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Thread 717435794

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Anonymous No.717435794 >>717435880 >>717435929 >>717436168 >>717436393 >>717436480 >>717436639 >>717437252 >>717437286 >>717438573 >>717438654 >>717438842 >>717439412 >>717439552 >>717439576 >>717439706 >>717439858 >>717440190 >>717440485 >>717440592 >>717440878 >>717441005 >>717441271 >>717442102 >>717442606 >>717442907 >>717443240 >>717443312 >>717443514 >>717443873 >>717444919 >>717446762 >>717447073 >>717447447 >>717447807 >>717448823 >>717449484 >>717449938 >>717454779 >>717455553 >>717455746 >>717455889 >>717460206 >>717460210 >>717460675 >>717460719 >>717460889 >>717460979 >>717461592 >>717461856 >>717461858
Imagine if a bunch of people got super upset over a movie or TV show having the OPTION to watch it with subtitles

haha wouldn't that be silly?
Anonymous No.717435880 >>717442067 >>717450268
>>717435794 (OP)
shut the fuck up im scratchin my balls rn lmfao
Anonymous No.717435929 >>717436312
>>717435794 (OP)
the actual issue is gimping the entire product to accommodate the feature in question
it's like getting lazy with the audio mixing in a movie because "it has subs anyway"
Anonymous No.717436168 >>717436312 >>717440434
>>717435794 (OP)
waste of resources. make the real game better instead of catering to people who dont even like the game for what it is
Anonymous No.717436312 >>717436481 >>717436505 >>717437973 >>717438518 >>717441992 >>717442345 >>717442592 >>717448030
>>717435929
>>717436168
it doesn't take much to add simple damage multiplier difficulty settings
Anonymous No.717436393
>>717435794 (OP)
imagine if a bunch of people got super upset that other people were engaging with books and movies solely through AI-generated summaries.
Anonymous No.717436480
>>717435794 (OP)
The analogy doesn't work because watching a movie with subtitles is harder. The equivalent is having the option of using a dub, which people do get upset about.
Anonymous No.717436481 >>717437157
>>717436312
it takes even less for you to either quit being a little bitch or play a different game
Anonymous No.717436505 >>717444179
>>717436312
>set damage scaling to 50% for easy mode
>AI is still the same so retards just walk into attacks and die
>end up complaining game too hard
I can see it happening
Anonymous No.717436639 >>717436796
>>717435794 (OP)
If you ever choose to play a game on easy mode you didn't beat the game lol
Anonymous No.717436796 >>717436875 >>717436920 >>717437504 >>717445707
>>717436639
What if easy was the intended difficulty
Anonymous No.717436875
>>717436796
Shit game then lol
Anonymous No.717436920 >>717437049
>>717436796
wouldn't they call it "normal" then?
Anonymous No.717437049
>>717436920
Creative differences between the dev team
Anonymous No.717437157 >>717437452 >>717441295 >>717442528
>>717436481
He's not getting paid for it. The only ones who lose anything are pathetic beta males whose status as a pr0 gaymer (LMAO) will be depreciated.
Anonymous No.717437252
>>717435794 (OP)
Dark Souls is too slow for the modern gamer
unironically
playing Dark Souls after Bloodborne or DS3 is torture
Anonymous No.717437279 >>717437383
easy mode is a net loss
you don't engage with the game, you just press forward and let things happen
it's not fun to make
it's not fun to play
Anonymous No.717437286
>>717435794 (OP)
it needs a hard mode. game is too easy
Anonymous No.717437383
>>717437279
>it's not fun to make
Just changing the numbers
>it's not fun to play
Not for you to decide
Anonymous No.717437398 >>717445475 >>717452724 >>717453227
Video games are entertainment. If a videogame doesn't have the tools for you to keep being entertained, then it's not a good game.
Anonymous No.717437452 >>717439779
>>717437157
>He's
no one believes you, little bitch
Anonymous No.717437461 >>717437659 >>717441790 >>717443995 >>717444946 >>717445289
o no no no lol
Anonymous No.717437504
>>717436796
Then you made a game for toddlers
Anonymous No.717437659
>>717437461
ouch kek
Anonymous No.717437836
Anonymous No.717437973 >>717440360
>>717436312
Nah, I hate that shit. Way too many devs just lazily dump damage sponge enemies in the game or stick a bunch of boring grinding that never engages the player and is boring as shit.
Anonymous No.717438518
>>717436312
dont care, im never gonna use that feature so they shouldnt bother.
Anonymous No.717438573
>>717435794 (OP)
The souls games have subtitle options anon
Anonymous No.717438654 >>717439709
>>717435794 (OP)
But From games do have easy mode.
It's called magic and summoning.
Anonymous No.717438684
subtitles in your own language is fucking retarded. zoomies will try and say "oh it's the sound mixing" but we all know it's because you're on tik tok 8 hours a day and have trained your brain to need subtitles on videos.
Anonymous No.717438842
>>717435794 (OP)
easy mode would be dubbed
Anonymous No.717438898 >>717439308
Easy mode is only acceptable when gameplay isn't the focus of a game. Let those casuals drop the difficulty down to babby mode if they really want to watch the compelling plot or whatever.
So, OP's comparison would only make sense for movies where the moviewatch isn't the focus.
Anonymous No.717438938 >>717439035
>story mode: for freaks that just want to finish the game drunk or something
>normal mode: hard but doable with skill. you may have to try a few times to get to right but this is the devs preferred difficulty with everything built around it
>hard mode: just normal but with even more challenge and restrictions for replays

this is the perfect system and all that is needed.
Anonymous No.717439035 >>717439308
>>717438938
>normal mode: hard but doable with skill.
you just wake up from a coma?
Anonymous No.717439039
You are NOT entitled to subtitles or an easy mode. You are NOT owed anything.
Anonymous No.717439096 >>717439283
>Imagine if a bunch of people got super upset over a movie or TV show having the OPTION to watch it with subtitles
People basically already do this but in the reverse: hating the idea of non-Japanese speakers watching a dub instead of subtitles.
Anonymous No.717439112
A more coherent analogy is comparing easy mode in a game to bumper bowling, and everyone agress that shit is for children.
Anonymous No.717439283 >>717439467
>>717439096
dubs generally suck thoughbeit
it's less of a superiority thing and more of a "please don't ruin your own experience" mentality
Anonymous No.717439308 >>717439393
>>717438898
>movies where the moviewatch isn't the focus.
nigga what
>>717439035
Are you really saying that the standard gameplay experience shouldn't pose a challenge or require skill?
Anonymous No.717439393
>>717439308
No I agree but that hasn't been a thing for 2 decades now
Anonymous No.717439412
>>717435794 (OP)
a book that is hard to read doesn't need to be rewritten in a simpler language because you are too stupid to comprehend it
Anonymous No.717439467
>>717439283
so like playing on easy mode?
Anonymous No.717439552
>>717435794 (OP)
Subtitles are accessibility options, not difficulty options. You made a heckin fallacy. All the disingenuous faggots confuse the two (intentionally) when arguing for easy modes.
Anonymous No.717439576 >>717439697
>>717435794 (OP)
it's more like cliffnotes, and cliffnotes are something that people 100% ridicule.
Anonymous No.717439697 >>717439821
>>717439576
People who use these aren't trying to pretend they read the book though. They're just trying to pass an exam.
Anonymous No.717439706 >>717440467
>>717435794 (OP)
I don't get the point of this, if you don't like it just don't fucking play the game then.
Anonymous No.717439709 >>717444549
>>717438654
naw magic requires too many stat points to be good, making you much more fragile as you're probably diverting points from both health and stamina, which reduces the margin of error you have and spammability of your rolls. summoning however is totally the easy option
Anonymous No.717439779
>>717437452
Cope, I love watching you seethe, devs of Lies of P were supremely based.
Anonymous No.717439821
>>717439697
an exam testing if you've read the book.
Anonymous No.717439858 >>717440171 >>717441036
>>717435794 (OP)
Souls games have an easy mode.
It's called summoning, over leveling, looking up strategies online, etc.
That's why the argument is retarded.

