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Thread 717266507

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Anonymous No.717266507 >>717266703 >>717267318 >>717267934 >>717268056 >>717268550 >>717269465 >>717269616 >>717270263
>It spiritually doesn't even feel like Mass Effect anymore, and it wasn't the ending that caused that
Mass Effect 1 and 2 feel like the only "real" games to me.
Anonymous No.717266618 >>717266863 >>717267903 >>717269917
Careful there buddy
Saying mass effect 2 is good will surely attract the feral faggots who will kvetch over the collectors etc
Anonymous No.717266703 >>717267021
>>717266507 (OP)
2 has completely different feel compared to 1
Anonymous No.717266863 >>717267579
>>717266618
It does indeed. The only reason 3 is popular is because people that cared about the narrative gave up but it attracted the entire Pride community as the first AAA action game ever made to really include them in a meaningful way, and after that BioWare became the LGBTQIA+ Support Company. Doesn't matter how shit their writing or imagination became, as long as the gays get some representation for their kink fetish...
Anonymous No.717267021
>>717266703
I feel you, but ultimately the "spirit" carried through. It was still largely penned by the same group of writers and a few extras, and then some final draft revisions done after-the-fact by the starting ME3 writers, so the end result has a superficial feeling of "this isn't like ME1 at all" but I found over the course it really did kinda still feel like Mass Effect. The most distracting thing is how they don't wear helmets enough.

but 3 feels like it only superficially addresses the inconsistencies of 2 while totally jumping the shark otherwise, and just feeling like what I've seen best described as
>A sad library of fanfiction
https://www.youtube.com/watch?v=Rc0yetFIBZQ
Anonymous No.717267318 >>717267384 >>717267682
>>717266507 (OP)
Citadel DLC was Kino
Anonymous No.717267384
>>717267318
It's a bandage on the wound of how disappointing the third game and failed potential of the series was at the time. I tend to skip it on replays because the tone clashes, and I find myself detatched enough to no longer crave the cuddly cutesy interactions that really don't actually develop the characters anyway.
Anonymous No.717267579 >>717267779
>>717266863
Trick? Did he name himself after his favourite stripper?
Anonymous No.717267682 >>717267831
>>717267318
why are they all social distancing?
Anonymous No.717267779
>>717267579
Xher name is now Xrick WeeX named after Xheim favorite lookalike T-club stripper
Anonymous No.717267831 >>717269917
>>717267682
Exactly. I can't really play Mass Effect past 2 because everything started to feel like it's made in Garry's Mod.
Anonymous No.717267903 >>717268736
>>717266618
idgaf, 2 is the only good one. loved the characters and their development, smaller but more numerous missions, the more personal villain who'd stalk and make himself shown most battles. shame 3 went back on nearly everything
Anonymous No.717267934 >>717268305 >>717269906
>>717266507 (OP)
ME2 already butchered what made Mass Effect what it was so it could be more palpable to the Call of Duty audience. ME3 at least had good gameplay going for it, ME2 stripped out everything except the combat and dialogue but forgot to make the combat not shit
Anonymous No.717268056 >>717268143
>>717266507 (OP)
how? two was everyone one was not. casualized to bring in the COD/normalfag audience? atleast three felt kinda like an RPG.
Anonymous No.717268143
>>717268056
"everything"
Anonymous No.717268250
1 was awesome, 2 was great, 3 was okay in places, citadel dlc was great
that is my objectively correct rating
Anonymous No.717268305 >>717269843
>>717267934
ME2 does a lot to feel "sellout" but it didn't feel like a "CoD Dudebro" game yet. Sure, it took Gears of War, and that's egregious at first but it's a bit like how Breath of the Wild is the first Nintendo game that obviously took minecraft into its list of "inspirations" but ultimately it's an extremely Nintendo experience.
2 still felt super BioWare-core to me. You get so many dialogue options, the characters are still quite creative and a lot of the writing, unlike 1 and 3, really "pops" in 2.
1 is super geeky and cringe but in a charming way. 2 is genuinely cool but still geeky enough to stimulate my nerd-brain.
The issue with 3 is that it plays so heavily on "Pathos" that it starts to feel like generic hollywood slop and it's cringe because it's trying really hard instead of cringe because it's geeky.
Most of the "geek-writing" in 3 has been reduced to libtard writing seen in other mediea
>The device is huge, its stability is most certainly UN-stable, heh!
>You can throw biotics? Let em have it. FIRE IN THE HOLE
>OH NO. NOT THE LITTLE CHILD. SOB.
That type of writing. It's generic
Anonymous No.717268365
Replaying it's fucked how many voice actors were from skyrim as well, just doing the same voice
Anonymous No.717268441 >>717268847
The only one of the three that feels significantly different from the rest is ME1.
Anonymous No.717268550
>>717266507 (OP)
I bought 1 and love it
I pirated 2 and saw where the series was going so I abandoned ship on 3
If I spend all that time completing a game it better not be retarded
I have the big collection now huaehuaehuae nobody else has done space adventure remotely better somehow?? really? Just give me immersive role playing space traveling videogame maybe the 40k rpg is great
Anonymous No.717268736 >>717271667
>>717267903
I do take issue with how instead of a "story" 2 is just vignettes where each character is its own Monster of the Week plot, but like you said, those are some pretty entertaining and satisfying individual plots that do a lot to make the setting feel richer.
And it's also a cool way to address the central story/game designs, where you can't fully decide Shepard's personal ordeal through this B-movie sci fi plot, so it's like, instead you're deciding the fate of other people's lives by helping them with personal story beats.
In 1 the companions don't quite fulfill themselves as a standalone game, and the same is true in 3. But I find it worse in 3. It's the culminative chapter and most of your companions is just character-bloating. EDI does serve to aid some of the central points of the story, but Garrus who is otherwise this awesome Aragorn-style sidekick doesn't REALLY get a climax to his own arc. Same with a bunch of other characters. They show up, and their personality is great but you don't have anything like in 2 that "tops off" their journeys. A lot of them end up feeling like they're just there for meandering's sake. Especially Liara, holy shit.

