>>717568654
Gonna swing outside the park and say Final Fantasy 12. It's largely considered a misfire but it's very gameplay orientated (it's essentially an autobattler with a big job grid) and the new versions fix a lot of the problems the original PS2 game had. If you're set on a more old school JRPG then I can't recommend Dragon Quest enough. They pretty much all follow the same format, but 5, 7, 8 and 11 are really good. 7 has a 3DS remake that is very cozy.
Obviously Final Fantasy VII is legendary, but it only really opens up towards the end of the game, the story is pretty heavily laid on but it's engaging and never stops for too long. FF9 is a personal favourite and it's set in a "classic JRPG" world. But it has a pretty limiting character system (they're very locked into their roles) so you can't be that creative with builds etc. I think it was a response to FF8 - which was set in a "modern fantasy" world and had a character build system that's a little overly complex and fiddly.
Other ouliers of the genre are games like Suikoden 2 - which is very story heavy while also hang having a lot of secrets and variety in gameplay. I dunno if I'd recommend it as a first. Tales of Symphonia is also classic but the action combat can feel a bit spongey