The only Souls-like I think could use an actual easy mode is Sekiro because it doesn't have a lot of options to bypass a boss besides getting good.
Anonymous No.717439931 >>717440005
>could you please provide us with a version of fight club in which they speak slowly and in which they will spend extra time going into details as to what they're alluding to during every single scene to make sure people that are on the slower side of the spectrum can figure out what's going on
Anonymous No.717439969
might as well just use a food analogy if you're going to be retarded
Anonymous No.717440005
>>717439931
I've already contacted Kojima, sir
Anonymous No.717440171 >>717440254 >>717441228 >>717441906 >>717462242
>>717439858
i don't like souls games but didn't the 'you didn't beat the game' meme originate from summoning shit or some cheese in dark souls?
Anonymous No.717440190
>>717435794 (OP)
sorry man my self worth is defined by my gamer cred and easy mode existing somehow detracts from that
Anonymous No.717440254
>>717440171
It did and you can guarantee that people would be saying
>you didn't beat the game if you played on easy mode
if it had one
Anonymous No.717440275 >>717440478 >>717440506 >>717441026 >>717442046 >>717443110
Imagine getting upset because you have the option to order wings with hot sauce less spicy than "Satan's Burning Cum."
Anonymous No.717440360
>>717437973
You mean like Fromsoft? Elden Ring literally has "farming spots" and you can accidentally stumble onto enemies youre "not supposed to fight" aka damage sponge enemies.
Anonymous No.717440407
this whole argument is silly because it's basically wholly steeped in FOMO by people who cannot hang in these games, and try to disguise that under the accessibility umbrella as an excuse. easy modes in games that want to include it are perfectly fine, as are games that have no such explicit option. not every game or piece of media needs to be playable by everyone, the notion that every game needs to be for everyone is exactly how we ended up in the AAA hellscape we're in now.
Anonymous No.717440434 >>717442397
>>717436168
Yeah better like adding shit-ass systems like spirit ashes and scadutree fragments. Difficulty modes is both cheaper and better for everyone while not taking away development time for better things.
Anonymous No.717440467
>>717439706
People lack the humility to bow out of activities they suck at. I've left behind multi-player competitive shooters because I've gotten slower and lazier as I've aged and losing all the time was making me pissy. These shitters begging for easy mode in souls games need to do the same, but the fomo is killing them. They need to be part of the cultural phenomenon that is dark souls but they can't be arsed to put in the work. Feminine behavior.
Anonymous No.717440478
>>717440275
imagine getting upset that there's no mild option in the restaurant called the devil's burning bunghole
Anonymous No.717440485 >>717440852
>>717435794 (OP)
when a movie is hard, e.g. it's an art film, it's /film/core or some other letterboxd slop, i don't touch it. same with games.
>BUT HOW DO I KNOW IF I'LL FIND THE GAME HARD?
that's the problem. all movies have trailers, all novels have synopses. enforce demo versions.
nothing is for everyone. i've never read a book either, i have no clue about how the world works at all, i'm not particularly smart. and that's fine.
Anonymous No.717440506 >>717440714
>>717440275
Don't go to Satan's Hellhole if you don't want spicy food. There's plenty of mcdonalds everywhere.
Anonymous No.717440592 >>717440787
>>717435794 (OP)
better analogy would be taking a black and white movie and applying a color filter on top. the director meticulously lighted every scene so that it would look good in black and white and some retard says "this would look better in color"
Anonymous No.717440714
>>717440506
>BUT I WANNA BE PART OF THE CLUB! WHEN YOU BRING OUT THE HOT SAUCE JUST SWITCH IT TO MILD WITHOUT TELLING ANYONE THEN I CAN TELL ALL MY FRIENDS THAT I ATE IT!
Anonymous No.717440768
>Uh, I just want an OPTION to watch Lord of the Rings, but it's five minutes long and respects my time! Mind your own biz!
Anonymous No.717440787 >>717441084
>>717440592
meticulous lighting in question:
Anonymous No.717440852 >>717446024
>>717440485
everyone and your grand mom is playing Elden Ring, get over yourself. Difficulty modes would remove dogshit systems fromsoft introduced for mainstream public like spirit ashes. Anyone who is using that shit and posting here how it shouldnt difficulty modes - you are a noob, you need difficulty modes.
Anonymous No.717440878
>>717435794 (OP)
subtitles don't affect the mechanics of the movie

it's like asking the directors to make a version of the movie that explains every plot point more explicitly so retards scrolling their phone can understand what's happening
Anonymous No.717440906 >>717441589
If the "difficulty setting" in dark souls is just choosing to engage with mechanics like summons, OP weapons, or overleveling than I would prefer difficulty setting to enforce this rather than requiring meta knowledge
Anonymous No.717441005
>>717435794 (OP)
what is the joke here, watching anime with subtitles is easy mode or something?
Directors get upset at people watching movies at 1.5x speed
People here get pissed watching anime with 'inferior' dub
Anonymous No.717441026
>>717440275
WOOOOOOOOW BRO I'M REALLY FEELING THE SPICINESS
Anonymous No.717441036 >>717441134
>>717439858
Yeah, the entire point of Dark Souls is that the upfront challenge forces you to engage with the systems. You're supposed to use the multiplayer features, use the hint system, etc.
If people don't want to engage with the game, and have an experience that was intended by the developers, why are they even here?
Anonymous No.717441084 >>717441527 >>717441857
>>717440787
played dark souls on release and didn't have any problems with bed of chaos. later on I've seen this become notorious for some reason. like dude bed of chaos is soooo bad and the rng will rape you. I sincerely don't feel any such sentiments towards bed of chaos.
Anonymous No.717441134 >>717441264 >>717441372
>>717441036
Yeah online guides what an epic design for difficulty.
Anonymous No.717441228
>>717440171
Maturity is just enjoying a video game, and not caring what some guy on the internet said.
You are very much supposed to use summons. And if anything, maybe you should on a first playthrough at least.
Anonymous No.717441264 >>717441391
>>717441134
If you're using online guides for your first playthrough then you're basically ruining your experience and should consider why you play games in the first place.
Anonymous No.717441271
>>717435794 (OP)
>'In Defense Of'
>argues for a change that currently doesn't exist
This slimy bastard is on offense, he knows 'change the game to cater to me' isn't a winnable position
Anonymous No.717441295
>>717437157
>the only one
I would explain it, but you are a 99iq averageabled, not dumb enough to not understand the concept of intended experience.
I'm sorry for you that you are so lonely that you have to bait for engagement.
Anonymous No.717441372 >>717441637
>>717441134
I didn't say online guides. I said the in-game hint system.
Incidentally, the developers actually have said that they wanted people to discuss the mechanics online. So yeah, that's part of the experience too.
Not saying you should necessarily spoil your first playthrough by looking at guides, but that's on you. I'm not your mother.
Anonymous No.717441391 >>717441541 >>717441665
>>717441264
Cool story, the problem is that your narrative does not address with reality that online guides is the most popular content about the game. Tell me what do you think would give a better experience - online guides or a difficulty slider? Or a questlog? Please think carefully.
Anonymous No.717441527
>>717441084
can't make the jumps and it always pushes me off to death so that's just respawning 3 times to kill a single gimmick boss
Anonymous No.717441530
Games shouldn't be easy as it would ruin the entire point of them.
Just imagine if to watch a movie you had to constantly mash something on your remote in order to keep it on. That's what video games are on easy mode.
Anonymous No.717441541 >>717441695 >>717441784
>>717441391
Online guides are part of the intended experience.
Did you miss how much the game beats you over the head with the idea that "world harsh, but with cooperation, it gets easier"?
Anonymous No.717441589 >>717441795
>>717440906
you do not need meta knowledge to use summons or to grind levels anon
Anonymous No.717441637 >>717441786 >>717441869 >>717443476
>>717441372
>That's on you
>Except if it a difficulty slider
>or a map
>or a log

Admit it that youre an insecure pussy and want to control how other people experience the game.
I'm a gigachad, i want game to be harder, i want to be able to select hardmode and be able to go all out, instead the game is tuned around retards like you who piss and moan about "overtuned" bosses or "omg when is my turn to attack" or "dark souls 1 bosses were so much better and fair".

