← Home ← Back to /v/

Thread 717423094

93 posts 20 images /v/
Anonymous No.717423094 [Report] >>717423261 >>717423350 >>717425293 >>717425452 >>717425768 >>717426096 >>717426279 >>717426525 >>717426546 >>717426570 >>717426639 >>717426646 >>717426926 >>717426997 >>717427145 >>717427915 >>717428442 >>717429514 >>717429554 >>717430343 >>717431513 >>717431901 >>717432008 >>717432061 >>717432275 >>717432278 >>717432309 >>717432668 >>717433029 >>717433415 >>717433785 >>717433925
People who think that Sekiro is shit - why?
Anonymous No.717423176 [Report] >>717423346 >>717426473 >>717427516 >>717433029
filtered because they can't parry
Anonymous No.717423261 [Report]
>>717423094 (OP)
I don't find it fun.
I don't find the world interesting
I don't want to be fucking spiderman
Anonymous No.717423346 [Report]
Parryslop.
>>717423176
Sekiro was made for retards who can't parry.
Anonymous No.717423350 [Report]
>>717423094 (OP)
I got like a third of the way through and just stopped. I'm not super into this new fad with the whole "let's have every boss be huge pattern recognition timesink" thing From does now. Yeah it was kind of fun for a bit, now it's not really.
Anonymous No.717425293 [Report]
>>717423094 (OP)
bump
Anonymous No.717425452 [Report]
>>717423094 (OP)
it's just more of the same issues souls games have just in a different package but because fromdrones are stupid and don't understand basic game design they insist it's a completely different game that fixes all the problems people have with rollslop
Anonymous No.717425731 [Report]
Apparation fights suck.
The combat is repetitive because there's only one way around it (deflecting).
Targetting sucks (like in every From game and even other Soulslikes).

It's not a bad game. Actually it's one of the most innovative ones. But it's still "meh".
Anonymous No.717425768 [Report] >>717427763
>>717423094 (OP)
I wanted a Tenchi game because I read some retarded post in here
Anonymous No.717426015 [Report]
Has the worst boss runbacks of any Souls game. Almost every runback has 10 dudes between you and the boss.
I know they wanted to emphasize the parrying, but did they really need to make the sword strikes so useless by the end of the game? Instead of playing aggressively you're waiting for the enemy to attack so you can deflect and get a chance to do real damage.
Anonymous No.717426096 [Report]
>>717423094 (OP)
They have dogshit taste. Simple as.
Anonymous No.717426279 [Report] >>717426406
>>717423094 (OP)
Damn every reply so far has shown to be someone who didn't play the game or got filtered extremely early. Wild.
Anonymous No.717426290 [Report] >>717426390
Stealth is almost completely useless after the first few stages.
Anonymous No.717426336 [Report]
>ignore 90% of enemies like every other souls game since 2009
>enter boss fight
>ting ting ting ting ting
>ting ting ting
>ting ting ting ting
>attack
>ting ting ting ting
>ting ting
>ting ting ting
>attack
>move on to next boss
Anonymous No.717426390 [Report] >>717426448 >>717427635
>>717426290
Yea because it's not really a stealth game.
Anonymous No.717426406 [Report]
>but because fromdrones are stupid
case in point:
>>717426279
Anonymous No.717426448 [Report] >>717426681 >>717427783
>>717426390
Why put stealth in, then?
Anonymous No.717426473 [Report]
>>717423176
fpbp
Anonymous No.717426525 [Report]
>>717423094 (OP)
you only need to press two buttons to beat the entire game
Anonymous No.717426546 [Report]
>>717423094 (OP)
>YOOOOOOO: The Game
Anonymous No.717426565 [Report]
Sekiro is really fun once it clicks with you. It's a game that was really difficult to beat once, but then I immediately did a second playthrough and got through it super fast.
Anonymous No.717426570 [Report] >>717426770
>>717423094 (OP)
Because you can't spam roll through the whole game and need to time parries.
Anonymous No.717426639 [Report]
>>717423094 (OP)
>terrible combat animations like every FromSoft game
>horrible protag design
>repetitive parry-driven combat
>90%+ positive reviews on steam but less than 50% of players have beaten the second boss
Anonymous No.717426646 [Report]
>>717423094 (OP)
I tried to play it again and couldn't remember how to progress past the "Break the Iron Code/don't" option. The boss rush thing is nice though, it should be an option every soulslike.
Anonymous No.717426681 [Report] >>717426798
>>717426448
Grammar alone tells me you are a mongoloid. I don't know how to respond to that. You're also wrong stealth can be used during all points of the game to lower a mid bosses health.
Anonymous No.717426770 [Report]
>>717426570
>time parries
lmao
Anonymous No.717426798 [Report] >>717426932 >>717427570
>>717426681
You don't know how to respond because you're a retard. Jumping from the same high place after every runback so the boss now has 1 fatality tick instead of 2 is not stealth.
Anonymous No.717426926 [Report]
>>717423094 (OP)
Fromgods exclusively made games for ultra chad uber men so I can't blame when beta cucks peasant play these masterpieces and got filtered
Anonymous No.717426932 [Report] >>717427570
>>717426798
>Not being seen by an enemy to inflict massive damage
>Not stealth
Buddy you really are stupid as fuck.
Anonymous No.717426997 [Report]
>>717423094 (OP)
I thought this is the peak of combat until i played godhand, monster hunter and team ninjas game
Anonymous No.717427145 [Report] >>717430165
>>717423094 (OP)
I'll be honest with you because I've literally just started playing this 3 days ago.

