weapon specific trees exist entirely for them to be able to put anything like that in there, Skills are for everything else that changes aspects universally. Whoever would ask for something like that is stupid. Maybe it's just a classic bad translation, some of the other feedback lines suffer from that but you can still get the general idea.
>>717160335>everyone (gaystation 5 - Fifa users) aka 20% of the total game salesah yes truly visonary userbase
>Increase the Martial Arts commands available for use with all ninja weapons, and increase the types of Martial Arts that can be set.
This is a big one, or at least I'm hoping that I'm understanding this right. In the feedback, I asked for more MAs in ninja mode but I should've specified that I meant customizable input slots. I think that's what it means here, unless they just mean they're adding more MAs in general and keeping the number of command inputs the same. Ninja mode should be more like a traditional action game that doesn't have stances but instead has a larger amount of combos at hand. For example, if each samurai stance has 3 MAs then that means you have 9 total. Ninja mode should have all 9 of those in a single stance and simply make use of more input commands. I would honestly add more dial combos if anything. So square-square-triangle and square-square-square-triangle would each lead to a different customizable finisher at the end, instead of making you choose one. That should actually be easy to implement since the combo ender MAs can already transition from any phase of the light combo.
>>717177076Well, translating the Japanese one reads as:
>Added a skill that matches the parameters referenced by weapons in both Samurai and Ninja styles.Which implies it has more to do with scaling stats, maybe that it lets you change what weapons scale with or make each stat scale evenly. That would also be more in line with the previous one about increasing the scaling on stats that aren't the highest, I find it surprising that someone would ask for that this early or that they would include it here or that it would be a Skill as opposed to a Blacksmith option like it was in Nioh 2.
>>717169762I wonder if the game will have any skill upgrades that give you more of a bonus when using it
>blind fanboys who play beta/alpha say beta is good
what a surprise! no one couldn't see that coming!
>>717177342Anon, most of TN game sales are on consoles.
>>717177829Since I'm at it, that one on the Japanese page is:
>Increased the number of martial arts commands that can be used with each Ninja weapon, and increased the number of martial arts that can be set at once.So it sounds like whatever way they do it there'll be more MAs available. While I wouldn't necessarily mind an NG style dial-a-combo approach to set it apart, I didn't think it was actually needed at all because of the directional inputs and if they had used all the available ones properly with all 3 directions on both buttons on ground and in air it would have ended up even better. It's something they had yet to fix for Ninja (setting a normal combo ender broke it) but Samurai could use any directional or hold input as a combo ender so it would lead to a similar variety but choosing any option at any point. But hey I guess that's dead in the water now unless they realize the error of their ways. I'm also concerned that it doesn't mention anything about adding more slots for Ninjutsu or being able to switch Spirit Skills between Guardian Spirits, let alone having a third.
>>717178615Considering this will release on pc day 1 as well they should at least do a beta with pc users to test performance
>>717178131>people who play it enjoyed it>people who didn't play it shit up threads and cry about irrelevant faggotryLmao
>>717178752They did say you'll unlock two weapons for each style so maybe the second weapon will also switch the three ninjutsu you have active.
>>717178885Fucking retard. Playstation sales allow your Nioh welfare version (pc) to even be released. Nioh legitimately sales under 100K on pc.
>>717179110Playstation version struggles to maintain 50fps, let's not pretend team ninja know how to code for consoles either
>>717179110>Nioh welfare version (pc)The only version that can at a consistent 60 fps and above is welfare?
>Make changes to prioritize Martial Arts rather than grappling when the player presses โณ following a Quick Attack against an enemy whose Ki has been depleted.
This is another nice one since I had some times where I wanted to do an MA instead of a grapple. Just gives you more control.
>>717179107That'd be a bit convoluted and needlessly restrictive, even with them gutting their potential inputs by making the switch optional there's still many ways to let you swap without tying it to weapon, the old GS swap input is free and unless they add MAs for it (they should) the sheathe input only sheathes right now for Ninja. Thinking on it they didn't say we'll get two ranged weapons per style which I suppose isn't as crucial but that's also another free input now.
>>717172527Those player have no taste
Graphics is equally as important as gameplay
>>717179846>Graphics is equally as important as gameplayLol no
>>717179719My line of thinking was that the ninjutsu are sort of like the "stances" for the weapon. When you switch samurai weapons, it also changes your stances since your're changing weapons. Same thing with ninja mode. But you're right, there's plenty of other ways they could do it if they wanted to.
>>717179110Nioh 2 has over 30k reviews on Steam, and we can estimate from other games that about 5-10% of people who play games on Steam review them.
>>717180015I see where you're coming from, though I would say stances themselves are a bit more unified or uniform across different weapons and it's the weapon itself reflecting on them that changes how they function. Actually saying it that way could probably also be a justification for tying them to weapons but I just plain don't see the need when I'd ideally want to use any of them with both weapons on demand. Unless of course it's used as a method to add even more potential Ninjutsu slots on top after using other methods.
>>717179846The graphics already look fine, nobody is playing Nioh for super ultra high realism or to go off and stare at tree textures or whatever.
Seems like they got most of the issues with the demo like the inputs/UI/performance
Dunno what's up with nerfing enemies, I'm sure its shitters bitching about the rock worm/bloodedge demons which is sad cause I actually think the balance was perfect
I hope they do a PC beta soon enough I wanna see if it runs any better
>>717152960 (OP)Just beat Nioh 2 the other day, didn't look at any guides, and it's way WAY too easy, to the point where you can just stand in front of a boss and just spam the same skill over and over.
