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Thread 717299227

204 posts 60 images /v/
Anonymous No.717299227 [Report] >>717299328 >>717299470 >>717299567 >>717300160 >>717300303 >>717300570 >>717300681 >>717301115 >>717301350 >>717302321 >>717303435 >>717303930 >>717304073 >>717304185 >>717304207 >>717304535 >>717304550 >>717304561 >>717305905 >>717308212 >>717309005 >>717309296 >>717309483 >>717310694 >>717310769 >>717311805
I'm glad the LTTP/OOT formula is dead and gone. There were like 20 of those fucking games, and if you hadn't had your fill then you just didn't play them all a couple times yet. I'm so excited for the future of the franchise with those sacred cows slaughtered. We can finally get proper fantasy adventure games now.
Anonymous No.717299328 [Report] >>717301115
>>717299227 (OP)
Based, /v/ boomers and contrarians should kill themselves
Anonymous No.717299386 [Report] >>717299481
I love paying $70 for a recycled map asset flip too
Anonymous No.717299470 [Report] >>717300118 >>717300468 >>717304470
>>717299227 (OP)
Agreed. I hope they kill the Goalpost style of Mario games next. I never wanna see another 3D or 2D platformer where you fucking go through a level, collect coins like "bing bing wahoo!" and then have to make a jump onto a flagpole and watch them congratulate you 168 times because there are 168 levels in the game.

Just... enough.
Anonymous No.717299481 [Report] >>717299729 >>717301000 >>717308514 >>717309847
>>717299386
Get a job. $70 is less than a days worth of work unless you flip burgers.
Anonymous No.717299521 [Report] >>717300181
I'm so glad we can finally get proper fantasy adventure games with proper fantasy adventure mechanics like gluing rocks to bigger rocks thank you based Aonuma!!
Anonymous No.717299567 [Report] >>717300663
>>717299227 (OP)
there were not many classic 3d zelda games actually
OOT
MM
WW
TP

Thats it, SW was not really the classic 3d formula. It was way more linear.
Anonymous No.717299612 [Report] >>717299697 >>717299845 >>717300260 >>717309369 >>717309421
>/v still triggered that TotK exposed their lack of inner monologue and inability to rotate shapes in their mind
Anonymous No.717299689 [Report]
What formula? Hit things with sword?
Anonymous No.717299697 [Report]
>>717299612
>lack of inner monologue and inability to rotate shapes in their mind
wtf is this even mean? you have morgan freeman talking in your head and see shit that isnt there? thats called schizophrenia you retard.
Anonymous No.717299729 [Report] >>717299997 >>717300028
>>717299481
>duhhhh it's just $70 lol get a job nigger hahahaha
stupid fucking tendie faggot
Anonymous No.717299786 [Report]
>"sacred cows"
>lumping together ALttP and OoT
>WW image
>open world garbage is TRUE ZELDA
7/10 I almost replied in earnest.
Anonymous No.717299845 [Report]
>>717299612
nigga you retarded
Anonymous No.717299997 [Report] >>717300170
>>717299729
I never called you a nigger, but somehow telling you to get a job made you assume I did. Interesting.
Anonymous No.717300028 [Report] >>717301253
>>717299729
I unironically hope the next Zelda game has a base price of $80. I want that premium quality.
Anonymous No.717300118 [Report] >>717300468 >>717300635 >>717304470
>>717299470
I agree 100%, after Mario 64 showed how to use a level for multiple playthroughs, they never should have returned to 2D platformers for that franchise.
Anonymous No.717300160 [Report]
>>717299227 (OP)
Retard
Anonymous No.717300170 [Report] >>717300894
>>717299997
Anonymous No.717300181 [Report] >>717300264
>>717299521
>inventing items and paths through the game is le bad
learn2adventure
Anonymous No.717300260 [Report]
>>717299612
>Link holds items above his head rotating in 3D for nearly 30 years
>it fucking destroys retards who need their hand held by a sidekick with fat ass cheeks
Anonymous No.717300264 [Report] >>717300339
>>717300181
>inventing items and paths
Where? I only see stapling a stat stick to another stat stick.
Anonymous No.717300303 [Report]
>>717299227 (OP)
Anonymous No.717300339 [Report]
>>717300264
git gud
Anonymous No.717300468 [Report] >>717300690
>>717299470
>>717300118
samefag
Anonymous No.717300570 [Report]
>>717299227 (OP)
Anonymous No.717300635 [Report] >>717300710 >>717300834 >>717304470
>>717300118
That but I'm just as tired of the "120 stars" thing. I'm so happy they shifted to TikTok collectables in Oddysey and I'm even happier DK Bananza made all the bananas totally trivial.
Honestly, we've done away with 1ups anyway, just drop the whole "collect stars" thing. Mario doesn't need powerups either. That shit is so played out.
Bowser's Fury was a really great example of something new, where it's more open world, and you just fight Bowser at random times.

