>>717618126 (OP)braindead easy gameplay and story that falls apart at the end of act 2
>>717618126 (OP)not going to give you ammo
figure it out yourself
>>717618126 (OP)it doesn't actually innovate in any way and the soundtrack sounds like nails on a chalkboard. let's not forget the feminist propaganda of there only being one human male in your party at a time
the beginning expeditioners should have been more fleshed out. the intro feels a bit rushed and short when compared to the last two acts
>>717618204 Hard agree. Act 1 sets up all these cool plot threads and then Act 2 just yeets them off a cliff. Characters start making decisions that feel totally out of sync with their earlier personalities and the pacing just nosedives. The combatโs so easy it feels like the devs balanced it for people playing with one hand while texting.
the only flaw is that maelle isn't a real girl that is currently under my desk
>>717618126 (OP)>UE5 slop>horribly unbalanced>story relies on the most retarded twists imaginable>soundtrack sounds very generic if you are a /mu/fag
>>717618126 (OP)Is it not explained in the game how exactly the fire that killed Verso and left Alicia disfigured happened or did I miss it?
There is always some vague talk about Alicia causing a fire and killing Verso.
>>717619913Not fully, the Writers tricked Alicia with something vague in an attempt to kill the Dessendres, Verso saved her but died as a result.
>>717618126 (OP)There's no shot of Lumiรฉre watching the Expeditioners fighting the Paintress in her second phase which would make them matter more before the twist
>>717618126 (OP)You have to go deep into nitpicking but the stock asset climbing isn't good. Occasionally it makes some awkward misses in exploration but the main place it is a nuisance was the climbing minigame in one of the gestral beaches.
>>717620465That would have been fucking sick.
>>717620245Who the hell are the Writers?
>>717618126 (OP)I saw a nigger once.
>>717619214was coming to post this.
>>717618126 (OP)Lets see
>Gameplay starts well, but it devolves into a doge/parry slop fest where the mobs/bosses have a shitton of health and can end you in 1-2 hits. The peak ridiculousness of this is Simon. Thankfully the main story stays fair and enjoyable>No level map. Yes, the levels are pretty linear, but you can lose your path in some of them. A mini map would be a good addition>Some levels drag>Platforming is a bit janky>U5 is both a blessing and a curse. You know things are fucked up when Expedition 33 is being considered the "most optimized U5 game" out there>Some boss/enemy recycling>The real time dialogue animations can be annoying, and weak compared to the rest game's cinematography>I know that there is a mod for it, but the vanilla picto/lumina menu is not that good in terms of categorizing while being easy to the eye>Plot wise, the game starts with a promise of a grand adventure, but then it becomes narrowly personal. I wish it stayed grand to the end and have a different personal angle
>>717618126 (OP)Monoco's theme doesn't play nearly enough.
There is no reason to put points into vigor or defense. They actually made two useless stats. They tried to rectify this by having weapons scale off of them sometimes but it doesnโt matter when the best weapons still scale off speed or attack
>>717618940Look at this gay dude
the graphics, forced upscaling
bad optimization
>>717618126 (OP)- too french for my taste
- fucking random ass story, wow le epic sad fantasy story ueee
- everybody is crying ALL THE TIME
- ugly unreal slop
>>717618940>feminist propaganda of there only being one human male in your party at a timeThis called having a harem, boyo. The plot might be about that redhead girl, but you as both men steer the whole expedition. If it was fem propaganda, then the male member of that team would have been purely support(and a french zesty nigger) and you would have found him helpless somewhere later in the story.
This game was made with the old French soul. It has remind people that the baguettes are still capable of making good, tasteful art. This is why its so good
>>717618126 (OP)They shouldn't have given you bonus xp for not taking damage. It means if you play reasonably well you're going to get overleveled, making it even easier to get the bonus xp. I exclusively did the story path and still wound up significantly overleveled.
In general the game just makes it too easy to become broken without even trying.
