>>717439845According to Patrick Wyatt, the producer of Warcraft, Warhammer was a huge inspiration for the art-style of Warcraft, as the game was originally meant to be an RTS adaptation of Warhammer, but Blizzard was unable to receive a license from its IP owner Games Workshop, and so decided to make its own IP.[32] According to Bob Fitch, the theme for Warcraft was inspired by the Vikings of The Lost Vikings, combined with masses of creatures under their automated control similar to Lemmings, and adding the multiplayer element of having these opposing masses of Vikings meet up and fight each other.[33]
Though subsequent Warcraft games are famous for having complex stories presented lavishly,[34] the first installment of the series had no script and the plot was improvised in the recording studio by producer and sole voice-actor Bill Roper.[35] The contract composer Gregory Alper wrote music that Blizzard staff found reminiscent of Holst's The Planets.[36] Demos in mid-1994 whetted appetites for the completed game, released for MS-DOS in November 1994[4][7] and for the Macintosh in 1996.[13] The game was published by Blizzard in North America and by Interplay Entertainment in Europe,[2] and Sold-Out Software republished the MS-DOS version in March 2002.