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Thread 717595286

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Anonymous No.717595286 [Report] >>717595781 >>717596019 >>717596119 >>717598295 >>717598393 >>717598760 >>717598902 >>717599017 >>717599271 >>717599389 >>717599707 >>717600314 >>717600798 >>717605851
You are able to run your games above 720fps, right?
Anonymous No.717595493 [Report]
Mmm yes 720fps will definitely help me enjoy my playthrough of DXHR just that little better than at 60fps
Anonymous No.717595576 [Report]
I dreamed of a 1000hz monitor back when I played quake 3 a lot. Might happens before I die.
I know you can hit 1000fps in valorant but that game is gay.
Anonymous No.717595627 [Report] >>717595765 >>717599473 >>717600061
Windows is capped at 240hz, isn't it?
Anonymous No.717595765 [Report] >>717595829
>>717595627
No?
t. 360hz user
Anonymous No.717595781 [Report] >>717598532 >>717599392
>>717595286 (OP)
would 720hz be enough to look as good as a CRT at 60?
Anonymous No.717595829 [Report] >>717595909
>>717595765
>implying you can tell the difference between 240 and 360hz
Anonymous No.717595909 [Report]
>>717595829
>implying you can tell the difference between {what I own} and {what you have}
Anonymous No.717595926 [Report] >>717596037
has tech changed or are these SUPER DUPER ULTRA HERTZ monitors still doing the fake frame interpolation shit?
Anonymous No.717595979 [Report]
>Dick Faggins
Anonymous No.717596019 [Report] >>717596068
>>717595286 (OP)
Just make $200 oled 4k 120hz 32inch monitor, LG.
Anonymous No.717596037 [Report]
>>717595926
Only TVs did that, and even then most don't do that anymore.
Anonymous No.717596068 [Report]
>>717596019
120hz+ 4k OLED HDR and with VRR for 99 dollars and not one more
Anonymous No.717596119 [Report]
>>717595286 (OP)
I bet I could get nethack to that level
Anonymous No.717596257 [Report]
so if my gpu can only do 60 hz in most games and I have this monitor, does that mean that turning on dlss will make 660 fake hz, thus making 11/12 of the fps AI generated??????
Anonymous No.717597481 [Report]
Diminishing returns.
Anonymous No.717597487 [Report]
I've never turned my displays on higher than 144hz even though they go higher. Anything higher than that is just a waste of electricity and heat.
Anonymous No.717598078 [Report] >>717598367 >>717598420 >>717598847 >>717600186
60hz: 16.6ms per frame
120hz: 8ms per frame
240hz: 4ms per frame
360hz: 2.8ms per frame
720hz: 1.4ms per frame

Unless you are the Flash you won't notice a difference between 240 and 720
Anonymous No.717598179 [Report] >>717599184 >>717601875
I really only cared for 120hz because of BFI
Anonymous No.717598295 [Report]
>>717595286 (OP)
LETS FUCKING GOOOOOOOOOOOOOOOOO
Anonymous No.717598367 [Report] >>717606387
>>717598078
maybe I am the flash
ever thought about that?
Anonymous No.717598393 [Report]
>>717595286 (OP)
Almost everything i play runs at 59.97 FPS
Not even full 60, for the complete horror of the digitalfoundry dudes.
Anonymous No.717598420 [Report]
>>717598078
Maybe if you're white. Black people have way faster reflexes.
Anonymous No.717598532 [Report]
>>717595781
Yeah. If you rub onion and citrus directly into your eyes, it'll be just as blurry and unsteady as a fucking CRT.
Anonymous No.717598576 [Report] >>717605724
Its rather pointless
the oled monitors require games being played at high frame rates to get the clarity benefit and that basically excludes all the AAA single player games. Your 240hz oled is going to be clear as a 540hz one when you play under 241 fps
Anonymous No.717598760 [Report] >>717598921 >>717604740
>>717595286 (OP)
fake ai frames? input is still locked at 60?
