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Anonymous No.717531601 >>717531815 >>717531939 >>717531981 >>717532020 >>717532071 >>717532337 >>717532361 >>717532839 >>717532840 >>717532934 >>717533510 >>717534113 >>717534727 >>717535115 >>717535650 >>717536714 >>717537880 >>717538686 >>717540437 >>717541275 >>717541839 >>717542696 >>717548687 >>717553292 >>717555967 >>717556674 >>717557503 >>717557556 >>717559286 >>717559441 >>717559981 >>717560246 >>717560285 >>717560653 >>717560967 >>717561118 >>717563945 >>717565047 >>717568227
2XKO
Street Fighter and Tekken finally have some serious competition


2XKO is the most ambitious fighting game of the decade.
Anonymous No.717531815 >>717532164 >>717535650 >>717536178 >>717559194 >>717564947
>>717531601 (OP)
Wow... I... bro... like... I don't care.
Anonymous No.717531939 >>717553709 >>717557298
>>717531601 (OP)
I predict
>No console release for a few years
>No crossplay
>Playerbase drops off a cliff once casuals find out what tag fighters are like
>Goes into life support mode like the card game they made
Anonymous No.717531981 >>717532835
>>717531601 (OP)
>ambitious
Remind me how many characters this tag fighter will launch with.
Anonymous No.717532020 >>717534180
>>717531601 (OP)
going to be absolutely mogged by marvel tokon i fear
Anonymous No.717532071
>>717531601 (OP)
>8 characters on launch for a tag fighter
Nah
Anonymous No.717532112
>bald faggot
>black tranny
>pink haired lesbian
not a very convincing roster so far
even the better picks are just humans
besides that, it's small
Anonymous No.717532164
>>717531815
You care enough to reply
Anonymous No.717532202
I like how they realized how fucked they'd be if they released it after Tokon so rushed to throw out a closed beta which is launching with less characters than they promised. We won't get 10 characters in this game until after Tokon comes out.
Anonymous No.717532269 >>717532528 >>717550258 >>717558614 >>717561004
>10 character base roster despite 9 years of development
>ambitious
RoA2 is considerably more ambitious, and no doubt will end up being more profitable.
Anonymous No.717532337
>>717531601 (OP)
lmao sorry fag you had years to release your slop and got BTFO by mahvel
Anonymous No.717532361
>>717531601 (OP)
That's not marvel tokon...
Anonymous No.717532528 >>717532707 >>717560028
>>717532269
furry shit
Anonymous No.717532707
>>717532528
The game's custom character maker releases next year. Go play as Evil Homer Simpson vs Rare Ronald Mcdonald.
Anonymous No.717532835 >>717532972 >>717533059 >>717533180 >>717535963 >>717538241 >>717538462 >>717539491 >>717549667 >>717551202 >>717559260 >>717559361 >>717559560 >>717560751 >>717560952 >>717561091 >>717561380
>>717531981
So far there's 7 confirmed characters, which is pretty decent for a launch roster.

They said they may release a new character every 2 years. With an expected lifespan of 10 years that's 5 new characters so 12 total

Street Fighter II only had 8
Anonymous No.717532839
>>717531601 (OP)
literally DoA
Anonymous No.717532840
>>717531601 (OP)
It's funny that this piece of shit took so long to come out that it won't even be the best american-made tag fighter to come out within the year. Invincible VS looks way better gameplay-wise and that doesn't even look particularly good.
Anonymous No.717532934
>>717531601 (OP)
>Nothing that's good ever had a bad name
Anonymous No.717532972
>>717532835
>They said they may release a new character every 2 years
No fucking way lmao. Source?
Anonymous No.717533059 >>717533893
>>717532835
Street Fighter II was 30 years ago, and it had 12 characters not 8
Anonymous No.717533180 >>717533893
>>717532835
Nigger SF2 was one of the first fighting games, in a genre that didn't even exist at all

Doujin fighters from the 2000s released with more characters than 2XKO will, Touhou 7.5 had 11 characters for fucks sake
Anonymous No.717533338
Considering what riot did to that card game, I can only imagine how fast they're gonna pull the plug on this.
Anonymous No.717533510
>>717531601 (OP)
8 characters on launch for a tag game is fucking pathetic. X-Men vs Street Fighter had 8 TEAMS on launch which meant 16 characters. This fucking shit has only 4 teams

Also no signs of arcade mode, story mode, special modes like survival or trials, bonus minigames, customization of characters, or even simple stuff like extra bonuses like gallery modes.

It's a fucking barebones piece of shit with 8 chars, 4 stages, and multiplayer only.

So what's ambitious about it again?
Anonymous No.717533702
Only 8 characters for a tag game gets worse when you realise that the balance probably isn't gonna be that good (we've already seen how bad it is with the closed alpha) so you'll probably get a shit tonne of repeat teams. Even a game like UMvC3 which has 30+ characters can't escape the problem of Zero/Vergil/Dante being picked, this game with its 8 characters will be even worse.
Anonymous No.717533893 >>717534028 >>717538462
>>717533059
>>717533180
Quality over quantity.
SF2 had very samey fighters, while every fighter in 2XKO feels unique in every possible way.

