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Thread 717391529

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Anonymous No.717391529 >>717392656 >>717393115 >>717393589 >>717393814 >>717394269 >>717394398 >>717395543 >>717396124 >>717398945 >>717402102 >>717403101 >>717404556 >>717405051 >>717407527 >>717409996 >>717410271 >>717412747
Conan Exiles
Just got this, what am I in for?
Anonymous No.717391573 >>717392656
why is that slave woman not naked.
Anonymous No.717392656 >>717392991 >>717393115 >>717393569 >>717400846 >>717411541
>>717391573
Left and right are the only two companions in the game which join you willingly, not as slaves. They were supposed to be the first of many companions, but the devs shit the bed and have spent the last year trying to fix the game rather than expand on content.

>>717391529 (OP)
CE is one of my favorite games of all times. I have so many hours in it I'm not sure if I can still give a fair and reasonable take, since I know it's incredibly janky but I've worked around it so long I can barely recall what the jank is.

The game is best played in singleplayer with whatever mods strike your fancy, especially armor and customization mods. Despite what others will tell you, the game is balanced around solo gameplay (you and a follower), so you don't need to tweak damage settings or boss hp or anything like that. You SHOULD still go through the server settings and tweak things how you think you'll like when you start a singleplayer game (you can also change them later in-game in the game settings by turning on admin mode). I'll post a pic of my usual server settings next. For mods, the only "essential" I'd say is Improved Quality of Life.

Gameplay wise, it's the poster Four Horsemen - Open World Survival Crafting, formerly early access. You start as a useless shit and work your way up into carving out a territory to call your own and filling it with slaves and pets.

Almost any human NPC in the game can be KO'd and made into your slave (and actually any with mods), and these are divided into laborers and combat thralls. Recently, even laborers can be equipped and taken into battle, but they're worse at fighting than the dedicated fighters (before that, they could only sit at your benches). I love the thrall system, and one of the stats you can pump gives you follower bonuses, including letting you have a super thrall or multiple thralls.
Anonymous No.717392991 >>717393125 >>717393589 >>717398315 >>717401152
>>717392656
how annoying is the food and water aspect of the game? that's usually what i dislike about survival games. i'm okay with resource gathering, cold, heat, and other such mechanics, but having to eat and drink every five minutes sucks
Anonymous No.717393115 >>717393569 >>717393589 >>717394762
>>717392656
>>717391529 (OP)
Pic for my go-to server settings in SP. The reason for PVP and Time-Restriction is so I can enable and disable friendly fire (against thralls) without having to restart the server to change from PVE to PVP. With time-restrict on, there's no friendly fire, but you can turn it off at any time to enable FF. This trick falls under the game's jank, as you need to be able to hurt your thralls to force them to eat for food buffs (for leveling up) when they'd otherwise sit at full hp and not eat eat before the next level up.

The combat is good, and the progress is better. Starting off, harvesting is painful (6 per swing, when you need like 50 stone or wood per thing), but it scales well throughout, jumping to 8, 10, 20, etc. up to like 50 per swing if you go all-in. Harvesting is also slightly AOE, so multiple nodes clumped together harvest together per swing, ie 4 node cluster = 24 on one swing even at the start. Late game, there's spots I can be getting 300+ stone per swing if I really needed a metric ton of stone, and that's at default vanilla rates (some people will suggest doing 2x or higher in the server settings).

The game seems directionless sandbox, but there is a main quest you'll start to uncover as you play, while for content you can do the Journey for cosmetics and a few QOL items/buildings. Unlike most games in the genre, there is a definitive ending which ends your character if you complete, so you do have a goal for what counts as "beating the game."