Anonymous No.717598847 [Report]
>>717598078
There's reaction and there's rhythm.
The human reaction time is some sluggish ass 200 ms.
However, anything predictable like "in the next 2 seconds, you will perform a jump for exactly 25ms and bounce on the wall for 80ms and then do a series of trannyperfect A presses", that's something that the human brain can and will do.
Without this kind of ability, you can't even play super mario 1 with the run button pressed.
Anonymous No.717598902 [Report]
>>717595286 (OP)
now I can nut 4ms faster
Anonymous No.717598921 [Report]
>>717598760
Depends on the software., the 750hz option will be there, and if the software generate full 750 FPS, you get there.
Anonymous No.717599017 [Report] >>717599108
>>717595286 (OP)
We will finally be able to get CRT-level motion clarity. This will be huge for RetroArch, which supports rendering 60fps content with rolling beam scanout on >60hz displays. The more hz you have, the more perfect it looks.
Anonymous No.717599108 [Report] >>717599225 >>717599286
>>717599017
yeah if you run your game at 540hz
the better option would have having bfi at a more achievable frame rate
Anonymous No.717599184 [Report]
>>717598179
I have 120hz also and it doesn't do the beam scanout justice. 720hz is where you really should be for this.
Anonymous No.717599225 [Report] >>717599280
>>717599108
I mean you should be able to run anything that calls for a CRT at 1000+ FPS these days
Anonymous No.717599271 [Report] >>717599354
>>717595286 (OP)
And it still won't have motion clarity on par with CRTs lol
Anonymous No.717599280 [Report]
>>717599225
people who give a shit about crt would just use crt
Anonymous No.717599286 [Report] >>717599824
>>717599108
Well I want to play SNES games, which I can already run at >1000fps.
Anonymous No.717599354 [Report] >>717599637
>>717599271
On the contrary
https://blurbusters.com/flicker-vs-framegen-blur-busting-via-bfi-crt-strobing-or-via-extra-frame-rate-methods/
Anonymous No.717599389 [Report]
>>717595286 (OP)
>by Dick Faggins
Anonymous No.717599392 [Report] >>717599637
>>717595781
That was my first thought, 720hz is not even close, you would need 28,000fps to have each individual line being drawn one by one, and 120,000fps to have the electron beam move left from right. And even then you wouldn't even be close to replicating the CRT look because of how the phosphors glow after they've bee hit. Seems like if you're CRTlet your only option is to use filters and cope by telling yourself that you have achieved CRT motion clarity.
Anonymous No.717599473 [Report] >>717599523
>>717595627
The CPU is the bottleneck anyways.
Anonymous No.717599523 [Report]
>>717599473
>enables 4x frame gen
Heh, nothing personal
Anonymous No.717599637 [Report] >>717599746
>>717599392
This is incredible bullshit. CRT clarity comes largely from its rolling beam, which today can be replicated in software. See: >>717599354
Anonymous No.717599707 [Report]
>>717595286 (OP)
Anything above 240hz makes no practical sense. What game even runs above 240hz at 1080p or 4k?
Anonymous No.717599746 [Report] >>717599851 >>717599929
>>717599637
Just admit your too poor to get a PVM.
Anonymous No.717599824 [Report] >>717600028
>>717599286
Not really, it is forced to run at 59.97 fps.
However you can do BFI shit.
Anonymous No.717599851 [Report]
>>717599746
>she fell for the PVMeme
Anonymous No.717599912 [Report]
>No, no! I can't live! Gotta get bigger numbers all the time oh my god I'm dying!
Anonymous No.717599929 [Report]
>>717599746
I use CRTs all the time. I like OLED better.
Anonymous No.717600028 [Report] >>717600102
>>717599824
You can release the frame cap, which is how fast-forward works in RetroArch. And it's also how RetroArch's runahead and rollscan tech works.