You could say each character here is worth as much as the entire SF2 roster. Suddenly, these 8 characters are worth 80, and this game has the biggest roster of any fighting game.
Anonymous No.717534028
>>717533893
(you)
Anonymous No.717534113 >>717534791 >>717535756
>>717531601 (OP)
Never stood a chance. 2XKO is DoA
Anonymous No.717534180
>>717532020
And I'm delighted to agree with this. League of Slop, forever attracting the most unskilled normie of normies, will collapse this iteration because none of its player base can handle anything requiring skill. Even DNF Duel, with it's absolutely massive IP, couldn't convince the 3rd-grade level kiddies to step up with its highly-accessible fighter. And legacy wise, Slogue hasn't got shit on Marvel.
Anonymous No.717534727 >>717534803
>>717531601 (OP)
This will die faster than hxh
Anonymous No.717534791 >>717534997
>>717534113
LoL is bigger than Marvel
Anonymous No.717534803
>>717534727
Nah the fgc illuminati have too much stock in it to not at least push it to one evo.
Anonymous No.717534997
>>717534791
In what world? Spider-man alone is has netted over 26.8 billion
Anonymous No.717535115
>>717531601 (OP)
This game has the same vibes as that annoying kid who tries to insert his OCs into every fucking project he does.
Anonymous No.717535289
nobody gives a fuck about this game other than ecelebs for content and pros that want to milk the potential prize money out of it
Anonymous No.717535293
no yordles no buy
Anonymous No.717535650 >>717540052
>>717531601 (OP)
>>717531815
this, I have fighting game fatigue

make some other type of multiplayer games that isn't a shooter or a fighter, god damn
Anonymous No.717535756
>>717534113
2xko is unironically more of a tag fighter than tokon
Anonymous No.717535963
>>717532835
>7 characters
>in a fighting game
>decent
Cope
Anonymous No.717536178
>>717531815
Like!
Anonymous No.717536714
>>717531601 (OP)
>none of the furry husbands are in
Don't care, not interested.
Anonymous No.717537880
>>717531601 (OP)
Honestly feels like the fgc oldheads running it hoodwinked Riot into giving them money to make their own game only they'll play
Honestly they should've just made Killer Instinct 2013 with league characters. That way you could give causals a way out with combo breakers, cause the moment they get hit with a tag slop combo it's over.
Anonymous No.717538241
>>717532835
>10 characters is decent for a launch roster
>for a fucking 2 on 2 fighting game

Are you fucking delusional?
Anonymous No.717538462
>>717532835
>>717533893

Buy a fucking ad you retarded marketer.
Anonymous No.717538686
>>717531601 (OP)
>make a tag fighter
>took a decade to make it
>so few characters the the average match could have half the roster in it
LMAO!!!
Anonymous No.717539283 >>717539458 >>717540220 >>717545576 >>717545723
It's going to be huge because
1: Riot
2: Money

