>>717467009
>Worse overworld, worse exploration
Zelda 1 was so bad about this it came with a map in the box AND they put one in Nintendo Power so people wouldn't get bored.
>more obtuse progression
Almost everything is hinted in NPC dialogue or clear from normal exploration, it's a fucking far cry from bombing and pushing every block in case there's some shit there.
>worse combat
You cannot be serious. It easily wins by default just for having additional moves and actual enemy variety.
>shitty magic system
So shitty it became a standard feature of almost every game after.
>horribly balanced jarpig grinding system
Legitimately a skill issue if you are having to grind in fucking Zelda 2. Half of the levels are basically given to you for free, you'd have to be avoiding exploring and hitting enemies at all to not end up with all of your stats maxed by the end.
I could maybe see you having a point about the dungeons and hit boxes in a general sense but in comparison to Zelda 1 they're hardly worse. Both games have copy pasted environments but at least in Zelda 2 there's platforming and some sequence breaking and enemies that are actually threatening.