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Thread 717507768

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Anonymous No.717507768 >>717508024 >>717508434 >>717508629 >>717508850 >>717508964 >>717509457 >>717509606 >>717511119
>This shit came out15 years ago

You now remember Pusing Onwards

Has anything ever come close when it comes to tight platforming and 11/10 soundtrack?
Anonymous No.717507858
This game had the best soundtrack of its kind, nobody else did the wannabe 8bit soundtrack better
Anonymous No.717508024 >>717508171 >>717509761 >>717512231
>>717507768 (OP)
>Has anything ever come close when it comes to tight platforming and 11/10 soundtrack?
Super Meat Boy
The End is Nigh
Celeste
Anonymous No.717508145 >>717509580
My favorite part was how each room had a different color and a subtitle, referencing old mid-80s C64 / Spectrum platformers. Kino.
Anonymous No.717508171 >>717508895
>>717508024

Meat boy was right around the same era

Never played The End is Night, all I know about it is that you play as Rich Evans
Anonymous No.717508434
>>717507768 (OP)
>Go to replay game
>Remember THAT part
lol this entire game is one long string of THAT parts but I still love it. The sad death noise he makes is forever burnt into my brain
Anonymous No.717508629 >>717508895 >>717509686
>>717507768 (OP)
The letter V six times is a masterpiece of indie gaming before the oversaturation of the genre. Picrel is fun too but gets overshadwed by Slay the Spire which released a little earlier. Some of the Witch episodes are total bullshit though.
Anonymous No.717508850
>>717507768 (OP)
Remember getting this on 3ds on a complete whim 10 years past thanks to a gift card I was given on christmas alongside boxboy. Don’t even know what compelled me to pick them up but I enjoyed my time with them
Anonymous No.717508895
>>717508171
worth a try if you like meat boy, its similar in some ways but also different, much more sticky, methodical and compact.
>>717508629
an otherwise great game ruined by a few bullshit challenge runs you have to do as a few bullshit characters. at least the soundtrack is 10/10 across the board.
Anonymous No.717508964
>>717507768 (OP)
I'm proud of finishing this game
Anonymous No.717509143 >>717509352 >>717512687
If you didn't do this room you did NOT beat the game.
Anonymous No.717509352 >>717509606
>>717509143
>playing on normal mode instead of no-death mode
You didn't beat the game.
Anonymous No.717509457 >>717509498
>>717507768 (OP)
I remember pirating this shit back then, didn't finish it, btw
Anonymous No.717509498
>>717509457

you have to go back

to finish the game that is

then you go back
Anonymous No.717509580
>>717508145
>Veni
>Vidi
>Vici
Anonymous No.717509606 >>717509980
>>717507768 (OP)
one of my fondest memories are playing one of the included custom adventures and seeing the green guy say a swear
also, turning on invincibility and going out of bounds, finding weird places both in the vanilla game and in those level packs.
i tried downloading a fuckton of custom levels from a website but got filtered by their difficulty, i should try doing that again but picking the easier packs since i like the aesthetic of the game and the sense of exploration, but not necessarily the ball-busting platforming too much.
>>717509352
no death mode seems extremely scary at first (and it still is,) but the requirement to unlock it is doing really well in the time trials for each of the main dungeons of the map, and if you take the time to get V ranks on them, you learn in the process how to consistently beat all those screens you once thought were almost impossible to get on the first try.
the gravitron still remains as perhaps the hardest part, or was it the final level, i don't remember which is worse.
i beat it many years ago, but its been so long that i can hardly consider myself to be the same sweaty platformer tryhard that i was back then. i think you have to be a strange kind of person to consider going for it in the first place.
Anonymous No.717509686 >>717510861 >>717515583 >>717515738
>>717508629
Terry Cavanagh honestly just doesn't miss
Anonymous No.717509761
>>717508024
Meatboy was overrated as fuck. those stupid floaty controls that let you accelerate mid-air.
I rather replay IWBTG.
Anonymous No.717509838 >>717510145
>Pushing Onwards
Oh shit I'm sorry
Anonymous No.717509980 >>717510770
>>717509606

you are telling me I spent 15 years not knowing this game had custom levels?
Anonymous No.717510145 >>717510252
>>717509838
This is the first thing I think of when I hear any music from VVVVVV and I fucking hate it.
https://www.youtube.com/watch?v=WX8ZeZJqOE0&ab_channel=rawrderder
Anonymous No.717510227
MMMMMMmmmmmm
Anonymous No.717510252
>>717510145
Yeah, I see that.
Anonymous No.717510282
https://www.youtube.com/watch?v=WX8ZeZJqOE0
Anonymous No.717510770 >>717512551
>>717509980
congratulations for finding that out, however late it may be, but at least you have a grand library of adventures that have been made from 15 years ago, never needing to wait for more.
i know the 3ds and steam release versions have these pre-installed level packs in the main menu, about 5-10 hours worth, but you can download more on the distractionware forums as far as i know.
in particular, here is a huge pack with 300+ adventures, but it was made in 2018 and no longer maintained.
https://distractionware.com/forum/index.php?topic=3550.0
i have not played many of these, but someone with that special kind of VVVVVV autism would appreciate this greatly.
dont wear yourself out trying to get every trinket in these levels; there are probably a lot of cases where they are deviously hidden away behind the greatest struggles of mankind. try to just have some good plain fun.
Anonymous No.717510861
>>717509686
he made both VVVVVV and super hexagon? zamn, i had no idea
Anonymous No.717511119 >>717515802
>>717507768 (OP)
Game is too hard. I'm not dedicating my life to getting good enough to finish it. There are better games to put that time toward.
Anonymous No.717511881
I played VVVVVV around the same time I played Super Meat Boy, and SMB's platforming is miles better
VVVVVV just feels too slidey
Anonymous No.717512024
Fine, I'll reinstall and replay it again.
Anonymous No.717512231 >>717514040
>>717508024
>super redditboy
>the end is reddit
>trannyleste
you sound like a fucking nigger.
Anonymous No.717512551
>>717510770
I really should get the steam version sometime, I played the 3DS version back when it came out.
Anonymous No.717512687
>>717509143
>make it to the end
>land on wrong side
>next attempt do it flawlessly
The only time that rage and despair have mixed to grant me extreme skill.
Anonymous No.717514040
>>717512231
rent free
Anonymous No.717515583
>>717509686
there are many devs like this and somehow they are all north european.
I check them out from time to time, but their output slowed down heavily
Anonymous No.717515738
>>717509686
Only played Don't Look Back of those way back when flash was still alive.
Anonymous No.717515802 >>717516191
>>717511119
VVVVVV is not a very hard game. Yes you will die a lot but that is part of learning the rooms. It's not like this is an arcade or NES game that sends you back to the title screen after 3 deaths.
Anonymous No.717516191 >>717517024
>>717515802
>sends you back to the title screen
that's not hard, that's just bullshit. You can make almost every game 'hard' with permadeath.
VVVVVV is hard but fair
games like Dragon's Lair aren't hard but unfair
Anonymous No.717517024 >>717517236
>>717516191
Holy casual.
Anonymous No.717517236
>>717517024
says the retard who things NES games are hard
Anonymous No.717517450
>2010
https://www.youtube.com/watch?v=Tp3qiOKuEBM