This is Valorant all over again, can't wait for the fgc boomers and zoomtards tearing up when the new king takes the throne
Anonymous No.717539458
>>717539283
Riot is dogwater and always has been and money doesn't mean shit: see cotw
Anonymous No.717539491 >>717539607
>>717532835
fellas, I think this poster might be facetious
Anonymous No.717539607
>>717539491
12 characters sounds good though, more viability than mvc2 kek
Anonymous No.717539695
I still standby that they took too long getting the LoL fighter out, it missed its golden hour by 4-5 years
Anonymous No.717539857
>we cant add yordles because we dont know how to make them work since they are small
>meanwhile in fucking granblue
Anonymous No.717539939 >>717540336
I'm just baffled by the roster choice. A contender for the most boring cast of characters they could have pulled from League.
Anonymous No.717540052 >>717540273 >>717542938 >>717561479
>>717535650
I want another fighter.
Just something that isn't
>A tag fighter
>Something incredibly simplified
>Based on an IP I actually want to see as a fighter and at least one of the above applied
Everything that's coming out is completely out of my strike zone.
Anonymous No.717540220 >>717540271 >>717540489 >>717540668
>>717539283
Lmao
Remember LoR? Yeah, no one else does.
Anonymous No.717540271 >>717540368
>>717540220
I played that for like a year. I miss it.
Anonymous No.717540273 >>717541578
>>717540052
I assume you already play under night then?
Anonymous No.717540336
>>717539939
That is literally how league has been for years. 99% of what they add are just generic humans.
Anonymous No.717540368 >>717540467
>>717540271
it wasn't very good though
the single player mode was awful
Anonymous No.717540437 >>717545283 >>717558721 >>717559795
>>717531601 (OP)
>2019
>Project L announced
>said to bring rollback to fightan
>making a new tag fighter after the failures of skullgirls and MvC:I
>being free2play when fightan hasn't had those
>2025
>rollback is now standard
>there are tons of tag fighters
>there have been a few F2P fightans too
>changes character designs yet again to not be from the moba or Arcane (Vi being the worst example of this)
Anonymous No.717540467 >>717540695
>>717540368
Was better than Hearthshit and Shadowshit. People only play Hearthstone for the autobattler and people only play Shadowverse for the art.
Anonymous No.717540489
>>717540220
They made my girl a casino slot machine. Fuck em.
Anonymous No.717540668
>>717540220
I only played it for Miss Fortune's sexy crazed laugh during her ult. I swear they stealth nerfed it at some point to where it was less sexual.
Anonymous No.717540695 >>717541219
>>717540467
I disagree, I thought LoR was pretty terrible, so much so they're basically binning it and making another TCG instead
Anonymous No.717540975 >>717541597 >>717541720
>61 replies
>No one posted the super of Vi punching air
Anonymous No.717541134
it should be called twoXD
cuz then you get an XD in the title
Anonymous No.717541219
>>717540695
You were probably just bad at it.
Anonymous No.717541275
>>717531601 (OP)
game looks and plays like ass
Anonymous No.717541578 >>717541850
>>717540273
I actually do.
I also play Blazblue, AACC, and the tiniest bit of +R. I wouldn't mind a proper MVC4 either if Capcom goes back to Eighting.
Anonymous No.717541597
>>717540975
Anonymous No.717541720
>>717540975
>please understand, 10 years isn’t enough time to properly animate a super
Watching this game crash and burn harder than Multiversus is going to be a real treat
Anonymous No.717541839
>>717531601 (OP)
>no warwick
dont waste my time shill-kun, tell your bosses arcane fucking sucks.
Anonymous No.717541850 >>717542258 >>717542334
>>717541578
Do you think current 8ing has their marbles in the right place after DNF and Nen Impact?
>both jank kusoges
...maybe it can work
Anonymous No.717542258
>>717541850
Maybe have some extra supervision and not focus on making things simple.
Hell, MVC3 had a Normal/Simple control scheme, why not bring those back? Even Blazblue has that option.
Anonymous No.717542334 >>717542396 >>717542871 >>717564417
>>717541850
Was DNF bad? I thought people liked it
Anonymous No.717542396 >>717542948
>>717542334
If they did they'd be playing it.
Anonymous No.717542696
>>717531601 (OP)
Twixo is 8 years too late. People were clamoring for this shit when it mattered back 2018
Anonymous No.717542871
>>717542334
It had the cheap moves lengthy combos that they're known for but movement was so unsatisfying for most characters (mainly due to poor walk speed) and lack of good defensive tools to help fight the degenerate playstyles of the characters that despite having positive initial reception there was a drop off due to lack of updates until 6 months or so later. Ironic considering how we used to put up with it before the digital update era just waiting and hoping for a good revision for them to sell us.
Anonymous No.717542938 >>717543627
>>717540052
Fatal Fury is fun, and had a really good top 8 at EVO.
Anonymous No.717542948
>>717542396
But people LOVE fighting games they don't play!
Anonymous No.717543627 >>717544032 >>717544457 >>717544557 >>717552665
>>717542938
I personally have not actually heard what people's problem with CotW is aside from the usual
>too high damage
>rev mechanics
>kain/hokutomaru/billy/hotaru everywhere
My personal issue is that I just can't find a character to really jive with to get into the game itself.
Anonymous No.717544032 >>717544261 >>717544529
>>717543627
Copying SF6's stupid homogenous universal mechanics killed my interest in the game far more than the rapeball guy or the swedish dj
Anonymous No.717544261 >>717544457 >>717544940
>>717544032
my man, fighting games should always be about the characters and not the universal system mechanics
Anonymous No.717544457 >>717552665 >>717554939
>>717543627
I think dissatisfaction with REV mechanics is a perfectly fair complaint. Having access to a full stock of a resource from round start to counteract SFV syndrome (dry characters that only get to do cool stuff at the end) seems like a good idea at a glance, but it just homogenizes the flow of matches with you doing the same combo at the beginning, middle, and end of rounds, plus everyone's routes are basically the same thing. It's nott hard to find opportunities to do them nor to actually perform them.

Combos might seem to be a secondary single-player aspect, but they kinda aren't since the method by which you start them factors into playstyle. Contrast to something like KOFXIII in which the combo mechanics allow various characters to get various different things from different starters, e.g. Terry and Iori have really reliable low light starters while Shen doesn't get much of anything off of lights or lows, meaning that Shen is going to be much more reliant on getting a close mid and so adopting a gameplan around finding that close mid. Any time I get hit by a big damage combo in XIII I figure I deserved it for getting opened up in such a way when the opponent has lots of resources, meanwhile having to watch a giant overly damaging combo any time the opponent finds a basic opening is just tiresome and it doesn't even feel particularly good when I'm the one doing the combo.