I hope we never get another "Collectathon Mario" game.
Anonymous No.717300663 [Report] >>717300702
>>717299567
And TP was an OoT rehash, so for all intents and purposes there were only 3 classic 3D zeldas.
Anonymous No.717300681 [Report] >>717304067
>>717299227 (OP)
>OOT formula is dead and gone. There were like 20 of those fucking games
please list the oot clones
Anonymous No.717300690 [Report] >>717300797
>>717300468
Anonymous No.717300702 [Report] >>717301746
>>717300663
Only the first half of TP rehashes OoT.
Anonymous No.717300710 [Report]
>>717300635
>still samefagging
Anonymous No.717300797 [Report]
>>717300690
>uses inspect element to fake a screenshot
KWAB
Anonymous No.717300834 [Report]
>>717300635
Having a ton more moons to collect in all kinds of ways encourages exploration more than a ton of adventure games, and makes for a more non-linear game with lots of replay value. Not even getting kicked out of the level after getting them is a huge step in the right direction. I say add even more main collectibles to the next game.
Anonymous No.717300894 [Report] >>717300957
>>717300170
Concession Accepted
Anonymous No.717300957 [Report] >>717300981
>>717300894
>hahahah you're black you're black!
you lost tranime faggot
Anonymous No.717300981 [Report] >>717301061
>>717300957
No one called you black.
Anonymous No.717301000 [Report] >>717301668
>>717299481
Nobody is hiring. Companies think they can run skeleton crews to cut costs.
Anonymous No.717301061 [Report] >>717301939
>>717300981
i'm not black you dumb faggot.
Anonymous No.717301115 [Report] >>717301170 >>717301612 >>717308961
>>717299227 (OP)
>>717299328
>This thread
Anonymous No.717301170 [Report]
>>717301115
this, it's just a huge bait thread
Anonymous No.717301253 [Report] >>717309248
>>717300028
>I unironically hope the next Zelda game has a base price of $80. I want that premium quality.
The next game will probably come out in 2027 to tie in with the movie. By then $90 will be MSRP.
Anonymous No.717301350 [Report] >>717302262
>>717299227 (OP)
I like the new formula too, but putting a familiar versions of Link and Zelda through the same story and acting as if the first game practically didn't happen is just dumb. For instance, did Zelda seriously never make the connection between Ganondorf and Calamity Ganon?
MM wasn't a retread of OOT, and WW and TP had different Links living in different times, so they had the right idea.
Anonymous No.717301612 [Report] >>717301660
>>717301115
just die already boomer, you are a waste of money and planet resources at this point
Anonymous No.717301660 [Report]
>>717301612
yep, this is bait.
Anonymous No.717301668 [Report] >>717304314 >>717308670
>>717301000
>Nobody is hiring. Companies think they can run skeleton crews to cut costs.
I went to Walmart the other day. There were 12 registers but only three were open. All of them staffed by middle aged and old ladies. Each register had a 20 minute line. I had to wait in a smaller line to use the self checkout trough. That experience is a good microcosm of our economy.
Anonymous No.717301746 [Report]
>>717300702
Second half still has you do 5 dungeons with the master sword before fighting ganon in the castle
Anonymous No.717301939 [Report] >>717302075
>>717301061
you might not be a nigger but you sure as fuck are as smart as one.
Anonymous No.717302075 [Report]
>>717301939
clam down, i'm sorry i'm the only one responding to your bait thread. i know you're upset.
Anonymous No.717302262 [Report] >>717304625
>>717301350
She's probably too polite to just call a spade a spade without it coming out and declaring it's a spade. I disagree that TotK acts like BotW didn't happen. From what I've played of it, there's a lot of returning characters that reference Link and the recent past. The stories are entirely different too, so it's bizarre you're saying on one hand it's a retread, and on the other hand it doesn't tie together at all. You kind of need to pick a lane here.
Anonymous No.717302321 [Report]
>>717299227 (OP)
toon link is a abomination and the worst thing that happened to zelda
Anonymous No.717303435 [Report] >>717303565
>>717299227 (OP)
hey listen!
you said there are 20+ OOT clones, what are they? I like oot and haven't found any games like it. what are they??????
Anonymous No.717303565 [Report] >>717304008
>>717303435
Don't you know anon? If the game is any more linear than BOTW then it's a direct clone of OOT. I don't make the rules! That's just how it is! Has been since 2017 when Nintendo's marketers told us BOTW was like Zelda 1!
Anonymous No.717303930 [Report] >>717304271 >>717304880
>>717299227 (OP)
You know what the worst thing is? There was no reason why BOTW/TOTK couldn't have had the dungeons and tools of classic Zelda with the open world design. All that time making "Samey boring shrine with childishly easy puzzles" could have been put into 8-10 truly large, complex dungeons with unique tools that could change how you explore and engage with the world (a hook shot would be pretty damn cool to change how you approach climbing). But, nope, we got the least interesting and challenging dungeons and puzzles in the entire franchise, 120 and then 152 times.
Anonymous No.717304008 [Report] >>717304901
>>717303565
blah blah blah don't care
you *unless you are not op* said oot had 20+ clones, what are they? I have never played a game that was like oot. not goemon, not alundra, not even majora's mask.
Anonymous No.717304067 [Report] >>717305320
>>717300681
>LTTP/OOT
does he mean both? theres lots if you put the alttp-spinoffs together with the oots
Anonymous No.717304073 [Report]
>>717299227 (OP)
there were 3 of them, handheld shit and waggle shit are not real games
Anonymous No.717304185 [Report]
>>717299227 (OP)
I unironically agree, and I say that as someone with intense nostalgia for Wind Waker. The OoT formula wasn't good. Wind Waker wasn't good. But man, Wind Waker was so incredibly soulful.

https://www.youtube.com/watch?v=KuwqHdnHMgg
Anonymous No.717304207 [Report]
>>717299227 (OP)
>I'm so excited for the future of the franchise
Anon BotW came out 8 years ago. We've BEEN in the "future" of the franchise for some time. And what have we gotten? Two asset flips. The Zelda franchise is unironically in the dark ages.
Anonymous No.717304271 [Report]
>>717303930
It's because modern Nintendo designs all their games to have bite-sized content.
Anonymous No.717304314 [Report]
>>717301668
Employers need to stop being autistically picky about a person's qualifications to work a fucking cash register. The only time employers being super picky is justified is if the job is something major that involves putting actual human lives at risk, like a doctor or a commercial airline pilot.
Anonymous No.717304470 [Report] >>717304934
>>717300635
>>717300118
>>717299470
You jest, but between SMW in 1992 and NSMB in 2006, there was no traditional "get to the flag" Mario platformer that wasn't a remake. Mario was doing anything but 2d sidescrolling platforming for nearly a decade and a half.

