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Thread 717582906

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Anonymous No.717582906 >>717583057 >>717583362 >>717583487
Starfield and Bethesda
Why are they still working on this? It's a soulless, boring game with less players than Fallout 4, 76 or Skyrim.

Wouldn't it make more sense to make Fallout 4 and Skyrim expansion packs?
Anonymous No.717583057
>>717582906 (OP)

You didn't even play Starkino
Anonymous No.717583062 >>717583362
If No Man's Sky can do it, so can Starfield! That's how it works!
Anonymous No.717583213
It's funny that the screenshots of those QuakeCon spacesuit skins show more personality than any of the boring unmemorable basic game designs.
Anonymous No.717583253
I love Starfield. I've always been fascinated by outer moons of our solar system so every time I land on a hunk of ice/rock and look up to see a gas giant I feel immensely good. I did this at least 100 times and it never got old for me. Moons with atmospheres are mega cool too. I never really cared about planets or wildlife.
Anonymous No.717583362
>>717582906 (OP)
I'm surprised that they are going to do something. I thought they already gave up after they got the contractual obligation out of the way.
I wouldn't count on >>717583062 though. Bethesda doesn't really have a history of significant reworks for the game. Like the biggest thing they did up to this point was add citymaps. Gameplay is still meh and half the perks useless.
Anonymous No.717583418
I will not buy Starfield
I will not play Starfield
I will not even pirate Starfield
lmfao get fucked
Anonymous No.717583421
The buggy was a free update and it made the planets fun to move across as well as providing another tool for modders, so the extra time they spend on the game is worth it imo
Anonymous No.717583487 >>717584069
>>717582906 (OP)
i enjoy it, but i understand much of the criticism. setting it in peacetime and focusing on exploration was a bold move, they just forgot to make the exploration interesting and fun.
Anonymous No.717584069
>>717583487
It's really obvious it was meant to be a survival/exploration game but they panicked and gutted most of the game mechanics. Why do ships have fuel capacity if all it does is make you go through the menus again and is free. Why do you have cooking or crafting meds when the effects are pitiful and pretty much pointless. Why is half the skill tree outpost perks when outposts only purpose is to gather material to build a bigger outpost.
If you actually had to refuel and resupply when going outside settled worlds than the ability to place an outpost on hostile planets would actually be an advantage.