Combos are also of critical importance because they're all that REV is used for besides Blow (stupid mechanic that contributes nothing worthwhile) and Guard (limited/niche applicability). That and that's basically the central aspect of the game, which makes it not really feel like an actual successor to MOTW.

>>717544261
I agree, which is why this universal system mechanic that homogenizes the characters is a problem.
Anonymous No.717544529
>>717544032
I admit, chaining rev blows into EX moves isn't entirely removed from what the gameplay I'm interested in but yeah, way too many universal mechanics and EX moves for combo purposes to my liking.
Anonymous No.717544557 >>717544854
>>717543627
>I personally have not actually heard what people's problem with CotW is aside from the usual [several legitimate problems with the game]
Anonymous No.717544854
>>717544557
Guess I answered my own question.
I've also heard some logistical nightmares in online and training modes too.
Anonymous No.717544940
>>717544261
It is mind-boggling to me that the only recent fightan game sequel that DOESN'T have overcentralizing universal mechanics (ala Drive Rush) and DOESN'T have comeback mechanics or cinematic supers is the goddamn indie furry fighter.
Anonymous No.717545283 >>717546091
>>717540437
>>making a new tag fighter after the failures of skullgirls and MvC:I
I thought 2xko was not announced as a tag fighter and became one sometime later in development, which would potentially explain why it takes so long for it to come out
Anyways, you forgot to mention
>2019
>announce the game to be on the simpler side, potentially to make casuals interested in fighting games in general
>2025
>pretty much every single big fighting game is now simplified for the casuals, making 2xko stand out even less
>also, beginner-friendly tag fighter, lmao
Anonymous No.717545576
>>717539283
>Riot
Brand name was irreparably damaged thanks to Arcane season 2.
Anonymous No.717545723
>>717539283
do people still play valorant
Anonymous No.717546091
>>717545283
That is a good point about appealing to casuals.
I was also thinking about how at the time people were done with SFV and looking for anything new, which is why Tekken 7 started taking off.
Anonymous No.717548687 >>717549395 >>717553930
>>717531601 (OP)
>2vs2 Real Tag Match is so original
the devs have never actually played any Fighting Game...
Anonymous No.717549395
>>717548687
The problem is that the devs have played games but are fans of games that you would not want fans of making a game together. A tranny that loves dnf duel doing balancing, a few fucking Xrd I-no and Faust players on design, who fucking knows how many more dnf duel, bbtag, pbftg and mvc2 fans.
Anonymous No.717549667
>>717532835
you must be underage, there is no way you are this stupid or even worse, a marketer.
Anonymous No.717550258 >>717550669 >>717561061
>>717532269
Well it has the furry, transvestite, and severely emotionally unstable terminally online demographics on lock from what I saw at evo.
Anonymous No.717550669
>>717550258
those who live in glass houses
Anonymous No.717551202
>>717532835
Im so tired of this gay world. Soul caliber 2 had like 40 characters
Anonymous No.717552665
>>717543627
I'm a biased CotWfag, so take this post with a grain.
The higher damage and current state of the game's balance is problems that I can understand, but even with post like >>717544457 I don't get why some people have an issue with a Rev gauge and I REALLY don't see how anybody could compare it to anything close to the SF6's drive gauge. And I don't mean in how it functions, it's two meters that are giving characters full resources (outside of super moves) to play with but if you're not careful and use it too much without letting it recharge/cool down then you're going to hit a state where you can't perform as many actions. In that way, they are the same, but otherwise I see them as completely different systems that have a world of difference in how they effect the game.
In CotW, you do have other tools you can use with the Rev Gauge with Blows and Guard, but 99% of the time you're going to be using it for Rev Arts and Rev Accel which does enhance your offense, but not to any degree that I think is spammable, formulaic or cheap. You still have to play neutral properly and hit confirm on proper shit to get in and then you can start revving up the gauge. It's not like you can just do your BNBs mindlessly because depending on how the match goes you might not have enough meter to burn to comfortably do it once you do get in which calls for changing things up on the fly. That working in conjunction with SPG which effects the moves you can do with the Rev gauge along with how much moves cost makes it a strong but not overbearing mechanic that just adds more thinking to what you're doing.