And then Nintendo went 15 years between Sunshine and Odyssey, having replaced the collect-a-thons with the weird halfway house Galaxy games (which are the best 3D Mario games)
Anonymous No.717304535 [Report] >>717304690 >>717304794 >>717304985
>>717299227 (OP)
This but unironically. What's crazy is basically everything that made classic Zelda good is in the new games and done better
Anonymous No.717304550 [Report]
>>717299227 (OP)
Fujibayashi...
Anonymous No.717304561 [Report]
>>717299227 (OP)
>I'm glad the LTTP/OOT formula is dead and gone. There were like 20 of those fucking games
Ocarina isn't the same as LttP. And all the 3D games after Ocarina were a different (worse) formula. They tried to copy Ocarina but didn't understand what made Ocarina good.

The future of Zelda is just going to be clones of BotW. Which doesn't fix the issue.
Anonymous No.717304625 [Report]
>>717302262
Watching flashbacks about shit that already happened and characters that are already long dead isn't a story
Anonymous No.717304690 [Report] >>717305194 >>717305450
>>717304535
BotW and TotK are Zelda in name only. They have nothing in common with real Zelda games.
Anonymous No.717304794 [Report] >>717304891 >>717304949
>>717304535
>Great exploration
>Great combat
>Less emphasis on dungeons while still retaining them
>No longer need dungeon items to beat the dungeon boss only to never use them again
>Minimal story/cutscenes, easily the lowest ratio of cutscenes to game time of any 3D Zelda
>Loads of secrets
>Can go anywhere you want at any time in the game
BotW/TotK are the most LoZ 1-like Zelda games other than LoZ 1
Anonymous No.717304847 [Report]
Secret Stones? Demon King?
Anonymous No.717304880 [Report]
>>717303930
There has never been more unique tools to explore and engage with the world than those in BotW and TotK, Fact.
Anonymous No.717304891 [Report] >>717305212
>>717304794
LoZ 1 is EXTREMELY dungeon focused

The Legend of Zelda (1986):
>plopped onto the world immediately, only "intro" is arguably going through a cave on the very first screen to grab a sword from an old man
>not allowed to access the final boss until beating all nine dungeons, because there's a single old man in the way
>dungeons are full of mandatory challenging combat encounters
>while the dungeon order is looser than most Zeldas, some dungeons are still item gated, or at least require some degree of thought to find
>dungeons increase in difficulty based on level
>you have a single sword that never breaks and gets two straight damage upgrades
>can only hold one potion (red can be used twice) that's relatively expensive
>very well-balanced in terms of difficulty, every heart and upgrade counts
>world is condensed and devoid of busywork filler
>vast majority of the content is mandatory

Breath of the Wild (2017):
>forced to go through an extended tutorial before you're allowed to access the rest of the world
>can run straight to the final boss after completing the Great Plateau, the four divine beasts aren't required and just cut Calamity Ganon's HP in half
>dungeons have almost no combat, all non-boss enemies die in one hit (most combat encounters are optional in general)
>can go to any divine beast in any order, all four are right out in the open and are unlocked by lengthy scripted events
>dungeons have a flat difficulty
>you have many different weapons, all of them break except the Master Sword (which was nerfed to compensate)
>can hold a near endless amount of healing items that are trivial to find/make
>laughably balanced, there's a ton of ways to break the game (armor, food, flurry rush, parries, etc)
>world is incredibly bloated and is full of boilerplate content
>vast majority of the content is optional
Anonymous No.717304901 [Report] >>717305320
>>717304008
but op said lttp/oot. do lttp clones count?
Anonymous No.717304934 [Report] >>717305158
>>717304470
>the best 3D Mario game
3D World
Anonymous No.717304949 [Report] >>717305045 >>717305092
>>717304794
Franchises can evolve and change over time you know, what Zelda 1 was like is completely irrelevant to what modern Zelda is