As a last little tip, follower strength varies madly. For humans, their strength varies by faction and tier (T1 weakest, T4 (aka named) strongest). T4 of any faction is useful all game. For pets, any pet has a normal varient and a greater variant. Due to a bug, all normal variants are USELESS, while only greater variants can fight. Don't be misled. Treat any tame which comes out normal as lost and try again. Greater pets are great though. I love my hive queen, love me sabretooth.
Anonymous No.717393125
>>717392991
Not him, but you can customize pretty much everything in this game. How much stuff drops from resources, if you get hungry slow or fast etc
Anonymous No.717393569 >>717394762
>>717392656
>>717393115
Thanks a lot for the in-depth answer, anon.
Anonymous No.717393589 >>717393784 >>717394870 >>717396212
>>717391529 (OP)
>>717393115
Lastly, sorcery is a mixed bag of some nearly useless QOL stuff and some really useful QOL stuff. I recommend advancing through the whole tree in a playthrough. Even if you decide it's not for you or corrupted gameplay is too annoying (corrupted stats vary from gimp to ridiculously OP depending on build), you should see some of the nice additions they offer you. Sorcery is NOT meant for combat (apart from corrupted perks). There aren't fireballs or any damage stuff like that.

>>717392991
>how annoying is the food and water aspect of the game?
Not at all. DESU, it's easiest to just cheese it. Whenever you hit food or water cap (100/100), you get a 10 minute buffer where food and water don't deplete at all. Once the buff ends and you finally drop to 99, just one bug or sip hits 100 again, renewing the buff. Also, any food/drink during the buff refreshes it. You can spend the whole game with the buff with zero effort. Harvesting meat gives like 50 food per corpse even in early game, and hundreds in late game. It's a non issue.

To motivate you to use the system, better foods give you better hp/s healing rates, and later on good meals give nice buffs (ie, +25% STR). You get one food stat buff and one potion stat buff. Drinks other use is temperature. Spiced drinks heat you up for cold biomes, and cooling drinks keep you cool.

You don't have to engage with food/drinks at all even at default settings if you don't want. Just use armors for temp, bandages/healing potions for health, and eat a grub (+2 food & +2 water) every 9 minutes and you can forget the mechanics exist. Or use server settings to turn hunger/thirst to nearly off if you hate it, but it's honestly painless and mostly there for the prior mentioned benefits and buffs.
Anonymous No.717393784 >>717394208 >>717394246 >>717411124
>>717393589
In character creation, does race matter? Also, do you recommend a specific religion?
Anonymous No.717393814
>>717391529 (OP)
dongs and gruel
Anonymous No.717394208
>>717393784
Race only matters if you are familiar with the conan stories
Anonymous No.717394246
>>717393784
>does race matter?
Not at all, just RP flavor.
>Also, do you recommend a specific religion?
Any is fine. I go Crom (none) for challenge usually, but Derketo and Zath have nice titty armors, and Ymir has a weapon which lets you cheese the volcano temperature last I played. As a tip, you can learn all the religions eventually, both painfully (spending knowledge points) and painlessly (taught for free by a trainer). Even if you feel you "wasted" knowledge points on something, like a religion you learn for free later, you can respec fairly early (lvl 10 or lvl 30, I forget which is which, but stat respecs and knowledge respecs are possible separately).
Anonymous No.717394269
>>717391529 (OP)
UE survival slop.
Anonymous No.717394398
>>717391529 (OP)
>what am I in for?
( . Y . )
Anonymous No.717394762
>>717393569
Shit, one thing about my server settings in >>717393115.
>Item Spoil Rate Scale: 0.5
I rarely ever do this. This setting makes food take twice as long to spoil. It's nice in principle, but spoiled food has its uses and egg hatching uses the same system (ie, now takes twice as long to hatch). Between eggs and fluid pressing rotten meat, I think the game is best played at default 1.0x rate. 0.5x is something I turn on situationally, not by default. I didn't notice it was in the list when I posted it.
Anonymous No.717394870 >>717395438
>>717393589
Any mod recomendations ?
Anonymous No.717395064
Is that Conan clone with the masks decent yet? The demo seemed alright
Anonymous No.717395438
>>717394870
Pic is my last saved modlist in load order, as well as its in-game setup instructions. Ignored the tabbed out mods - those were for an extreme challenge run because I've played this game over 1,000 hours and wanted something different. However, this list was made a long time ago, and I haven't played the current game in like a year (just the betas), so I can't promise it's fully functional. It should be. Every item on the list I've used through multiple major updates, and only DD and IQoL have ever broken between updates and needed modder updates.