Its because it ISN'T Tenchu and is instead a poor mans Tenchu that was sold as a lie.

I had heard this game plays just like Tenchu and has all the heart love and passion that those games had.
You can do entire levels unseen or do them stealth killing everyone - this was a lie.

The game only plays like Tenchu in the way when your seen and forced to fight. It makes you fight multiple enemies and learn the parry system etc.
Doing an entire level unseen isnt possible.
Doing an entire level stealth killing isn't possible because the game forces sections were it wants you to fight.

Wolf is meant to be a ninja. Unseen and unheard. Yet this is just dark souls pretending to be Tenchu then forcing you to fight everyone and parry everything.

This does not feel like a ninja game which its SUPPOSED to be and sold as. It's just a hack and slash with the worst combat aspects of Tenchu but without any of the style or flair
Anonymous No.717427356 [Report]
Lies of P does the parrying thing better. I don't like the presentation of "look at the bar as it fills up" that Sekiro has going on
Anonymous No.717427516 [Report] >>717427673
>>717423176
funny you say that because none of the sekiro lovers can parry in dark souls/elden ring
Anonymous No.717427570 [Report] >>717427783
>>717426932
you're being pedantic for no reason and know exactly what he's trying to communicate
>>717426798
communicate your points better so retards have a harder time clinging weakly to something you said which just draws out the inevitable slur-slinging you two are heading towards
Anonymous No.717427635 [Report] >>717428479
>>717426390
it is a stealth game and you'r brown
Anonymous No.717427673 [Report]
>>717427516
don't forget them crying about parrying in lies of p being too hard because you have to actually time it in this game instead of cling clanging like a mouthbreather
Anonymous No.717427763 [Report]
>>717425768
>I wanted a Tenchi game
Why would From Soft make a Tenchi game? Are you retarded?
Anonymous No.717427783 [Report]
>>717427570
I don't. His first response was >>717426448
The last of us has stealth in it but is also a shooter. Can it only be one or the other? His logic makes no sense.
Anonymous No.717427915 [Report]
>>717423094 (OP)
for anyone that got filtered by the combat I would encourage them to keep at it til it clicks
once it does it becomes one of the best From games
Anonymous No.717428061 [Report] >>717428171
it's a boss rush game so anything apart from the boss and mini boss are padding