If you want open world sandbox slop, there are hundreds of other open world games on the market you can play
Anonymous No.717304985 [Report]
>>717304535
Exactly. Every single thing from throughout the franchise was innovated on and we got the best games to show for it.
Anonymous No.717305045 [Report]
>>717304949
No open world game has the immersive sim elements of LoZ and OoT and WW done up the way BotW and TotK do.
Anonymous No.717305092 [Report] >>717305165
>>717304949
Yeah, and the franchise has evolved again. Aonuma realized that freedom is an asset, not a detriment. The games not being linear cutscene simulators is to their benefit.
Anonymous No.717305158 [Report]
>>717304934
SMG2 > SM3DW > SMG > Odyssey > Sunshine > 64 > SM3DL
Anonymous No.717305165 [Report] >>717305492 >>717306346
>>717305092
There is a thing as too much freedom, and BotW and TotK are the embodiment of it. They're as wide as an ocean, but as deep as a puddle. There's zero substance to be found in either game.
Anonymous No.717305194 [Report] >>717305392 >>717305401
>>717304690
Name 1 thing you miss from classic Zelda that isn't recreated and improved upon in TotK
Anonymous No.717305212 [Report]
>>717304891
This copypasta has been debunked by several 2,000 character posts numerous times in the past. Suffice to say, BotW is a very modern version of LoZ.
Anonymous No.717305267 [Report] >>717305453 >>717305565 >>717307447
It's time to admit LTTP and OOT are overrated slop.
Anonymous No.717305320 [Report]
>>717304067
>>717304901
no, only oot
Anonymous No.717305392 [Report] >>717305969 >>717306404
>>717305194
Good dungeons
Weapons that don't fucking break
Fun items
A limited number of empty bottles to keep healing items in instead of being able to carry an entire supermarket worth of food that trivializes all combat
Memorable NPCs
Anonymous No.717305401 [Report] >>717306230 >>717306404
>>717305194
nta, but
permanent weapons
exploration that doesn't involve just going to a shrine for hearts
dungeons
Anonymous No.717305450 [Report] >>717305519
>>717304690
BotW returned to the freeroaming exploration of the first Zelda game. But lost the item progression and dungeons. The other games since Ocarina were the opposite. Lost the freeroaming exploration and focused even more on dungeons (and linear story/dialogue).

So no Zelda game has been a "True" Zelda game since like Link's Awakening. Maybe Link Between Worlds.
Anonymous No.717305453 [Report]
>>717305267
Both games set the standard for not just their franchise, but gaming as a whole, so no
Anonymous No.717305492 [Report] >>717306475
>>717305165
There is no such thing as too much freedom. Minecraft has even more freedom and less structure than BotW and it's the best selling game of all time for a reason.

>They're as wide as an ocean, but as deep as a puddle.
But they unironically have more depth than every other 3D Zelda game. Because you can end up fighting monsters well above your power level, you can MacGyver solutions using the in game systems like fire, weather, gravity, and so on.

Not to mention that each weapon has as much depth as Twilight Princess and Skyward Sword does.
Anonymous No.717305519 [Report] >>717305974
>>717305450
What the first game was like doesn't matter, what defines a series is what the majority of the games in the series are like.

The majority of the games in the series are like ALttP and OoT, so that's what Zelda is.
Anonymous No.717305565 [Report] >>717305643
>>717305267
OoT yes, ALttP no. ALttP is genuinely one of the top 5 best SNES games, up there with Super Metroid (though Super is still better)
Anonymous No.717305643 [Report]
>>717305565
>SNES
Nobody cares unc. Go watch football or something.
Anonymous No.717305905 [Report]
>>717299227 (OP)
Im all for a breath of fresh air for the series but they just did the same thing every Japanese gaming company did and they just adopted a genre that the west has beat to death already. Botw and totk were so fucking boring
Anonymous No.717305969 [Report] >>717306272 >>717307901 >>717308775
>>717305392
>Good dungeons
These don't exist. Dungeons are slogs you suffer through to get back into the overworld with more tools to progress the game.
>Weapons
The Master Sword can't be lost once you unlock it. Even without it, you always end up with more weapons from enemy drops/encampments/the overworld than you can carry.
>Fun items
BotW/TotK do have fun items. All the standard items (shield, bow, boomerang, bombs) are in the games, and then there are even more new items to play with like octo-balloons, deku leaves, and so on.
>A limited number of empty bottles to keep healing items
You could always just... not cook hearty dishes. When I played TotK I went the entire game without cooking them and it was plenty challenging. Not to mention before you get high defense/hp you can easily get one-shot by things like Lynels or Guardians
>Memorable NPCs
You mean like:
Paya
Mipha
Sidon
Yunobu
Riju
Purah
Rauru
?
Anonymous No.717305974 [Report]
>>717305519
This is like saying the Classic Castlevania games aren't "true" Castlevania games. Because IGA pumped out a dozen shitty SotN clones so his vision wins just because of sheer numbers. Or modern Star Wars is "true" Star Wars because they've made more than 6 movies.
Anonymous No.717306008 [Report] >>717306183 >>717306184 >>717310164
OP claims there are at least 20+ games like oot
ask for games like oot since I have never found any games like it
OP can't even name 5 games
so basically there are no games like oot
Anonymous No.717306183 [Report]
>>717306008
>OP claims there are at least 20+ games like oot
no he said there are 20+ games like lttp/op
did you read
Anonymous No.717306184 [Report] >>717306723
>>717306008
Anonymous No.717306230 [Report] >>717306552 >>717306740 >>717308849
>>717305401
>Permanent weapons
But none of the weapons in the 3D Zelda games are any good. They basically function as permanent keys to doors that pop up every now and again. You'd never use bombchus, the hammer, the spinner, or etc in combat. They only exist to solve puzzles only they can solve.