>>717621552*Its a reminder to people that baguettes are still capable of making good, tasteful art
>>717618126 (OP)-Shallow gameplay
-Shallow level design
-Shallow rpg mechanics
-Bad character performance (acting)
-Poor game balance
-Bloated act 3
-Parry mechanic implementation
-Unrewarding exploration
-Asspulls in act 2 by Lune and Sciel
-Contrived and convenient writing that sacrifices characterization logic for plot convenience
>>717618126 (OP)>lack of polish>corridors>lack of towns/cities>limited combat system>jank movement/getting stuck on terrain>twist inevitably makes you care less about world/characters
30 fps @ 1080p on a latest generation console. Also all the bad shit associated with unreal slop 5
>>717618126 (OP)Read the many 6 and 7 out of ten reviews and you'll get your answer.
They all say the same things.
>>717620870like the Painters but writers
>>717618126 (OP)Turn based RPG for people who hate turn based RPG
>>717618126 (OP)Not enough black people.
>>717622130what about the Video Game Developers
>>717618126 (OP)It ends and butts aren't big enough.
>>717618126 (OP)parries are more important than literally everything else in combat
completely broken system, baby's first game development
>>717622392that's for Clair Obscur 2
>>717618126 (OP)>no Pictos loadouts
>>717621083>Yes, the levels are pretty linear, but you can lose your path in some of themBrain issue, follow the lights.
Story is bad and not satisfying
>>717620870It's implied in the real Lumiere there are various "clans" that likely run the city, the Painters and Writers being two of them.
They mention at some point that Aline is the head of the Painters. There may more Painters than just the Dessendres based on this.
>>717624317I have a sneaking suspicion that if we get a direct sequel, we're going to see Alicia's affinity for writing and passion for painting create some sort of weird dynamic that flies in the face of what is probably a Romeo and Juliet backstory
>>717620604>the climbing towerI got so lucky. One of the columns wasn't spawning fire balls, so I took my bathing suit and left with zero shame
>>717626429Not every level has lights, dumbo. To be fair, the only level I had a bit of a hard time navigating was on the Reacher level
>>717618126 (OP)1. Store bought assets that look like shit
2. The OST uses AI
3. The dialogue is full of le witty millennial quips
4. The best thing in the game (combat animations) was outsourced to another studio
The team is incompetent. They basically bought a bunch of store assets, paid some koreans to make battle animations, and wrote a mediocre story. The game was carried by the good will of "le 30 person team" but does the size of the team matter when you just our source everything or buy premade assets and animations?
It is really funny how the entire narrative surrounding this game's development fell apart once people discovered the store bought assets and AI tools used in the development of the music. Went from probably guaranteed GotY to lucky that it is being nominated at all.
>>717627391>2. The OST uses AI
>normalfags pretended that paper mario mechanics are something amazing when you make everyone look like 3dpd and cover everything in generic fantasy crap
>>717627565AI development tools, not AI vocals.
>>717627391>>717627769Elaborate? First time i'm hearing about this.
It's aggressively French.
>>717618126 (OP)>Name flaws.The entirety of Act III
>>717618126 (OP)>exploring punishes you with 9 encounters out of 10 being 10x your level, and if you do kill them then it trivializes the main story >pictos' and their numbers are nonsensical >G E S T R A L V O L L E Y B A L Lstill loved it though
>>717618940back in my day contrarianism used to be believable
>>717618126 (OP)The end zone where you see all the revived rando expeditioners fighting rando enemies felt horribly done.
>Thread is supposed to be about criticism >every post is dishonest or outright lying in the case of >>717627391 just because nobody can actually properly say what's wrong with the game.This post
>>717621083 is the only person who seems to have actually played the game and given honest criticism
>>717621960>>lack of polishWell no shit, it's a French game. Why the fuck would pooracks be there?
>>717618126 (OP)This is a gay game and an example of a non masculine game
I might be a retard but I always wound up running in circles going to places I've already been to make sure I didn't miss something. Don't have that problem in other games.
