>>717394742
>cost of doing nothing perfectly
>GC
If that isn't the shittiest take I've ever seen.
>GC>R&C>DL>UYA>CiT>ToD>ItN
GC was the best game by far. If they hadn't rushed it it'd probably be flawless. It had ship battles, multiple paths, lots of guns, old guns, racing, multiple hacking tools, multiple clank upgrades, collecathons, and pay walls. Yes, pay walls were good because they filtered you if you spent everything all the time. It was much better than UYA where you can blast through everything and its linear as fuck from there on out with easier gameplay, when it wasn't really hard to begin with. I love all the games, but they definitely peaked with GC.