Imagine if the unlockable beams in Metroid Prime only existed to unlock new doors and were next to useless in combat. That's what Zelda was like for the longest time. Only a couple of items were ever important outside of very specific circumstances, and most of those are the items that are in every Zelda game, namely the bow, boomerang, and shield. VERY occasionally you'll get a busted weapon unlock like OoT's hookshot, but those are incredibly rare.
Anonymous No.717306272 [Report] >>717306884
>>717305969
nta
>The Master Sword
has limited uses, 90% of the game is spent on collecting weapons because they break constantly. doesn't do anything to address the issue of weapon durability being absolute shit.
>Good dungeons
>These don't exist
that's literally zelda dude, the dungeons are the game and the best part.
>slog
so you basically hate zelda? this has to be the biggest cope I've heard today.
Anonymous No.717306346 [Report] >>717306484
>>717305165
>There is a thing as too much freedom
no, there isn't
Anonymous No.717306404 [Report] >>717306669
>>717305392
>>717305401
>Weapons that don't fucking break
>permanent weapons
Should have expected this superficial nonsense.
Anonymous No.717306475 [Report]
>>717305492
They lack the brain capacity to realize and admit these things
Anonymous No.717306484 [Report] >>717306646
>>717306346
The best video games have structure to them. If you want a sandbox where you can do whatever you want, go outside.
Anonymous No.717306552 [Report] >>717306728 >>717307171
>>717306230
wtf are you on about? it sounds like your saying you want weapon variety, which is fine; but weapon durability is a shit mechanic and not a substitute for verity.
>keys to doors
no retard they are weapons, they are used in combat. what the fuck is this false analogy bullshit? the more you cope the more it sounds like you don't like zelda and botw was your introduction to the series.
Anonymous No.717306646 [Report] >>717306827
>>717306484
You're blind as a bat if you think there's no structure to them. Just as OP says, you just want a linear game to hold your hand.
Anonymous No.717306669 [Report] >>717306798
>>717306404
yeah seriously, weapon durability is an amazing mechanic and not tedious in the slightest. also I'm trans btw, I love it when weapons last 3 hits.
Anonymous No.717306723 [Report]
>>717306184
I played that, it's nothing like oot
Anonymous No.717306728 [Report]
>>717306552
NTA, but it's way better to invent your own megaton hammer using TotK mechanics, than to get a single one in the recesses of a long instanced puzzle location.
Anonymous No.717306740 [Report] >>717306873
>>717306230
>You'd never use bombchus, the hammer, the spinner, or etc in combat.

But you can without them breaking.
Anonymous No.717306798 [Report]
>>717306669
git gud
Anonymous No.717306827 [Report] >>717306930 >>717307197 >>717308905
>>717306646
Since when is linearity a bad thing? The greatest games of all time are all linear.

Muh freedom does not automatically make a game better.
Anonymous No.717306873 [Report]
>>717306740
cry more
Anonymous No.717306884 [Report] >>717308113 >>717308906
>>717306272
>that's literally zelda dude, the dungeons are the game and the best part.
The dungeons have always sucked ass. Even as a kid I always hated going into dungeons. The only fun part was the boss fight.
>so you basically hate zelda?
No, because Zelda was never about the dungeons. The OoT formula put more emphasis on them, but games like Majora's Mask and Wind Waker, incidentally the best 3D Zeldas before BotW, put less emphasis on the dungeons while the worst ones, namely Twilight Princess and Skyward Sword, put more emphasis on dungeoneering.

The best OoT-formula game is Okami, and Okami barely has any dungeons. Most of the gameplay is in the overworld.
Anonymous No.717306930 [Report] >>717307229
>>717306827
>Since when is linearity a bad thing?
When it became as disruptive for the series as it had before Breath of the Wild had to break that convention in order to go on to be one of the two best Zelda games in the franchise.
Anonymous No.717307017 [Report] >>717307252
You're all braindead cattle.
Anonymous No.717307145 [Report] >>717307236 >>717307252
You're all free thinking goats.
Anonymous No.717307171 [Report]
>>717306552
Try going back and actually playing an old 3D Zelda game. The "weapons" barely have any combat use, if any at all. The best way to fight 9/10 enemies is to just swing at them with your sword. Sure, you COULD use a bombchu in combat, but you'd just be wasting time and resources in the vast majority of instances.

They're just keys to doors first and weapons second.

>but weapon durability is a shit mechanic and not a substitute for verity(sic).
Weapon durability isn't a shit mechanic. I understand you don't like it, but it's a fine mechanic, and when you break yourself out of your hoarding mentality, it becomes much less of an issue.

The items/weapons being limited-use gives you a reason to both collect them and not spam them willy-nilly.
Anonymous No.717307197 [Report]
>>717306827
>Since when is linearity a bad thing?
Linearity isn't inherently a bad thing. But it depends on how it is done. The problem with the linear Zelda game is, it's a series about exploration. And they lock you into linear zones watching hours of unskippable dialogue. Which goes against what the first 4 Zelda games were about. Freedom to explore. Even if you had a few hard set points, the game made you feel like you were finding things on your own. Playing something like Wind Waker or Twilight Princess, you're literally punished for not going the right way. Then locked into that zone for hours once you submit to what the game demands.
Anonymous No.717307229 [Report] >>717307401 >>717307704
>>717306930
But they aren't. They play nothing like any of the previous games. They aren't Zelda games, they're just games with the name Zelda slapped on for marketing.
Anonymous No.717307236 [Report]
>>717307145
No, you really are braindead cattle. Some retarded fag living with his rich parents saying he'd pay $80 for slop and calls it quality simply because it has a high price. I don't care if he's shitposting, there are people who think like that and I know they lurk here.

Cattle
Anonymous No.717307252 [Report] >>717307324
>>717307145
>>717307017
For me it's horses (and Tears of the Kingdom).