>>717629731>exploring punishes you with 9 encounters out of 10 being 10x your level, and if you do kill them then it trivializes the main storyI didn't like this either. The game really wants you to do the main story ASAP, but then why is it opening up all these side areas early? Because if you do them as soon as they're available, you're overleveled, but if you want to do them later you'd have to backtrack every time. And if you do them when you unlock fly, you're way too strong and just stomp through them. The game needs a higher difficulty.
Postgame feels pointless. Had no desire to play after the story wrapped up.
>>717618126 (OP)game balance is kind of fucked, and heavily leans towards glass cannon builds. areas are also mostly linear, which is probably why they don't want to include a mini map and map because it'd reveal the fact that the game is mostly a hallway.
>>717618126 (OP)>Name flaws.It takes all the worst aspects of PS2 JRPG design and combines them into a game that only appeals to casuals who play FF, Persona and From games.
>>717618126 (OP)You cannot have any form of sexual intercourse with the cute teenager.
>>717618126 (OP)Easy to make yourself overpowered, UE5 sometimes has some odd visual effects. For this reason I can only give it a 9/10 GOTY.
>>717620870in universe, a rival group of artists who likely also hold some kind godly power via their art, in a meta sense however they are the writers of the game who are the catalyst for all the events of the game
I didn't like that combat was a memorization game. Enemy lifts a weapon and you have no fucking idea if it will swing it, do 5 rotations (while the weapon effect goes through you but it doesnt count) or it will make a flames errupt instantly out of your ass.
>>717632205shes your sister
>>717618126 (OP)I will never be a fan of the "You've been playing for 3 hours, here's a 50 options to build every party member" school of thought. I just started, give me some fucking breathing room.
Still a great game regardless.
>>717618126 (OP)UI sucks
level design sucks
extremely repetitive combat
>>71763225690% of modern action games are memorizing enemy animations, maybe you don't like the genre
>>717621083>it devolves into a doge/parry slop fest where the mobs/bosses have a shitton of health and can end you in 1-2 hits.Pictos have corresponding stats. You can build tanks that can get hit.
>mini map would be a good additionincorrect
>The real time dialogue animations can be annoying, and weak compared to the rest game's cinematographyTrue
>Plot wise, the game starts with a promise of a grand adventure, but then it becomes narrowly personalThe game starts as an incredibly narrow story about Gustave and Sophie, becomes a story about Gustave and Maelle, then beomes a story about Verso and either Sciel or Lune, then Verso and the Dessendres, then Verso and Maelle, then Maelle and Verso, then Maelle and the Dessendres, then just Maelle. It stays personal the whole way through, and I can't think of a single scene that wasn't told entirely intimately.
>>717632331You can just slap on your most recent pictos and enable random luminas until act 3
>>717618126 (OP)I got bored after 10 hours, I just don't feel like playing the rest.
The enemy designs were really bad in my opinion. The paintbrush people also looked stupid as fuck.
>>717632205Its implied you do when you pick her ending. That's why theres that kid that shows up.
>>717632872>The paintbrush people also looked stupid as fuckYou are literally a soulless brown drone
>>717618126 (OP)Shilling campaign too obvious.
>>717632881I assumed it was a new Verso since she lets the original painted Verso get old and presumably die.
>>717618126 (OP)- In an extremely rare case of a mechanic being present detracting from the game, the QTEs for abilities made the game worse. The same is true for breaking.
- The scaling in general was really bad and act 3 scaling was the worst I've ever seen in any game
- The delays between an enemy starting its turn and doing its attack were often agonizing and downright unacceptable
- Boss attacks varied too widely. E.g. a boss could do a single attack that just required a jump, or it could do a 7-hit combo.
- Weapon scalings made putting point into stats feel bad even if it ultimately made little difference
I think it was still a good game (I give it a 7.5/10), but a bunch of little things took it down from being a masterpiece. I think it's in the top 3 games released this decade so far.
>>717621083>couldn't make it more than 10 words without using "slop">actually got lost without a minimapwhy would i finish reading the post of such a brainlet?
>Name flaws
>See op image
Good job anon
>>717621083>The peak ridiculousness of this is Simon.Beatable without dodge/parry and without one shot cheese.
https://www.youtube.com/watch?v=aviowEjJjgg&ab_channel=Bouch
Tons of videos on it.
