Thread 717410817 - /v/ [Archived: 87 hours ago]

Anonymous
8/6/2025, 11:07:04 AM No.717410817
1342
1342
md5: a048a577b7f768546bf1bd96bc75fa8e🔍
ITT
>name an open world game
>explain why it needs to be open world
>explain how that is an improvement over the alternative
Replies: >>717411005 >>717411176 >>717411252 >>717411289 >>717411371 >>717411774 >>717412332 >>717412396 >>717412637 >>717413843 >>717414248 >>717415516 >>717416115 >>717421172 >>717421549 >>717422102 >>717422517 >>717422610 >>717426054 >>717426170 >>717426263 >>717426285 >>717426367 >>717426456 >>717426626
Anonymous
8/6/2025, 11:10:59 AM No.717410935
Open world haters really just hate exploration and want to be spoon fed everything like little babies huh
Replies: >>717411864 >>717412425 >>717412526 >>717412667 >>717413519 >>717413709 >>717425660
Anonymous
8/6/2025, 11:13:18 AM No.717411000
>explain why it's better for turds to come out of your ass than your mouth
Anonymous
8/6/2025, 11:13:28 AM No.717411005
>>717410817 (OP)
Minecraft and other procedurally generated survival games where every piece of junk has potential to be used for something are the only good open world games, and the only games that are better as a result of being open world
Replies: >>717413049
Anonymous
8/6/2025, 11:15:13 AM No.717411053
bully
bully
md5: fdf06da69dce2d508f7266070e94b7d5🔍
>Bully
>by being open world it lets you choose the activities you want to engage in at any time mirroring the premise of the game of being a delinquent on a school campus
>if the game was linear then you'd be railroaded into doing what the story wants you to do, instead of organically choosing to e.g. ditch school to go goof off like Jimmy actually would which makes the natural interactions with the game support its premise and fantasy by default
Anonymous
8/6/2025, 11:18:07 AM No.717411176
>>717410817 (OP)
Based.
I want to travel hundreds of miles and get jumped by savages.
That's what open worlds are for.
Anonymous
8/6/2025, 11:18:52 AM No.717411219
>Death Stranding
Lets you make your own way which is the gameplay
>Monster Hunter
Funny shenanigans from other monster interactions are made possible
>Bethesda games
So i can kill the cunt who i've spared in quest myself, unlike BG3 or Witcher 3 where cunt would just permanently disappear after quest ending
>Elden Ring
Haha kidding
>Horizon Zero Dawn
"filler content" is actually sparse and is the main content, and between it are habitats of different machines, so you can hunt and approach them hovewer you want, and they can interact - so monster hunter stuff again really
>Sonic Frontiers
I mean it's justa collectathon, it's not an open world game at all. But the point is that you see shit you get there just like in death stranding or any other collectathon.
Replies: >>717417932
Anonymous
8/6/2025, 11:19:41 AM No.717411252
>>717410817 (OP)
I love following a magic gps to the nearest content™ and do one of the 3 different variations of copy pasted missions in the game. Witcher 3 is a masterpiece btw
Anonymous
8/6/2025, 11:20:43 AM No.717411289
2013-02-18_00018
2013-02-18_00018
md5: d4fbfefa82371290e73457d579404586🔍
>>717410817 (OP)
Witcher 2 semi-open world with hand crafted progression
fuck fully open world
Deux Ex 1's hub system is still shitting down the industry's throat every day.

https://www.youtube.com/watch?v=mHFOLqWgpEY
Replies: >>717411550
Anonymous
8/6/2025, 11:22:18 AM No.717411371
>>717410817 (OP)
Days Gone is an open world that adds to both the gameplay and narrative...since gasoline for the motorcycle is a limited resource, there is a sense of danger and risk to exploration. there is also an emergent gameplay loop wherein you run out of gas on the side of the road and have to go explore for fuel before pushing onward. this is fun but also encourages the player to plan better in the future
the limited fuel also makes terrain important, as eventually you realize that you can coast down hills to preserve gas, with the bike having satisfyingly weighty physics that naturally picks up speed going downhill
Replies: >>717413789 >>717413836 >>717422023 >>717422162
Anonymous
8/6/2025, 11:23:52 AM No.717411426
1740496761526747
1740496761526747
md5: 3c61b8496d2147153ce1a8dca045e4ca🔍
im not explaining shit to you because you'll simply never understand
Replies: >>717411472 >>717411710 >>717411983 >>717412727 >>717425796
Anonymous
8/6/2025, 11:24:42 AM No.717411472
>>717411426
Third world inability to express your thoughts in English
Replies: >>717411558 >>717411584 >>717411695 >>717412038
Anonymous
8/6/2025, 11:26:45 AM No.717411550
>>717411289
Chapter-based explorable zones were so fucking good, and filled with actual stuff to find around every corner
Anonymous
8/6/2025, 11:26:51 AM No.717411558
1726731396344139
1726731396344139
md5: c38c9a6bca700469dd6cb382d37576bf🔍
>>717411472
brownoid inability to understand concepts which require 90+ iq, would you like to me to give a lecture on quantum mechanics to an ant as well?
Replies: >>717411573 >>717411983
Anonymous
8/6/2025, 11:27:23 AM No.717411573
>>717411558
Another third world ESL copout
Replies: >>717411637 >>717411695
Anonymous
8/6/2025, 11:27:28 AM No.717411584
>>717411472
>Third world inability to express your thoughts in English
The third world's inability to express their thoughts in the English language.
Fixed that for you ESL saaar.
Anonymous
8/6/2025, 11:28:43 AM No.717411637
1737137822187724
1737137822187724
md5: 4ec94011f92ef3423ad022c55319caeb🔍
>>717411573
>no argument to be found
i accept your concession
Replies: >>717411710 >>717421091
Anonymous
8/6/2025, 11:30:27 AM No.717411695
bc3d288db8df0552a512b272bfbbbecf
bc3d288db8df0552a512b272bfbbbecf
md5: d0b2ecdb749d6e2fb9dc74a56026f0bb🔍
>>717411472
>>717411573
Yet half of mutts are less intelligent than a 6th grader, lmao. English as first language is never going to save you from stupidity and low genetic IQ.
Replies: >>717411724
Anonymous
8/6/2025, 11:30:43 AM No.717411710
>>717411426
see >>717411637
Replies: >>717421091
Anonymous
8/6/2025, 11:31:05 AM No.717411724
>>717411695
Literacy doesn't go up after 3rd grade thoughever, only vocabulary does
Replies: >>717411765
Anonymous
8/6/2025, 11:31:50 AM No.717411765
9ecd8b0862ea01d50080c85cd22e4cdd
9ecd8b0862ea01d50080c85cd22e4cdd
md5: 8c3c460e75b9cea2dc537f0af3500eaf🔍
>>717411724
You don't even know what literacy is defined as, muttoid.
Replies: >>717411806 >>717412152 >>717427023
Anonymous
8/6/2025, 11:32:09 AM No.717411774
175345756923547
175345756923547
md5: 1dbeb40402f2ce3a698917bcdc40da8e🔍
>>717410817 (OP)
The desire from "Open World" comes mainly from people playing games they like, but wanting MORE of them.

