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Thread 717574503

129 posts 18 images /v/
Anonymous No.717574503 >>717574574 >>717574623 >>717575094 >>717575159 >>717575183 >>717579028 >>717579258 >>717579327 >>717579434 >>717579472 >>717579484 >>717579946 >>717581264
What's the best character action game for a beginner?
Anonymous No.717574572 >>717579484
they all have easy modes bro
Anonymous No.717574574 >>717574754 >>717574946 >>717575042 >>717575139
>>717574503 (OP)
>character action

You mean beat-em-up.
Anonymous No.717574623 >>717574968
>>717574503 (OP)
Elden Ring mogs all of that sandbag slop
Anonymous No.717574754
>>717574574
but they use swords and guns
Anonymous No.717574946 >>717577363
>>717574574
a bet em up is hand to hand focused
hack n slash is melee focused
diablo is an arpg
get fucked
Anonymous No.717574968
>>717574623
I have souls fatigue sorry
Anonymous No.717575042
>>717574574
only ninja gaiden is a beat em up
dmc and platinum games are style-action games (also known as gay fag action)
Anonymous No.717575068 >>717577305 >>717580351 >>717580461 >>717581148
is Darksiders a character action game?
Anonymous No.717575094
>>717574503 (OP)
none of those games in that image holds a LIGHT to the candle to KH2FM
Anonymous No.717575139 >>717581759
Character action isn't real
They're just action games and some are better, more technical, or just different than others, but they're all still third person action games.

>>717574574
That's defined by 2.5d movement, hordes of enemies, and a scrolling stage.
Anonymous No.717575159
>>717574503 (OP)
it's called cuhrayzee not character action
Anonymous No.717575183
>>717574503 (OP)
Anonymous No.717577305
>>717575068
yes
Anonymous No.717577363 >>717580547
>>717574946
uhhhhhhhh
Anonymous No.717579028 >>717580515
>>717574503 (OP)
The Devil May Cry games; enemies don't fight back on those games.
Anonymous No.717579258 >>717579378
>>717574503 (OP)
any platinum game is good for a beginner
Anonymous No.717579327
>>717574503 (OP)
bayonetta as long as you learn about dodge offset before playing
it's very fun and forgiving even for a beginner when you play it the way it was intended
Anonymous No.717579378 >>717579529 >>717579551
>>717579258
Bayo is good, but you need to learn dodge offset and wicked weaves
Anonymous No.717579434 >>717579458 >>717579481 >>717579624 >>717579750
>>717574503 (OP)
So what exactly distinguishes the "character action" game from the regular action game? The character?
Anonymous No.717579458
>>717579434
Nothing, it's a retarded term
Anonymous No.717579472
>>717574503 (OP)
ninja gaiden is the only hard game in the picture
Anonymous No.717579481
>>717579434
um they are good unlike non character action games
Anonymous No.717579484
>>717574503 (OP)
Probably Bayonetta or DMC
>>717574572
But also this, they don't have the souls autism just put them on babymode if you are having a problem, Bayonetta even has a mode that plays itself.
Anonymous No.717579529
>>717579378
Seconding this, make sure you learn dodge offset
Anonymous No.717579551
>>717579378
Bayo is probably the best choice, good pacing, just enough mechanics to feel satisfying, easy to get into, stylish
Anonymous No.717579624 >>717579695
>>717579434
>unlocking new moves
>emphasis on combos
>getting a rank on stages depending on how well you played
I'm sure I'm missing some but those are a few key elements of the genre.
Anonymous No.717579695 >>717579804
>>717579624
So why "character"
Anonymous No.717579750 >>717580032
>>717579434
if you know you know type of genre, if you ask this question you dont know
Anonymous No.717579804 >>717580069
>>717579695
well you gotta call it something
Anonymous No.717579946 >>717580024 >>717580784
>>717574503 (OP)
I'll be real with you guys, NG3 enemies are dumber than NG1 enemies. In fact, NG2 and NG3 enemies are dumber in general. NG enemies in all games are reactive and react to your actions. In all games, enemies are weak to Y and Y combos, with some X combos being good for startup strings. In NG04, turtling + flywing swallow was guaranteed no-damage, NGB made enemies more grabby to prevent turtling, and they will now consistently block your FS. NG2 vanilla has enemies that are also grabby, but they have more annoying anti-air; the game wants to punish jumping so you don't spam UT. NG3 enemies are already dumber, grabs are highly telegraphed (with the exception of some annoying grabs), but because of the SOB system, blockstrings are mostly easier to dodge and the dodge break thing is still OP in RE, they punish neutral jumps and wind run is free. The thing is, NGRE doubled down on blocking, evading, and other cheap and tiresome mechanics. That's why I consider Alchemists to be the best enemies in the game; they are what Fiend Ryu should be in this game. They are