Only noobs are bothered by idea of difficulty modes.
Anonymous No.717441665 >>717441848 >>717441868
>>717441391
How many people are playing Elden Ring for their first time with a guide?
I think looking up guides is fine but it shouldn't be your first run of a game.
Maybe an easy mode would be okay in NewGame+ as well. But for your first playthrough it's ruining your experience.
Anonymous No.717441695 >>717441971
>>717441541
>Online guides are part of the intended experience.
I disagree, the entire point of ingame messages is to keep that aspect of the game within the game itself. outside resources are for replays so you can get shit you missed on your initial blind run
Anonymous No.717441784
>>717441541
Online guides make your experience worse, it spoils your experience and any system that would discourage looking shit up and let you handle it in game itself is an improvement.
But thanks for confirming shitters like you look up op builds to have an easy mode easier than a difficulty mode would be.
Anonymous No.717441786 >>717442032
>>717441637
If you just tune the difficulty down to the point that you can sleepwalk through the game, you are essentially not playing the game.
The part where you go "okay, this is hard, so I'm going to go online, I'm going to talk to people, I'm going to summon in better players to help me, and feel a sense of comradery doing all of this". That *is* the game. That's what the developers want you to do.
Anonymous No.717441790 >>717443286
>>717437461
>making concessions based on player data instead of having a defined vision
soulless
Anonymous No.717441795 >>717441964
>>717441589
I mean knowing whether something is cheese or easy mode. you'd need meta knowledge to know that summons are easy mode and ruin the intended experience.
Anonymous No.717441848
>>717441665
>How many people are playing Elden Ring for their first time with a guide?
hard to say for sure but with the proliferation of stuff like tiktok meta weapons got spread around much more than usual. feels like everyone was using the moonveil katana on launch, while I was slumming it with the brick hammer
Anonymous No.717441857
>>717441084
I think the problem with Bed of chaos is
it's confusing at first and the loose ground is a cheap trick to kill you. If you know how to deal with it its piss easy.
Anonymous No.717441868
>>717441665
>How many people are playing Elden Ring for their first time with a guide?

Most of them actually. That's why Ranni's ending was picked by more people than all other endings combined. The only way that could be possible if most people who beat the game looked up a guide
Anonymous No.717441869 >>717442492
>>717441637
Also you can make the game harder, that's called not leveling up, or gimping yourself with meme builds, and picking fights with better players by doing invasions.
Anonymous No.717441906
>>717440171
>but someone will accuse you of not beating the game
I just couldn't live with myself if someone anonymously said that to me, I'd cry and shit my pants and make a thread complaining about the difficulty of the game like OP.
Anonymous No.717441964 >>717442176
>>717441795
>you'd need meta knowledge to know that summons are easy mode and ruin the intended experience.
no you don't, and they don't even ruin the intended experience, the devs intend for you to use them after all. it doesn't take rocket scientist or a wiki to tell you that having a second player in a boss fight would be advantageous
Anonymous No.717441971
>>717441695
The developers don't agree. The obscure parts of the game are meant to get people talking, just like secrets in the original Zelda or whatever.
>But thanks for confirming shitters like you look up op builds to have an easy mode easier than a difficulty mode would be.
I don't. It's just a very valid option, if you want an easier time. I personally enjoy the sense of discovery and stumbling through hell blind.
Anonymous No.717441992
>>717436312
Yes it does, you can't simply add multipliers and not break the game
Anonymous No.717442032 >>717442137
>>717441786
Guess expedition33 players dont talk to anyone. and lmao at "comradery", you're delusional.
Anonymous No.717442046
>>717440275
It's the opposite. Retard niggers chose to go to Satan's Burning Cum Inc to fit in with friends and coworkers and then seethed that Satan's Burning Cum Inc. is selling Satan's Burning Cum. How about YOU quit being a stubborn fuckwit and just go somewhere that already has something you want instead of choosing to go to the one place around that is only offering Satan's Burning Cum?
Anonymous No.717442067
>>717435880
balls do be itchy druing the summer
Anonymous No.717442102
>>717435794 (OP)
dark souls games have easy mode, though. it's called "New Game" and it starts you off on the easiest mode possible. NG+ is when the stakes are raised, and by NG+7 you're really cooking on the hardest difficulty. what you want is journalist mode, and that's the most offensive suggestion of all, that people are too stupid to complete dark souls on the easiest setting.
Anonymous No.717442137
>>717442032
>laid back narrative game with no multiplayer integration
Spack off, retard.
Anonymous No.717442176 >>717442274 >>717442486 >>717442634 >>717444401
>>717441964
>on't even ruin the intended experience, the devs intend for you to use them after all.
lmao . Do you really think health/damage multiplier would change and ruin the experience more than a fucking trash summons? Delusional.
Anonymous No.717442274 >>717442637
>>717442176
Yes, I do. And it would also push the player base into too different pools, meaning there would be fewer people there to interact with, which gimps the entire online system.
Anonymous No.717442309 >>717442670
Easy mode is also cancer to all possible discussion of the game. This is basically what happened with Elden Ring. You just can't talk about game mechanics, fights and tactics because 90% of posts on r*ddit (and /v/) will be just
>LAL WHAT FIGHT???? BEAT IT WITH MIMIC XD
>USE MIMIC XDXXDXF
>ONE SHOTTED WITH OP META CHEESE XD I BEAT THE GAME
>SUMMONED MY 8999999 LVL BROS LOL
>LE WHAT MECHANICS???
mindless pointless filler. I hate it. I HATE THIS SHIT.
And then you see the horror of Nightreign "playerbase" where people with 1000 hours in Elden Ring can't roll simple attacks from Elden Ring mobs.
Anonymous No.717442342 >>717442624
You guys do play the game online, right? Summons aren't just NPC characters.
You're not exclusively playing an online game in single player, right?
Anonymous No.717442345
>>717436312
It doesn’t but some games don’t want to do that. I know this thread is just another daily meme seethe thread but you can try harder than this. Subs for watching a movie doesn’t ruin the core experience o of a film.
Anonymous No.717442397 >>717443401
>>717440434
Yes those systems are better because they add substance to the game. Difficulty mode is catering to an audience that doesnt like the games and requires resources go towards catering to said audience that doesnt like the game. Stop trying to bring everything down to your level, you have plenty of casual AAA trash to enjoy.
Anonymous No.717442486 >>717442634 >>717442786
>>717442176
hp/damage scaling is cheap and boring. Yes
Anonymous No.717442492 >>717442553 >>717442738 >>717442859
>>717441869
It is retarded that you have to have meta knowledge to adjust difficulty that is satisfying. Micromanaging difficulty is a dogshit experience. I dont want to play "meme" builds or gimp myself for a challenge. I want the game to be challenging enough that i can actually take advantage of the game's systems without trivializing the game.
Which in fact is the case with a lot of games that offer higher difficulties.
Anonymous No.717442528
>>717437157
Name me 10 modern day between 2015-2025 AAA games that people constantly talk about that have only 1 set difficulty plus NG+ and you can’t mention the souls games.
Anonymous No.717442553 >>717442738
>>717442492
You're *supposed* to have meta knowledge. The discussion that happens outside of the game is part of the game.
What don't you understand?
Anonymous No.717442592
>>717436312
retard. that is bad game design when used in isolation on anything complicated
Anonymous No.717442606
>>717435794 (OP)
its called mimic tear
Anonymous No.717442624
>>717442342
>You guys do play the game online, right?
I only summon to clear content faster for new pvp character. And to use finger to trigger max invasion pool but not helping my summons to fight invaders. This is the way of kino.
Anonymous No.717442628
Video games are not tv or movies. They are their own thing.
Anonymous No.717442634 >>717443271
>>717442176
>I know what the devs intended more than the devs themselves who have put in this system in 6 games now
question anon, why doesn't Sekiro have summons but these games do? if the souls games don't intend on you using the summons, wouldn't they have not implemented them like they did for Sekiro?
>Do you really think health/damage multiplier would change and ruin the experience more than a fucking trash summons
yes I do, the game needs to have one shared ecosystem for the online play to function well. if you have an easy mode but with invasions for example, higher skilled players could make characters specifically to gank lower skill players who would congregate to the mode and have an even easier time doing low level endgame runs for strong equipment that gives them a major advantage over actual low level shitters