>man this game is fucking great
>imagine if there was a WHOLE WORLD like this I can traverse!

Then the game devs release 'Game 2: Open World Edition', but it's more content. In fact it is the same amount of real content as before or even less, but you have a big map you can run through that is full of filler. Standard toolkit assets, auto generated assets. Copy pasted assets. Random NPCs written by unpaid interns, etc.

Open world games really are a blight upon our industry. There are only a few games where they are actually good and an improvement and a thousand examples where it's a detriment. I hate open world games.
Replies: >>717411816 >>717413181 >>717424936
Anonymous
8/6/2025, 11:32:59 AM No.717411806
1752761575465963
1752761575465963
md5: e9ec474e9b1cff79bb155ac9b5a11fc3🔍
>>717411765
>only 36% can find a phone number on a company website
>only12% can click past page 1
ISSOU
Replies: >>717413650
Anonymous
8/6/2025, 11:33:20 AM No.717411816
>>717411774
>but it's more content.
*not more content
Anonymous
8/6/2025, 11:33:51 AM No.717411841
OP IS A FAGGOT
Anonymous
8/6/2025, 11:34:32 AM No.717411864
>>717410935
i like how open world shills pull the "muh adventure!" card when we have non-open world games that do adventure infinitely better than open world slop.
Replies: >>717412178
Anonymous
8/6/2025, 11:36:52 AM No.717411983
>>717411426
>>717411558
climbing a mountain in real life is an achievement to be proud of, and has purpose in netting you a once in a life time sight.
climbing a mountain in a videogame... is meaningless because it takes 5 minutes and you'll just see a bunch of fog so that the whole game world doesnt have to render
Replies: >>717412486
Anonymous
8/6/2025, 11:38:02 AM No.717412038
>>717411472
How would you feel if you didn't have breakfast today?
Replies: >>717412097 >>717412208 >>717415849
Anonymous
8/6/2025, 11:39:42 AM No.717412097
>>717412038
Would you feel smart for using a hypothetical? Don’t answer if you know what a rhethorical question is.
Anonymous
8/6/2025, 11:41:16 AM No.717412152
>>717411765
>literacy is navigating a library's website with a shitty search algorithm
kek
Anonymous
8/6/2025, 11:42:01 AM No.717412178
>>717411864
give one example
Replies: >>717412246 >>717413129
Anonymous
8/6/2025, 11:42:49 AM No.717412208
>>717412038
how would you feel if you knew that you retards spammed this so hard that it got memed into the mainstream and thus lost all power because now the brainless know the "correct answer" to the question?
Anonymous
8/6/2025, 11:43:51 AM No.717412246
>>717412178
ocarina of time.
Replies: >>717412296 >>717412334
Anonymous
8/6/2025, 11:44:48 AM No.717412296
>>717412246
you gotta be trolling? OoT is open-world
Replies: >>717412318 >>717412323 >>717412946 >>717413002
Anonymous
8/6/2025, 11:45:33 AM No.717412318
1747714240673718
1747714240673718
md5: 0ad5d64245f6a5e0b69d1d33137a0d03🔍
>>717412296
>OoT is open-world
WRONG!
Anonymous
8/6/2025, 11:45:43 AM No.717412323
>>717412296
>OoT is open-world
Define "open world"
Replies: >>717412886
Anonymous
8/6/2025, 11:45:59 AM No.717412332
outer-wilds-pc-game-steam-cover
outer-wilds-pc-game-steam-cover
md5: f91458a83f8c21cbe82d0c1bfad1eb01🔍
>>717410817 (OP)
Because if you didn't have a little ship to travel the entire solar system instead of hopping levels, how else would you manually land on the the sun station?
Replies: >>717413537
Anonymous
8/6/2025, 11:46:00 AM No.717412334
>>717412246
Based retard
Anonymous
8/6/2025, 11:47:44 AM No.717412396
>>717410817 (OP)
The reason open world is never executed like how you want is because you barely have any clue of what you want.
>intrigue
>mystery
Practically the same.
>inaccessible horizons
Dumb.
>far off places
Easy.
>sense of scale
Could mean anything.
>feeling of a living world
Same as above.
Replies: >>717415446
Anonymous
8/6/2025, 11:48:30 AM No.717412416
James-Cook-Pacific-voyages
James-Cook-Pacific-voyages
md5: 08d193bca0ac434346dfd3707f127071🔍
>"wtf this sucks, it should just be a hubworld"
Vs
>"nice, I like exploring on the way to my destination"
Replies: >>717412823 >>717412834 >>717413195
Anonymous
8/6/2025, 11:48:55 AM No.717412425
>>717410935
they're the zoomers who grew up with PS3 moviegame garbage like Uncharted and FF13 so that's the sort of game design they're nostalgic for.
Anonymous
8/6/2025, 11:50:45 AM No.717412486
>>717411983
Ironic post considering it takes a solid half hour to climb each level in PEAK.
Replies: >>717412535
Anonymous
8/6/2025, 11:51:43 AM No.717412526
>>717410935
I usually love open world games, but Elden ring made me hate it.
not a single bit of the optional areas felt rewarding to "explore", and the obligatory areas felt watered down cause they wanted to add the open world.
Replies: >>717412650 >>717414190
Anonymous
8/6/2025, 11:51:57 AM No.717412535
>>717412486
ok yes peak is the exception because the whole point is climbing mountains and the game is actually designed around it.
Anonymous
8/6/2025, 11:54:26 AM No.717412637
>>717410817 (OP)
Open worlds should only ever be pure sandboxes like Minecraft or all in on life sim elements, lore, and worldbuilding to create as good a living/breathing world as possible for immersion. Anything else is fucking up and almost certainly just endless copy pasted bullshit and sacrificing everything for a pointless world that has no respect for your time. But they're popular because they're braindead and ask practically nothing of the player.
Anonymous
8/6/2025, 11:54:39 AM No.717412650
>>717412526
Holy shit. Same. I hated exploring in Elden Ring.
Anonymous
8/6/2025, 11:55:09 AM No.717412667
>>717410935
>Bro, just walking on an almost empty map to see the empty scenery is half the fun, bro
Go hiking retard
Replies: >>717412723 >>717412795
Anonymous
8/6/2025, 11:56:23 AM No.717412723
>>717412667
if you want sex appeal in games, just go watch porn
Replies: >>717412762
Anonymous
8/6/2025, 11:56:30 AM No.717412727
>>717411426
Go climb an actual mountain, you retard. Sitting on your ass holding up on your analog stick is not an accomplishment and you are pathetic for even trying to equate the two.
Anonymous
8/6/2025, 11:57:15 AM No.717412762
>>717412723
Who the fuck is even talking about sex lil retard?
Replies: >>717413058
Anonymous
8/6/2025, 11:57:56 AM No.717412795
>>717412667
Unironically is though. Hiking is as empty as video games. The only differences are level of detail and cardio. There's no real reward to find by hiking. Only a subpar view and perhaps a breeze.
Replies: >>717413105
Anonymous
8/6/2025, 11:58:34 AM No.717412823
>>717412416
"exploring on the way to the destination" only works if the content to explore is meaningful.
almost every single open world game fails at this one simple task, and usually due to dev times its just not feasible for them to pack every inch of the world
the one exception i've found to this rule is fucking genshin impact, for a damn gacha game the game world is actually filled to the brim with meaningful content, i can only think of 2-3 "filler spaces" with absolutely nothing and thats simply because they are weird spaces between regions.
this is one of two reasons why i like the game (the other is the foxgirl)
it could be a genuine 10/10 if it wasnt shackled down by the gacha systems and forced mobile compatibility, which is pretty disheartening
Replies: >>717412960 >>717413326 >>717413617 >>717413714 >>717414558
Anonymous
8/6/2025, 11:58:44 AM No.717412834
>>717412416
It's a shame how rare maritime open-world games are, and age of discovery settings in general. I really hope Koei releases a new Uncharted Waters in English someday.
Replies: >>717412868 >>717415259
Anonymous
8/6/2025, 11:59:37 AM No.717412868
>>717412834
If you think walking is boring, do not even get me started on sailing.
Replies: >>717415259
Anonymous
8/6/2025, 12:00:06 PM No.717412886
>>717412323
a world, that is open, just like the gaping asshole of your mom
that i was doin last night
doin your mom
doin your mom
Anonymous
8/6/2025, 12:01:04 PM No.717412946
>>717412296
No.
Anonymous
8/6/2025, 12:01:27 PM No.717412960
>>717412823
Post some games you think fail this because Genshin isn't that different from say, Skyrim. It's simply Ubisoft towers and random chests.
Replies: >>717413930
Anonymous
8/6/2025, 12:02:39 PM No.717413002
>>717412296
it's just a big hub world
literally mmo theme park design
Anonymous
8/6/2025, 12:03:41 PM No.717413049
>>717411005
Underrated post. Minecraft is the peak open world game. Infinitely moddable.
Anonymous
8/6/2025, 12:03:55 PM No.717413058
>>717412762
my point is, that's the exact argument you're making. You are no different than trannies taking T&A out of games and then dismissing all the complaints with "just watch porn, coomer". Now rope yourself, in shame at what you have become.
Replies: >>717413235
Anonymous
8/6/2025, 12:04:55 PM No.717413105
>>717412795
>why do wypepo be climbin mountains an sheeit
Anonymous
8/6/2025, 12:05:24 PM No.717413129
>>717412178
DQ8
Anonymous
8/6/2025, 12:06:31 PM No.717413181
>>717411774
Truth. The problem is filler content. That's why Final Fantasy is so exciting. Each place feels distinct and you're really seeing change and stakes. Even facing God many times at the end.
Anonymous
8/6/2025, 12:06:44 PM No.717413195
>>717412416
>>"nice, I like exploring on the way to my destination"
Exploring WHAT?
Nothing is more boring than exploring meaningless, copy pasted "content" -> Filler
Replies: >>717413268 >>717413995
Anonymous
8/6/2025, 12:06:51 PM No.717413203
My problem with open worlds and "exploration" is that it's a one-time thing only.