Final notes, Better Thralls says open it with "i" because that used to be the default inventory button. I think the default is TAB now. Swift Elevators was a replacement to Configurable Elevators. I still prefer the latter, and that ancient mod hasn't broken even though a dozen updates. Swift Elevators has the single benefit of not needing to go into admin mode and manually configure it.
Anonymous No.717395543 >>717395821
>>717391529 (OP)
>years ago the game looked fun despite the really high amount of dlcs
>put it on the backburner because im playing different survival crafting games
>years later the game is a FOMO ridden shitshow with battle passes and garbage
I have never been so disappointed in a game I didn't get to play before.
Anonymous No.717395821 >>717396012
>>717395543
Hold up. The game was FOMO out the box (pre-order bonuses and twitch drops that still have no possible way of getting today). The battlepass was the single best content DLC in the game if you were able to get the first, since it also gave you every pass after for free. The Black Lotus Bazaar (in-game shop) that was added later on is the single worst addition to the game, because it's all garbage and is priced so a single armor set costs twice more than any single DLC pack which each had hundreds of armors, weapons, building pieces, pet skins, etc.

Lastly, the BP was removed from the game over a year ago. It's a shame, because I'd likely have still played each 3-month update if it was in, just for the free stuff.
Anonymous No.717396012 >>717396302 >>717398460
>>717395821
Fucking pathetic garbage ass paypig.
Of course you would've played it.
Anonymous No.717396124
>>717391529 (OP)
Better than dune. What can be said. Club or be clubbed. Farm hot women with huge tits and make them work in your kitchens. It's fuckin glorious. After 2,000 hours. I just can't anymore, but I'd recommend it easily to others for sure.
Anonymous No.717396212 >>717396814
>>717393589
so what does magic do? can i create food? fly? teleport across the world? terraform?
Anonymous No.717396302 >>717396560
>>717396012
>Of course you would've played it.
Fun game is fun, so long as your autistic ass can ignore the out-of-the-way tab that has nothing to do with the game's content. But yes, I miss free stuff. Paypigging $0 was a lot of hard work.
Anonymous No.717396560 >>717396981 >>717398736
>>717396302
Surely there is a way to get an up-to-date version of the game for free with all the DLCs and mods to have all the unobtainable stuff, right?
Anonymous No.717396814
>>717396212
>teleport across the world?
There is already a non-sorcery way of fast travel to unlock, using the obelisks and bracelet attunement.

But some sorcery highlights at the top of my mind
>aoe harvesting
>summoning your corpse back to base, if you have Drop Inventory On Death enabled
>potions to reroll follower perks
>summoning a bat to fly you around
>yes, there's a second teleport system from sorcery, which let's you build portal nodes so you can go anywhere, not just to the predefined obelisks. It corrupts a bit to use, so have some titty dancers around both sides of a portal
>ghost light, a schizophrenic wisp that flies around you and acts as a torch when you use 2H weapons in dark places / night
>corrupted perks and corrupted stats are so fucking broken in certain builds. Nearly unkillable one way, or a super glass cannon another way
>invisibility is fun sometimes, useful for checking out camps for certain T4 thralls
Anonymous No.717396981
>>717396560
God, I hope so. The game feels like it's about to get its life support pulled, so once it's "done" someone should be motivated to crack their shitty funcom authentication system and give offline players everything.
Anonymous No.717398315
>>717392991
I sometimes build extending into water, using walls as foundation if it gets deep. Slap a trap door on the floor over water, go down and build some type of flooring or foundations in the water, place fish traps everywhere. You now have a near endless supply of food and water inside your base. The thirst and hunger mechanics are piss easy even without that, maybe unless you're in areas with extreme temperatures.
Anonymous No.717398460
>>717396012
They gave you plenty of free items even if you didn't pay for the pass, and you could use cheats to soar through the requirements to collect all the free shit. It's one of the few things they implemented right, despite my hatred for battlepasses.
Anonymous No.717398736 >>717398921
>>717396560
can't you just add all the bp items to your save with console commands?
Anonymous No.717398921 >>717399260
>>717398736
No. All of the BP and BLB items require funcom authentication to spawn, loot, or equip. It was the dumbest change in their whole shitshow. It meant even in PVP you couldn't loot armor off who you killed if they wore purchased items you didn't own. In comparison, DLC pack items prevented you from admin spawning them, but they could be stolen, shared, and worn freely.
Anonymous No.717398945 >>717399027 >>717400805 >>717405390
>>717391529 (OP)
I just bought it last month and sunk 100 hours into it already. It's among the top 3 survival crafting games simply because it has tits and hit detection actually works. However it's also like 7 years old so doesn't have the same QoL a lot of newer games in the genre have. Also I'm pretty sure the devs abandoned this game to shill their latest Dune IP, but I got it for $20 so I can't complain about all the content added over the years.
Anonymous No.717399027 >>717402079
>>717398945
>archer nocked an Ancient Spear
The fuck?
Anonymous No.717399260
>>717398921
lol
lmao
rofl even
Anonymous No.717400805
>>717398945
They did spend the last 7 years fixing, adding and updating the game though. Even if a lot of it was cosmetics, it did get a lot better than it was at launch
Anonymous No.717400846 >>717401032 >>717401219
>>717392656
can you play the game like a fprts commander where you stand back and have an army of naked women kill everything for you?
Anonymous No.717401032 >>717401108
>>717400846
You can only have two followers (and a horse) at max. I'm sure you can get mods to add more though.

