>>717479151
Keysounded rhythm games aren't like your average rhythm game. Each note in the chart corresponds to an instrument in the song. I'm sure you've noticed this while playing IIDX. The INSTANT an input is registered, the audio of whatever instrument/stem that note is tied to plays.
Do you see where I'm going with this? If I hit the button, the inherent input lag introduced by the emulator causes that sound to be played 20-30ms AFTER I hit the button. That may not sound like a lot, but it's massive in a game like IIDX. It makes it impossible to accurately time.
I promise you will be better off if you download data, anon. Playing DDR on an emulator, I can understand. That works because it's not a keysounded game. Playing IIDX on an emulator.... that's just plain fucking retarded.