I can replay OoT endlessly, but replaying BotW/TotK is a chore. In OoT, the main series of events is linked in quick succession, while in the others, the main content is so far apart that going there takes longer than the actual content, and since nothing in the map is new anymore and I already know what is there and that there is barely any side content worth the effort without the first-time novelty turns the whole game into a borefest.
Replies: >>717413348
Anonymous
8/6/2025, 12:07:52 PM No.717413235
>>717413058
You are so fucking retarded it's appalling
Replies: >>717413367
Anonymous
8/6/2025, 12:08:31 PM No.717413268
>>717413195
Exploring as in looking for goodies, moron. It's called survival instincts that I'm sorry to say you didn't gain from the hundreds of millions of years of evolution. Food and shelter is "copy pasted" everywhere, but you want as much as possible anyways because they're not really the same and they decay.
Replies: >>717414225
Anonymous
8/6/2025, 12:10:09 PM No.717413326
>>717412823
>game world is actually filled to the brim with meaningful content
oh please, tell us what the meaningful content is in this case
Replies: >>717413350 >>717413930
Anonymous
8/6/2025, 12:10:52 PM No.717413348
>>717413203
there's nothing wrong with exploration being a one time thing
that's a good thing
let other games have a spotlight
Replies: >>717413903
Anonymous
8/6/2025, 12:10:54 PM No.717413350
>>717413326
Resources to gather
Replies: >>717413825
Anonymous
8/6/2025, 12:11:35 PM No.717413367
>>717413235
notice how you can't actually counter my point, all you can do is resort to name calling. you know I'm right, you were made to stare at your reflection and hated what you saw. that's why you lash out in anger, because you want me to go away so that you can retreat back into the safety of ignorance and doublethink.
Anonymous
8/6/2025, 12:12:32 PM No.717413407
"empty" is such an strange argument
Replies: >>717413520 >>717413534 >>717414175
Anonymous
8/6/2025, 12:13:52 PM No.717413461
>open world bad
getting real tired of you retards
Replies: >>717413470
Anonymous
8/6/2025, 12:14:14 PM No.717413470
>>717413461
explain to classroom why open world is good then dumbass
Replies: >>717413739
Anonymous
8/6/2025, 12:15:16 PM No.717413519
>>717410935
>wanting content that was meaningfully designed and not seperated large empty areas meant to pad gametime is bad
skyrim is the biggest mistake in gaming not just for attracting all the big bang theory normalfags but convinving them and later zoomers that open world is good game design
Replies: >>717416543 >>717417224 >>717417290
Anonymous
8/6/2025, 12:15:17 PM No.717413520
>>717413407
This, you want contrast between full and empty just like eating. It feels good to eat after being hungry, but not to eat when full unless you're mentally ill.
Anonymous
8/6/2025, 12:15:46 PM No.717413534
>>717413407
Not empty but low effort.
>I'm gonna walk half the map only to find nothing worth the effort of taking so much time walking around the map
Shitty resources to grind or enemy camps are bottom of the barrel shit, you all are mostly saying doing virtual hiking is the fun of open worlds, to walk around seeing a shitty map and virtual sceneries and nothing else.
Anonymous
8/6/2025, 12:15:55 PM No.717413537
>>717412332
literally one of the few games that did open world correctly while also shat the bad completely by adding retarded resets that exist only to waste your time