i really don't like Japanese setting games

attack power is more important than stated
isshin sword Saint is way easier at 12 than 11 for some reason
Anonymous No.717428171 [Report]
>>717428061
>Don't like Japanese setting games
Why?
Anonymous No.717428407 [Report] >>717428632 >>717429534 >>717430316
>Ninja game with nonfunctional stealth, somehow worse stealth than the very first Tenchu, even
>Combat is somehow less elaborated than Demon's Souls, attacking is worthless and only exists to slow down the posture timing so you can parry more consistently
>Middling platforming and level design made worse by scripted grappling hook spots, which is again, worse than the very first Tenchu game somehow and a joke compared to Shinobido's extensive parkour mechanics
>Parrying is so all encompassing and brainless that they had to add an optional difficulty mode where you get punished for not getting a slightly better parry
>Prosthetics are incredibly poorly designed, most of them are worthless and invalidated by the existence of umbrellas which further enforce the parry meta, many of those don't even have enough enemies that work around their gimmicks (like the axe) and to make matters worse enemies can also animation read them to make them even more worthless
>Battle techs are just as poorly designed and unbalanced to the point that Isshin's super judgment cut is completely garbage and never worth using compared to basic ass Nightjar slash
>Tons of Soulslike elements and mechanics that make no sense and only show how FROM has no confidence in making anything that doesn't pander to the Souls crowd
>BB ammo mechanics for prosthetics for some reason
>Middling enemy design that can be cheesed effortlessly especially due to bad combat design
>Enormous amounts of copypaste and lack of enemy variety in a game that is far too small and short to warrant such aggressive laziness
>Extremely strict combat flow where you have only one select answer against enemy attacks, the RPS gameplay of swipe>jump, thrust>mikiri and grab>evade isn't entertaining for more than a couple of hours at best
It's another unfocused, poorly designed mess like Bloodborne that contrarians glorify because it doesn't have the Souls name on the tin can
Anonymous No.717428442 [Report] >>717431636
>>717423094 (OP)
idk man I liked it and thought it was good.
Anonymous No.717428479 [Report] >>717429395
>>717427635
>Stealth game
>Nearly every main boss requires direct combat and mid bosses after a stealth blow still require combat
It's not and stop projecting
Anonymous No.717428632 [Report]
>>717428407
oh look a good post fromtrannies will never be able to refute
Anonymous No.717429395 [Report] >>717429794
>>717428479
>Nearly every main boss requires direct combat and mid bosses after a stealth blow still require combat

oh I see mgs is not a stealth game then
Anonymous No.717429514 [Report]
>>717423094 (OP)
I don't think it's shit, just too hard for me to enjoy. It's beatable but I got to Owl and decided I just wasn't having fun.
Anonymous No.717429534 [Report] >>717432815
>>717428407
>nonfunctional stealth
it's not a stealth game though. it's an action game with superficial stealth elements.
>attacking is worthless and only exists to slow down the posture meter
no, the point of attacking is to deal chip damage which, accumulated over time, increases the amount of "posture damage" the foe receives, which makes them easier to deathblow. you're supposed to deflect, true, but you're also supposed to look for opportunities to deal chip damage so you can deflect more effectively.
>middling platforming
yes, I agree about this. it's a shame that the grappling hook is relegated to specific, contextual usage.
>parrying is brainless
https://www.youtube.com/watch?v=GRdHVXfVbfI
parry is 12 frames, it's not brainless, you do have to learn to do it effectively, you cannot just spam it, you will be punished by foes for doing so.
>prosthetics
>battle techs
this I agree with, they seem tacked on or an afterthought, but they do have some functionality. I also agree that they shouldn't have a limit based on consumables/ammunition, I didn't see the point in this.
>middling enemy design, lack of enemy variety
this is somewhat true, but there's enough variety to keep things interesting throughout the game.
>only one select answer against attacks
also true, but that is by design. they didn't want to make DMC or some other dial-a-combo "character action" game. they deliberately set out to craft a souls game set in medieval japan, whose combat is as simplistic as souls games. it's not unfocused, and it's not poorly designed, but it's not perfect either.
Anonymous No.717429554 [Report] >>717431850
>>717423094 (OP)
>People who think that Sekiro is shit
No?
Anonymous No.717429794 [Report] >>717430494
>>717429395
A good amount of those bosses require stealth. But I can see you didn't much of those either.
Anonymous No.717430165 [Report] >>717430524
>>717427145
Your is possessive
You’re means you are
Just going to assume you struggle with these next three as well
THERE IT IS
THEY’RE FUCKING (they are fucking)
THE ITEM IS THEIRS
I like tenchu too
Anonymous No.717430217 [Report] >>717430458 >>717430521 >>717431430
I'm puzzled at some people defending this game. Is it just zoomers who never played Tenchu or understand what a stealth game actually is?