>>717633597>>actually got lost without a minimapThere is another anon like this ITT.
Quest markers and their consequences have been a disaster to video games.
>>717633690I just watched that video yesterday. Get out of my head.
>>717631895Flying manor and the reacher, and probably the lune/sciel friendship quests, really make the ending more meaningful. But doing them before the ending also massively overpowers you, so yeah, that's definitely a flaw in my opinion too. I did everything including Simon before Renoir and the final bossfight did not amaze me like it should have.
>>717633743>complaints about the map design are either "minimap is needed" or "it's just a corridor"I understand they're paid mere pennies, but is this really the best indians can do?
>>717633690Couldn't botheer making this cheese build so I just got parry mod. Still took like a half hour of constant parrying.
>>717618126 (OP)final boss is piss easy if you did any side content
that's about it though
literally the GOAT soundtrack
>>717634012>modding just to be an optional bossWhy not do one of the many simple gommage/stendahl builds and save yourself time?
>>717618126 (OP)gnostics, masons, luciferians
>>717618126 (OP)It ruined all other games for me
>>717634184I didn't have the required level and pictos. I could destroy everything else easily but Simon got like billion more hp, 30hit attacks and bullshit 3rd phase.
>>717618126 (OP)literally everything especially the cult of brainrotted schizos who defend it like itโs the greatest game of all time
>>717634414brown, tendie, or ff7 fan?
>>717634481I rest my case
>>717634481If you would please consult the chart.
>UI in menus is ass and poorly explained
>The amount of pictos allows for tons of customization, but trying to sort through them all, find the ones you like, and manage all of your party members separately is exhausting late game
>The lack of picto loadouts makes it really tedious to change things to match different fights
>While the story is great, it does dump Lumiere's plight almost completely once Act 3 hits. Which makes sense in the context of what it all means, but it does feel like it becomes a story about Maelle and Verso more than anything despite a lot of effort put into defining Lumiere. It almost feels like a new story once Act 3 hits.
>Giving the player the ability to break 9999 damage after beating the Paintress was a mistake. The picto should've been unlocked after beating Renoir/the game as a whole. As a result, if the player does ANYTHING besides go immediately to fight Renoir in Act 3, they'll almost guaranteed kill him in 1-3 turns, max. This even leads to accidentally skipping cool set pieces and dialogue.
>Call me a casual, but Simon's fight is lame. It's basically a fight where, if you get hit, you lose. Mainly in phase 2 and 3. He steals shields and nukes dead party members, does immense damage, and attacks so fast that only parrying is viable. It leads to a super boss that demands near perfection, a one shot build, or you just lose. Clea was a better fight overall since you could make a few mistakes throughout and still come out on top. Simon feels like you just ace it or lose, no in between, no consideration of different builds (outside of one shotting).
Still a viable GOTY for me, but issues did exist. Mainly the menu navigation, that shit was awful. It led to me often not wanting to equip new pictos because doing that for all of the characters, remembering which ones I need for builds, which ones I'm working on, which ones I have actually equipped, it was trash.
>>717634651m8 not everyone's going to like the game but claiming it's shit is just obvious contrarianism, in your case I'm gonna bet tendie
>>717618126 (OP)>>717618126 (OP)Soundtrack was good but could have been better.
>Big climactic boss fight against Renoir (any of them, doesn't matter)>Should we play this boss theme? Or this boss theme?>Fuck it, play both and just hard-cut back and forth between the two instead of at least figuring out a way to make them work together.Also it ends with an artificial dilemma and tragedy that would completely fall apart if any of the characters were to remember that doors with locks on them are a thing that exists. Can't think of a single way to keep this hag and teenage cripple away from a single physical object that contains an entire world full of people, better just light it on fire I guess.
>b-b-b-but the soul fragment doesn't want to keep-Who's forcing him?
American gamedev is dead.