DG in SF6 meanwhile fucking obliterates the game because EVERYTHING revolves around it. I don't need to talk about how drive rush fucking murdered neutral because that's already been talked about to death, my beef is in how it can't even stay in it's lane and caused ripple effects that lead to shit like the current throw loop situation and how burning out is a death sentence.
Anonymous No.717552791
>no one has posted the nono words to trigger the admarketer
sigh... I'll so it...*inhales*
NIGGERFAGGOT
Anonymous No.717553292
>>717531601 (OP)
lolno
i wish this game was good, but its never coming out and on top of that its a tag fighter (L)
Anonymous No.717553709
>>717531939
the game is gonna be on consoles at launch
Anonymous No.717553930
>>717548687
The dev team is filled with old boomers who just want to make marvel 2 again
Anonymous No.717554939 >>717554974 >>717564120
>>717544457
>universal system mechanics homogenize the characters
what? i have never felt like this with any game with an abundance of universal mechanics. mvc or darkstalkers probably have more universal moves than sf6 and they're plenty expressive with character kits
Anonymous No.717554974
>>717554939
*fatal fury, not sf6
Anonymous No.717555967 >>717560167
>>717531601 (OP)
>8 characters at launch for 2v2 tag fighter
>cheap looking supers
Smol indie company Riot prease andahstandu
Anonymous No.717556149 >>717556817
Why did they decide to go faggot with neutering her design? Who asked for that?
Anonymous No.717556674
>>717531601 (OP)
>Censored jinx
Anonymous No.717556675 >>717559243 >>717560167 >>717561148
>only 8 characters at launch
Not only is bad enough for a fucking tag fighter to launch with such a small roster, but these fuckers picked the most boring fucking characters. League's roster is fucking gigantic, you have just about any type of character you could possibly want and they went with
>samurai man
>guy with axe
>guy with shield
>girl with guns
>girl with gloves
Why are they all human? There's so much character variety in League and they come up with the most boring roster possible
Anonymous No.717556817
>>717556149
I remember when people said that Arcane wouldn't damage Jinx's original design. Fuck those kikes
Anonymous No.717557215
>Yasuo
>Ahri
>Braum
>Illaoi
They really want to push these characters the most. They were in Ruined King too.
Anonymous No.717557298 >>717558472
>>717531939
Don't mind me just continuing your post
>riot hosts a 1m usd prize pool tournament
>everyone picks the game up again
>it remains semi popular like LoL because everyone wants to make it big as a pro because it's the only fighting game with real prize pools
Anonymous No.717557503
>>717531601 (OP)
>dei dude with the dei short dreads
Nope
Anonymous No.717557556 >>717558280
>>717531601 (OP)
The most ambitious "we waited too long to release, and now we have no niche to occupy + download our kernel anticheat" of the decade.

game looks like shit
Anonymous No.717557805
I'll try it out for Ekko, Jinx, and Vi, but I don't know if I was sold on the speed of the game from the last beta. It felt slower than GBFV, almost muddy. I would expect a game like that to play closer to DBFZ in terms of character feel.
Anonymous No.717558280
>>717557556
>and now we have no niche to occupy
It is hilariously bad timing that we've had this stretch of very little tag fighters being released, then as soon as 2XKO finally starts seeing a possible release you have like 4-5 tagshit game get announced/released.
Anonymous No.717558304
>unique champion
Anonymous No.717558339
>two axe kay oh
What an absolutely garbage name for a fighting game franchise.
Anonymous No.717558472 >>717560814
>>717557298
Why no one is playing Fatal Fury when it has 2,5m prizepool?
Anonymous No.717558614 >>717559083 >>717568457
>>717532269
This game fucking SUCKS and is NOTHING like it's predecessor. Just a shallow Melee Clone.
HOWEVER
'A Few Quick Matches' recently came out, and is basically the Rivals 1 sequel we never got. It's even got Drift DI, no ledges, no shields.
Anonymous No.717558665
The tokon devs are also ruthless and will actively try to kill the game, launching beta 2 weeks before this game comes out will be horrible when the hype for 2xko is pretty much already non existent.
Anonymous No.717558721 >>717558773 >>717558890 >>717561206
>>717540437
are the f2p fighters and tag fighters in the room with us
what evo main stage games from the past few years were either of those
Anonymous No.717558773
>>717558721
Granblu
Anonymous No.717558876 >>717558952 >>717559145
I can't wait for 2XKO to come out and fail miserably so max can stfu that fighting games need to go f2p to succeed like he has any clue what a game needs to be successful when he barely plays anything beyond a day.
Anonymous No.717558890 >>717559071 >>717559071 >>717559170
>>717558721
multiversus had the biggest launch of the entire genre
Anonymous No.717558952 >>717559369
>>717558876
all they have to do is make characters free like other F2P games
Anonymous No.717559071
>>717558890
not f2p or tag
>>717558890
not evo main stage and not a fighting game
platformslop already had f2p games before
Anonymous No.717559083
>>717558614
this game feels bad and the three characters movesets are very underwhelming
Anonymous No.717559145 >>717559187
>>717558876
people will (rightfully) say 2XKO failed because it was cheap tag shit with an IP no one is interested in and barely any characters, not because it was free.
Anonymous No.717559170
>>717558890
where is multiversus now? btw meleeslop isn't fighting games
Anonymous No.717559187 >>717559256
>>717559145
>IP no one is interested
the cope is getting sad guys
Anonymous No.717559194
>>717531815
fpbp
Anonymous No.717559243
>>717556675
I picked up league when I was a kid cause I could play as a slime and a tentacle monster desu
Anonymous No.717559256 >>717559358 >>717559585
>>717559187
i dunno, most of the "hype" i get see are from the usual FGC shills
none of my normie workmates even care about 2xko lol and they play a lot of league and whatever that auto chess game is
Anonymous No.717559260
>>717532835
thanks for confirming this is going to be shit mr marketer
Anonymous No.717559286 >>717559338
>>717531601 (OP)
>tag fighter
>less than 10 characters
DEAD
ON
ARRIVAL
Anonymous No.717559338
>>717559286
>2v2
>4 characters in every match
>Roster is 8 characters
KEEEEEKKKKKKKK
Anonymous No.717559358 >>717559462
>>717559256
I don't see anyone shilling this from the fgc who isn't obviously paid and that should say something since they are always desperate for a new game to latch on to.
Anonymous No.717559361 >>717559465
>>717532835
>So far there's 7 confirmed characters, which is pretty decent for a launch roster.
motherfucker, 8 characters is barely enough for a 1v1 fighter launch with a lot of in-depth mechanics
for a tag fighter you'd need double that, minimum
ideally triple it.
Anonymous No.717559369
>>717558952
Unless people are willing to tolerate animationless stick figures with hitboxes then this will never happen because fighting games do NOT have the playerbase to have a monetization form this generous in a game with no entry fee.
Anonymous No.717559441
>>717531601 (OP)
This game isn't competing with either of those game.
Anonymous No.717559462
>>717559358
Nen Impact took the spotlight for a bit but now we got Marvel vs Marvel. The ones left on 2XKO's train would be actual paid shills.
Anonymous No.717559465 >>717559530 >>717559546 >>717559572 >>717559737 >>717559816 >>717559953 >>717560320 >>717560626
>>717559361
>8 characters is barely enough for a 1v1 fighter launch
Anonymous No.717559530
>>717559465
yeah if you can't do better than 1992 maybe there's something wrong
Anonymous No.717559546
>>717559465
look at a fucking calendar and see how long ago 1991 was
Anonymous No.717559560
>>717532835
>So far there's 7 confirmed characters, which is pretty decent for a launch roster.