subnautica was better
Replies: >>717413737 >>717413757 >>717413768
Anonymous
8/6/2025, 12:17:58 PM No.717413617
>>717412823
based for giving genshin the credit it deserves. It's like Zelda had the detail attention of Bethesda game and spliced random bullshit like erdtrees or Halos other interesting landmarks around. Not just spamming the same type of thing all over the place
Anonymous
8/6/2025, 12:19:14 PM No.717413650
>>717411806
The way I worked as a dev completely changed once I found out that 70% of people cannot think of or do anything that isn’t confined to a single piece of software, e.g. they can’t write something in notepad, screenshot it and add something to it in photoshop. It won’t occur to them unless there’s a tutorial.
Anonymous
8/6/2025, 12:20:58 PM No.717413709
>>717410935
We're talking about modern open word games where neither of your punches land.
They don't have exploration because everything is a samey asset flip and they spoon fed you by lining every last inch of the map with theme park markers of towers you got to climb and other chores.
Anonymous
8/6/2025, 12:21:10 PM No.717413714
>>717412823
Aside from the lack of enemy variety and the ripoff BOTW aesthetic Genshin is objectively an excellently designed game.
Anonymous
8/6/2025, 12:21:45 PM No.717413737
>>717413537
Both are good for different reasons. Outer Wilds wouldn't work without the resets. The whole point if that you aren't able to see the whole picture because things are happening at the same time when you're somewhere else. Subnautica is great because there's no map so you learn to map the world using your spatial senses or probes. Subnautica also forces you to explore areas you would otherwise not want to go to like the pods and getting better materials. Then there's the whole end segment that changes everything and having a mobile base after starting with a barely working pod is peak open world experience.
Replies: >>717413880
Anonymous
8/6/2025, 12:21:49 PM No.717413739
>>717413470
>if you don't think refusing to eat cake is bad you must believe in only eating cake
lobotomized yourself
Replies: >>717413781
Anonymous
8/6/2025, 12:22:18 PM No.717413757
>>717413537
Yeah I tried to play it and stopped after the reset. It irritated me.
Anonymous
8/6/2025, 12:22:31 PM No.717413768
>>717413537
>only to waste your time
It's not a waste of time, it's the entire point of the game and has multiple purposes to beyond stopping you from playing.
But I understand you would rather waste your time chopping wood and crafting tables
Replies: >>717413880
Anonymous
8/6/2025, 12:22:49 PM No.717413781
>>717413739
i accept your concession
Replies: >>717413842
Anonymous
8/6/2025, 12:23:00 PM No.717413789
>>717411371
This actually makes me want to try days gone, I didn't realise it did the fuel thing. Thanks anon
Anonymous
8/6/2025, 12:24:01 PM No.717413825
1657048105225
1657048105225
md5: b125e50d6be502f823cdfe8605437e86🔍
>>717413350
yeah...
Anonymous
8/6/2025, 12:24:14 PM No.717413836
>>717411371
The thing that turned me off from Days Gone is dealing with Hordes. It's just too tedious of a chore to do so often.
Anonymous
8/6/2025, 12:24:22 PM No.717413842
>>717413781
I accept you acceptance, of nothing
Anonymous
8/6/2025, 12:24:23 PM No.717413843
>>717410817 (OP)
Kenshi
kind of the whole point
would be silly to have levels
Anonymous
8/6/2025, 12:25:30 PM No.717413880
>>717413737
>>717413768
i don't agree. the only thing reset does (gameplay-wise) is to interrupt whatever you're doing and make you redo the whole trip to where you were again. starting a countdown only after removing the core would've kept the final rush exactly the same. so even if it's "thematically" needed, it's not fun and bad game design
Replies: >>717414170 >>717414293
Anonymous
8/6/2025, 12:26:09 PM No.717413903
>>717413348
>just consooooom more bro
Replies: >>717413918
Anonymous
8/6/2025, 12:26:16 PM No.717413908
1754389751755947
1754389751755947
md5: 1336f703aa38c7f9ab0cca03ead906d6🔍
Elden Ring was better
Replies: >>717413997 >>717414337 >>717415364
Anonymous
8/6/2025, 12:26:39 PM No.717413918
>>717413903
>wheredoyouthinkyouare.jpg
Replies: >>717413974
Anonymous
8/6/2025, 12:27:06 PM No.717413930
>>717412960
genshin doesnt have ubisoft towers.
that aside, i dont think you're getting what im saying.

throw away the collectables and chests, dont even think about them. we are talking about the world itself.
most open world games are exactly like the op image, you've got a a single digit number of points of interest around the map, most related to the main storyline.
and then thats it. the vast majority of the world beyond those tiny havens is nothing more than copy pasted filler with the bare minimum to not literally be a walking simulator.
at best you've got 1-2 points of interest that technically arent related to the main storyline.
take fallout 4 for example. almost all of your time is just walking through nothing. you see a story landmark in the distance and there is almost nothing between that and the last story landmark aside from a few enemies.
same goes for breath of the wild and totk. most of your time will be walking through nothing, there is ALMOST NOTHING to do or see between the story landmarks.
devs put something in the nothing anyways? most of the time, its just as valuable as the nothing because it serves zero purpose. there is no explanation, no surrounding lore, at best an isolated side quest that doesn't give it purpose either.

genshin on the other hand, the amount of "empty space" that you're just walking through to get to the next point of interest is near zero.
the world is better described as a series of points of interest that use an open world as a glue to put them together.
almost everything is notable in some manner, on a walk between two story locations you'll find several different spaces that grab your interest and make you want to come back later.
even sets of minor ruins, they are all hand crafted and have a purpose in the world, they have story and purpose, they are connected to the rest of the world, its not just "this ruin exists".