>>717442486
this is basically entirely why I don't bother with NG+
Anonymous No.717442637 >>717442787 >>717442904
>>717442274
They dont have to be in different pools, that's a false dichotomy. It should be simply host's difficulty mode and that's all. You have false dichotomies only.
Anonymous No.717442670
>>717442309
all the shitters got filtered by the dog tho
Anonymous No.717442738 >>717442976
>>717442492
agreed, I would prefer difficulty levels that do the same thing without needing self restriction
>>717442553
>you're supposed to read the guide first. no blind playthroughs allowed
absolute state of fromtards
Anonymous No.717442786 >>717444692
>>717442486
You mean like shit-ass scadutree fragments and ng+? Imagine a difficulty mode slider instead of dogshit scadutree fragments - instantly would make shadow of the erdtree better. No guessing necessary on how many fragments you need or having to chase them down or anything like that.
Anonymous No.717442787 >>717442943 >>717443773
>>717442637
you should stop playing games you don't like, instead of trying to change them. End of.
There are so many easy ass fantasy action games for you to play. What is the actual problem? You don't like that someone is having fun without you, and you want to wreck it because you're psychologically effeminate?
Anonymous No.717442859 >>717443525
>>717442492
Then dont play on easy retard.
No one is gonna suffer cause an easy mode exist cause you can just play on normal
Anonymous No.717442904 >>717443857
>>717442637
so you want to make the multiplayer experience worse for everyone?
>It should be simply host's difficulty mode and that's all. You have false dichotomies only.
imagine you summon someone who has been playing exclusively easy mode, you have now inflated the boss' health and damage to summon someone who couldn't even fight the base version of the normal boss. almost assuredly causing a wipe before you even enter the boss room.
Anonymous No.717442907
>>717435794 (OP)
Souls games are incredibly boring samey 1 way to play slop thats only interesting because enemies can actually kill you quickly and theirs no way to tweak them not too
If thier was an easy mode i can assure you these games would never have taken off. Difficulty was the only selling point and was center point in all word of mouth
Anonymous No.717442943 >>717443076 >>717443258 >>717443531 >>717443562 >>717444978
>>717442787
Stop acting as if easy mode takes things away from you retard.
Anonymous No.717442976
>>717442738
Point out where I said no blind playthroughs are allowed.
You can play the game how you like. I'm simply stating the games were made hard specifically for the purpose of pushing players to help each other and have an experience, and the developers have said this in the past (plus Solare spells it out for you, but you probably mashed through that dialogue like a retard).
Anonymous No.717443076
>>717442943
Stop acting like you can't play Zelda or Fable or Castlevania SOTN, and have exactly what you want served up to you.
Anonymous No.717443110
>>717440275
>analogy food
Anonymous No.717443240 >>717443532
>>717435794 (OP)
Why did Demons Souls and Dark Souls blow up? If you add regular difficulty settings you end up with mediocre RPGs that have some interesting level design here and there but do you really believe people would autistically obsess over DaS and pick apart the lore? The difficulty is why people come, they stay for the cool visuals and lore.

Fromsoft made plenty of interesting RPGs in the past but it's only after they made a "hard" game that they took off so difficulty matters.
Anonymous No.717443258
>>717442943
>nooo stop considering the ramifications of drastically changing how the game is designed!!
lol
Anonymous No.717443271 >>717444062
>>717442634
>if the souls games don't intend on you using the summons, wouldn't they have not implemented them like they did for Sekiro?

No. Sekiro is built on a very specific playstyle and a specific character. The combat works only if the boss is focused on you all the time.

>higher skilled players could make characters specifically to gank lower skill players

The hell does that mean delusional retard? Elden Ring's pvp was nonexistent basically, no invasions. You cant gank shit. Whatever purity in online system you are perceiving does not exist, there is nothing to protect anymore, it's already shit. No covenants, no invasions, no improvements.

Not to mention high skilled characters already did that in previous games all the time, difficulty modes wouldnt change anything about that. It's called "smurfing" for mouthbreathers like you.
Anonymous No.717443286
>>717441790
muh defined vision is worthless if it was retarded to begin with.
Anonymous No.717443312 >>717443356 >>717443716
>>717435794 (OP)
Why don't people just play games that offer an easy mode instead of wanting games to tack on an easy mode because of FOMO?
Anonymous No.717443356
>>717443312
They need to be a part of popular shit no matter what.
Anonymous No.717443401 >>717443638
>>717442397
No, those systems add no substance to the game, they make the game objectively worse and done to accommodate plebians like you who piss and moan about fake prestige you get from playing the game.
Anonymous No.717443414
Games, and extended to that video games, aren't a passive hobby.
Anonymous No.717443427
get gud
Anonymous No.717443476
>>717441637
This is insanely pathetic and larping as a giga chad difficultly options enjoyer makes you look like a nigger
Anonymous No.717443514 >>717445273
>>717435794 (OP)
I dont play a lot of games, but i play a lot of fromsoft games. I have been a fan for over a decade and honestly, i think they should have difficulty modes. Please excuse the hot take, or me sounding like an elitist, but I really dont like how they nerf content in their first big balance patch in almost all of their games. I would rather you could just tell people to go play easy mode rather than have fromsoft nerf content and force you to go back and dig up an old copy of a game to play the original version of sens fortress, shrine of amana, crystilians, or just ranged enemies in general as they were originally designed before the massive AI nerfs.

There is already a rift between players in souls games between the people who use summons or dont, who use magic or dont, or who use whatever is currently thought to be the easy mode vs those who dont, or even who beat the boss before the nerf or who didnt. I dont agree with Miyizaki or whoever it was who said they dont want an easy mode because they want all players to have the same sense of accomplishment on beating a boss or however it was he said it.
Anonymous No.717443525
>>717442859
think you replied to the wrong guy?
Anonymous No.717443531
>>717442943
What exactly prevents you from learning the mechanics, improving at it and eventually beating it? It's not like the game asks for proof of a 1cc of a Cave shmup before it lets you play.
Anonymous No.717443532 >>717444283 >>717445379 >>717445729
>>717443240
>Why did Demons Souls and Dark Souls blow up?
demon's souls didn't blow up. as for the other games I legit think it was because of how good the world design of dark souls 1 was, the zones where interesting to explore for your first time and putting together how zones were linked was enjoyable. a big moment that's understated in the franchise is your first time down the undead parish elevator back into firelink. sadly the marketers leaned into LOL SO HARD DIFFICULTY when the original souls games were hard in a way that castlevania 1 was hard, in that enemy positions were well considered and your character is very committal to actions so you need to play meticulously.
Anonymous No.717443562
>>717442943
It does. Someone needs to be distracted from the main content to create a mode for a baby.
Anonymous No.717443638 >>717443961 >>717444145
>>717443401
Easy mode adds no substance to a game. It makes the game objectively worse by watering down mechanics for the sake of appeasing plebians like you who again, do not even like the game for what it is. Why do you want to play the game so badly if you don't like it?
Anonymous No.717443716
>>717443312
>FOMO
Yes.
Anonymous No.717443773
>>717442787
THEY ARE ALREADY CHANGED. You already have maps, systems for casuals (that you use), marks on the map, million checkpoints everywhere. You are just in cognitive dissonance cope mode and you constantly update the goalpost to the most recent version fromsoft put out.
Anonymous No.717443857 >>717444220
>>717442904
>and damage to summon someone who couldn't even fight the base version of the normal boss. almost assuredly causing a wipe before you even enter the boss room.

That happens all the time already. The summoned player isnt supposed to carry you and isnt what usually happens.
Anonymous No.717443873
>>717435794 (OP)
Khazan proves you shouldn’t bother with an easy mode because nobody will actually use it.
Anonymous No.717443961 >>717444343
>>717443638
Exactly. It's not about accessibility, it's about validation. These people don't want to engage with the game on its own terms, they want the dopamine hit of saying "I beat Dark Souls" without the effort. It dilutes the meaning of overcoming the challenges when the bar is lowered just to let in tourists who'll drop it after one weekend anyway. If they don't like the experience as it’s designed, there are thousands of other games out there made specifically with them in mind. Let Souls be Souls.
Anonymous No.717443995
>>717437461
The best part is this didn’t fix anything people just complained that β€œnormal” is too easy
Anonymous No.717444062 >>717444984
>>717443271
>The hell does that mean delusional retard?
>man who cannot grasp simple ideas calling others retarded
>thinks twinking is called smurfing
lmao

I'll explain REALLY SLOWLY, just for you anon. You see, if an easy mode exists and has a separate online environment and allows for invasions, higher skilled players will play this mode specifically to prey on the lower skill playerbase. and because the game would be EVEN EASIER, it would facilitate even more twinking because having to do a level 1 run for endgame gear would be much easier to do. however if the modes have a shared ecosystem, people on normal mode or even on a hard mode are opening themselves up to summoning lower skilled players, conditioned by easy mode to play in sloppy ways that the higher modes would punish, making the co-op experience much worse. But if you cut invasions from easy entirely, you've not cordoned off a portion of the playerbase from the main drawback of summoning, making invading even worse because people could just opt to play the no invasions mode.
Anonymous No.717444145
>>717443638
Its the opposite of what you said. Easy mode adds options without requiring you to jump through hoops. Easy mode also will add Hard mode, which gives an option for higher difficulty than plebians like you can handle, so i dont have to gimp myself or micromanage the difficulty or look up how much damage each scadutree fragment gives me.