It just feels like a super dumbed down version of Tenchu but somehow aimed at zoomers who just rush and hack and slash every enemy.

Honestly I was surprised because I was expecting yellow paint to be somewhere until I realise how linear this game actually is
Anonymous No.717430316 [Report]
>>717428407
>Combat is somehow less elaborated than Demon's Souls,
Is everyone on v just some ESL fucktard jfc
Anonymous No.717430343 [Report]
>>717423094 (OP)
Why does OP want to know anyway? Are they writing a 4 hour video essay?
Anonymous No.717430458 [Report] >>717430871
>>717430217
sekiro isn't trying to be tenchu. yes, yellow paint is insulting.
Anonymous No.717430494 [Report] >>717431186
>>717429794
your argument is flaw anon just accept it
Anonymous No.717430521 [Report] >>717430871 >>717431430
>>717430217
It felt like a Tenchu game where the devs went "remember those boss fights no one liked? Well we fixed them and added twenty more"
Anonymous No.717430524 [Report] >>717432069
>>717430165
Basket weaving forum.
Downgraded censored basket weaving forum.
Not the same place from 4 years ago.
Thinking I give any fucks about paragraphs or spelling.
Here of all places.

Homie at least we both like Tenchu.
This games just disappointing because its sold off under the false pretenses of it being Tenchu when it isn't.

Even Red Ninja Red feels closer to a stealth game than this
Anonymous No.717430871 [Report] >>717431183 >>717431430
>>717430458
>sekiro isn't trying to be tenchu
The entire game is sold off as being a spiritual successor to Tenchu.

If this was bait you get 2/10
If you genuinely believe what you said then you must be indian

>>717430521
Yes I realised that very quickly.....
Meet General NipNip in field. Seak behind him. Stealth kill activate. Oh.....he isnt dead....oh....he can kill me in 2 hits and has 3 deathblow attacks. Get nothing even if you do manage to beat him.
Wtf was the point in adding these???

Get to next area.
Theres a giant monster waving a rock around as a club. What?
Anonymous No.717431183 [Report] >>717431349 >>717432392
>>717430871
I reiterate, sekiro isn't trying to be tenchu, and furthermore I am not indian and nor was I baiting. you're just saying it's a spiritual successor to tenchu because fromsoft developed tenchu and people reacted to the announcement trailers for sekiro with speculation that it was a spiritual successor to tenchu, but time has proven otherwise. it's a souls game with a slightly different style of combat.
Anonymous No.717431186 [Report]
>>717430494
It's not if you're not retarded.
Anonymous No.717431349 [Report] >>717431568
>>717431183
I think anon is saying it's like Tenchu cause you're a sneaky ninja that can stealth kill.
Anonymous No.717431430 [Report] >>717431474
>>717430871
>>717430521
>>717430217
>Tenchu Tenchu Tenchu Tenchu
For the love of God shut up about a dead series no one gives a shit about.
Anonymous No.717431474 [Report]
>>717431430
Grrrrrrrr
Anonymous No.717431513 [Report]
>>717423094 (OP)