and im out of characters but you get the idea.
>>717413326
read.
Replies: >>717415267
Anonymous
8/6/2025, 12:28:24 PM No.717413974
>>717413918
Not on fucking reddit, you should go back.
Anonymous
8/6/2025, 12:28:50 PM No.717413990
the worst part of open world discussion is that none of you faggots ever talk about how open world games always clash with time and budget constraints of developers because even with copypasted assets it just takes too fucking long to make an open world with modern graphics and shit to actually do or see. i see too many people say the games are "easier" to make when its the opposite, and it's why its such a shitty game design choice in 99% of cases
Replies: >>717414023 >>717414089
Anonymous
8/6/2025, 12:28:53 PM No.717413995
>>717413195
Either you only play shit like BotW or you call anything without unique art assets "copy paste". Either way you are retarded.
Replies: >>717414225
Anonymous
8/6/2025, 12:28:57 PM No.717413997
>>717413908
This image needs more walls and also there's only two paths. One side in and another side in that you'll be exiting out of once. Also the meaningful content is spaced out a lot. That's not including the vertical level design and the retracking you'll have to do.
Anonymous
8/6/2025, 12:29:39 PM No.717414023
>>717413990
almost like it's not my fucking problem. make your game smaller or stfu
Replies: >>717414073
Anonymous
8/6/2025, 12:30:59 PM No.717414073
>>717414023
yes i'm literally saying games should be smaller, and it is your problem since modern game dev leaders think big open world is the only way to go
Replies: >>717414108
Anonymous
8/6/2025, 12:31:28 PM No.717414089
>>717413990
Starfield had the right idea. They just messed up the procgen part where points of interest should randomize enemy and item locations. I couldn't care less about the same layout if they did just these two things.
Anonymous
8/6/2025, 12:31:59 PM No.717414108
>>717414073
i'm pretty sure it's mostly publishers fault. but in their defense, it's normoids who need vidya to waste time so MORE = GOOD is the natural conclusion
Anonymous
8/6/2025, 12:33:56 PM No.717414170
>>717413880
>the only thing reset does (gameplay-wise) is to interrupt whatever you're doing and make you redo the whole trip
anon have you played the game? the loop resets all the levels and it's important to do so you can go back and check what you missed in a level when you were in the other really it only takes you 2 seconds to realize the whole game would break if you remove the mechanic. Besides stopping you from playing forces you to start fresh and think.
Replies: >>717414301
Anonymous
8/6/2025, 12:34:10 PM No.717414175
>>717413407
The game doesn't need to be crammed full of content at every inch, but when I call a game empty I mean I just ran around for twenty minutes just to find another bit of copy pasted content or it's just A to be B type shit to slog through some story missions with a bunch of wasted, distracting space in between. Open worlds need real reasons to exist, not just so they can call themselves 'open world' simply because the term sells.
Anonymous
8/6/2025, 12:34:34 PM No.717414190
>>717412526
I FUCKING LOVE ARTERIA LEAVES
Anonymous
8/6/2025, 12:35:34 PM No.717414225
>>717413268
That's the most retarded comparison I've ever read. Good job.

>>717413995
Last open world game I played was Diablo 4. And everything was lame, boring and meaningless. I can't remember a single boss or part of the map.
Compare this to something like Diablo 2 where I can still remember most bosses, zones, maps and items even 20 years after playing it.
Replies: >>717414562 >>717427948
Anonymous
8/6/2025, 12:36:17 PM No.717414248
>>717410817 (OP)
What your looking for is a game that emulates the feel of a Road Trip.
>Enter handcrafted area
>Explore around for what interests you
>Do some story content
>Move on to the next area in a believable way that connects the two
>Repeat the process
>No narratively going back to preserve momentum
If they don't fuck up the transition between areas by the end it should feel like you went on a journey of exploration when in fact all that you actually did was traverse miles of road and stop of interesting landmarks or attractions along the way.
But the actual action of what you did matters less that the feeling.

And for the record most Moviegame type products fail at this because they kill the sense of travel with timeskips and the like when what is needed is just having a long enough stretch of road to sell the feeling.
Replies: >>717415164
Anonymous
8/6/2025, 12:37:14 PM No.717414293
>>717413880
The ending of Outer Wilds isn't really supposed to be a rush. It's more of a conclusion of having learned everything minus Quantum Moon and Eye than anything since after messing it up a few times, you'll realize you can do it quite quickly. It's just the game makes you literally wait to complete it. The fun was exploring.
Anonymous
8/6/2025, 12:37:30 PM No.717414301
>>717414170
>spoiler
make so the reset is manual? it's not hard. actually you can do that from the menu. i'm against the forced reset, not the reset itself
Replies: >>717414495 >>717414607 >>717414608
Anonymous
8/6/2025, 12:38:14 PM No.717414337
>>717413908
Elden Ring's content is good. It actually does level design by far the best I've ever seen in an open world, but being open world still innately waters down its level design.
Anonymous
8/6/2025, 12:42:36 PM No.717414495
>>717414301
not him, but are you sure you played the game? because the reason the loop happens at all is because the sun hits ash twin which is one of the core mysteries of the game
Replies: >>717414607
Anonymous
8/6/2025, 12:44:32 PM No.717414558
>>717412823
Man I really don't understand how the fuck you niggers can enjoy this, I quit this chink shit on the not-Japan thunder island since everything I was doing is exploring the world to find chests with 5 gems in them
Replies: >>717414617 >>717414637
Anonymous
8/6/2025, 12:44:45 PM No.717414562
>>717414225
>Diablo 4
>open world
>literally linear in story
>describing any action rpg as open world
Opinion discarded.
Replies: >>717414792
Anonymous
8/6/2025, 12:45:46 PM No.717414607
>>717414301
also for reference: subnautica also has "resets", aka when your inventory is full and you need to go back to deposit stuff. the main difference is that you can "reset" whenever you want andit works like that only for the first half of the game, before you get the cyclops