Do you like the game because it has no difficulty which gives you false sense of accomplishment? You gonna stop playing the games if it has difficulty modes instead of vague dogshit borrowed power systems?
Anonymous No.717444156
You should know people cheat even in chess.
Anonymous No.717444179 >>717444470
>>717436505
This. In order to make something like dark souls "easy", it'd essentially become a different game. Things like stamina consumption, level design ect would all have to be considered. By the end of it, an "easy" souls game is just a shitty hack n slash game.
Anonymous No.717444220 >>717444546
>>717443857
>That happens all the time already.
it can happen yes, but at least everyone is operating at the same baseline level of what the boss can do, and how strong it is (except Dark souls 2 with the bonfire ascetics but we don't count those)
someone who is playing on easy and can take 5 hits from a boss will play much sloppier than someone who can only afford to take 2. making the problem even bigger
Anonymous No.717444283 >>717444570
>>717443532
Disingenious cunt, you know exactly why Dark Souls took off. Nobody would have cared about it had it been a clunky RPG with automatic checkpoints and bosses that you can hack at with no consequences. The way the game is designed, with the bonfires, the currency you lose upon death, the corpse run, the shortcuts, the multiplayer it is all because the game expects you to die alot.
Anonymous No.717444343 >>717445167
>>717443961
>it's about validation. These people don't want to engage with the game on its own terms, they want the dopamine hit of saying "I beat Dark Souls" without the effort.

Sounds like projection to me. You want validation and want to say "i beat dark souls" even though you didnt beat it cuz you used cheesed it with summons and dogshit ass systems that trivialized the game beyond what an easy mode did. You dont like difficulty modes because you can blend in with people who actually master the game and dont use cheap strategies like you.
Anonymous No.717444401 >>717445184
>>717442176
Yes because these games are specifically designed in a such a way that using a summon looks attractive. The entire philosophy behind this has been beaten to death. The entire fucking point was to build a community. It absolutely did considering Let Me Solo Her was a huge meme in the community. If ER had bitch made sliders for seething niggers like you we wouldn’t have had awesome shit like that. And I only the meme response is gonna be
>A LE REDDIT MAYMAY
You can meme epic style about how that was gay but the reality is that ER stayed in the spotlight longer just because of that one fucking person due to the lack of difficulty settings.
Anonymous No.717444470 >>717445140
>>717444179
So it's just Elden Ring with the damage turned down then.
Anonymous No.717444546 >>717444821
>>717444220
Nigga you ignore that this shit ass game already allows you to make everything easier with cheese and ash summons. When you summon a player you dont know if they use summons or not. Youre not at the same baseline at all.
Not to mention the player could be squishy ass caster.
Anonymous No.717444549 >>717445183
>>717439709
There's a lot of diminishing return to hp and stamina depending on your level and where you're at in the game. But a 5 level investment in INT or FTH (15) can unlock most of the important spells. Something as simple as a magic resistance buff or poison/rot cleanse, or Repair Weapon in DS1.
Anonymous No.717444570 >>717444787
>>717444283
>disingenuous cunt
fuck off faggot I'm just stating my opinion, sorry you're a brainlet who fell for le prepare to die marketing because you have the critical analysis skills of a fucking paid marketer. yeah dude it's solely the game's difficulty that did it, that's why everyone loves fucking playing I wanna be the boshy right?
Anonymous No.717444692 >>717445506
>>717442786
Then entire point of those frags was to make it so you didn’t plow through endgame content like a braindead retard. You can criticize the Scooby snacks without pushing for fag sliders.
Anonymous No.717444750 >>717445005
>absurd analogies
>bad faith arguments
>"you HAVE to play it this way, if you want any change whatsoever you hate the game"
>pearl clutching over the purity of dev intentions
>claiming its impossible to design without destroying the game
>arbitrary standards for "really" beating the game
lmao
Anonymous No.717444787 >>717445106
>>717444570
Not solely but that's the main reason and you know it. If you stripped that away at the time nobody would be talking about Dark Souls in 2025 and ER would not exist.
Anonymous No.717444821 >>717445281
>>717444546
I didn't realize ash summons made bosses do more damage or have new moves (assuming the difficulty modes are actually designed well and introduce new behaviors)
but please keep accusing other people of ignoring things while you do everything in your power to desperately sidestep the point that people conditioned to play in a environment where they can take many hits being thrust into an environment where that is no longer the case would cause problems
Anonymous No.717444884
>souls games are ha-
Anonymous No.717444919
>>717435794 (OP)
What if you watch a mystery and then it gave blatant info like "he's the killer", "he moved the body through a secret passage in this scene"
Anonymous No.717444946
>>717437461
>changed the default starting difficulty to normal(by their own admission, easy)
fucking lmao
Anonymous No.717444978 >>717445514
>>717442943
I’ll list the things it takes always from me.
1. Reduces the integrity of the genre
2. Creates polarizing discussions on game balance since the player base is split 3 ways
3. Means that games will be designed around easier modes making combat encounters gay and lame
4. More dev time for a genre that’s already niche as fuck outside Fromsofts games
5. Betrays the fundemental core of what the genre was built on
6. I don’t want it because I don’t want you fags near my shit
Anonymous No.717444984 >>717445504
>>717444062
>and has a separate online environment
It doesnt need a separate online environment, so your premise already is retarded and stupid.

How are these higher skilled players gonna "prey" on them, when invasions nor covenants exist anymore? Random invasions are dead, permanently and theyre not coming back.

Stop yapping about your irrelevant imaginary dogshit scenarios.

>are opening themselves up to summoning lower skilled players

THAT ALREADY HAPPENS and MUCH MORE than it would with Difficulty modes instead of Spirit Ashes. Using Spirit Ashes makes you play a more fundamentally different game than just a health and damage modifier. On an easy mode you need to use same tactics and same tools as someone on harder difficulty, someone using spirit ashes can skip and ignore entire mechanics and boss movesets.
Anonymous No.717445005
>>717444750
>still havent gotten gud

ngmi
Anonymous No.717445008
I'm the worst shitter on the planet who is bad at all video games but I still beat the game without summoning, overleveling, using op spells, cheese tactics, op weapons n shit.
I don't want easy mode.
Easy mode fags are not human beings.
Anonymous No.717445106
>>717444787
>Not solely but that's the main reason and you know it.
no it fucking isn't, a super hard game with no substance to it other than it being hard is not what makes a successful game man. hence the boshy example.
Anonymous No.717445140 >>717446043
>>717444470
Dunno how you came to that conclusion, but sure.
Anonymous No.717445167 >>717445848
>>717444343
A core part of the Souls experience is hitting a wall then eventually overcoming it and feeling that sense of relief. If you play on easy you're not gonna experience that, you fundamentally played a different game. Think of Capra demon, think of the Anor Londo archers. It's not about validation it's about getting your ass kicked but learning and improving and kicking the game's ass back.
Anonymous No.717445183
>>717444549
people aren't cheesing bosses with repair weapon anon
Anonymous No.717445184 >>717445847
>>717444401
>spotlight longer just because of that one fucking person due to the lack of difficulty settings.