I don’t think it’s shit but I do find it pretty underwhelming. I was excited to play it because 1) I heard it’s one of the best soulslikes and 2) I heard it’s extremely challenging. Neither was true. Wuchang Fallen Feathers is actually more challenging and has better level design. Elden Ring is also better. Sekiro was a bit boring honestly.
Anonymous No.717431568 [Report] >>717431662
>>717431349
ok, but tenchu was more of a stealth game. it makes no sense to try and compare these two titles, and even less sense to suggest that sekiro is a spiritual successor. fuckin' mark of the ninja is more of a spiritual successor to tenchu than sekiro is, and that's a ridiculous comparison as well.
Anonymous No.717431636 [Report]
>>717428442
It's so weird how readable vanilla looks now after overdosing on mods.
It's pure, like watching DaS after ER.
Anonymous No.717431662 [Report] >>717431831
>>717431568
>it makes no sense to try and compare these two titles
Uh okay. Don't see where you're coming from there but if you insist they're incomparable
Anonymous No.717431757 [Report] >>717431856
Sekiro is a weird game, it "feels" like dogshit to play before it clicks. You can't stop playing after you get it.
Anonymous No.717431831 [Report]
>>717431662
>Pure stealth game from early 2000s
>Hack and slash with stealth elements
I'm not even the guy who's mainly replying to this but bringing up Tenshu has derailed any real discussion, it's irrelevant.
Anonymous No.717431850 [Report]
>>717429554
Retard saar
Anonymous No.717431856 [Report]
>>717431757
So it's one of those "gets good thirty hours in" sort of games you'd say?
Anonymous No.717431901 [Report]
>>717423094 (OP)
Great aesthetics, but shallow gameplay. I think there's more hype in memorising the order that a shmup boss's patterns come out than remembering the timing on isshin or fukurou since there's a whole rest of the game that is just an intermission where you run around and kill the occasional samurai. It's cool for one playthrough to take in the beautiful world from made but it's not that replayable.
Anonymous No.717432008 [Report]
>>717423094 (OP)
I don't find Sekiro shit, I just think it's being sold as the wrong kind of game. I much prefer it when I think about it as an adventure game like Zelda, where they want you to approach the levels a specific way and fight the enemies/bosses a specific way, rather than as an action game where you get some degree of freedom to flex your own way.
Anonymous No.717432061 [Report]
>>717423094 (OP)
>rhythm game
>no build variety
sure it's decent but not buying a one trick pony until it's at quarter price in the sales
Anonymous No.717432069 [Report]
>>717430524
Your homiesread your texts and can tell you’re semiliterate
I was trying to help you
Like we used to back then
Anonymous No.717432275 [Report]
>>717423094 (OP)
amazing gameplay-centric game
too bad the story contibutes 90% to the rating, and gameplay+music+art combined make up the rest 10% of the rating
Anonymous No.717432278 [Report]
>>717423094 (OP)
I don't, it's my favorite.
Anonymous No.717432309 [Report]
>>717423094 (OP)
I didn't like it.
>Not open world
>Enemies and bosses regenerate health
>Have to parry at the right time to defeat strong enemies
>Hitting them doesn't guarantee your win
>Items are 95% useless for damage
>Only 1 weapon the entire game
>Retarded story
If you want a Dark Souls like samurai game, the Ni-oh series is better. You get more bladed weapons, a dumb story but you can at least understand it and there's hot bitches with fat tits. I beat Expedition 33 so I don't hate the parry, but I hate that parry is your main method of attacking, not defending.
Anonymous No.717432392 [Report]
>>717431183
> I am not indian and nor was I baiting