They hype up Liara so much as a central character in the 3 games only for her to barely even address if you romanced her in 3. Then she gets the most detailed sex scene in the game, even though she barely ever speaks. And the plot about being the Shadow Broker is completely sidelined too. They just keep going "Muh Shadow Broker kek" every time they address her in the main story while she's in your party, but she really never does anything active in the story.

EDI is meant to be overriding security in the pennultimate mission, and prime the (albeit failed) Synthesis concept, and Tali is central to the Quarian subplot. Some characters did get their due justice, but it feels like Liara is MEANT to be all-important to the centre of the narrative as its revelations lead into a finale, but it just never happens.
Anonymous No.717268847
>>717268441
I disagree. 3 doesn't even feel like a good sequel to 2 IMO.
but I do agree each game overlaps and then diverges a little. There are things in the middle of ME2 that reminded me of ME1 while things otherwise feel very different. And ME3 initially feels very different to me tonally, but then especially parts of the Rannoch campaign brought me back to an ME2 era feeling, probably because the way Patrick Weekes writes is similar to a lot of what we saw with Mordin and Tali in ME2.
Anonymous No.717269196
ME1's whole premise was "there's a threat! recruit your master team together for a big mission"
It was brilliant because it set the cast of characters, the worldbuilding, the whole backdrop and universe for this sweeping epic plotline. Everyone was absolutely hyped for ME2. Maybe they would iron out some jank but we could see more alien soldier action.
Then ME2 was teased and everyone's dicks were hard.
ME2 came out and the whole plot was "you died lmao offscreen lmao get fucked"
and then they rebuild you with robot parts motherfucking lmao. It was like the writers all had massive deus ex redpill suppositories shoved up their ass. And then it's so pathetic all of your alien friends and crew leave. But you get big daddy government to save you with secret shadow government with one whole human in the organization. He has a suit.
Then everyone loved Miranda's fat ass so it was all tolerable I guess. OH wait, the whole premise of ME2 was "build your team" but it was working off of some slight "rebuild your team" assumptions for all-stars like Garus.
I don't know if there was a point to it like a "your most reliable subordinates will all die" moral lesson. But ME2 just ripped every plot point from 1. Start from scratch, pilot ship, get a crew. Essentially kicking the hero's trilogy back to square one. If they were planning on a ME4 then the mess could have worked.
But due to technical incompetence or sheer ambition all the plotlines and side characters collapsed on themselves anyway. If one or both of your disposable human companions in 1 survived through ME3's ending would they have recorded the other gender's voice actor?
Anonymous No.717269427 >>717270018
You know in the Hobbit and the Lord of the Rings and shit what happens day fucking one of the big adventure? They form a giant team of hobbits and elves and dwarves and a wizard and shit with a legendary human king thrown in too.
Imagine you pick up book 2 of Lord of the Rings and it starts "everyone but Aragon perished in flames... except the Fellowship was scattered. Aragon was brought back to life with magic and now he needs to spend the whole book gathering the hobbits again." People would have killed Tolkien but it gets a pass in videogames.
Anonymous No.717269465
>>717266507 (OP)
But ME3 feels more like ME1 than ME2 did? It's the game that tried to blend 2's artstyle into 1's, it's the game that got 1's composer back after 2 went full Hollywood. No wonder it's the game that remembered what the plot was meant to be about after the middle entry in a suppossed trilogy wasted time being a random sidequest that lead nowhere
Anonymous No.717269578
and this is the studio fabled for its great writers?
who else is writing videogames with plots? Bethesda? Skyrim 2 better have more dialogue then Homestuck
Anonymous No.717269616 >>717270046 >>717271640
>>717266507 (OP)
>2
>feels like the "real" game
You're part of the issue, tranny