I dont give a shit and nobody should. Retarded meme for retards, if the game is relevant because of that then it doesnt deserve the relevancy.
You can justify any retarded shit in any game cuz of "le meme". Bethesda has funny memes because of bugs - guess bugs are good and they shouldnt fix their games
Anonymous No.717445229
throwing them under the bus here but my family hates watching movies with subs because it "distracts" them
Anonymous No.717445252
they should have an easy mode which functions as the games do now
and then a normal mode that prohibits summons and adds level caps
and a hard mode with stricter level caps and OP item/abilities restrictions
Anonymous No.717445273 >>717446395
>>717443514
This post is fucking aids. Consort Radahn β€˜s 1 frame gap cross slash would have had the same 1 gap in every mode. That move was bullshit and so it was gutted. This would have happened even if ER had an easy mode.
Anonymous No.717445281 >>717445791
>>717444821
Ash summons already cause more problems than any difficulty slider would, if youre too retarded to realize this i cant help you.
Anonymous No.717445289 >>717445809
>>717437461
that's why having no difficulty modes is good. if you build the easy mode into game mechanics themselves people will feel less bad about using them. like the dodge roll in souls, it makes you unkillable but people have convinced themselves it's actually the intended play method and "hard mode" for some reason.
Anonymous No.717445379
>>717443532
>sadly the marketers leaned into LOL SO HARD DIFFICULTY
You should beaten within an inch of your life for pushing this faggot discord meme
Anonymous No.717445475
>>717437398
>I demand a specific genre of music/films/books to give me what I want and if it doesn't it's not good
WEW
Anonymous No.717445504 >>717445671
>>717444984
>Stop yapping about your irrelevant imaginary dogshit scenarios.
>stop talking about how the devs could change the design of the game around completely different difficulty modes and how that would effect the overall game!
sounds like you don't actually want to discuss this
Anonymous No.717445506
>>717444692
>Then entire point of those frags was to make it so you didn’t plow through endgame
That does not even make sense, just tune it to the level of an endgame boss and that's it. If overleveled bitches "plow" through it then let them, that's not my problem. If Rellana was tuned to be about as difficult as scadu fragment +3 that would be just fine baseline. You dont need to be able to trivialize it with some shit ass system. If you want to trivialize things then just overlevel. the same way you can in the base game.
Anonymous No.717445514 >>717446046
>>717444978
>1. Reduces the integrity of the genre
unless you're redefining the genre to specifically include a static difficulty, no. But at that point you're saying P=P
>2. Creates polarizing discussions on game balance since the player base is split 3 ways
Yeah it would suck if there was polarized discussions thankfully that does not happen
>3. Means that games will be designed around easier modes making combat encounters gay and lame
It could also mean they're designed around harder modes
>4. More dev time for a genre that’s already niche as fuck outside Fromsofts games
"Niche as fuck" lmao as if
>5. Betrays the fundemental core of what the genre was built on
See point 1, and in any case evolution isn't a betrayal
>6. I don’t want it because I don’t want you fags near my shit
Too bad
Anonymous No.717445671
>>717445504
The problem is that you are in complete denial that you are already there, spirit ashes already affect the game by a greater amount than you fear difficulty modes would.
Anonymous No.717445707
>>717436796
but enough about Bananza.
Anonymous No.717445729 >>717446084
>>717443532
>demon's souls didn't blow up
how can anyone say this with a straight face? demons souls was imported in such high numbers they backpedalled on not localizing it. and it was precisely because of demons souls that dark souls was so hyped up in the first place. what is the point of this revisionism?
Anonymous No.717445791 >>717446141
>>717445281
you keep saying that but you don't actually offer any explanation as to why. ash summons work almost identically to player summons, but have the trade off of being less flexible mechanically but do not scale the boss at all. someone who is playing online co-op will have a very similar experience to using ash summons, as the summons are in the game very explicitly to fill the role of an offline version of a co-op partner. Someone who plays with ash summons are not learning bad behavior like "I can tank 20 hits mash R1 and not die" that an easy mode could. if anything ash summons condition players on how to play with other people, juggling boss aggro and such.
Anonymous No.717445809
>>717445289
Difficulty settings always end up with devs catering to the lowest common denominator aka normal mode faggots because that's what the vast majority will chose leaving the hard mode players playing a game with inflated numbers. And don't act as if everyone is cheesing Souls games or that you just push a button and suddenly you're OP, there is a reason shitters want and easy mode even with all the tools at their disposal they are still getting wrecked. Make the game hard by default and if someone wants to use summons it's on them.
Anonymous No.717445847 >>717446336
>>717445184
And this is why you’re a fucking nigger because conflating no difficulty options which is an intended experience specifically from the devs to Bethesda being retard coders isn’t analogous. The lack of difficulty options isn’t a bug you fucking weak bitch. This is why I want you faggots far away from this genre.
Anonymous No.717445848 >>717448421
>>717445167
>If you play on easy you're not gonna experience that, you fundamentally played a different game

If you play with spirit ashes youre not gonna experience that either, using spirit ashes you play a MUCH more fundamentally different game than if you just had a difficulty mode that would require you to play the same way just less optimally.
Anonymous No.717445894 >>717446360
>all this because journos were filtered by Sekiro
I wouldn't even complain if NG default difficulty was master ninja despite being a shitter.
Easy mode fags need to be gassed.
Anonymous No.717446024
>>717440852
>everyone and your grand mom is playing Elden Ring
seamless cope is not Elden Ring
Anonymous No.717446043
>>717445140
Just a joke trying to make fun of how much ER stripped out of the series.
Rereading it I can see why it didn't land.
Anonymous No.717446046
>>717445514
These games aren’t for you please go play Saren Kagura or whatever aids you think is β€œfun”
Anonymous No.717446084 >>717446257
>>717445729
demon's souls was niche man, it wasn't until dark souls that the series blew up. Even the remake didn't sell nearly as well as most of the franchise, and that's with the benefit of the franchise's popularity.
Anonymous No.717446141 >>717446374 >>717446487
>>717445791
>ash summons work almost identically to player summons, but have the trade off of being less flexible mechanically but do not scale the boss at all
> do not scale the boss at all

so not identically at all? With a player the boss has more hp, more damage, more resistances, more poise.

And honestly bosses really arent designed around multiple players at all, theyre not designed like nightreign bosses. Beating them with others is also an inferior experience to fighting solo.
Anonymous No.717446257
>>717446084
Oh and I forgot that the Demon's Souls remake was a pack in title, so even with the launch of the PS5 and souls popularity the game still did relatively poorly compared to the rest of the franchise. still did good enough with a little less than 2 mil sales but nowhere near as good as the rest of the franchise.
Anonymous No.717446336
>>717445847
That was your argument dumbfuck, you said "no difficulty modes are good cuz reddit meme", therefore anything that causes reddit memes should be good too - like bugs. The argument for why there should be no difficulty modes is retarded - Let Me solo her is not something valuable you need to preserve and defend .
Anonymous No.717446360 >>717446434
>>717445894
Not just journos. A bunch of my die hard fromsoft fan friends all skipped Sekiro. We all got into DS1 together and they just refused to play Sekiro. Some of them tried it and got filtered hard.
Anonymous No.717446374
>>717446141
>so not identically at all?
>>ash summons work almost identically to player summons
>work almost identically
>almost identically
>ALMOST

>And honestly bosses really arent designed around multiple players at all, theyre not designed like nightreign bosses. Beating them with others is also an inferior experience to fighting solo.
trying to divert the topic I see
Anonymous No.717446384 >>717446632 >>717448490
Remember when they decided to balance bosses around ashes, roll and jump attack spam in SotE
>worst DLC in From history
Malenia was truly the peak of From.
Anonymous No.717446395 >>717448850
>>717445273
what are you even talking about? did you not read the post you were replying to? You make 0 logical sense.
Anonymous No.717446434
>>717446360
Fuck your friends sound cool.
Anonymous No.717446487
>>717446141
Even Nightreign bosses are still weak to competent group.
Anonymous No.717446632 >>717447118
>>717446384
you act like STR weapons weren't always balanced around jump attacks in elden ring, on launch it was basically the only way to play with an UGS.
Anonymous No.717446762 >>717446991 >>717447160 >>717447218 >>717447298
>>717435794 (OP)
From's design of letting players pick their difficulty with their choices in game is objectively better than
>uhh here's a difficulty slider that scales damage/hp
>the intended experience? uhh whatever you want bro
Anonymous No.717446991
>>717446762
makes balancing their very unique online ecosystem much easier too(and even then balance is a nightmare, imagine how much worse it'd be with different ecosystems). I can sort of get the argument in the case of Sekiro, but also no dev should be forced to go against their artistic vision of their game just because some people cannot hang.
Anonymous No.717447073 >>717447604
>>717435794 (OP)
>no difficulty selection
Tells me the game probably has a well tuned, tailor made level of challenge
>multiple difficulty selections
Makes me worry that the difficulty change will just be giving enemies more health and making them do more damage which is shitty artificial difficulty. Some games, like doom, avoid this by adding enemies that only appear on higher difficulties, which is better. I say this as someone who has maxxed out souls fatigue. I have zero itch to play those games and it is expressly due to the fact that they're designed to be merciless and require 101% of your attention.
Anonymous No.717447118 >>717447702
>>717446632
As I remember UGS 2HR1 was the worst attack in the game. The moveset is just an ass. Compared to king of pve GS.
Anonymous No.717447160
>>717446762
and having an easy mode with the AI nerfs is objectivly better than nerfing the entire game to appease shitters like fromsoft always does,
>you can pick your difficulty with gear
and yet people always pretend to be le hardcore gamers then complain the game is too hard when their playstyle doesnt do well vs a particular boss.
Anonymous No.717447218 >>717447298 >>717447359 >>717447671
>>717446762
>uhh whatever you want bro
Omg the lack of self-awareness. That's what youre saying.
>What's the intended experience?
>Uhh whatever you want, cheese it or use spirit ashes or summon or stand back and cast magic spells.

