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Thread 717269702

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Anonymous No.717269702 >>717269789 >>717269970 >>717270414 >>717270481 >>717270562 >>717271840 >>717273593
Battlepasses
I don't understand these, they're even in paid games. So you pay the game devs more money to grind for hours in their game to be drip fed stuff? Why not actually give people stuff for their money instead of giving them a time limited drip feeding grind fest? Who's standards got so low that this is actually the norm now, how does this make any sense.
Anonymous No.717269789
>>717269702 (OP)
>m.jpg
dumbphone extension
Anonymous No.717269935 >>717275562 >>717276364
Roblox
Anonymous No.717269970 >>717270770 >>717271390
>>717269702 (OP)
I think they actually want the battle pass. They want to mindlessly grind for 100s of hours because bar go up feels good and would be genuinely upset if they bought a game where all the content was just there from the start.
Anonymous No.717270414 >>717274590
>>717269702 (OP)
Many gamers like to grind, to put a ton of hours into working for something, and in the past you got cool shit in video games by mastering the game and completing challenges. In Halo 3, having Recon Armor meant you were either working for Bungie or had them give it to you as a gift. It was a very special and rare thing in the community. Then they added a way for people to obtain it by getting the Vidmaster achievements. You couldn't buy the armor, you had to earn it. It set you above everyone else.

Game publishers then monetized the desire to grind and unlock cool shit that would serve as a status symbol, and as some cases an inherent advantage over other players. They did this through basically making it impossible to get cool shit without spending money.

>Why not actually give people stuff for their money instead of giving them a time limited drip feeding grind fest?
They do this too, sell you cosmetics outright. But the beauty of the battle pass and the lootbox is that you are forced to keep playing the game, keep the servers populated, keep coming back so that you can obtain your little item. This ensures a constant stream of revenue for the developer. More people playing = more money.

>Who's standards got so low that this is actually the norm now
It's just greed, plain and simple. Simply don't play the games. I stopped playing multiplayer games years ago and honestly I'm much happier playing single player games
Anonymous No.717270481
>>717269702 (OP)
FOMO
Anonymous No.717270562
>>717269702 (OP)
Its to bait people into playing more and potentially paying more.
I know a guy who buys passes for games he hardly plays and has to finish them like chores.
Anonymous No.717270770 >>717276935
>>717269970
No. Its the publishers and investors who want them. These retards who are in charge don't play games and all they hear is how CoD's battlepasses and how CoD's profits are in billions so what they think is exactly "Battlepass = profit". Does not even matter if the battlepass is fucking free! (yes I know a game that adds free battlepasses just to appease such people).
Remember that people in charge do not know and do not care to learn the details, all they care is money and they copy most popular ways of making most money with least amount of effort aka call of duty and fortnite.
Anonymous No.717270773
>Who's standards got so low that this is actually the norm now
most people are terrible with their money and treat themselves buying skins and shit, many love to just consume. and now you have generations growing up to this status quo
Anonymous No.717271390 >>717271765
>>717269970
God forbid.
I guess games like that weren't popular or anything.
Anonymous No.717271765
>>717271390
its crazy how many people i see whining about cs2 not getting more battle passes instead of just playing cs to enjoy the gameplay. i dont play that shit but every other online game i play, the reward came out of gameplay alone
Anonymous No.717271840 >>717273924
>>717269702 (OP)
why did this meme die
Anonymous No.717273593
>>717269702 (OP)
because they don't just need your money, they need your time/attention. devs now analyze metrics for how much people play and they get incentives from their publisher based on that. also it reduces competition, if you're spending time grinding in their game that's less likely you'll spend time in a competitor's game. (this is why game file sizes are bloated out of control, it's not just a competency crisis it's also because monopolizing your hard drive is another business strategy)
Anonymous No.717273924
>>717271840
Because it was a nothingburger, everyone with a brain figures this sort of thing out on their own. Anyone who thinks this was some kind of enlightenment is a retard and has probably already gone back to wasting money.
Anonymous No.717274590
>>717270414
I spent a grand total of 25 euro on in game shops from the day I was born until today in my late 30s.

The first time was in Fly For Fun in 2008. 20 euro for a cool looking cosmetic armor. Afterwards I found it too expensive and said I'll never do that again.

The last time I spent any of those 25 euros was 5 euro in Guild Wars 2 for a cosmetic helmet in 2014. I could've bought it with in game gold perfectly fine but I wanted to support GW2 because they were doing a good job. So I saw as a way of donating.

From 2014 onwards I have spent 0 [zero] euros on anything in any game ever.

To all the dev and publisher niggers reading this:

I will never again spend any real money in a game - if I even buy the game at all.
Anonymous No.717274689 >>717277036
You expect companies to just keep putting out new content every 4 months for years for..... free? How do they pay their staff? Most battle pass games are free to play
Anonymous No.717275562
>>717269935
All this tells me is that Roblox grew worldwide except a little less on the USA. What does that have to do with the OP topic?
Anonymous No.717276364
>>717269935
covid really killed the internet
Anonymous No.717276935
>>717270770
>No. Its the publishers and investors who want them.
Normies still buy games that do this shit, they clearly aren't bothered by it.
Anonymous No.717277036
>>717274689
Why do we need "content" that's just cosmetic shit with limited time availability?