Anonymous No.717600061 [Report] >>717600191
>>717595627
humans capped at 300hz, according to jet pilot tests
BUT higher hz provide better response
Anonymous No.717600102 [Report]
>>717600028
Yes you can, but the game just runs ultra fast.
Anonymous No.717600186 [Report] >>717601804
>>717598078
How long until we hit CRT levels of refresh?
Anonymous No.717600191 [Report] >>717600614
>>717600061
>BUT higher hz provide better response
more hz becomes meaningless once it's higher than the server tickrate
Anonymous No.717600314 [Report]
>>717595286 (OP)
Only really fucked up parents would name their kid Dick with a last name like Faggins
Anonymous No.717600614 [Report]
>>717600191
>more hz becomes meaningless once it's higher than the server tickrate
Not really. We are but silly meat puppets and we need a few frames to make our brains react to the movement. The quicker those frames come the quicker we register the motion. Even if the server is only refreshing at 20 ticks per second, the faster you notice the pixels appearing from the door the more chance you'll get your packet's timestamp in with the next tick.
Anonymous No.717600798 [Report] >>717601010 >>717601175 >>717601825
>>717595286 (OP)
Anything above 60FPS is a meme. 144hz+ was pushed by corporate overlords to sell more overpriced GPUs and everyone fell for it so they can be LE EPIC MLG COUNTER STRIKE PLAYER. Consoom the 720hz product.
Anonymous No.717601010 [Report]
>>717600798
I can see the argument for maybe 90 FPS, but 60 FPS is clearly not enough. 60 FPS looks and feels like shit.
Anonymous No.717601175 [Report]
>>717600798
You can pry my 120Hz desktop window dragging from my cold dead hands.
Anonymous No.717601804 [Report]
>>717600186
Needs to be bright and fast enough to draw dot by dot.
Anonymous No.717601825 [Report] >>717604450
>>717600798
No, there's a clear difference between 60Hz and 120Hz. The difference past that is minute though.
Anonymous No.717601875 [Report] >>717603741
>>717598179
Am I supposed to be noticing something? There's no significant difference.
Anonymous No.717603741 [Report] >>717604601
>>717601875
BFI makes the screen 1/2 brightness to make motion blur like 25% better. It's a massive meme.
Anonymous No.717604450 [Report]
>>717601825
For reaction time, the diminishing returns don't dig in until about 144hz. For visual clarity, you don't see true sharpness until 1000hz.
Anonymous No.717604601 [Report]
>>717603741
It depends on refresh rate. At 120hz, it will be very dim. At 480hz, it will change slightly. At 720-960hz, I imagine it won't be perceivable.
Anonymous No.717604740 [Report]
>>717598760
To hit 720hz with current framegen models, you'd need to run a game at 180fps native.
So to be fair, at those levels the inputlag trade off isnt really a thing
Anonymous No.717605724 [Report]
>>717598576
It's for esports fags. Realistically no AAA slop can run at those framerates, even the 5090 runs the latest Mafia game at 75fps at 1080p and older games don't really benefit from ultra high framerates, in fact chances are they will break because they were never designed for that. There are games that have issues if you go above 60fps, let alone 720fps.
Anonymous No.717605851 [Report] >>717606013 >>717606240
>>717595286 (OP)
How many hz do we need to reach the human eye limit
Anonymous No.717606013 [Report]
>>717605851
24
Anonymous No.717606240 [Report]
>>717605851
over 1000hz
Anonymous No.717606318 [Report]
>Dick Faggins
Anonymous No.717606387 [Report]
>>717598367
why was your movie so awful?
Anonymous No.717606592 [Report]
Okay and who the fuck is going to run anything at 720 fps when even the strongest GPU Nvidia could shit out won't do 60 at 4K? Who's gonna film movies at that framerate? What TV network or streaming site is going to offer that option?
Who the fuck is this for?