All the trivializing mechanics fromsoft implements makes it less clear what the intended experience is compared to what a difficulty mode would do.
Anonymous No.717447298 >>717447416
>>717446762
>>717447218
You don't have to play the game, just give up.
Anonymous No.717447359 >>717447673
>>717447218
the intended experience is to use any tool you want to win anon. that's like the whole point of breadth of build choice within the game, as well as the online systems like co-op.
Anonymous No.717447385 >>717447470
Anonymous No.717447416 >>717447475 >>717447576 >>717447772
>>717447298
Why are you still playing the game after they implemented a ubisoft map and dogshit mechanics for casuals.
Anonymous No.717447447
>>717435794 (OP)
Nobody is mad about an easy mode in Dark Souls because this does not exist. You are mad that Fromsoft hasn't caved to your demand and added an easy mode to your game. We've been over this a million times over the last 10-15 years. Give it a rest already.
Anonymous No.717447470
>>717447385
>Ah yes. 69% difficulty.
Anonymous No.717447475
>>717447416
Because it's cool game.
Anonymous No.717447576
>>717447416
I'm not, but even after they gave you a ubisoft map and dogshit for casuals you're still filtered.
Anonymous No.717447604 >>717447681
>>717447073
The issue I with this is that there's plenty of games where higher difficulty levels provide a different and memorable experience. Halo comes to mind, the difference between playing Normal, Heroic and Legendary is distinct experiences (and Easy for babies)
Anonymous No.717447671 >>717447772
>>717447218
The "base" experience of des to das3 is 1h straight sword and a kite shield.
Elden ring is the same except with dogs.
Glad I could clear that up for you.
Anonymous No.717447673 >>717447879 >>717449247
>>717447359
what a dogshit answer. So there is no curated intended experience, its like "whatever". A tighter experience is always superior. Imagine if you had a gun in Sekiro for casuals, you just stand back and shoot everyone. Would that be better?
>Umm just do whatever, fight with a sword or with a gun!

Ignoring the fact that all the content is designed around fighting with a sword 1 on 1.
Anonymous No.717447681 >>717448353
>>717447604
Those games that have their memorable difficulties should only be at those difficulties.
Anonymous No.717447702
>>717447118
hammers had it pretty bad too, but thankfully they buffed the R1 speeds by quite a bit. I suffered most of my first run with the brick hammer, but using the hammer moveset in the DLC was super breezy.
Anonymous No.717447745
Presenting me with a Super Hardcore Dante Must Die difficulty only encourages me to figure out a way to break the game.
Anonymous No.717447772
>>717447671
>>717447416
You guys should argue with eachother.
Anonymous No.717447807
>>717435794 (OP)
When the creator of the movie or TV show doesn't include subtitles in your language you turn to fansubs. In this case, you can use cheatengine or nexusmods to make the experience more to your tastes.
Anonymous No.717447879
>>717447673
>wtf this rpg that's all about build choice doesn't have one set experience???
>What a dogshit answer
looks like someone dumped INT
Anonymous No.717447970
Bethesda and others have ruined difficulty modes in games by making it all about damage sliders. Difficulty modes are the perfect opportunity to affect enemy AI, and this is an EASY thing to code in too. devs often put in logical sequences for how the AI behaves and they put in delays between actions, like an NPC will wait 2 seconds between choosing to shoot and choosing to find cover. All you have to do is halve that delay or remove it entirely for certain actions and the gameplay will feel way different. You could do this in the .ini files in starfield and it made the gameplay way better because by defaul NPCs would stand idle for like 2-3 seconds before they go to find cover or charge you or reload or whatever and it felt like you were playing on easy mode no matter what the damage sliders were just because of how slow the AI was.
Anonymous No.717448007
But what if even the name of the game is based around how easy & gentle the game is FOR (You)r enjoyment.
Anonymous No.717448030 >>717448228
>>717436312
Mass Effect 2 devs admitted this was a mistake for higher difficulties that caused the game to suck on anything above normal.
Anonymous No.717448074
Subtitles is not equivalent to entirely removing the gameplay challenge and literally de-emphasising the gameplay.

It's the equivalent to people getting annoyed at guys deciding that having someone tell them the plot synopsis to a film is equivalent to watching it themselves because it's easier and more accessible that way
Anonymous No.717448228 >>717448559
>>717448030
uncharted feels this way too. the whole point is that you can shoot and punch, but on higher difficulties trying to do that is insane and will lead to repeated deaths, turning every fight that's supposed to be a set piece of fists and guns and jumping around into a bad cover shooter.
Anonymous No.717448264 >>717448393
Since it's decided that from has the best difficulty selection, who has the worst?
Anonymous No.717448353 >>717448638
>>717447681
Youre implying a game can only be memorable at a singular difficulty which is retarded
Anonymous No.717448393
>>717448264
any game with invisible dynamic difficulty I'd say. God Hand it works because it's very clearly shown to the player, even if I dislike how big of a jump level 2 to level 3 is (I am bad at God Hand)
Anonymous No.717448421
>>717445848
The fans of all of these games have endlessly shat on anyone who uses summons and claims they beat the game. This has been the rhetoric since demon souls on ps3. You're retarded. No one wants an easy mode.
Anonymous No.717448449 >>717448507
SL1 is the weakest you can be. Leveling decreases difficulty, so does upgrading and finding stronger weapons and abilities.

People are too retarded to understand this.
Anonymous No.717448490 >>717448609 >>717449189
>>717446384
>they decided to balance bosses around ashes, roll and jump attack spam in SotE
Anonymous No.717448507
>>717448449
>man who has never heard of a difficulty curve before
Anonymous No.717448559 >>717448915
>>717448228
Disagree. Uncharted enemies die too quickly on Normal to make that real, Hard is the sweet spot. I agree that Crushing is overtuned for anything but Uncharted 2, however, and even in 2 I think Hard is better.
You can try it yourself, boot up any Uncharted game on Normal, run up to an enemy with hip fire all the way through, then punch when you get near them. Do the same on Hard. On Hard it's a sequence that will end with a melee finisher taking the enemy out because you reduced his health with the hip fire, on Normal they'll just die before you get to do your melee finisher. The whole concept of reducing health into melee finisher might as well not exist on Normal because they die too quickly. Melee and shooting don't interact with each other that much, you use melee as its own thing with the melee combos, you may not even figure out they have RE style melee finishers that aren't communicated with QTE style prompts because you'll never need them.
Anonymous No.717448609 >>717449525
>>717448490
rollfags are so braindead they act like any and all alternative playstyles cannot be viable because they cannot grasp trying anything but pressing the roll button. great shields were very good in the DLC overall.
Anonymous No.717448638 >>717448929
>>717448353
You yourself apparently remember them at this higher difficulty more acutely than the normal.
Anonymous No.717448705 >>717449016
"Building" in Souls games = enabling various easy modes.
But you dont wanna hear that.
Anonymous No.717448823
>>717435794 (OP)
Does 4chan premium pay out engagement money now too?
Anonymous No.717448850
>>717446395
Nigger
Anonymous No.717448915
>>717448559
>Melee and shooting don't interact with each other that much, you use melee as its own thing with the melee combos
naw man the whole deal with the melee is that you blast them with the gun then finish them off with a melee, it's the steel fist stuff. But I'll try playing on hard next time I bother with the franchise
Anonymous No.717448916
For many games an easy mode compromises the intended experience and a user would be closer to receiving the intended experience by watching a playthrough rather than playing the compromised version