>Affected by your entire kit
Everything in your kit will hit them, encouraging mix-ups

>They have strategies
They feel like they have strategies unlike other reactive enemies. They will try to grab you at range, other enemies already have broken ass grabs or will grab nothing if you set them up, maybe they did that to make sobs easier, idk

>They have the best moveset
Hell yeah

>They won't block your SOB chain
Anonymous No.717580024 >>717580328
>>717579946
bro x delay y hits everyone in ng1
Anonymous No.717580032
>>717579750
So that tells me that all fans of this genre are idiots
Anonymous No.717580069 >>717580134
>>717579804
It's called a third-person action game.
Anonymous No.717580134 >>717580189 >>717580284 >>717580292
>>717580069
"third person action game" would include games like RE4 which are not character action games
Anonymous No.717580189 >>717580390
>>717580134
Except that RE4 is a horror game (doesn't matter if (you) don't find it scary), not an action game.
Anonymous No.717580284
>>717580134
Nothing is a character action game because it's not a genre. Kys zoomer.
Anonymous No.717580292 >>717580390
>>717580134
"Character action game" also includes RE4 if we're going off the name then
Anonymous No.717580328 >>717586250
>>717580024
Because it has Y properties. I don't know, but enemies will eat heavies but will evade and block lights. I think lunar is the only weapon with the safest lights.
Anonymous No.717580351
>>717575068
Definitely not
Anonymous No.717580390 >>717580452 >>717580461 >>717580642
>>717580189
it's both action and horror
>>717580292
character action games have to have a focus on fast paced melee combat. that's another key factor
Anonymous No.717580408 >>717580516 >>717580541
The best argument against the name "character action game" is that it provokes discussion about what a stupid name it is every single time it's mentioned
Anonymous No.717580449
If the game feels like NG2 or DMC3 then it's character action else its not simple as
Anonymous No.717580452 >>717580676
>>717580390
>character action games have to have a focus on fast paced melee combat. that's another key factor
None of that is apparent from the addition of the word "character" to the title.
Why not just call it a "brawler" or something
Even "DMC-like" would convey a better picture
Anonymous No.717580461 >>717580641
>>717575068
It's an action game, just not as good and technical as something like Bayo. It's that simple.

>>717580390
>it's both action and horror
It's survival horror if anything.
>b-but you can shoot teh gun and punch, it's action!
A comedy movie having sad parts doesn't suddenly make it a drama.
Anonymous No.717580515
>>717579028
DMCucks BTFO once again
Anonymous No.717580516
>>717580408
It was always a pretentious name. It existed to make fighting games and skill-based gameplay, which coincidentally were mostly Japanese (they excluded Western games and “kiddie” games), seem like a bigger deal than they were.
Anonymous No.717580541 >>717580574
>>717580408
the fact that autistic freaks have a meltdown every time it is mentioned makes it worth defining as a genre
Anonymous No.717580547
>>717577363
Is that devil may cry?
Anonymous No.717580568
we should call it sexy action game
Anonymous No.717580574 >>717580706
>>717580541
The entire issue is you didn't define it at all
Roguelikes are better defined than this
JRPGs are better defined than this
Anonymous No.717580641 >>717580691
>>717580461
>its survival horror
Gears of war is also survival horror then.
Anonymous No.717580642 >>717580667 >>717580676
>>717580390
My favorite character action :)
Anonymous No.717580667
>>717580642
not character action
Anonymous No.717580676 >>717580802 >>717581050
>>717580452
because character action is an established term. no one suggests renaming metroidvanias because they don't make castlevania games anymore
>>717580642
that game is a metroidvania game. viewtiful joe is a 2D character action game
Anonymous No.717580686 >>717580731 >>717580760
the Batman Arkham series are character action games, objectively speaking
Anonymous No.717580691 >>717580726
>>717580641
It's a third person shooter. Do you see how you constantly need to fuck up already existing genres to justify your retard character action term?
Anonymous No.717580706
>>717580574
>be roguelike