There's also purges, which are basically glorified base defenses where you can have an army of 30~ NPCs fight invaders off your home base.
Anonymous No.717401108 >>717401621 >>717401878
>>717401032
are the two followers enough to do all the fighting for you? I want to play as an evil sorcerer who just sits there and cackles.
Anonymous No.717401152
>>717392991
>but having to eat and drink every five minutes sucks
bet you hate real life too
Anonymous No.717401219
>>717400846
Yes. By default, max Authority with one super thrall or two thralls can solo pretty much anything for you. For your request specifically, you can also get a mod which increases the follower limit, giving you an army of these thralls which were individually already more than enough. Their only hurdle would be like Arena Champion, a well-reputed thrall killer. But with mods, why not just enable Arena Champion as a possible thrall for you to capture and make an army out of? There's also mods which have nude "armors," which you can use transmog actual armor to look like, giving you a naked but still unstoppable army.
Anonymous No.717401504 >>717401710 >>717401792 >>717401816 >>717402068
I played for like 200 hours at the start of the game without engaging with the combat, crafting or building mechanics a single time, I just explored the map as a naked primitive survivalist and it was hella fun

Then I didn’t touch it for years and came back to find that they completely reworked huge parts of the game and made the combat actually worth playing, and I spent another hundred hours or so clearing dungeons and progressing to the further reaches of the map.

Then after another long break I started again at the beginning of this year only to find major changes once again, and this time it hooked me BAD. I finally got into the base building, thrall collecting and sorcery, and it immediately became a full-time addiction.

Fantastic game, 10/10, even the jank is great.

Also for what it’s worth the survival is so piss-easy you can just walk around picking up bugs and stay perfectly nourished indefinitely, the survival mechanics are more for RP than anything else and it’s fun as fuck

all that said, if Dune gets the sort of support Conan did over time it might end up being my favorite game of all time, despite all the complaints about the endgame PVP, Dune released with LIGHT YEARS more polish and gameplay than Conan.

I can not emphasize enough how completely broken and half-assed the game was at the start, but even in that state you could see there was potential and it paid off.
Anonymous No.717401621 >>717401782 >>717402067
>>717401108
If you get good followers with some good level ups (there's tons of different tiers and hidden RNG level up mechanics) and give them good gear they can basically take on any boss in the game. However because they're dumb as bricks if they get mobbed by a lot of enemies they can get stunlocked forever and die.