>>717414495
i know, what i'm saying is: when the sun goes super nova, simply pause time and let me finish exploring whatever i'm exploring. and if you want to go on the sun stations of ash twins then you have to reset. but i don't wanna deal with resets when i'm exploring earth, rak brumble, doing the puzzle towers, etc... it just annoys me
Replies: >>717414815
Anonymous
8/6/2025, 12:45:46 PM No.717414608
>>717414301
okay genius and what would you do after 22 minutes have passed, realistically you could only read the text you missed because you wouldn't be able to explore anywhere else, but you forget that the time limit is part of the challenge and you getting to the clues is the reward. Which once you discover how to get to a place the right way you can do it again in a couple minutes
Replies: >>717414815
Anonymous
8/6/2025, 12:45:54 PM No.717414617
>>717414558
did you somehow miss the sakura questline?
also yes that is the weakest part of the game.
Anonymous
8/6/2025, 12:46:41 PM No.717414637
>>717414558
You should have paid more attention to the lore.
Anonymous
8/6/2025, 12:50:34 PM No.717414792
>>717414562
>it's not real open world
kek
Replies: >>717414830
Anonymous
8/6/2025, 12:51:06 PM No.717414815
>>717414608
i replied here >>717414607 but obviously, yeah, the game and puzzles were designed with the timeloop in mind and you can't separate those. i'm just saying that this wasn't a good design decision, because besides the first and last reset it's just annoying in general
Replies: >>717414885
Anonymous
8/6/2025, 12:51:39 PM No.717414830
>>717414792
No one would ever describe Diablo as open world. None of the games are open world.
Replies: >>717415187
Anonymous
8/6/2025, 12:52:51 PM No.717414885
>>717414815
frustration and struggle is what makes things exciting anon
i hope you learn this lesson someday
Replies: >>717414960
Anonymous
8/6/2025, 12:54:53 PM No.717414960
>>717414885
not when frustration occur because of external forces or when the struggle is pointless

but now let's go back to videogames
Anonymous
8/6/2025, 1:00:28 PM No.717415164
>>717414248
Road trips are only interesting if you're interested in social constructs or nature. Visiting some old place and thinking about the history there is not much different in a video game. Visiting a national park to see the roofs of green, mountains and wild life is also not that different in a video game. It's simply a matter of perspective. I do agree with your points of emulating the feeling.
Anonymous
8/6/2025, 1:01:07 PM No.717415187
>>717414830
>This is also the first open-world Diablo game, and to that end, “civilized” Sanctuary is much more than the fixed hub it was in previous games. I find residents of the Fractured Peaks visiting a neighboring swamp as medical tourists in search of exotic remedies. There are backwater towns caught up in their own drama, and parallel mythologies to the Eternal Conflict that soften the rigidity of Sanctuary’s historically binary lore. There are in-jokes and pop culture references (most noticeably to Game of Thrones, which is understandable, given the overwhelming influence it’s had on medieval-style fiction over the last decade). Across this vast continent, there’s a powerful sense of distrust among the smallfolk, whether they’re fanatics ready to scream “heresy” or villagers just trying to preserve their traditions against the Cathedral’s brutish influence.

https://www.polygon.com/reviews/23739085/diablo-4-review-release-date-mmo-pc-open-world/

>How Diablo 4's Open World Design Is Making Sanctuary a Place Worth Saving

https://www.ign.com/articles/diablo-4-open-world-map-design-camps-activities-locations

>Was the open world worth it?

https://www.reddit.com/r/diablo4/comments/15e679p/was_the_open_world_worth_it/
Anonymous
8/6/2025, 1:02:51 PM No.717415259
>>717412868
>>717412834
Maritime open world games can solved two problems at once by having the option to auto-travel by ordering one of the crewmen to steer the ship while you fuck around and do other things in the ship, like talking to people, mini games, or just have it play in the background while you do your chores IRL.
Anonymous
8/6/2025, 1:03:00 PM No.717415267
>>717413930
>genshin doesnt have ubisoft towers.
false, Towers of the seven is just that
>sets of minor ruins, they are all hand crafted and have a purpose in the world
overgeneralizing, I remember this specifically because I encountered some were just decoration or filler, much like the games you compared it to.
and really if you remove the collectables and chests you have nothing then so I don't what you are praising the game for
Replies: >>717415539
Anonymous
8/6/2025, 1:05:16 PM No.717415364
1754475976838948
1754475976838948
md5: 28d159e85c09bf389309ec1d6242cfae🔍
>>717413908
More like
Replies: >>717415402
Anonymous
8/6/2025, 1:06:09 PM No.717415402
>>717415364
Facts. The entire area after prison is proof.
Anonymous
8/6/2025, 1:07:24 PM No.717415446
file
file
md5: 4cafa13f8e877a10f3295aea2287c3ad🔍
>>717412396
The green areas in that chart are simply areas visible from the playable area that aren't accessible. In simple terms, filling a small area with content and hinting at a greater world beyond the bounds of playable space is infinitely more viable than actually making that greater world accessible and filling all of it with even close to the same quality of content.
Replies: >>717416445 >>717418673
Anonymous
8/6/2025, 1:09:39 PM No.717415516
>>717410817 (OP)
Are open world defenders the women of the gamer audience?
Anonymous
8/6/2025, 1:10:23 PM No.717415539
>>717415267
>false, Towers of the seven is just that
ubisoft towers pierce the sky, dont really fit into the world, and ruin screenshots.
the statues of the seven are relatively small, fit into the world, and dont ruin screenshots.
it really is that simple.
>I remember this specifically because I encountered some were just decoration or filler
>and really if you remove the collectables and chests you have nothing then so I don't what you are praising the game for
you have to get pretty deep into stuff to know what exactly everything is beyond generic ruins. a fun part of the genshin's world is finding lore and learning how exactly things all fit together or what the backstory is.
meanwhile other open worlds, those small unexplained areas remain small and unexplored.
beyond that, there's really not much to say besides "you wouldnt get it"
Replies: >>717415735
Anonymous
8/6/2025, 1:15:20 PM No.717415735
>>717415539
so you are saying I encountered some generic ruins but the devs made an obscure reference to it somewhere so thats why it's meaningful
fuark... Miyazaki could take notes on this
Replies: >>717415887 >>717415893
Anonymous
8/6/2025, 1:18:11 PM No.717415849
>>717412038
Like usual because I didn't have breakfast today
Anonymous
8/6/2025, 1:19:11 PM No.717415887
>>717415735
generic becomes non-generic when it's elevated for one reason or another yes
Anonymous
8/6/2025, 1:19:15 PM No.717415893
>>717415735
>everything has purpose and reason and you can learn why throughout the world
=/=
>throwing in a random nonsensical voiceline so that players are forced to get schizophrenic to connect the dots
anyways its obvious that you dont get it.
its 6AM and i haven't slept so i'm sleeping now. feel free to cry into the void.
Replies: >>717416196
Anonymous
8/6/2025, 1:25:13 PM No.717416115
>>717410817 (OP)
Top right is literally Elden Ring Seamless Co-op
Anonymous
8/6/2025, 1:27:07 PM No.717416196
>>717415893
nooo come back, I wanted to learn about the intricate lore of Genshin Impact
Anonymous
8/6/2025, 1:33:33 PM No.717416445
>>717415446
Did From really model out actual buildings down there? Seems like a waste.
Anonymous
8/6/2025, 1:33:42 PM No.717416454
atlantis2-pc_68
atlantis2-pc_68
md5: 0a7af3f232aeeddc8c623aaf20dfa6d0🔍
I remember playing Atlantis 2, thinking it would be cool to explore every corner of the prerendered locations, but now that I think about it, it would be hard to find relevant stuff without some sort of 'detective mode' or le yellow paint, so the gameplay would be virtually identical in the end.
Anonymous
8/6/2025, 1:35:56 PM No.717416543
>>717413519
Skyrim has the best game design of all time. Cope.
Anonymous
8/6/2025, 1:52:47 PM No.717417224
>>717413519
Skyrim at the very least had an understanding of what justified a game being open world even if the execution was flawed. The bigger problem is the games that came after it don't and mostly go the totally watered down or Ubisoft route because it's way easier.
Replies: >>717417745
Anonymous
8/6/2025, 1:54:00 PM No.717417290
>>717413519
Skyrim understood the assignment. They were only limited in budget. Look at all the mods to see how viable Skyrim is.
Anonymous
8/6/2025, 2:04:57 PM No.717417745
>>717417224
Or survival crafting slop, but that's more aping minecraft's style of open world.
Anonymous
8/6/2025, 2:09:31 PM No.717417932
>>717411219
>Monster hunter
>Funny shenanigans from other monster interactions are made possible
as opposed to the non-open world monster hunters?
Anonymous
8/6/2025, 2:26:43 PM No.717418673
>>717415446
Hitting at a bigger world that inaccessible is so much better than throwing in small ""cities"" with 3 houses and meaningless NPCs written by unpaid interns.
Replies: >>717419007
Anonymous
8/6/2025, 2:34:28 PM No.717419007
>>717418673
*hinting
Anonymous
8/6/2025, 3:17:50 PM No.717421081
Open world = open society = gay
Anonymous
8/6/2025, 3:18:05 PM No.717421091
>>717411637
>>717411710
confession denied
Replies: >>717421492
Anonymous
8/6/2025, 3:19:52 PM No.717421172
>>717410817 (OP)
NFS:U 2
It needs to be openworld because I want to chill driving around a cool town inbetween racers.
Anonymous
8/6/2025, 3:25:03 PM No.717421492
>>717421091
blown the fuck out
Anonymous
8/6/2025, 3:26:02 PM No.717421549
>>717410817 (OP)
>open world
>go towards objective
>see a dimly lit cave entrance on the side
>find a whole area with enemies and loot sometimes connecting to another part of the world