>only have permadeath mechanics
How is that roguelike? The only ones that qualify are those mystery dungeon games because they currently play like Rogue.
Anonymous No.717580726 >>717580787
>>717580691
>It's a third person shooter
So is RE4.
Anonymous No.717580731 >>717580765
>>717580686
no they aren't
Anonymous No.717580760 >>717580867 >>717580950
>>717580686
>open world
not character action
Anonymous No.717580761
How do I get Devil May Cry V to run on my ultrawide? Yes, I've already tried fucking with the REFramework settings and the co-op trainer.
Anonymous No.717580765 >>717580841
>>717580731
um yes they are they have combos and styles and you unlock new moves
Anonymous No.717580784 >>717580983
>>717579946
jumping itself is worthless in 3RE
every time you're in the air means you're not able to counter SoB
waste of time
just block on the ground and wait for it to come
Anonymous No.717580787 >>717581000
>>717580726
A third person survival horror. Having a gun doesn't suddenly make it a shooter.
Anonymous No.717580802
>>717580676
People do also suggest renaming metroidvanias regularly
And that term at least had a relevant meaning at some point which is preserved metonymically
"Character action" never meant anything
I don't know if Wittgenstein would be pissed off or pleased
Anonymous No.717580832
RE4 is a giant escort mission
Anonymous No.717580841
>>717580765
god hand may be rightfully characterized as character action, but not batman, ponder the difference
Anonymous No.717580867 >>717580921
>>717580760
Arkham Asylum isn't open world
Anonymous No.717580921 >>717580936
>>717580867
uhh yes it is. did you even play it?
Anonymous No.717580936 >>717580967
>>717580921
no it isn't
Anonymous No.717580950
>>717580760
It's an Open World Character Action Game
Anonymous No.717580967 >>717581010
>>717580936
yes it is. you can revisit every area you unlock
Anonymous No.717580983 >>717581068
>>717580784
Wind run is a viable strategy.
Anonymous No.717581000 >>717581186
>>717580787
>survival horror
Whats the survival aspect exactly? The game showers you with ammo, is filled with action set pieces, has sections where you have to survive waves of enemies and is horror themed just like gears of war.
Anonymous No.717581010 >>717581034
>>717580967
it's not open world
Anonymous No.717581034 >>717581150
>>717581010
how is it not?
Anonymous No.717581050
>>717580676
>character action is an established term
I guarantee if you said that to any notable game director they would like at you like you're a retard. The retarded youtuber you worship is not an authority.
Anonymous No.717581068 >>717582150
>>717580983
ok
while you're windrunning i already killed 8 guys chaining SoB, have karma multiplier, and have charged my UT
Anonymous No.717581148
>>717575068
It has 'character action' combat, but the structure is that of a Zelda type game or your average action adventure game.
Darksiders is a genre mish mash of whatever the devs though was cool.
Anonymous No.717581150 >>717581215 >>717581240
>>717581034
it's an interconnected map with paths blocked off that the player needs to find gadgets and upgrades to bypass, like a metroidvania