Like some other Anon said you can't really play a sorcerer in this game. There's very little magic since it's based on Conan which itself has a limited magical lore.
Anonymous No.717401710 >>717404406
>>717401504
it was kinda weird though how every time I played it, the game was in a completely different era of content focus and monetization.
Now there’s DLC, now the DLC are bundles, now there’s a battle pass and microtransactions, now that’s gone, we’re doing something else. Now there’s werewolves everywhere. Man i don’t fucking know what the hell the devs were doing half the time, but it was fun leaving old versions installed, or seeing outdated inventory relics no longer in the game
Anonymous No.717401782
>>717401621
Horses and cave bears raised with vitality stat food are basically unkillable, same with the top tier npcs in good armor
Anonymous No.717401792 >>717402539
>>717401504
I was actually thinking about picking up Dune since I heard good things, but I literally do not care about the setting (never read the book or saw the movies) and the thought of playing in a sandbox that's literally just desert sand turns me off. At least Conan Exiles has different biomes. Although I guess when it launched it was also just the desert portion too lmao
Anonymous No.717401816 >>717402539
>>717401504
>Dune
Looks really good but having no singleplayer/offline is a deal breaker to me.
Anonymous No.717401878
>>717401108
Yes, it's possible in vanilla, but it'll take some setting up. The final tier of Authority gives you two options
>Your follower gets +20 in all stats
or
>You may have 2 followers, but your followers no longer benefit from your +follower buffs.
You can see how these diverge. With the former, you stack her in your best armor and legendary weapon, while you put on your best +Follower Damage % gear (coincidentally, that's usually sorcerer gear). Then you have her chug damage potions, damage food, and you chug a follower potion and follower food. Provided said follower is some god tier unit like Cimm Zerker or better, you now have an unstoppable walking goddess who can solo anything in the game for you, with an 80:20 chance of soloing Arena Champion with zero input from you (on that one specific boss, you'd be best off shooting arrows or doing anything to stagger her). You can even go a step further by corrupting your Authority with sorcery to unlock the follower rage buff too. The one downside: CE has stagger mechanics, so if she's surrounded, she might be too stun-locked to ever slaughter her way free.

For route two, losing all of your follower damage from Authority, gear, and your potions means that individually each will be weaker per swing, but having 2 mostly makes up for your lost stats and having 2 means they perform twice the stagger and split being staggered twice as much. Fully decked out, 2 can easily solo the game as well, although on Arena Champion they are more prone to dying on gaps but also more prone to stun-locking her themselves. The downside: 2 followers don't magically just split up, so enemies with wide swings often hit both at the same time, stunning both and also damaging both.

But with modding, like Better Thralls, you can increase the default follower limit by say +10. Now you take the +20 stats perk AND all 11 followers get the buff, AND all 11 get all your personal stat bonuses too. It's absurdly broken.
Anonymous No.717402067
>>717401621
Sorcery builds are 100% viable, it’s just a very different and slightly weird way to play.
It can take a long time to unlock all the magic if you don’t rush it or don’t know what you’re doing, but it can be rewarding.
It’s fun to roleplay as an evil wizard who has to do all the elaborate prep to go adventuring but can then do some really unique stuff
Anonymous No.717402068 >>717402217 >>717402616
>>717401504
>Dune
Yes but can I capture "dancers" and make them dance around my base naked?
Anonymous No.717402079
>>717399027
>when you take strength points as an archer
Anonymous No.717402102
>>717391529 (OP)
testing if I was banned

anyways this game makes me feel way too lonely
Anonymous No.717402171
>thread made me reinstall
Fuck. I have too many hours in this game already.
Anonymous No.717402217
>>717402068
Is there even nudity in Dune Awakening?
Anonymous No.717402484 >>717403309
Before the thread dies, does /v/ have a private server? Or do you all just play single player?
Anonymous No.717402539
>>717401792
If you don’t care about the books or the movies then there’s nothing there for you, but for fans of the setting it’s honestly an incredible attempt at depicting the world with fidelity, some real care and passion went into it.