Nice try apoo
Anonymous No.717432668 [Report] >>717432835 >>717433306
>>717423094 (OP)
I like how the compliants are all respectable and thought out, than a ton of adhd losers writing insults and "filtered". Getting agressive becuase they made Sekiro their identity. It be sad and pathetic if it wasn't so funny.
Anonymous No.717432815 [Report] >>717432949
>>717429534
Giraffes were literal spamming parry with no timing thought or offense.
Anonymous No.717432835 [Report]
>>717432668
My idea of fun isn't fighting a hard boss, then missing the parry window and dying, only to try again. It's a very clear trial and error design that's unfun. That's why most games make it a side feature, not the core mechanic for offense/defense.
Anonymous No.717432949 [Report] >>717433390
>>717432815
>giraffes
Anonymous No.717433029 [Report]
>>717423094 (OP)
I like Sekiro, but I don't love it. The nippon setting is kind of generic, especially coming from Bloodborne's otherworldly aesthetic. The music is underwhelming. The level design doesn't fit the increased movement speed of the player. Enemy AI during stealth is worse than MGS guards on PS1. The story despite having a voiced protagonist and hours of dialogue lacks the cinematic flair you expect form a story focused game and it's still rather cryptic and relies on item descriptions.
>>717423176
Sekiro is not difficult
Anonymous No.717433306 [Report]
>>717432668
Middle 3rd was great, last 3rd was unfun for me but I can respect it. That first 3rd though before Lady Butterfly... Unforgivable bad filled with bullshit mob fights that are completely unfun and tiresome. Just absolutely awful and all the NG fanboys completely forget about it.
It's no wonder it was a sales disappointment that underperformed DS2, first from game to underperform the game prior, and didnt get a DLC. Looking like it will never get a sequel or homage like DS1 to DeS, or BB to this new one.
Anonymous No.717433390 [Report] >>717435328
>>717432949
https://sekiroshadowsdietwice.wiki.fextralife.com/Long-arm+Centipede+Giraffe
Anonymous No.717433415 [Report]
>>717423094 (OP)
DDR qte, simon-says garbage piece of shit game. This shit has no value as a videogame, the gameplay is so railroded and one-note that they in fact made even the dodge shit on purpose so the game makes 1000% sure you play the shit DDR qte game the devs intended. It sucks because at first the game feels cool as hell but it's incredibly shallow actually.

But you know, the director went on to make an actual masterpiece right after so I kind of forgive Fromsoft for wasting my time with this trash. They should drop souls entirely btw, that's my true opinion about Sekiro and Fromsoft's soulslikes in general, there's 2, maybe 3 developers who does soulslop better than they ever did.
Anonymous No.717433785 [Report] >>717434662
>>717423094 (OP)
L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 R1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 L1 R1
Anonymous No.717433925 [Report]
>>717423094 (OP)
It amplified the problems I have with Souls bosses having enormous bloated health pools, it just moved it to stagger bars. DeS DS1 and 2 had it right.
Anonymous No.717434662 [Report]
>>717433785
GOTY 2019
Anonymous No.717435063 [Report]
>same Souls issues as usual like having to rest and run back and forth to proceed with quests (that one in the dungeon, Jesus Christ...)
>a lot of weird decisions like the whole lightning reversal shit that you learn of ten seconds before a bossfight that features it in its third phase and nowhere else at that point, becomes irrelevant for the next 10-15 hours and chances are that you don't even really have to do it until the dragon, yet you constantly find resistance items for the shock stat
>questionable on-screen tutorial boxes where a bunch of them seem to be wrong/vague/outdated like the Mikiri one that tells you to push up and dodge but just dodge while standing still is enough or lighning reversal again that tells you do jump, block and attack, yet just jumping and attacking seems to work, too
Anonymous No.717435328 [Report]
>>717433390
no, they do like a 15 hit combo or something like that, which admittedly you do tap repeatedly to deflect, but at the end of it there's a pause that can throw you off if you're not paying attention and you'll eat shit if you don't time it right.