>>717635528there are three separate boss themes with like five different movements for each fight, they don't overlap
https://www.youtube.com/watch?v=QqUkeFR10iA
https://www.youtube.com/watch?v=3kMbTzomh94
https://www.youtube.com/watch?v=MLd3E6_f5Rg
>>717635920rรชver isn't a boss theme
>>717635920>>717636115rรชver is Painted Alicia's boss theme
I will say though that the characters have excellent bantz, and I think that's an underrated aspect of E33's appeal. Like, actual bantz, not the insecurity-soaked turds that slide out of the ass of Marvel's MCU Quip Committee. The characters act like humans and not turn-taking robots that have four hardwired facial expressions.
Actual Japanese JRPG writers by contrast are a bunch of goddamn weirdos and it's hard to believe that they've ever had a normal conversation with an actual human being about anything other than the weather or paying for their groceries. Oh Ryuji almost died saving everybody's life, better show our relief and gratitude by beating the shit out of him. Who even comes up with something like that?
>>717632256Elden Ring was a disaster for video games. Simon Says rote memorization fights have always been shit, but now we have a whole bunch of new shit eating retard players and devs who believe it to be the peak of boss design.
>>717636641>praises E33 in comparison to JRPGs>only point of comparison for JRPG party bantz is P5Like pottery
>>717635528Alicia supposedly hit it really well and Aline found it instantly. There are floating canvases and shit in the "real" world so the painters are capable of some degree of actual magic even outside of canvases.
>>717618126 (OP)IDK if iยดd call it a flaw but iยดd like to have a full reserve team and maybe a pictos that reduced the cost of other pictos would be nice for end game. Also, i would like the final boss to scale in difficulty to the character sidequests. It makes sense for me that all of them would take care of any personal unfinished business as they travel through the world collecting the needed chroma (that should be gameplay rather than a cinematic) before the final battle but doing it that way kind of powers up the player too much.
Canยดt really think on anything more than those pesky things. I loved this game.
>>717634120>>717634773>>717637171You can actually scale the final boss's hp yourself now. They patched in a "Challenges" thing that unlocks with Act 3 where you can set everyones hp to x2, x5, x10, x20, x50 at flags.
It usually still ends up being a stomp though because if you complete the entire map before going to the final boss you'll outspeed him by a lot and get like 3 turns before he gets 1
>>717618126 (OP)actually feels and looks like an amateur game at times, like they used assets that come with the engine without any modifications. Minor gripe though
>>717637410Isnยดt it easier to just not use the level up points? I only really used mine when i felt cheated on, same for weapons. This way things remained challenging enough most of the time for me.
>>717622392The game is set in the 1900s
>>717632881The song implies Verso fucked Lune, actually.
>>717618126 (OP)>All this seethingExpedition 33 is going to win GOTY and you are going to like it.
>>717618126 (OP)-navigating the picto ui is a little jank and visual indication of what you're actually highlighting is too low
-a narrative heavy game in which half of the main cast feels as if they become less relevant over time, Sciel and Lune (imo) are much less interesting than Verso and Maelle
-having dedicated points of interest on the map that are depicted the same way as regular areas, only to be a single room with a vinyl disc kinda sucks
-main story bosses needed to be given at least like maybe 20% more HP
Thats all that immedietly comes to mind
>>717633937The early levels are quite linear. The latter ones, especially the optional ones, have loads of branching pathes and missables. When you get to the Axons you have to be extremely thorough because both of their islands are chock full of alternative paths leading to unique feet for Monoco or unique pictos or unique weapons or etc.
>>717618126 (OP)I'm just at the beginning of act 2, after the forgotten battlefield, my main complain is that setting up characters is too damn tedious and as a result I'm not engaging fully with it, like with the same subset of abilities, I can make a character a free aim / base attack spammer, or a support, or my powerhouse, but the process is just too damn slow picking pictos and luminas, so I end up with a character without a defining playstyle that is performing way belowits capacity, the gameplays is fairly easy even in expert bar the chromatic enemies, so it isn't a problem most of the time at least.
They should have had added loadouts.