>toyotomi clan + a chest piece with heal on amrita absorption>barrier + extraction talismans>then just spam overtuned moves like reckless charge on fists or moonlit snow redux on odachi or heavenly chain on tonfas>only 2 soul cores matter, ippon for pancaking and enki for escaping grabs>90% of mechanics do not matterThe first 3 missions (up to Yatsu) were challenging, but the rest of the game is sadly pretty braindead, this is probably one of the easiest souls-likes on the market. Huge letdown.
>>717171119Seeing a big group like this makes me want to whip out Mezuki so bad
>>717181547Congrats Do you want a medal or something?
Are fist weapons still in?
>>717181547>one of the easiest souls-likes on the marketThe whole genre of souls is braindead easy, this game just has an actually fun combat system attached which is why people play it
>>717152960 (OP)praying its better than the dogshit that was nioh 2, where enemies are either aids to fight if you try to use your entire moveset or easy to cheese as you spam the one dumb move in your moveset. I legit cheesed every single human fight and most yokai with splitstaff heavies and tonfa heavy charged, the ai is retarded and never blocks it because the ai is built to only block after you try to combo.
>>717182071>I legit cheesed every single human fight and most yokaiHow are you this bad at video games. Sounds like a very unfun experience
>>717181952Most other souls-likes at least have challenging bosses that you don't just bruteforce on your very first try. Like, I don't even know what Kashin Koji's moveset was, and he had 2 health bars.
>>717182071Yeah, same. Enemies in 2 abuse the fuck out of hyperarmor making them boring to fight.
>>717181952An action game needs to be a challenge to be fun.
>>717182071>>717182305Break the horns holy shit. Use odachi or the ippon dattara soul core. E.g. magatsu warriors (big scary dudes with 4 arms and 4 swords) are instantly trivialized if you bonk the crystals on their back.
Wheel monks are pretty retarded though, I just cannon them if I can. 2-3 shots and it's all ogre for them.
>>717181547>recognize strong/broken mechanic>proceed to abuse it>complain about game being way too easyy?
>>717182291>Most other souls-likes at least have challenging bossesIf you say so. I never found this to be the case, only that your options are usually limited thanks to simplistic combat
>>717182221sorry but i dont enjoy ai that blocks at the drop of the hat and there isnt a single way to break guard outside ki and all bosses have retarded levels of ki and ki regen that it almost never happens past early game. Nor do i like they can break out of any of your combos on a whim, or can abuse super armor while you get combo'd by every little thing even with a lot of toughness, or can combo on your block while you can only do so with slow ass heavy attacks.
It's just tiring after a while, felt like they didnt bother to make enjoyable to fight ais and just made enemies have attributes far better than yours so you cope.
>>717182492Souls likes aren't action games
remember, the survey is from people who actually completed and bothered to fill it out. everyone that was complaining and dumpstered the demo didn't bother. the game was shit, and the fact that they aren't changing how soul cores work cements that.
>>717182071the slug hyper armors the fuck out of you. the wheel hyper armors you. the humans are ai retards that get stunned by everything. because of the lack of skills, all you COULD DO is spam 1-2 attacks in ninja mode. all the same issues in nioh 2 will be in nioh 3 because the devs are hacks and reuse everything.
>>717182545>sorryApology accepted
>>717182512>Wheel monkshuh?
just wail on them, side dodge their predictable as fuck charge or burst their red attack.
they go down for 3 minutes once they run out of stamina
>>717182512funnily enough wheel monks are trivial in nioh 3 because you can jump over them in ninja stance and hit their weakpoint to chain knock them down.
>>717182615yeah they're way better
>>717182690It wasn't shit at all. Or rather, anybody that likes the first two games should like the alpha for 3.
>>717183257Double digit IQ take. To be expected from soulsloppers
>>717182512Every weapon and several Yokai Skills have several tools for reaching horns, breaking Magatsu's back is effective but in the later difficulties the game is practically designed around it's much rarer to kill him in that time frame, at which point his other moveset kicks in. I wouldn't go as far as to call them trivialized but they're supposed to be more dangerous enemies anyway. Regardless you're replying to shitters who only want to kill the thread with easily disprovable bullshit.
Wheelmonks are dealt with in an extremely similar method. Block, stand in front of them until they stop moving. Hit them from behind on the exposed yellow part and they will immediately fall over. They also have very low Ki in general.
>>717182545Complaining about not having a way to guard break outside of Ki is like complaining about having no way to attack without pressing a button. Even then elements pierce through guard. Everything else is just incorrect and emblematic of skill issue.
>>717181229I'm not too worried about nerfs, I've played all the alphas/betas of previous games and never really notice any big differences in the final release, even after they say something gets "nerfed". It might just be really tiny number adjustments for all we know and there's always numerous harder difficulties anyways.
>>717152960 (OP)>just right difficultyNope, was far too easy. Felt like souls slop a lot of the time
>>717186696Well they're making it easier for all the mouth breathers on ps5
Fuck you guys. The demo was great. The changes are great. The full game will be great
>>717187771>5$ have been deposited to your account
>>717187771the demo was utter shit
It ran around 20-40fps
>>717187771The demo was mediocre, the changes are alright and the game will be 'good' maybe a 7-8/10 in the end
>>717188930It's going to be better than good, I can tell you that much.
I would strongly bet on the previous 7 or so posts all being from people who did not actually play the Alpha. It's almost funny how desperate they get when their bait is ignored.
>>717189753I played the alpha thought it was mid and gave my feedback which made the game better, no need to thank me
Nioh 3 will be my personal 2026 GOTY and nothing you doomer retards say can change that.
>>717191918Same for me anon