Horses > Pigs > Cows > Goats > Sheep > Donkeys

TotK > BotW > WW > MM > OoT > TP > SS
Anonymous No.717307324 [Report] >>717307764
>>717307252
based ranking. I would swap pigs and cows personally
Anonymous No.717307401 [Report]
>>717307229
incorrect
Anonymous No.717307447 [Report]
>>717305267
ALttP definitely is overrated, but OoT revolutionized nascent 3D gaming.
Anonymous No.717307704 [Report]
>>717307229
>They play nothing like any of the previous games.
They do, it's basic action-rpg combat with sword/shield, there is an explorable overworld. You ride an epona. It's different in that no game is the same but it's recognizable.
Anonymous No.717307764 [Report]
>>717307324
That's respectable. I've just had a soft spot for piggers since Nintendo put those pigs in Wind Waker. I loved those little fatasses for some reason.
Anonymous No.717307901 [Report] >>717307957 >>717308619
>>717305969
>These don't exist. Dungeons are slogs you suffer through to get back into the overworld with more tools to progress the game.
>I don't like Zelda
we know
Anonymous No.717307957 [Report] >>717308102
>>717307901
I don't like the OoT Formula*
Anonymous No.717308003 [Report]
Also just to give my input
Zelda is dead, and so is Nintendo
Anonymous No.717308102 [Report] >>717308576 >>717308905
>>717307957
dungeons were the meat of the gameplay from the very first game through skyward sword. you are a sandbox game fan and happen to like the only two zeldas that threw out all of the prior conventions. but for some reason you can't accept that and throw a fit that some people prefer dungeons, item gating etc.
Anonymous No.717308113 [Report] >>717308576
>>717306884
>No, because Zelda was never about the dungeons. The OoT formula put more emphasis on them,
so you never played the legend of zelda on the nes
Anonymous No.717308212 [Report] >>717308663
>>717299227 (OP)
So to you, a proper fantasy game is wandering around aimlessly collecting copy-paste orbs to increase HP and Stamina? Grinding weapons from copy paste enemies?

Nah. The issue with the last few Zelda's (WW/TP/SS) were how railroaded they were. That's a separate concept from the ""formula"" of LoZ, LTTP, OOT and LA. Those games at least give you agency.

They let is to merge both. BOTW's world and design is an example of tedium, but the lack of hand-holding and the size of the world are things that can be retained. Not that awful upgrading system, terrible combat, and breakable weapons though.
Anonymous No.717308514 [Report]
>>717299481
Time is still money and 70 dollars wasted if 70 dollars wasted
Anonymous No.717308576 [Report] >>717309686
>>717308113
>>717308102
Dungeons existing does not mean dungeons were the focus. BotW/TotK have dungeons too, but they're only a fraction of the content.
Anonymous No.717308619 [Report]
>>717307901
>You dont like linear handhold slop of yesteryear? wow you must hate the series
You must hate the newest Zelda entries
Anonymous No.717308663 [Report] >>717315864
>>717308212
>aimlessly
Stop playing the game like ass
Anonymous No.717308670 [Report]
>>717301668
Walmart does that on purpose.
Anonymous No.717308775 [Report] >>717308902
>>717305969
>I hate dungeons
Then you don’t like Zelda
Anonymous No.717308846 [Report]
There's 4 good Zelda games. ALTTP LA OOT and MM. That's it. The rest range from average to garbage.
Anonymous No.717308849 [Report]
>>717306230
The hammer has saved 90% of my oot rando play through
Anonymous No.717308902 [Report] >>717309034 >>717309070 >>717309246 >>717309725
>>717308775
What's the best dungeon in Zelda 1, what shape was it on the map? What's the best palace in Zelda 2, where is it located in the overworld? What's the best dungeon in Link to the Past, what dungeon item did you get there?
Anonymous No.717308905 [Report]
>>717306827
I'm not a fan of it, but it depends.
Linear was the slop of the time. Licensed games like avatar gba are linear. Half of the best games are linear but most have freedom component on them that is undersold if you look at the linearslop average. oot itself has more freedom than most 3d games at the time. compare to ffx and so on.
>>717308102
The first dungeons were so short you can compare them to shrines. but you're right, from game 2 it's all dungeons, even if I like overworld too.
Anonymous No.717308906 [Report]
>>717306884
>ww
>best
Anonymous No.717308961 [Report]
>>717301115
I've been playing since Alttp and I think BotW is a better game than OoT. There are millions of fans for the series and you have to accept not all of them agree with you.
Anonymous No.717309005 [Report]
>>717299227 (OP)
>There were like 20 of those fucking games
there were 4