>>717639642Lune means moon
>>717640249the people that relentlessly praise the game haven't played it so they don't know this
>>717640042Oh and also
-some of the weapon visual effects, combined with the character's parry animation being so elaborate and lengthy was sometimes very distracting and made it difficult to parry effectively.
>>717634120the final boss was still piss easy and i only did like 5 stages of the endless trials
>>717618126 (OP)It's ugly and boring and the story is only interesting if you're a retard
>>717618126 (OP)no maps inside zones.
>>717640774you didnt play the game
I want Clea to kick me in the dick
Anyone else know this feel?
>>717640657I loved this game. But I don't post about that on here, that's for me time. Briefly discussing what flaws I felt it had was easier and aligns with /v/.
>>717639773not with the release of dk bonanza and death stranding 2. not to mention kcd2 and indiana jones which were really good
>>717618126 (OP)>The story feels hollow after the big reveal at the end of Ch2, like all that work was for naught I chose the Verso ending because I'm not a RETARD who believes in escapism>Monoco doesn't really do much except for blow up a skyscraper and pick up Noco's corpse>Clairs and Obscurs take fucking FOREVER to get their attacks out. I get bored halfway through their attack animations and forget to parry>Some of the Gestral Beach levels are fucking cancer. I say that as one of the 1/7th of players who actually beat them all >Monoco has fuck all for interesting weapons for most of the game while Maelle and Verso get a gorillion weapons>Lune's feet. I hate footfaggotry>Most of the alt hairstyles look clownish in cutscenes. I cannot, for the life of me, use more than a handful of haircuts>Pictos have secondary effects while functioning as your armor system meaning late game you've gotta focus on equipping the best Pictos for defense/hp/speed/crit rate while using Lumina points to use the Pictos you really want to use>Clea doesn't fuck Verso>Aline/Paintress don't really play a big part in the story. She's just chilling in the Monolith instead of playing an active role as a villain. >Literally WHO are the Writers?>Grandises seem like a wasted plot point. They just stay in one out-of-the-way location for the whole game and don't show up later unlike Gestrals>Lots of important missables. I didn't even realize there was a Picto for earning AP upon killing enemies until Ch3 when I went to do clean up around the world. This is made worse by there not being any map outside of the Continent so it's very easy to overlook important alternative routes
>>717640249They're mostly small dead ends, and I think the only foot for Monoco that it's possible to miss is Gross Tete that only spawns twice. In my experience, the most missable collectables were all chroma or catalysts. The weapons and pictos were much closer to the beaten path or behind the paint cages.
>>717640901Clea isn't into femdom. She just hates women (her sister and mother). She loves men.
>>717641421>Aline/Paintress don't really play a big part in the story. She's just chilling in the Monolith instead of playing an active role as a villain. Well, she's not a villain. The rest of your points I either agree with or think are stupid nitpicks.
>>717641425I'm lucky I had Monoco in my party for the Contortionist fight. There's only one until the post game where you can fight another in an optional challenge room on an optional, out of the way floating island. It ended up being one of my most used feet, and yet I probably would've missed it if I didn't switch to Monoco on a whim.
>>717618126 (OP)it's ugly and tacky
they're french they should watch movies, read books
the writing and direction deserve to be better
praise is for people who are good at art
it makes french people look bad
>>717641580She absolutely is. She's the main reason Renoir is in the painting making everyone miserable, including Verso, while making her family in the real world miserable too. Not to mention all the gommages and tragedy forced upon the folks in the painting.
Aline is a tragic figure for sure, but that doesn't mean she's villainous. You can hardly blame her for having a Woman Moment given her circumstances, but that doesn't undo all the harm she'd done.
>>717641594There's several on Visage's island (don't they respawn?) and tons in Renoir's drafts (where they definitely respawn) and yeah there's the island you mentioned.
>>717641690Oh I agree with you, her woman moment leads to all this bullshit, but from the perspective of the party and their quest, the paintress being the "villain" is a red herring. To Verso, she's someone he needs to save, and to the rest of the party, who want to stop the gommage, she's actually been helping them with all of her strength. The actual "villain" (Renoir) is much more active, accompanies your party, and enables you to overcome Aline.
