>>717407281
The open world in both of these games IS objectively bad, though. It's big for the sake of impressing idiots, but then all that space is filled with nothing but slightly different iterations of the same enemy camps and fucking koroks. It's the equivalent of putting sawdust in your food and claiming that your meal is better since you get more to eat. And the absolute worst part is that since it's open world, the game just dumps all the tools you need to complete it on you in the first hour, so you never get that feeling of "oh, cool, I got this new item" that you did in earlier, better Zelda games for the remaining 40 hours of the game.