link to the past
ocarina
twilight princess
skyward failsword
Anonymous No.717309034 [Report]
>>717308902
Best dungeon in Zelda 1 is the swastika. I haven’t finished 2. My favorites in ALTTP are turtle rock and skull woods
Anonymous No.717309070 [Report]
>>717308902
>What's the best dungeon in Zelda 1, what shape was it on the map?
Dragon head. It's under a lake.
>What's the best palace in Zelda 2, where is it located in the overworld?
Depends on what you like. I think it's the fourth one, found in the water.
>What's the best dungeon in Link to the Past, what dungeon item did you get there?
Probably the starting Castle. I'm not a big fan of the dungeons in LttP.
Anonymous No.717309246 [Report]
>>717308902
Tell me more about how you don’t like Zelda
Anonymous No.717309248 [Report]
>>717301253
Are you serious? Proud Japanese Quality is only $120 at least. This is a Nintendo product. Ignore the reused map and middle schooler script.
Anonymous No.717309296 [Report] >>717309404 >>717309512
>>717299227 (OP)
Reminder that Echoes of Wisdom was better at doing an open exploration Zelda with actually satisfying rewards, than BotW and Totk attempted and failed to do.
Anonymous No.717309369 [Report]
>>717299612
And those shapes dont actually matter for doing anything of consequence.
Anonymous No.717309404 [Report] >>717309652
>>717309296
>Echoes of Wisdom
I skipped that game. Is it worth playing? I love BotW and TotK.
Anonymous No.717309421 [Report]
>>717299612
You don’t even have to rotate them in your mind they’re right in front of you in game
Anonymous No.717309483 [Report] >>717309582
>>717299227 (OP)
I wish we had 20 more games like OoT. Maybe the series wouldn't have gone to shit.
Anonymous No.717309512 [Report] >>717309628 >>717311475
>>717309296
That's not a huge accomplishment. Fucking Genshin is better at exploration and open world than BotW. And that game focuses even more on other stuff.
Anonymous No.717309582 [Report]
>>717309483
Probably. Since Zelda could never actually make another game like Ocarina. And went to shit in the GC/Wii era.
Anonymous No.717309628 [Report]
>>717309512
>Genshin
Gachafags OOOOOUUUUUUTTTTTT GEEEEETTTT OUUUUUUTTTTTT
Anonymous No.717309652 [Report] >>717309751
>>717309404
It is a way more satisfying exploration experience with an almost Pokemon like addictive nature looking for new echoes, which in themselves fill much of the roles dungeon items would have. After the first dungeon, you can go off and explore 99% of the game world. At the very least, i hope a monster catching spin off is born from it and i wouldn't mind seeing if they could adapt its ideas to a Botw 3D world.

It basically renewed my love for the series after the previous two snore fests killed it.
Anonymous No.717309686 [Report]
>>717308576
so they weren't the focus, but you dislike the OoT/ALTTP format? clearly they were prominent enough that you have a clear preference for the games that basically eliminate them. and the dungeons are no where near comparable in botw, and you know it. they're simplified as shit which is why you like them as opposed to the old ones which are a "slog".

you don't like zelda, you like action-y minecraft.
Anonymous No.717309725 [Report]
>>717308902
I bet you thought you had something here didn’t you
Anonymous No.717309751 [Report] >>717310070
>>717309652
That's high praise coming from an anti-BotW poster. I'll probably pick it up since it got a switch 2 patch as well
Anonymous No.717309847 [Report]
>>717299481
Can my day of money go toward a good game though
Anonymous No.717310070 [Report]
>>717309751
I was hesitant as well, but someone else hyped it up for me and they weren't wrong. I was happy to realize i really hadn't outgrown the series, i just really did fucking hate their previous two attempts at open world zelda.

The one critique i could see, is you dont really do a lot of direct combat against enemies. You do get weapons, but fights are more like Digimon World in a way where you spawn your own mooks, but you still need to be on your toes and moving. Boss fights are a good use of your echoes, where you may create some flying enemies to attack from a distance, while you are trying to stay alive dodging attacks.

Its honestly got some decent challenge to it as well, especially if you skip dungeon boss hearts. There is also a bunch of trial challenges available and a boss rush.
Anonymous No.717310164 [Report] >>717310224
>>717306008
I wish there were more but there's barely anything like OoT games. Meanwhile, BoTW has tons of clones already. really makes you think what kind of game is harder to make.
Anonymous No.717310224 [Report]
>>717310164
Clearly botw since the duology took a collective 10 years to make or so
Anonymous No.717310694 [Report]
>>717299227 (OP)
I would like for them to do both, maybe alternating every now and then. I do love the formula of BOTW and TOTK, but I also really miss the classic Zelda formula.