>>717641421>>Clairs and Obscurs take fucking FOREVER to get their attacks out. I get bored halfway through their attack animations and forget to parryto be fair they have one of the sickest battle themes
>>717641120 It really does. Every cutscene has that "look at me, I'm deep" energy but it's just dripping with tryhard symbolism no one asked for. Like yeah bro, I got that the tree represents memory decay the first five times. Chill.
He is the soul of the real verso, or lune and verso son?
Am I the only one who think Sciel and Lune are the least fun party members to play as? Especially Sciel.
>>717618126 (OP)Outside of Eurojank my main complaint is that the story completely forgets about Lune, Sciel, and Monoco. Once you reach the monolith they have zero impact on the story whatsoever.
>>717641909Probably kid verso
>>717641909Most likely one of gustave's apprentices, but that boy model (identical face/hair) is reused multiple times in the intro lumiere part so while unlikely it could also just be some kid or a lazy unimaginative body the devs or alicia gave to babby verso's soul
>>717641978They all get as much sidequest stuff as Alicia. The only story left after the monolith is the final bossfight, where of course Verso and Alicia are going to have the most impact.
>>717641690Renoir is the antagonist, not Alne
>>717641978The reveal kinda makes it hard to keep them relevant as their nature as canvas people doesn't let them have a say on how things are going to play out.
>>717641934I love playing with Sciel, maintaining Twilight mode while eating stacks for a big level 3 gradient attack feels really rewarding
>>717642043But everyone else looks older and there was probably a time skip so Gustave's apprentices would be older too. It's either an adopted orphan because that's what Maelle wanted to do or it's her actual kid
>>717642145The Renoir you fight in the first 2 chapters is just painted to be more cruel because that's Aline's skewed view of him. In Ch3 it's revealed he's not really a bad guy.
But that aside, Renoir is just trying to get his wife to stop trying to escape into a painting and come live and grieve with the rest of the family in reality, something Verso and Clea want as well. Alicia and Aline are the only ones who fall into the escapism trap, and in Aline's case it causes most of the suffering in the game.
>>717642312It doesn't matter if he's not "evil," both painted Renoir and real Renoir are still directly opposed to the party and their goals, making him the antagonist
Verso is the main antagonist
>>717642372Real Renoir is directly opposed to Alicia, not to Verso. Verso wants to kick everyone out of the canvas.
Painted Renoir is the Zant to the Paintress' Ganondorf.
>>717642441Verso did nothing wrong. He was 100% right.
>>717634773>pictosThe what?
GOTY for sure, but the story I had issues with. It started out great and mysterious like you wanted to know what was causing all this. Then anticlimactic like it was just some broad with a paintbrush. And I wouldโve been just fine quitting the game after beating the paintress.
>>717642469Painted Renoir acts out of his own volition, he's not getting marching orders or mind controlled/manipulated from Aline like Zant and Dorf. But Act 3 is titled Alicia for a reason, you're following Maellicia's plans and goals (until the end when you're allowed to change your mind)
>>717642513He lied the entire time and wants to genocide an entire world because he's le tired
I had a lot of jarring graphical glitches and I played with settings maxed at 1080p on a 5080. I thought it was just me first, but then I saw streamers playing it who had the exact same glitches. Lots of flickering on some textures and artifacts around hair.
>>717642628He didn't lie. He just didn't reveal his secrets.
>GenocideThe world isn't real. You don't genocide your Animal Crossing village when you reset it. He's also in the right for doing it. The world in the painting is HIS world, and others are using it as a form of escapism to avoid their real life problems while causing problems in the painting. He owes a greater depth of care to the real people hurting themselves by escaping into the painting than he does to the world he created.
>>717642639Check if you have resolution scaling or any of the upscaling options on. I had that happen to me randomly without changing anything so I got paranoid and started checking my settings whenever I started playing. I think the game runs a benchmark whenever it starts and adjusts automatically for some reason
>>717642628>He lied the entire timeVerso being a bad person doesn't mesn he's in the wrong
>wants to genocide an entire world because he's le tiredDoesn't really matter since the canvas is fucked no matter what, Alicia winning delays their doom by 15 irl minutes at most.
