Do people seriously think Silent Hill 2 is well written? I saw the twist a mile away when I was fucking 10.
>Thinks writing hinges on a single twist
Still 10 mentally.
>>717394854 (OP)The standards for video games are much lower than for other forms of art like cinema or literature. For a video game, it's a very well written story. In my opinion, I can't think of that many games I would consider to be better written
>>717394929SH2 hinges way too much on that twist for me. When you replay the game you realize there's not much depth to anything except to hint at the twist.
The game does what few games do which is immense environmental story telling, atmosphere, and not having a separation between gameplay and story. The story isn't just a bunch of cutscenes, the story is told every single moment of gameplay. Everything is wet, decayed, abandoned. Most of the enemies are rather weak pathetic annoyances that James gets to (hilariously at times) beat down.
Everything conveys this feeling of hopelessness, depression, ennui. James never looks at the camera saying he is a suicidally depressed weirdo, but it's obvious he is.
You can make a GOOD case that they got too experimental, too arstiic, and it misses the boat. But I'll appreciate it for trying something different, and treating the medium seriously.
>>717394929What else does SH2's writing hinge on? Visual metaphors?
>>717395027silent hill 1 is a better story and that's in the same series, let alone games with actual good writing like the death and return of superman or batman & robin
>>717395136Remake misses all this and just feels like they're going through a checklist. "okay so melee combat from Calysto protocol, shooting from RE2 remake, the nightmare world from the SH movie, world assets from the asset store, make sure Maria is covered up to avoid the Male Gaze, etc..." etc. All working backwards to make a "AAA" game by "AAA" standards, with no thought or reflection. Lord help us since the game sold well and was well received.
I'd rather take a game like SH2 that was kind of a misfire over something so soulless.
>>717394854 (OP)>I saw the thing that is clearly alluded to coming James is interesting because of how he is presented and because he's an antithesis of the first game's protagonist
>>717395247the problem is the average person is a shitstain mongoloid retard, such that even the average silent hill player didn't understand most of the story at its most basic levels and resorts to wikis and interpretations that are completely retarded, so when you make something that completely bastardizes an ip and breaks it down to be as simple as possible for shitstain mongoloid retards it's going to be wildly more successful
>>717394854 (OP)Dude simplistic metaphors lmao
>>717394854 (OP)Here's your new silent hill bro
>>717395136This the story is fine and games are best when they immerse you through the environment like you said. If good writing alone is that important to you literature>any other medium. Go read a book.
>>717395138Pretty much. Like
>>717395112 says, the whole game just builds up to the epic twist. Whatever ambience/atmosphere the game has is squandered on the piss poor difficulty. You spend 90% of the game clonking or running past manequins, bound figures, and nurses. The only mildly threatening enemy is the abstract daddies because they actually move fast, and theres only like four of them. SH2 is frankly a terrible horror game, SH1 and SH3 are way better.
>>717395402oh man, i've been avoiding looking at anything about this game, this is the worst implementation of hitlag i've ever seen lmfao, it's too strong and it's not like there's any kind of weapon length modifier to make it actually make sense when you get a meaty like that
mh1 devs would shit themselves seeing this fucking garbage
mike
md5: 03c37bc8b12819c64f5990a7bdf3df4f
🔍
>>717395136>The game does what few games do which is immense environmental story telling, atmosphere, and not having a separation between gameplay and story.Metal Gear Solid came out in 1998
>>717394854 (OP)Yea, becuase it creates an atmosphere which nearly nothing does today.
>>717396205While MGS is very atmospheric, it moves most of the plot along with talking heads or cutscenes. Sh2 is a bit more immersive.
>>717394854 (OP)See that's the thing, Maria has some details to her that couldn't possibly have come from James. The game makes it very clear she's inherited a lot from Mary, even the things James had no idea about like her relationship with Laura. Maria brings up Laura's affinity for teddy bears in Born from a Wish despite not even knowing Laura yet and urges James to look for her in the hospital, driven by a strange desire to protect her. Which makes me wonder where Silent Hill is even pulling that shit from, since it can't be James.
>>717398384born from a wish makes it very clear that she's from the rebirth ending
>>717398305It's how they tellt he story. MGS is like a tv-show movie or radio drama and it just blabs it all to you. SH2 is a story you experience through gameplay and visuals.
>>717398305>While MGS is very atmospheric ... I was looking up children's skirtsOkay? Does that have anything to do at all with the themes or characters of 2?
>>717395491It builds on that twist and doesn't play at it, Maria is a side-character that tips it off, the letter being blank confirms things, it doesn't pretend that the plot is some "epic twist"
>>717398448She convinces Earnest Baldwin that such a revival is even possible, but given SH's sketchy magic there's no way that the daughter is goign to come back right. The fate of Earnest and his daughter are left open.
>>717394929fpbp
You can tell someone is a midwit when that or logic nitpicks are the only criticism they can come up with.