>>717241382 (OP) the only people that say 2D cant look outdated are zoomers who never played them when they were new and think sprite based graphics is an "art style"
>>717243218 well duh, but on the flip side one can say a lot of timeless 2d styles take cues from 3d (irl), like norman rockwell playing a lot with interesting/striking lighting
>>717242316 it looks great to this day. The only thing you could possibly complain about is that the artstyle has drifted significantly since its release.
>>717241382 (OP) >SD3 >4 players where's the patch for this? Also why the hell is Hawkeye's HP higher than Riesz's
Anonymous
8/4/2025, 9:56:35 AM No.717245603
>uncs gathering around their dust pile to argue if a piece of smeared pixel shit looks better than toddler 3d morning cartoon lmaoooo goofy ahh boomers imma play death stranding 2 and dunk on you, if yo shit don't look nearly as good i don't want it
Anonymous
8/4/2025, 9:58:59 AM No.717245714
>>717241382 (OP) t. zoomer trying to fit in Boomers know that PS1 games are timeless and that early 3D style is much harder to copy than le pixel art. Most games trying to copy PS1 style end up slipping up with sfx, foliage or lighting
Anonymous
8/4/2025, 10:00:09 AM No.717245757
>>717245458 Yes it looks good. You wouldn't get it, zoom, go back to your fake indie retro
>>717245757 that's nice unc, let's wheel you back to your nursery home
Anonymous
8/4/2025, 10:16:39 AM No.717246512
>>717241382 (OP) Kh still looks glorious. Ffx looks fantastic on a crt.
Anonymous
8/4/2025, 10:19:55 AM No.717246660
>>717241535 >>717242551 That's Seiken Densetsu 3 and I'm finding it fucking hilarious that people are demonizing any art that looks good now, because AI looks good, so looking good == bad. But they can't admit that.
>>717241472 And there's vastly more 2D games with good art direction compared to 3D games
Anonymous
8/4/2025, 12:14:38 PM No.717251279
>>717242496 No heโs right. Compare it to the original secret of mana. Secret of mana 2 looks a lot prettier when stationary so OP screenshot looks fine but as soon as sprites start moving itโs a lot less impressive.
Anonymous
8/4/2025, 12:18:46 PM No.717251463
>>717243118 It's one of those games which despite having primitive 3D still somehow looks decent and is besides that a fantastic game. Part 1 at least
>>717241382 (OP) >can A meteor can fall on me right now Twelves big breasted young blonde goddesses can barge in my appartment and all decide to suck my cock at this moment And that's the truth
>>717241382 (OP) i recently replayed gothic 1 and 2 and had a blast, still looks good. last year i replayed no one lives forever and half life 2, also still looked very good.
>>717251619 >Twelves big breasted young blonde goddesses can barge in my appartment and all decide to suck my cock at this moment wrong, they're tied up in my dungeon and will never leave there
>>717245135 These early stage 3D only started looking "good" after more than a decade of stagnation. Now everyone is looking for stylization even if it means purposely enshittifying proportions and edges.
>>717254970 Early 3D looked good at the time. We were wowed by it then, and it started showing cracks after a generation or two. But 3D ages better than 2D solely based on infinite scaling potential.
Anonymous
8/4/2025, 2:02:36 PM No.717256236
>>717252715 Depends on how youโre playing it, anon. Vanilla Quake at 320x240 on a CRT? Yeah, itโs a chunky mess. But throw on a modern source port, upscale the textures, smooth out the models, and suddenly you're knee-deep in a Lovecraftian fever dream that actually holds up. It's all about atmosphere-Quake in motion isn't supposed to be pretty, it's supposed to feel like you're running through a nightmare with a shotgun, and it still nails that.
Anonymous
8/4/2025, 2:03:22 PM No.717256276
>>717252715 modern sourceports allow for interpolated animations if you absolutely can't do without fluid motion
Anonymous
8/4/2025, 2:40:23 PM No.717258030
>>717241382 (OP) that's nice grandpa, let's wheel you back to the nursing home
>>717241382 (OP) Controversial take here: I actually like the look of certain older low poly 3D games. It depends on the game though. Lower poly games can often have god tier atmosphere because developers back in the day were much better at their job then the faggots we got today making games that often rely on soulless AI to do the heavy lifting for them.