>>717401816
yeah, they fucked up big time making it an MMO.
They should split the game in half right now and make the PvE map playable in single-player offline, and make the PvP deep desert stuff a separate game (ideally with private server options) for whoever the fuck likes that shit. It’s basically two different games as it is right now with two different player populations having totally distinct desires for how they want to play, badly grafted together in a way that pisses everyone off. (solo pve players can’t get top tier mats and gear without subjecting themselves to the abuses of no-lifes, and the griefers themselves are bored and unhappy because they ran out of game content weeks ago and the player pool for easy prey is rapidly drying up)
Anonymous No.717402616
>>717402068
If they added that and some basic quality-of-life and roleplay elements, it would save the game. Gives people something to grind for that doesn’t feel pointless; right now it’s just a bunch of very pretty empty bases full of nothing to do
Anonymous No.717402679 >>717402928 >>717402995 >>717403082
I hated taking slaves in Conan, I never used thralls until you could recruit them by saving them from cages. Voluntary labor only in my camp.
Anonymous No.717402928
>>717402679
Oh and everyone gets high quality honeyed rations and free booze and the dancers are all free-love hippies. Antediluvian abundance utopian commune
Anonymous No.717402995
>>717402679
wtf slavery is cool, maaan. Get with the Hyborian Age tiimes.
Anonymous No.717403082 >>717403349
>>717402679
Is it even possible to get profession thralls from cages?
Anonymous No.717403101 >>717404486 >>717410802 >>717413985
>>717391529 (OP)
Boobies
Anonymous No.717403309
>>717402484
Check out the thread on /vm/ someone is hosting a private server.
Anonymous No.717403349 >>717403563
>>717403082
Yes. One of the last content patches was remaking thralls so crafters are also in the world. You can even equip them and have them follow you into battle. As a result of this, crafters can be recruited in your tavern or found in cages.
Anonymous No.717403563
>>717403349
That's pretty rad, a "good guy" run sounds fun.
Anonymous No.717404406 >>717404635 >>717404906
>>717401710
This thread sold me and I want to try it. Should I look for an older version?
Anonymous No.717404486
>>717403101
Where can I download these mods? Nexus?
Anonymous No.717404556
>>717391529 (OP)
Why is the storage size for this game so fucking massive?
Why in god's name is it 115 gigabytes?
Anonymous No.717404635
>>717404406
There are mods that roll the game back to pre-age of war or whatever. But beware despite what hardcore fags say, the game was grindy and really tedious back then.
Anonymous No.717404906
>>717404406
Not him, but starting with Age of Sorcery Ch1, Funcom began a series of content updates with a mild impact on the game.
>AoS Ch1: World Events (sometimes a random place will trigger a unique that replaces its usual content, such as zombies spawning from totems or the sky ripping open to spit out monsters or surge ghosts from Siptah)
>AoS Ch2: Bounty Hunting (bring sorcerer skulls to headhunters stationed around the map for unique rewards. After, gets occasionally added to the game for a few weeks as a world event)
>AoS Ch3: Eclipse (instead of night, the moon would pass over the sun for the duration of night, casting the world in a red glow. This was thematically tied to the new dungeon of the patch. After, night returned, but the dungeon is still available.)
>Age of War (I don't recall the exact order)
>AoW Ch1 (added new Purge, summoned to your base by wealth)
>AoW Ch2 (added the Jhebbalsag hunt with the werewolves the other anon posted about. After, the werewolf thing is occasionally added for a few weeks as a world event)
>AoW Ch3 (added an innkeeper NPC which let's you build a tavern. Random NPCs will visit your tavern, and you can recruit some of them)
>AoW Ch4 (added a destructible NPC fortress you could siege)
>Age of Heroes Ch1 (added two companions to the game which are recruited by lengthy quest lines, removed the NPC fortress because it caused too much lag and game issues)
AoHCh1 was released last year, but we're still in it today. There's a lot of minor content additions during this too I'm forgetting, like golems.
Anonymous No.717405051
>>717391529 (OP)
I wish it was just a TES clone and not designed around MMO mechanics. Lack of normal saves and this unimmersive respawning alone is fucking retarded. Lack of singleplayer oriented features like normal NPCs, cities and villages with quests is annoying too
Anonymous No.717405320 >>717405634
>Get Conan Exiles so I can roleplay with a sexy writer friend
>Ask her where I can start with learning roleplay etiquette and warming up with the game mechanics
>She turns me over to Chains Of Hyborea
Anonymous No.717405390
>>717398945
damn I forgot this came out in EA so long ago, I bought it day 1.
It was fun but also so disappointing at launch very barebones and extremely stiff animations with horrendous character customization.
I still remember they gave a million bullshit excuses for having horrible customization in the vanilla game, it's sad that old ass age of conan had more customization options than this trash.
Mods fixed it many years later at least
Anonymous No.717405634
>>717405320
Is this a ritual post?
Anonymous No.717407527 >>717408720
>>717391529 (OP)
Anonymous No.717408358 >>717408720
rip
Anonymous No.717408720 >>717409280
>>717407527
>>717408358
If you have a question or a curiosity, just ask.
Anonymous No.717409280 >>717410660 >>717410660 >>717410882
>>717408720
NTA, are there cities/friendly NPCs/questlines in the game? Or is it full on survival, not much of a story? Asking because I read someone describe the game as Skyrim-lite, but maybe he was just an idiot.
Anonymous No.717409996
>>717391529 (OP)
Anonymous No.717410271
>>717391529 (OP)
HUGE TITTIES
FLOPPY DONGS
MINGING STONE
Anonymous No.717410660
>>717409280
>>717409280
you dont get attacked by the guards only in sepermeru. But there are bandit gangs scattered around the city.
There are a couple friendly NPCs who give you quests, and there are two unique companion quests (liu fei and the nord chick) where how you complete them determines what unique perks they get. Overall it's not a full on single player RPG, it's more of a sandbox with RPG mechanics
Anonymous No.717410802 >>717410869
>>717403101
>furshit
So close to greatness and yet...
Anonymous No.717410869 >>717412070 >>717414614
>>717410802
True, if his player character was a human male it'd be perfect
Anonymous No.717410882
>>717409280
>Asking because I read someone describe the game as Skyrim-lite, but maybe he was just an idiot.
He's an idiot.