>corridorslop
>want to deviate from objective
>invisible wall
For this single reason, corridorslop will always be cringe
Replies: >>717421658 >>717421846 >>717422060
Anonymous
8/6/2025, 3:27:58 PM No.717421658
>>717421549
Hitting a wall and then continuing onto the interesting content is infinitely better than getting sidetracked by MMO tier camps and loot every five seconds
Anonymous
8/6/2025, 3:30:50 PM No.717421846
>>717421549
>>see a object marker on the map for a cave
>>find a whole area with irrelevant copy pasted enemies that are level scaled and irrelevant loot
Anonymous
8/6/2025, 3:34:26 PM No.717422023
>>717411371
Days Gone is a good but flawed game

The world is great and sometimes very tense. But you have nothing really to do. I maxed out some resource in the opening tunnel and distinctly remember the "oh no" feeling. Wow collect some crafting resources for 100 hours. Makes exploration meaningless.

The second problem is that the writing is very bad. The protagonist is an absolute bitch and written by the worst millennial talentless trash. In the first settlement he goes "you went hunting? wasn't that illegal before the outbreak" like a snarky passive aggressive cunt I could not handle the cognitive dissonance. It all has such a bad "Hallmark does the apocalypse" feel to it.
Anonymous
8/6/2025, 3:35:03 PM No.717422060
>>717421549
you just gave an example where you go toward an objective and find a corridor

and in open world games those corridors are less individually polished than non open world games
Anonymous
8/6/2025, 3:35:41 PM No.717422102
>>717410817 (OP)
the majority of the real world is lots of nothing, too
Anonymous
8/6/2025, 3:36:59 PM No.717422162
>>717411371
Gas management is only important until you get the first tank upgrade. With a fully upgraded fuel tank you can drive across the map 2-3 times at least without having to refuel. That being said, I largely agree and I enjoyed the game a lot except for its annoying characters.
Anonymous
8/6/2025, 3:41:40 PM No.717422390
open world trannies would rather walk around an amusement park parking lot while looking at the park than actually go inside and see the attractions one after another
Anonymous
8/6/2025, 3:43:39 PM No.717422517
>>717410817 (OP)
>Age of Empires
>more attack vectors and harder to turtle
>every genre is better than ASSFAGGOTS
Anonymous
8/6/2025, 3:45:18 PM No.717422610
>>717410817 (OP)
Of all the non-GTA open world games I've played I think Elden Ring did it best in that it felt like there was enough unique content to justify the size. I always wanted to know what was over that hill. Even then I'd say they could've cut the map further and it would've been better. But depending on your definition for open world, I think the Souls series did it better in that it's all handmade design while giving you that feeling of exploration and moving around a world uninterrupted, not just a big field with some enemies strewn around Ubisoft formula style.
The only reason I give GTA a pass is that while the open world is just a commute between missions, it's a commute that can turn into a war zone as you run over an old lady and 5 minutes later you have the military chasing you. That one mechanic justifies the open world. Without it you might as well just select missions from a menu.
Replies: >>717423183
Anonymous
8/6/2025, 3:54:26 PM No.717423183
>>717422610
I'll also add that I think the Mad Max game is a good open world. It has Ubisoft's design written all over it but the setting made it work. Would've been nice if they went a bit further with the survival mechanics to better get the Mad Max experience though.
Anonymous
8/6/2025, 4:22:49 PM No.717424936
>>717411774
The more more more philosophy is the originator of slop
It's why you always see people demanding prequels and spinoffs to explain every single character and detail in a property and then you end up with the MCU
Replies: >>717425386
Anonymous
8/6/2025, 4:30:20 PM No.717425386
>>717424936
I agree. But it's still the second grade devs fault for giving into these demands.