Game development is zero-sum and any time and money spent implementing, balancing, and testing an easy mode is time and money taken away from other elements of the game
Anonymous No.717448929
>>717448638
I specifically mentioned three seperate difficulties giving three distinct experiences, all positive.
Anonymous No.717449016
>>717448705
I don't want to hear it because that is just balance and not difficulty
difficulty is conveyed clearly to a player. in a blind playthrough you wouldn't know that casters and sword/board are easy mode. you need metaknowledge to see the "difficulty settings"
Anonymous No.717449189 >>717449343
>>717448490
Isn't this already a base game boss? I haven't played the DLC but this looks so familiar, especially the arena. It's in that mansion area with the hand enemies.
Anonymous No.717449247 >>717449391 >>717449875
>>717447673
There will never be easy mode in From games please fucking die in a fire you aids ridden faggot nigger. No amount of muh options are basically difficult sliders is gonna win this argument. Granular things that make a game easier that you have to organically find is not the same as using a bitch slider because you’re a sissy little submissive retard that can’t into learning the fucking game. Kill yourself and go back to GCJ nigger
Anonymous No.717449343 >>717449550
>>717449189
Are you thinking of Royal Knight Loretta?
They've got similar armour, but they look and act very differently from one another.
Anonymous No.717449391
>>717449247
Eventually they'll put in a weapon made specifically to carry newer players to the genr- oh wait, they already do that
Anonymous No.717449484
>>717435794 (OP)
The difficulty is the game.
Anonymous No.717449525
>>717448609
>alternative playstyles cannot be viable
This is garbage playstyle everyone knows about since Demon's Souls. Why would I want to submit myself to this braindead shit?
You know other alternative viable playstyle? Cheat engine.
Anonymous No.717449550
>>717449343
Oh yeah, probably. Damn, they look nothing alike, not sure why I confused them, it's just the circle on the ground in the arena.
Anonymous No.717449875
>>717449247
>organically find
Oh yeah people are organically "finding" it online and why guides is the most popular content on souls games. Awesome.
Anonymous No.717449938 >>717452019
>>717435794 (OP)
It's different because one requires hardly any effort / resources spent whereas the other INEVITABLY forces the game devs to balance the entire game around the lowest common denominator and eats up a shit ton of resources.
Anonymous No.717450268
>>717435880
just shave 'em
Anonymous No.717452019
>>717449938
Is the later the one that has to specifically balance around a "correct" level of difficulty as opposed to having a spread and letting players figure out which works for them?
Anonymous No.717452724 >>717455413
>>717437398
Incorrect. Videogames are art, and should challenge the player to improve their skills and overcome obstacles to succeed.
Anonymous No.717453227
>>717437398
>If a videogame doesn't have the tools for you
Then don't play it instead of demanding it change to fit your needs specifically.
Anonymous No.717454779 >>717456602
>>717435794 (OP)
Nobody cares if you want to watch it on YouTube, it's just that nobody wants to put up with your skewed opinion about a game. If you're not playing a game on the intended difficulty your opinion will be vastly different from those who did. The best example of this for me will always be Hitman Absolution, it's a fun game that people shit all over because they played it on easy and then wonder why they didn't have any fun with it.
Anonymous No.717455413
>>717452724
>Videogames are art, and should only be enjoyed in this specific way
Anonymous No.717455553
>>717435794 (OP)
Do any souls games let you pause when playing offline? That's about the only thing they really need.
Anonymous No.717455746
>>717435794 (OP)
difficulty enforces design. if a game has good mechanics it needs difficulty to enforce the use of those mechanics as players will naturally choose the path of least resistance. the game can have all the systems in the world but if all the game asks from the player is to mash one button for the entire game. then the game sucks.
Anonymous No.717455889
>>717435794 (OP)
I would have a problem with people claiming they watched a movie in its entirety while keeping their eyes glued to the bottom 20% of the screen.
Anonymous No.717456602 >>717457843
>>717454779
Why impose a way people are supposed to engage with a game? By that logic, playing on a harder than intended difficulty will also skew your perception of the game. Who cares if someone can skip all gameplay to experience the story? There's no need for this elitism, especially when such a feature allows developers to make the gameplay more rewarding (usually harder) so that should be a benefit for all.
Anonymous No.717457843 >>717458353
>>717456602
>Why impose a way people are supposed to engage with a game
thats how games work. thats how games are different from one another. they have rule sets that make them a game. otherwise just turn on cheats and make second life clones forever
Anonymous No.717458353 >>717460004 >>717460059 >>717460073
>>717457843
>thats how games work
Not all of them have rigid difficulty settings. Obviously wanting to skip the gameplay in a gameplay-focused game is just stupid. Games like The Last of Us or even the likes of Baldur's Gate 3 having a skip button should be normalised. You can have fun with the difficulty you chose, but for others it's more important to enjoy the story.
Why someone would buy a game just to skip the gameplay? Many reasons but consuming the story and getting immersed in the world and listening to the sound can be a relaxing experience; perhaps the gameplay can get in the way.
Anonymous No.717460004 >>717460489
>>717458353
>but for others it's more important to enjoy the story.
These people should watch a movie instead
Anonymous No.717460059 >>717460489
>>717458353
Souls have story now?
Anonymous No.717460073 >>717460335 >>717460489
>>717458353
easy mode beggars be like "I want to play dark souls for the story"
Anonymous No.717460206
>>717435794 (OP)
>make thing more accessible
>goes to shit
every time lol
Anonymous No.717460210
>>717435794 (OP)
It's more like taking an R rated movie and making it suitable for tv. That's how we get retarded shit like monday to friday snakes or finding strangers in the alps.
Anonymous No.717460335 >>717460489
>>717460073
I want an easy mode because i want a hard mode, so shitters who piss and cry about "unfair" boss moves like you can play on normal or easy and not force the dev to nerf things and place mcguffins that trivialize the game for me.
Anonymous No.717460436 >>717460489
Why must there be an easy mode? Can't these whiners go play something else?
Anonymous No.717460489 >>717461674 >>717461859
>>717460004
Yeah, that's where the argument sort of falls apart; why are people buying what would amount to a longer movie for $50+? I still support gameplay skipping because it puts the control in the "player's" hands. It's odd that accessibility is such a big deal but no skipping.

>>717460059
>>717460073
Where have I mentioned Souls? Rent free.

>>717460335
Exactly! People here are get so emotional being against it that they don't consider all the positives it brings. A bit like this pleb: >>717460436
Anonymous No.717460675
>>717435794 (OP)
>making a thread on 4chan
>using youtube/reddit/Twitter bait
You didn't beat the game
Anonymous No.717460719
>>717435794 (OP)
Fromsoft understands that a shared experience is what builds a community. You do that with SP by having everybody share the same experience.
Anonymous No.717460889 >>717461051
>>717435794 (OP)
The movie's easy mode:
>narrator is constantly present to explain ALL the subtext to you so never miss anything because you're not paying enough attention
>all dialogue dumbed down and repeated thrice per scene to make sure you get it

YEP, ITS KINO.
Anonymous No.717460979
>>717435794 (OP)
Not really an equivalency
I'd rather people play games on easy mode instead of shitposting social media snips or "playing" gacha
Anonymous No.717461051 >>717461219
>>717460889
...anime?
Anonymous No.717461069 >>717461202 >>717462172
>Hey, let me monopolize the conversation in this book club, btw I only read the summary and didn't read the actual book. but I know what happens so it's fine
Anonymous No.717461202 >>717461607
>>717461069
Name the last book you read
Anonymous No.717461219 >>717461275
>>717461051
Holy shit that makes so much sense dude that's why autists are statistically all over that shit
Anonymous No.717461275
>>717461219
It'll blow your mind when you find out about autists and sexual fixation, the internet will suddenly make sense
Anonymous No.717461592
>>717435794 (OP)
I'm so sick of this conversation already, the faggots who want an easy mode should just mod it in and be done with it. pretty sure they did that with sekiro, and said faggots even said they felt fine after cheating the game so I don't know what more there is to say or what more they want. if you can mod sekiro then just mod the rest and fuck off already.
Anonymous No.717461607
>>717461202
Fingersmith. Would recommend btw.
Anonymous No.717461674 >>717461774
>>717460489
my man entered a conversation without looking at op
Anonymous No.717461774
>>717461674
The image is also part of the OP, in case you were unaware. Talking about easy mode or or complete gameplay skips are very on-topic.
Anonymous No.717461856
>>717435794 (OP)
Literally gid gud.
Anonymous No.717461858 >>717462157
>>717435794 (OP)
Souls games already have an easy mode. Play a sorcerer build and use summons.
Anonymous No.717461859
>>717460489
You can't call me a pleb, you minus quam plebeus
Anonymous No.717462157
>>717461858
This. They give you the option to 2v1 thw boss and snipe it with lightning bolts. If you can't beat it after that then there's no hope for you.
Anonymous No.717462172
>>717461069
>monopolize the conversation
You made this up, meanwhile several autists in this thread are saying difficulty options should be abolished altogether
Anonymous No.717462242 >>717462386
>>717440171
I think it actually started with ER because of spirit summons and the huge influx of new players. I don’t remember that specific meme being used in the previous souls games.
Anonymous No.717462386
>>717462242
yeah, it was ER. shit got silly.
>touched the controls? you didn't beat the game
Anonymous No.717463026
fomo tards should never be listened to. If you don't want to miss out on a game but you can't even be bothered to engage properly with it you should simply fuck off. There is not a single genuine argument in favor of ever adding an easy mode. Just lazy faggots complaining they can't be part of the conversation.