>are there cities
In the same vein of a Skyrim bandit camp. Every faction has several camps, and each has a 'capital' so to speak, with some being outright cities, but they're all just hostile bandit camps. There is 1 neutral city with several NPCs to talk to - just lore fluff - and a poor trading system, mainly "give gold coin, get 5 wine cups" stuff.

>questlines
Yes, there is a main quest centered around removing your cursed bracelet. It's not like a Skyrim quest with "Go here, talk to him." There's practically zero guidance at all, and you only uncover clues by exploring and stumbling into them. When you find out information, it's just verbal. There's no quest book, no map markers, no collect 15 bear butts. You just try to remember what you're told or come back to whomever told you to rehear it. You can also complete the whole thing without talking to anyone.

Beside the main quest, the last content patch added two 'companions,' which are a follower type you have to go through a quest chain to recruit. Those are a typical quest like you'd see in any game.
>"I need to get my strength back by hunting game. Come with me to watch my back."
>*NPC becomes your follower and you go around killing animals together until she stops you*
>"Thanks, but my wounds are aching. I need a break. I'll find you at your base later."
>*NPC runs off for several real-time hours, will eventually reappear near one of the doors in your base*
There's only 2 companions like this, and you get choices in their quests which determine which perks they get when they become companions. You can repeat the questlines for duplicates of companions.

Beside that, there's the Journeys. These are like tutorial / challenges, and they give XP plus some reward or unique recipe for completing.

>not much of a story?
This. Lots of lore around, but nothing concrete beside the main quest.
Anonymous No.717411124
>>717393784
Me personally i like yog. There is a craftable human flesh meal which gives a good amount of hp regen too
Anonymous No.717411541
>>717392656
Haven't touched the game in a while. Have they already fix the bug with the new worker thrall system where they walk out of the base to never be seen again?
Anonymous No.717412070
>>717410869
>I'm not like the other furfags
Anonymous No.717412747
>>717391529 (OP)
sexiles
Anonymous No.717413985
>>717403101
mod name? nothing on google.
Anonymous No.717414614
>>717410869
Holy fucking based