In all honesty however the main thing I miss from the older games are the dungeons. I just simply don't really like the way dungeons are handled in BOTW, and to a lesser extent TOTK.
Anonymous No.717310769 [Report] >>717311778
>>717299227 (OP)
Aonuma is well known for over correcting
>WIND WAKER IS TOO CARTOONY!
we got Twilight princess
>TP had cool moves but enemies were too simple and lame
We got waggle Sword
>SS is too linear, Zelda has become too formulaic
We got BotW and TotK
Now the QQing is because
>BOTW AND TOTK ARE TOO OPEN ENDED! I WANT LINEARITY, I WANT MY HAND HELD FOR THE ENTIRE GAME! I WANT A COMPANION TELLING ME WHAT TO DO AT EVERY STEP!
So we are gonna get a linear game with a Navi/King of red lions/Midna/Fi interrupting you every few minutes
Anonymous No.717311036 [Report] >>717311572 >>717311665 >>717313642
>I WANT MY HAND HELD FOR THE ENTIRE GAME! I WANT A COMPANION TELLING ME WHAT TO DO AT EVERY STEP!
You guys have such fantastic alternate worlds in your heads.
Anonymous No.717311475 [Report]
>>717309512
Bro I don't even like BotW that much anymore but let's not lose the plot completely. Genshin's exploration is just a checklist with stamina walls every five feet and 2-minute cooldown gliding simulators. Yeah, it has some neat verticality, but it's built entirely around drip-fed power progression and mobile game dopamine hits. At least in BotW I can yeet myself off a mountain, set fire to a forest, and end up riding a bear through a lightning storm without the UI screaming at me about my Adventure Rank.
Anonymous No.717311480 [Report] >>717311712
BotW/TotK have too much empty space. Cut the map in half horizontally and condense all biomes in that space and you'll have a large map but also a tighter experience. Once that's done, make substantial rewards for the player to find, this also means weapon durability is gone, lest you continue the cycle of meaningless rewards.
Anonymous No.717311572 [Report] >>717311768 >>717311820
>>717311036
>NOOOO! COMPANIONS WERE NOT ANNOYING! SPECIALLY NOT NAVI AND FI!
I'm starting to believe some rose tinted goggles wearing retard is the one spamming these threads
Anonymous No.717311665 [Report]
>>717311036
They could not do that.
Anonymous No.717311712 [Report] >>717312624
>>717311480
That's exactly what Echoes of Wisdom did.
Anonymous No.717311768 [Report] >>717311868
>>717311572
Fi was very annoying, skyward sword is a bad game. Doesn’t make nuzelda any better
Anonymous No.717311778 [Report] >>717311868
>>717310769
BotW and TotK have nothing but openworld filled with copy-pasted time-wasting activity. Zelda without dungeons is Call of Duty without guns. But hey, at least you get body-positive fairies!
Anonymous No.717311805 [Report] >>717312123 >>717312305
>>717299227 (OP)
I replay ALTTP every year and I hate modern Zeldor. Fuck you!
Anonymous No.717311820 [Report]
>>717311572
trivial compared to how many windows 10 menus i have to flip through to attach the fireblob so i can see in the asset flip cavern to grind lithium ion batteries so i can make a hover craft to skip the non existent level design
Anonymous No.717311868 [Report] >>717312214 >>717312240 >>717312438 >>717312834 >>717312989
>>717311768
>>717311778
Anonymous No.717311926 [Report] >>717312219 >>717312365
OOT formula is played out. At this point, if you're making an epic hero videogame with swords and dungeons players expect more than 1 town. Even phones can handle more than 1 town and players want to feel like they're in a fully realized, living world that isn't just the same castle town and castle from the previous 20 games.

It worked in 1994 but now it's 30 years away and we need a little bit more.
Anonymous No.717312123 [Report] >>717313131 >>717313778
>>717311805
Am retarded and stuck on 3rd dungeon (death mountain). What do I do in room with flying tiles and the button? Thank you.
Anonymous No.717312214 [Report]
>>717311868
>Ocarina of Time is my favorite game, how could you tell?
Anonymous No.717312219 [Report]
>>717311926
The towns in botw and totk, were bland, forgettable shit.
Anonymous No.717312240 [Report] >>717312519 >>717313058
>>717311868
>everyone who voices valid criticism is this straw doll depicting our sworn consolewar enemy
touch grass
Anonymous No.717312305 [Report]
>>717311805
Based
Anonymous No.717312365 [Report]
>>717311926
I agree which is why botw was such a let down.
Anonymous No.717312438 [Report]
>>717311868
How did you get this video of me
Anonymous No.717312519 [Report] >>717312601
>>717312240
>touch grass
Anonymous No.717312601 [Report] >>717313051
>>717312519
Anonymous No.717312624 [Report]
>>717311712
And you also have to deal with a cheap artstyle and a gimmicky way of playing the game. Still waiting on BotW3/TotK2 to do what I mentioned.
Anonymous No.717312834 [Report]
>>717311868
lmao
Anonymous No.717312989 [Report]
>>717311868
KEK saved
Anonymous No.717313051 [Report] >>717313705
>>717312601
Please fuck off back to red dit you are giving me second hand embarrassment....
Anonymous No.717313058 [Report]
>>717312240
>valid
>criticism
No such thing exists.
Anonymous No.717313131 [Report]
>>717312123
close your eyes and run
Anonymous No.717313642 [Report] >>717314208
>>717311036
Did you even play SS? Fi would literally interrupt you every few minutes to tell you the obvious....I hated how badly they ruined what's supposed to be the spirit of sword who has been with the player for so many games, I guess the end where she says goodbye and apologizes for being unable to relate to mortal feelings is a bit sad, but that was not enough to salvage her character
Anonymous No.717313645 [Report]
Nintendo are at their best with Hub-based 3D games because they don't feel the need to add profunctory skeleton towns to pretend that their world is expansive. Make another Zelda with a Clock Town style hub and then just build a dangerous world around it.
Anonymous No.717313705 [Report]
>>717313051
>p-please g-go back
no
Anonymous No.717313726 [Report] >>717313830 >>717313852
Zelda soulslike pls.
Anonymous No.717313778 [Report]
>>717312123
stand in the corner and hold shield until the bricks stop flying, in case there's a key
Anonymous No.717313830 [Report]
>>717313726
I hate you
Anonymous No.717313852 [Report]
>>717313726
>nintoddlo game with moderately challenging gameplay in 21st century
not happening
Anonymous No.717314208 [Report]
>>717313642
>Master you are about to cuck the reincarnation of the Guardian goddess with an Ugly but sweet blonde, I recommend hidding you affair from Zelda
Fucking Fi...
Anonymous No.717314987 [Report]
eh, Echoes is kinda meh. You should just replay all 20+ 2d Zelda games for dungeons.
Anonymous No.717315864 [Report]
>>717308663
Lmao, that's the whole point of an open world you retarded faggot. To explore. Meanwhile, the only rewards BOTW/TOTK net you with are yet again, gay upgrades. Doing that with intention, vs "aimless" doesn't change how awful that game design is. Aimlessly wandering would even be an improvement to that shitty world design
Anonymous No.717315984 [Report]
OP is a faggot