>717267021 (You)
Also reminder this dude has been advertising his video in ME threads for years
Anonymous No.717269843
>>717268305
>You get so many dialogue options
>the characters are still quite creative and a lot of the writing, unlike 1 and 3, really "pops" in 2
Only during the side missions, really. The main story is kind of garbage.
Anonymous No.717269906
>>717267934
>except the combat and dialogue but forgot to make the combat not shit
And I would argue even the dialogue was shit, if not in a written sense (lmao TIM and Collectors) then in an RPG sense. In other words, nothing you did in ME1 matters, no choice is actually reflected. Nothing changes. Hell the main plot revolves around working for the terrorist group that killed BIOWARE'S DEFAULT SHEPARD's squad
Anonymous No.717269917 >>717270625
>>717266618
So... can *you* defend the Collectors then?

>>717267831
>meanwhile, Mass Effect 2:
https://youtu.be/S9pOmh3FHfU
Anonymous No.717270018
>>717269427
B-but the reapers were bad and ME2 was the best one!
Anonymous No.717270046 >>717270502
>>717269616
>saving the retarded council over human soldier lifes after they kept denying a specter activating the reapers when they had literal fucking evidence over it because they had a bias against humans
fuck em I let them die every time paragon ending sucks in ME1
Anonymous No.717270263 >>717270332
>>717266507 (OP)
It ((((spiritually)))) whatever the fuck that means felt more like Mass Effect than 2 did. I adored 1. I got into it, hard. I loved the plot, I loved the characters, I wanted to know what would happen next with the Reapers after how exhilarating Virmire, Illos and the Citadel attack were...
But then 2 threw it all out the fucking window, killed Shepard, resurrected him and reset the entire fucking plot only to go "oh yeah the Reapers are totally coming" five seconds before the credits. And the complete artstyle change with the armors, the suits, the new areas like Omega, fucking Cerberus marking every single fucking wall with their logo? Can you really tell me it feels "spiritually" connected to the first game?
At least 3 remembered to go back to the Reapers. Imagine if 3's plot about uniting the galaxy had actually been taken care of in 2? Imagine if they didn't have to rush the main fucking plot because I was too busy mining random planets and solving people's daddy issues for a whole game?
Anonymous No.717270332
>>717270263
>At least 3 remembered to go back to the Reapers
It feels like you fight Cerberus more than the Reapers in 3, but at least they remembered the Reapers I suppose.
Anonymous No.717270502
>>717270046
Ending slide is based on whether you have more Paragon or Renegade points, not on the choice. I go with "Focus on Sovereign" which results in the Council death and still get the blue planet at the end there. Also ME2 forgot about that third choice so Shepard and co. talk about it as if he chose to kill the Council when it's like no nigger, I chose to focus on the Reaper, it was a different thought process
Anonymous No.717270625 >>717270751 >>717270757
>>717269917
I'm not really in the mood for a debate, but reapers were lame because you can't face them as a guy with a gun. The collectors were a step in the right direction.
Anonymous No.717270731
I don't even acknowledge ME2. That game marks the point where I felt something had gone irreversibly wrong with AAA. I've lost count of the vindications I've felt in the 15 years since.
Anonymous No.717270751
>>717270625
You're a retard and I wish I could shit down your neck
Anonymous No.717270757
>>717270625
>reapers were lame because you can't face them as a guy with a gun
That's why they were cool. Mass Effect is inspired by Trek, you know, the kind of sci-fi all about technical details and finding answers? It's not about pew pew laser guns pew pew so macho. If you want that kind of braindead shit go play Gears of War.
Anonymous No.717271610
ME2>ME1>ME3
You contrarian faggots should all kill yourselves. Are you going to sit there and pretend like the Starchild, Kai Leng, Legion's bastardisation etc don't exist? Not to mention the day 1 dlc fiasco and to top it all off they needed the leviathan dlc to try and hurriedly excuse their poor writing. I still love all 3 games though.
Anonymous No.717271640
>>717269616
>that webm
/thread
OP is a zoomer
Anonymous No.717271667
>>717268736
>3's six squadmates are "character-bloating"
>not 2's twelve donutsteel OCs
Anonymous No.717272278
https://www.youtube.com/watch?v=KarASQhk1bw

I miss this dude.