Grand Theft Auto and Skyrim are open world games, big open spaces , Arkham Asylum isn't
Anonymous No.717581186 >>717581365
>>717581000
Except gears of war is all about fast paced shooting and the mechanics/game are all built around the shooting.
RE isn't built around shooting.
Do you really need me to tell you this?
Anonymous No.717581215 >>717581295
>>717581150
you need to unlock new areas in GTA VC and GTA SA by progressing in the story. are they not open world games?
Anonymous No.717581240
>>717581150
So dmc1 is not character action but dmc5 is?
Anonymous No.717581264
>>717574503 (OP)
For beginners? DMC games. They're easy, very low skill floor. Bayonetta is a little more demanding. Revengeance is a little more demanding than that. Ninja Gaiden is actively punishing.
Anonymous No.717581295
>>717581215
yes, their structure is different
Anonymous No.717581365 >>717581474
>>717581186
>RE isn't built around shooting.
No you're right, its built around shooting enemies to stun them then run up and roundhouse kick them to death. Its even more action oriented than gears where your opportunity to melee someone like RE4 has actual risk involved making it even more survival oriented than that game.
Anonymous No.717581458 >>717581523 >>717581545
So far literally the only actual justification for calling them "character action games" that this thread has provided is that it creates an in-group/out-group dynamic by being deliberately opaque
Anonymous No.717581474 >>717581568
>>717581365
>RE is more action oriented than Gears
If you need to do all these mental gymnastics to justify a term then maybe it's a shit term. Christ how retarded.
Anonymous No.717581523 >>717581668
>>717581458
simply play the pillars of the genre and you will get a feeling for it, then you can tell immediately whether than other game fits or does not fit
Anonymous No.717581545 >>717581634 >>717581659 >>717581668 >>717581963
>>717581458
they're a subgenre of action games pioneered by Platinum but it's hard to put an accurate label for what they represent
Anonymous No.717581568
>>717581474
>third person shooter is a shit term
Seems to describe both games pretty accurately.
Anonymous No.717581634 >>717581682
>>717581545
No, you're a retard. The genre is action. The people who make them call them action. The dumb zoomer npcs who spend all day on youtube parrot their scriptwriter and call them character action.
Anonymous No.717581659 >>717581701 >>717581716
>>717581545
That's not the point. Yes there is a sub-genre but the actual term "character action" is the single most retarded term to describe a genre. Hell, years ago someone said "spectacle fighter" is a good term and I agree for this considering that most of these games now include a ranking system as well, even the new NG game.
Anonymous No.717581668 >>717581753
>>717581523
>>717581545
Anons, I don't care about the genre. I care about the name. Maybe you should call it "the subgenre of action games pioneered by Platinum".
Anonymous No.717581682
>>717581634
stop trying so hard you boring cunt
Anonymous No.717581701 >>717581740 >>717581837
>>717581659
Spectacle fighter would just make me think some retard is referring to mvc or something.
Anonymous No.717581716 >>717581837
>>717581659
>even the new NG game.
What were those master ninja, ninja dog, head ninja labels they gave you after finishing a level in the other games?
Anonymous No.717581740
>>717581701
Oh, what's that, you think a genre name should be descriptive and transparent?
Anonymous No.717581753 >>717581846
>>717581668
you can call it that but again the people who are in the know are perfectly ok with character action and can spot which game is or isn't character action in a second
Anonymous No.717581759 >>717582067
>>717575139
>2.5d movement
Says who?
Anonymous No.717581837
>>717581716
You're right, that's a brainfart considering I just played NG2 a year ago.

>>717581701
Better than "character action", but like, literally anything is better than that term anyways. I'm also fine with going back to our roots and calling them CUHRAZEE games
Anonymous No.717581846 >>717581914
>>717581753
And that's, again, precisely why I just said that the only justification given seems to be creating an in-group of people in the know
Anonymous No.717581914 >>717581958
>>717581846
the point is we want more character action games. we can debate on a name but whether a game is in the category we are excited about is easy to tell
Anonymous No.717581953
for me, it's Marlow Briggs
Anonymous No.717581958 >>717582031
>>717581914
>we can debate on a name
Except when people do the bottom line is "the in-group has settled on this name"
Anonymous No.717581963 >>717582045
>>717581545
>pioneered by Platinum

