>>717479792
>The plot is predictable
The only game with a lot of twists was SMTII
>poorly used tropes
Every single game does this
>characters are obnoxious or boring
Because they're grounded, and yet you still have characters like Dazai, Yoko, and Yakumo to spice things up.
>the Nahobino feels more like a Yes Man throughout the game rather than carving a unique path
Demi took orders from Hijiri for a majority of the game. Flynn took orders for most of the game as well as a Samurai. Aleph also works for the messian church for half the game. The neutral path in SJ is about sticking to your orders and completing your mission.
Your taste isn't bad, it's just clear your opinion comes from not remember what the other games are even about. People especially forget that Demi can barely think for himself.