>>717534040 (OP)Because of the increasing prevalence of women in the workplace, more specifically in higher positions of authority within workplaces. In most industries, many of these women are genuinely hard working, cut throat fuckers like the men, but just happen to have a vagina. In the videogames industry, the vast majority of them are only involved because they have a funny hair color or made a popular post on twitter once.
They're hired as a result of the fact that 90% of videogames are heavily involved in the online sphere. Older people in charge of those processes don't have a good grasp on technology. So executives at sed companies are convinced that when 100k people on Twitter upvote a post about sexism or diversity or general DEI, they think it's a staggering amount of people and that the person that made the post must be really intelligent, and tuned into what people want. When in reality, population wise, it's barely a speck on the map of America for example. And those 100k people are randoms from all around the world. More importantly, out of those 100k, maybe ~10k will actually be interested in buying whatever trash you put out in an attempt to pander to them. ~5k might actually buy.
This is all to say that many of the people in charge, and the people they hired, are of a false opinion that women shouldn't be hot. (Just a result of modern politics). When in reality, humans as a species like look at pleasing things. Aesthetics influence our daily lives. Gamers as a whole aren't, and never have, looked for any sort of sophisticated experience meant to change their worldview or impact their lives. Games are just that; a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
Having challenging politics or deep messages might make a game more memorable for the short-term, and definitely can enhance them; but at the end of the day if the game is 1. Ugly, or 2. Boring, then it's going to flop.