The first devil may cry came out six years before platinum was founded. What exactly did platinum pioneer?
Anonymous No.717582031 >>717582113
>>717581958
the name doesn't matter, its just a convenient way to refer to a real and distinct category of games
Anonymous No.717582045 >>717582284 >>717582403
>>717581963
being a pedantic faggot isn't a replacement for a personality btw
Anonymous No.717582067
>>717581759
Those ps2 tmnt games are basically 3D versions of the old games, I consider them beat em ups personally.
Anonymous No.717582113
>>717582031
Pick a better one then
Anonymous No.717582150 >>717582410 >>717582479
>>717581068
It's a good tool for getting to enemies. I know that charging is safer because enemies are prone to grab you if you're charging attack. But in an encounter with a large number of enemies, you'll be swarmed by them on all sides. It's better to wind run.
Anonymous No.717582284
>>717582045
>personality
We're you planning on dating him?
Anonymous No.717582403
>>717582045
Claiming that platinum pioneered character action games is about as wrong as calling master chief "that dude from fortnite"
Anonymous No.717582410
>>717582150
it really doesn't
i can mash away like a monkey with lunar just waiting for the red stuff to cicada surge or just keep dodging and baiting with the scythe
why won't you want to get swarmed anyway? the closer the enemies just means guaranteed SoB chains
Anonymous No.717582479 >>717582738
>>717582150
also the best tool to "get to the enemies" is chaining slides
Anonymous No.717582738 >>717582889
>>717582479
I've been watching Stylesman and some speedrunners. The most efficient approach is to be lucky and memorize enemy spawns, chaining charge attacks to bait SOBS. Stylesman's less efficient style uses Wind Run to reach enemies and perform some stylish setups. It's less efficient but at the same time better for non-damage.
Anonymous No.717582889 >>717583023
>>717582738
>I've been watching
shut the fuck up retard go play the game
you want something to watch? look at this WR holder for new game and watch him jump twice to charge UT for the entirety of the first unskippable encounter
jumping is worthless
https://youtu.be/R7acNWC3yLg?t=1m30s
Anonymous No.717583023 >>717583158
>>717582889
I'm playing and taking notes. I learned landing UTs and other NG setups by watching videos. Yes, that's what I said, NG3RE's most efficient way to play is to charge attacks to bait SOBS. But it's kind of based on knowing the spawns and getting lucky.
Anonymous No.717583158 >>717583337
>>717583023
nigga he jumped TWICE for the entire encounter
it's not the best way it's fucking worthless
do you understand how much more useful WR is in NGB to charge UTs and NG2 to spam iframes? the entirety of NG3's gameplay revolves around SoB
Anonymous No.717583337 >>717583517
>>717583158
Anon, UT charge is not free. It's because the game doesn't have save states to test this (maybe it works on RPCS3), but the enemy's behavior can be random. Maybe he's out of range, maybe he'll use a non-SOB grab, or maybe he'll come with that annoying jump attack. There's a lot of luck and preparation in this speed run. It's even crazier in NG2 where you have to learn to despawn enemies. NG1 has the most technical speedrun of these games since different approaches are valid.
Anonymous No.717583517 >>717583659
>>717583337
holy shit i just watched the second encounter and dude literally did not jump a single time to clear the entire thing, killed all the missile launchers and alchemists just sliding on the ground
it's crazy how basic movement in NG1 and NG2 literally requires jumping yet jumping in 3 is practically worthless
Anonymous No.717583659 >>717583771
>>717583517
But that's my initial complaint: NG3 enemies are dumber. I'm playing NGS again, and enemies are much more playful despite falling for my backflip XY combo.
Anonymous No.717583771 >>717583821
>>717583659
i don't give a shit about your complaint
i'm telling you jumping is worthless because you're better off on the ground where you can counter SoB
i don't know why you're arguing against this, it's so simple and basic
Anonymous No.717583821
>>717583771
My point is that jumping is not efficient, but it is still a valid strategy.
Anonymous No.717586193
I wanted to 1cc some bmup or whatever but it's so fuarking hard
Anonymous No.717586250
>>717580328
because it's delayed lil bro
Anonymous No.717587452
>DMC
>ninja gaiden
>astral chain
>metal gear rising
>bayonetta
>transformers devastation
>hifi rush
>nier automata
>assault spy
>urban reign
>lost soul aside
>GOW 1-3
>god hand
>sifu
>crymachina
>dantes inferno
>granblue fantasy relink
>onechanbara
>sifu
>dusk diver
>wonderful 101
>killer is dead
>final fantasy 16
>no more heroes
>dynasty warriors: strikeforce
>shinobi ps2
Upcoming titles

>spirit x strike
>mightreya
>hifi rush 2
>lost soul aside
>morbid metal
>ninja gaiden 4
>project DT
>tides of annihilation
Anonymous No.717587720
https://youtu.be/tXunolPNOmI
normies are waking up