i feel bad for you shills trying to say that 8 characters is acceptable for a tag fighter roster from a game with nearly 10 years of development
Anonymous No.717559572
>>717559465
What was its competition back then?
Anonymous No.717559585 >>717559730
>>717559256
you didn't say league players don't want to play it, you said nobody is interested in the league ip
Anonymous No.717559668
i went to the 2xko "evo afterparty" and they paid Leffen and SonicFox and some other literal whos from the fgc to be there. it was cringe
Anonymous No.717559730
>>717559585
NTA but what I meant was no one actually cares about 2xko as a league IP. The ones who do care about it as a tag fighter.
Anonymous No.717559737 >>717561304
>>717559465
people gave KI2013 shit for only having a roster of 9 at launch, they will destroy 2XKO for 10 characters
Anonymous No.717559795
>>717540437
uncle valle
Anonymous No.717559816
>>717559465
brother that was a time when you'd be lucky to get a fighting game with more than 2 playable characters. Having 8 characters was only mindblowing once, and that was 34 years ago.
Anonymous No.717559953
>>717559465
>the shill is still trying defend riot by comparing it to one of the first fucking fighting games
L M A O
sage No.717559981
>>717531601 (OP)
>Street Fighter and Tekken finally have some serious competition
lmao
Anonymous No.717560028
>>717532528
Get over it already. The game is good and fun despite the animal characters
Anonymous No.717560167 >>717560335 >>717560463 >>717560675
>>717555967
>>717556675
Nah see, you're not thinking it through. 8 character is bad on paper, but then you look at other Tag Fighters and it's like, they'll have 16, 20 36, 48, 56, etc., but in many of those games, only 4-6 of them are ever actually used. This is a trend that only changed after the studios making them had DECADES to figure out how to make huge rosters work, and even then, they eventually chose to scale back.

A fresher studio that only has put out 3/5ths of a game previously, choosing to focus on a core set and slowly expanding them, makes perfect sense.
Anonymous No.717560246
>>717531601 (OP)
>Street Fighter and Tekken finally have some serious competition
Dude this shit isn't even going to be competition to Fatal Fury.
Anonymous No.717560285 >>717560324
>>717531601 (OP)
how long has this game been in dev hell now? how many reworks in total has it undergone in that time? how big is the starting character roster again after taking this long to release?
Anonymous No.717560320
>>717559465
and that's a better game than lolniggery
sage No.717560324 >>717560536
>>717560285
Off-putting artstyle.
Anonymous No.717560335 >>717560740
>>717560167
That only matters for serious comp. Any casual player will want to play as their favorite league character.
Anonymous No.717560463
>>717560167
How much are they paying you mr. marketer?
Anonymous No.717560536
>>717560324
its aislop copying a bunch of artists who copied that one artist's style
Anonymous No.717560626
>>717559465
8 characters was acceptable from 1991 all the way until the far off future of 1992
By 1993 you were going to get laughed at if you showed up with such a small dick number, now imagine showing up with something like that in 2025.
Anonymous No.717560653 >>717560679
>>717531601 (OP)
This game sucks cock but it's the only 2D fighter that lets you and a friend play together at the same time (smash clone shit doesn't count).
Anonymous No.717560675 >>717561245
>>717560167
With this retarded way of thinking there should only be 2 characters and all dev time should focus solely on them. Consider suicide.
Anonymous No.717560679
>>717560653
Strive already has team matches lul
Anonymous No.717560740
>>717560335
Too bad there are only the 6 popular characters from arcane available.
Anonymous No.717560751 >>717560837
>>717532835
>7 Character at launch
>1 character every 2 years(lol)
>12 character total in 10 years
>b-but SF2 launch with 8

