>>717377825
>why is it that when technique is primitive, everything is beautiful
Because limitations is what breeds creativity.
The 1980-2000s were the wild west of innovation and originality, people were FORCED to master their work tools and adapt things into their vision to be able to tell the story they wanted, every new thing you got was so different than the last that everything felt unique and groundbreaking.
Finding novel ways to portray something making full use of your limited means is exactly what art is, unbound means and standardization just incentivizes laziness.
Just compare old media with the absolute soulless slop that general tools like Unreal Engine gives us these days.