Good game designers know better
Anonymous
8/6/2025, 4:34:32 PM No.717425660
>>717410935
SÀÀÀÀÀÀÀÀR DO NOT REDEEEEEEEEM
Anonymous
8/6/2025, 4:37:01 PM No.717425796
>>717411426
Climbing mountains is fukking dumb tho you brown esl indian
Anonymous
8/6/2025, 4:41:18 PM No.717426054
9125155165415
9125155165415
md5: aa16242d2c6e67c996beb132d6974feb🔍
>>717410817 (OP)
I feel like people who make images like this have no concept of how big and empty Earth really is. The "what I hoped for" would be 800 hours of doing nothing but walking through empty wilderness. But hey, if that's what you want they did make a game just for you.
Anonymous
8/6/2025, 4:43:03 PM No.717426170
>>717410817 (OP)
So the ones on the right got exactly what they hoped for. Big swarths of nothing.
Anonymous
8/6/2025, 4:44:45 PM No.717426263
>>717410817 (OP)
>I want empty maps instead of actual games
Anonymous
8/6/2025, 4:45:01 PM No.717426285
>>717410817 (OP)
I think it works for sandbox games, but now every game has to be open world at the expense of everything else, 3D Zelda in particular has had its entire identity ruined by open world slop and Aonuma has made it clear that it's Zelda's future like it or not
Anonymous
8/6/2025, 4:46:16 PM No.717426367
>>717410817 (OP)
>what I had
>what I got
What kind of bloody ESL wrote this?
Replies: >>717426640
Anonymous
8/6/2025, 4:47:39 PM No.717426456
>>717410817 (OP)
>what i hoped for
>pic of 6 niggas standing in an empty field
>what i got
>empty (bad)
???
Anonymous
8/6/2025, 4:50:16 PM No.717426626
sonic-the-hedgehog-sonic-frontiers
sonic-the-hedgehog-sonic-frontiers
md5: b06914c1812457faa6da0d2dd6a7025c🔍
>>717410817 (OP)
Sonic Frontiers
Anonymous
8/6/2025, 4:50:34 PM No.717426640
>>717426367
what he had was a preconception of the setting and an organized set of thoughts and opinions about it
what he got is what he received when he played the game

are you a literal imbecile?
Anonymous
8/6/2025, 4:51:59 PM No.717426732
/v/ likes loading screens now?
Replies: >>717426863 >>717427040 >>717427328
Anonymous
8/6/2025, 4:54:08 PM No.717426863
>>717426732
You didn't know what you had until you lose it, as they say
Replies: >>717427031
Anonymous
8/6/2025, 4:56:43 PM No.717427023
>>717411765
>Infinite immigration from third world and then pandering to blacks with "no child left behind", and every jewish organizaion ostracizing Whites from any kind of career or school opportunity. Fucking nightmare.
Replies: >>717428249
Anonymous
8/6/2025, 4:56:47 PM No.717427031
>>717426863
Waiting with nothing happening on the screen?
Replies: >>717427179 >>717427260
Anonymous
8/6/2025, 4:56:56 PM No.717427040
>>717426732
My nigga /v/ likes Call of Duty, Halo, God of War, furshit, Life is Strange, Undertale/Deltarune, gacha games, etc now, loading screens are the least of its problems
Replies: >>717427169
Anonymous
8/6/2025, 4:58:49 PM No.717427169
>>717427040
Half of those aren't even bad.
Anonymous
8/6/2025, 4:58:56 PM No.717427179
>>717427031
As opposed to holding W with nothing happening on the screen
Replies: >>717427272
Anonymous
8/6/2025, 5:00:04 PM No.717427260
>>717427031
It's what the loading screen represents: handcrafted zones instead of procedurally generated terrain with some pre-builts structures littered around

Also, open world still has loading screens if it has a fast travel function
Replies: >>717427331
Anonymous
8/6/2025, 5:00:15 PM No.717427272
>>717427179
At least you are still playing the game in that scenario
Anonymous
8/6/2025, 5:01:12 PM No.717427328
>>717426732
When did /v/ ever advocate that a minute or two of traveling across featureless landscape was preferable to an area transition and a few seconds of loading screen? It was a retarded assumption when Aonuma made it with Wind Waker and it's still retarded now.
Replies: >>717427389
Anonymous
8/6/2025, 5:01:17 PM No.717427331
>>717427260
>anon doesn't know what level streaming is
Anonymous
8/6/2025, 5:02:24 PM No.717427389
>>717427328
>few seconds
LMAO
Replies: >>717427429 >>717427728
Anonymous
8/6/2025, 5:03:05 PM No.717427429
>>717427389
If you have an SSD it's a few seconds
Replies: >>717427690
Anonymous
8/6/2025, 5:07:05 PM No.717427690
>>717427429
You are giving devs more opportunities to not optimize their games
Anonymous
8/6/2025, 5:07:47 PM No.717427728
>>717427389
It's usually going to be less time than you spend doing nothing between actual points of interest in a game that goes out of its way to avoid loading screens.
Anonymous
8/6/2025, 5:11:19 PM No.717427948
>>717414225
>That's the most retarded comparison I've ever read. Good job.
That's a you problem you fucking imbecile.
Anonymous
8/6/2025, 5:13:24 PM No.717428070
I feel like, on paper, an open-world game minus the fast travel sounds like a powerful idea, because it makes you commit to everything you're doing as a long-term excursion. But in practice I just don't really like doing it. Like, if I want to play Fallout 4, honestly I really don't like walking the same paths and fighting the same respawned enemies a billion times just to get on with a basic quest.

I haven't played Death Stranding, but from what I understand, non-fast-travel journeys are the whole point of the game. But for that to be worthwhile, the world has to be big enough that you're not constantly re-walking the same paths and re-encountering the same enemies and obstacles every single time.
Replies: >>717428159
Anonymous
8/6/2025, 5:14:51 PM No.717428159
>>717428070
you choose which paths you take
Anonymous
8/6/2025, 5:15:30 PM No.717428196
EA and Dice can't win this. Unless that new guy who was behind MW and Titanfall makes this game feel super nice to play I don't see how BF6 will survive in this market.
Dumbfucks that dry about BF3/4 and want BF6 to be BF3/4 don't know what they want because BF3/4 already exist and they're not playing it.
EA/Dice went full retard mote with V and 2042 and failed to innovate. Now they're trying to go "back to form". Literally a death gasp for a franchise these days.
Anonymous
8/6/2025, 5:16:13 PM No.717428249
>>717427023
Pretty much. I remember 20 years ago my mother bitching about how my brothers teacher had to spend most of the time dealing with the two mexicans that couldnt speak english rather than actually teaching. And for me, well I had one class in high school, zoology, that had way too many of the wrong niggers in it combined with a brand spanking new teacher and that just shut that shit down for a whole semester lol. It was actually impossible to learn in that class, they constantly harassed the guy, spitballs, paperballs, hornets, etc nonstop not unlike a heavy rain or snow, it was insane. I felt kinda bad for the guy, he attempted to teach me and the one other white person in the class but I just told the guy he may as well give up given the state of things.