SF2 had 16 playable character after 2 years. and in that 10 year time frame(1991 to 2001), Capcom alrealy released a gorillion video games nut just fighting games and the most Riot can do is 5(!) characters? you should change the game's title to lmao.
Anonymous No.717560814
>>717558472
lol this shut him up real quick.
Anonymous No.717560837
>>717560751
This has to be a meme, 1 character every 2 years? The game won't last until the first character drop. And what would these devs possibly be doing that it would take so long to put out a character?
Anonymous No.717560850
8 characters is fine in a fighting game. The less bullshit added the better.
Anonymous No.717560952
>>717532835
>They said they may release a new character every 2 years.
Imagine if they actually said this. I don't care if the game is fucking Street Fighter, that would instantly murder any fighting game nowadays.
Anonymous No.717560967
>>717531601 (OP)
Doa if it doesn't have poppy, tristana, lulu or vex
Anonymous No.717561004
>>717532269
Didn't ask shills of aether fag
Anonymous No.717561061
>>717550258
kek the top 8 looked like incel central
Anonymous No.717561091
>>717532835

Whoa! This is gonna suck
Anonymous No.717561118
>>717531601 (OP)
It is fucking crazy they made this shit instead of a smash clone
Anonymous No.717561148
>>717556675
>Why are they all human?
Few people want to play some nondescript monster or weirdos. It's one thing for a MOBA to have a lot of weird giant monsters and quirky midgets, but a fighting game should keep to humanoids with relatively standardized hitboxes, with a rare creature or two.
I liked using Riptor in KI, and Zagara in HOTS (only moba I ever played), and while something like Maokai or Naafiri (or whatever is popular in lol, I don't know) might be neat, it should be a small part of the total roster.
Anonymous No.717561189
>the game that spawned the series of lesbians beating each other I now have a fighting game where lesbians beat each other up
Assfaggots are cancer that spread to other genres
Anonymous No.717561206 >>717561303 >>717564478
>>717558721
>tag fighters
DBFZ, MVC2, Blazblue crosstag, Tokon coming up are you fucking retarded
Anonymous No.717561245
>>717560675
>there should only be 2 characters and all dev time should focus solely on them
Yeah, I don't mind that. That's how I ended up dumping a decent bit of time in games like Sega vs Capcom, which has only recently slowly grown to 6 characters.
Anonymous No.717561303 >>717562981
>>717561206
Other than MVC2, none of these games were mainstage.
Anonymous No.717561304 >>717561442
>>717559737
yup. at least KI had the excuse that the whole game was made in about 1 year. whats Riots excuse?
Anonymous No.717561380 >>717561586
>>717532835
I realize that this is bait but
>pretty decent for a launch roster
7 characters is low for a regular 1v1 fighting game these days, let alone a tag fighter. IIRC the launch roster for the original Granblue Versus was considered pretty small and that was about 11 characters, which is still 50% more than 2XKO
Maybe it'd be excusable if the characters were all super unique and complicated, but somehow out of like 200 league of legends characters they chose the most basic bitch shit possible
Anonymous No.717561442 >>717564890
>>717561304
Also KI was actually good and not tagshit.
Anonymous No.717561479
>>717540052
>I want another fighter.
How about a fighter that gives you:
>Variable fighting styles per character that complement play styles
>Comfortable and straightforward gameplay
>Gradual slowing of animation with increasing character damage
>The ability to either go arcade solo, arcade tag, multiplayer solo or multiplayer tag
>Classic 16 or 32 bit sprite graphics with dithering and fluid SF3 style animations
>14 characters to choose from
>Evolving character development and dialog based on story path decisions
>All the stereotypical cliches you could ever want in a game without it being overbearing
>Unique character designs ranging from realistic martial artists to straight up cryptids
What do you say? I have a couple ideas.
Anonymous No.717561586
>>717561380
>but somehow out of like 200 league of legends characters they chose the most basic bitch shit possible
Eh they played it safe and chose the most popular characters (Ahri, Jinx and Yasuo). I think Ezreal is the only popular character on their level that isn't in yet.
Anonymous No.717562025
No Swain, no play'in
Anonymous No.717562305 >>717562641
how many mechanics do I need to keep track of in 2XKO
fightan needs to keep it simple in terms of universal mechanics, imo
Anonymous No.717562641
>>717562305
>how many
too many
Anonymous No.717562981 >>717563043
>>717561303
Do you mean mainstage now?
BBTAG was mainstage during 2018, hell it was picked to be in the lineup before it even came out.
DBFZ was mainstage between 2018 and 2023.
Anonymous No.717563043
>>717562981
>2025
I mean that was what the original Anon was talking about so I would assume so.
Anonymous No.717563945
>>717531601 (OP)
It's going to be serious competition against MK1
Anonymous No.717564120
>>717554939
vsav is a pretty mechanically light/less-emphasized game compared to most modern titles and i agree it is very expressive.

