>>717185310Of fuck yeah they were bad, they had this half baked PvE """campaign""" every season where missions gave you stars for events and shit, but they were bassed on difficulty
>easy >normal>hard>very hard>dante must dieAnd to even survive in these you had to grind (ie buy) special gems that gave you boosts and passives (if you didn't have/upgrade them, you would get one shotted and enemies would take half an hour just to get knocket out once), now if that didn't sound bad enough, they would literally release some of the campaigns with only two or three difficulties, downright forcing you to buy gems, the game was very jewish