a lot of "oppressive top tiers" these days are just the most versatile all rounders among the cast ; every character is trying to do the same stuff so you just pick the one that does it the best obviously
Anonymous No.717564345 >>717564612
It's pretty ambitious to take so long in development that by the time you release, you already have so many competition in the tag battle fighting scene that you pretty much your game release DOA. That takes a lot of guts to pull off.
Anonymous No.717564417
>>717542334
Yes it was.
The gameplay ruined for me.
Anonymous No.717564478
>>717561206
none of those games came out in the past few years
Anonymous No.717564612 >>717565939
>>717564345
what competition bruh
what the fuck are you guys talking about
the only tag fighter that came out since project l was announced as a tag fighter was nen impact and we know that's not competition
Anonymous No.717564890
>>717561442
If I could I'd go to Riot, grab Keits, and make KI with League characters since Microsoft won't.
Anonymous No.717564947
>>717531815
This
Anonymous No.717565042 >>717565798 >>717566497
also another thing for anyone that seriously thinks the game will be a dead flop, remember some of the most active fighting games are shit like granblue and guilty gear
do you think a free fighting game for one of the hottest ips at the moment will do worse than either of those?
Anonymous No.717565047
>>717531601 (OP)
Man this game could've swept over the whole scene if it was actually released in 2020, but expecting Riot not to be retarded greedy bastards are too much I guess.
Anonymous No.717565798
>>717565042
Yes.
And I'm as confounded as much as you are that I'm saying that because "Assfaggots The Fighter" is one of the most slam dunk money ideas in the genre, but just like Multiversus, they somehow took something that should've been an easy moneymaker and managed to fuck it up in every conceivable way to the point that I think the title is straight toxic waste at this point. Nobody wants to play this shit and nobody talks about this shit unless its to bring up how shit it looks.

Even worse now that you've got stuff like Tokon which is just running fucking laps around the game even though we've only seen maybe 2 hours total of actual game footage.
Anonymous No.717565939
>>717564612
Tokon
Anonymous No.717566497 >>717568436
>>717565042
I don't know if they changed it yet, but I remember that they had some kind of alpha or beta earlier this year and it immediately scared off any normalfags because the game played like some fucked up frankenstein of DNF Duel and Mahvel.
Granblue and GG Strive are games for retards, but they also marketed the game as such and made no attempt to hide that it was such. I don't know what the devs of 2XKO are thinking trying to sell the game as some kind of entry point to the genre with gameplay like that.
If they don't change it, I could see the game having an alright launch and then falling off a cliff.
Anonymous No.717567141
I think it’s hilarious that they spent almost a decade on this turd just to have Tokon show up out of nowhere and steal their lunch
Anonymous No.717567432
I'd like to play it. But by the time they add a character I like the game will probably die.
Anonymous No.717568227 >>717568521
>>717531601 (OP)
>2XKO is the most ambitious fighting game of the decade.
TOPKEK

This game will be overshadowed by Tokon in legitimate fighting game spheres and at best will be as popular as Granblue.
Anonymous No.717568341
2XKO was fine dragging their ass because they were the only tag game coming out and for alot of circles that's enough but tokon has come out of nowhere and is instantly closer to the old MVC tag games that everyone obsesses over. Tokon will pay for a huge EVO pot like so many others but will be a dead game within a year of release.
Anonymous No.717568436
>>717566497
All they need is a modern mode like SF6.
Anonymous No.717568457
>>717558614
Nah, feels not AS good as RoA 1, but once you get used to dashcanceling it's fucking saucy. I'd say it feels better than 90% of platfighters. The Bidou button option is really cool too (instant turnaround button)
Anonymous No.717568521 >>717568686
>>717568227
It's so ambitious that they are adding zero characters that aren't normal humans because they are too hard to make.
Anonymous No.717568686
>>717568521
They already speedran the "only human characters" that league went through because it takes too much time and effort to make anything not just a normal person and they haven't even released yet.
Anonymous No.717569272
by the time they add the only character i want, i'll probably have lost interest in the game anyway
they're only gonna add the most palatable easy predictable characters in so most yordles don't really have a chance. even teemo is totally absent...