>>71764278115 irl minutes could be enough to give any of the characters an infinitely happier life than Alicia would have outside of the canvas
>>717642968Alicia is the cause of her (and her mother's) misery outside of the canvas. She was disobedient and nearly got herself killed, killing Verso in the process. She tore the family apart. She got herself scarred. She got her brother killed. She deserves no sympathy. She MUST face the music and atone for her sins rather than escape into a fantasy land.
It must gall her on the inside that the 16 years she spent as Maelle turned her into a better person than she ever was in her original life. Maelle didn't fuck up and get others killed. Maelle struggled and bettered herself for the sake of others. Alicia's selfishness ruined her entire family. Maelle didn't have a family to speak of and ended up a better person.
>>717643082this is all dreadfully uninteresting
>>717642305>But everyone else looks olderDo they? Not being glib, I thought so on my first playthrough too (mostly noticed it with alicia and lune) but upon rewatches of the scene, I feel like only Verso looks older. Am I crazy?
>>717618204>falls apart at the end of act 2Literally where it gets good
>>717642312I don't even think painted Renoir is more cruel, both him and real Renoir are willing to kill people to protect their family. Neither of them did anything wrong btw
>>717643227Painted Renoir was also a being of the painting meaning he was killing his equals. Real Renoir was just trying to get his daughter to stop playing video games and come eat dinner with the family. Painted Renoir was evil. Real Renoir is just a loving (and correct) father.
>>717643286>Painted Renoir was also a being of the painting meaning he was killing his equals.He was also aware of the nature of their existence, just like real Renoir. I don't think either of them considered the painted Lumierenes to be their equals. Painted Renoir was cool as fuck. So was real Renoir. Fuck what a good game
>>717643082She didn't do any of that and we don't even know to what extent the Writers "used" her because it's only ever mentioned once by Clea. Verso chose to die for her and make himself a martyr, it wasn't Alicia's choice. Is it better to grief or to be grieved?
>>717643186The three girls definitely look older imo
>>717643286He had no choice but to kill them, at least in the E33 landing scene we saw. If he let Nevrons kill them instead, their chroma wouldn't have returned to Aline, weakening her further
>>717620870Real answer: the setup for the next game.
>>717643404>she didn't do any of thatShe was warned about dealing with the writers and did so anyways. That other anon is a bit harsh and you're right that we don't know all the details of how the writers used her, but we do know that her family said "stay away from those typeniggers" and she said "nuh uh" and inadvertently got herself trapped in a deadly fire that Verso sacrificed himself to pull her out of. The thing is, she's 16. Teenage girls do dumb shit all the time, it doesn't usually have such dire repercussions. We don't really know what kind of people anyone in the family are, we only see them in the midst of one of the worst tragedies a family can go through, and with access to magical alternate worlds.
>>717643404>She didn't do any of that and we don't even know to what extent the Writers "used" her because it's only ever mentioned once by Clea. Verso chose to die for her and make himself a martyr, it wasn't Alicia's choice. Is it better to grief or to be grieved?She absolutely did. We don't know exactly how she fucked up, we just know she was disobedient and nearly got herself killed, killing Verso in the process.
Real Verso absolutely did fuck up by martyring himself. Sometimes saving people is the wrong choice. For example, the US saving the Afghanis when the Soviets invaded leading directly to 9/11. Suicidal empathy causes further problems in the long run. Sometimes the conservative approach to life is the superior one. You ought to let retards lie in the beds they made instead of sacrificing yourself to save them. That's the true meaning of the story.
>>717643563>Real Verso absolutely did fuck up by martyring himself.You can't apply geopolitical logic to familial bonds, nigger. It's crazy to say an older brother risking (and ultimately giving) his life to pull his teenage sister out of a deadly fire (even if it was his fault) was a "fuck up." Absolutely deranged, in the moment, he protected his young, vulnerable family member. The fuck up was Aline abandoning her family to get high on chroma rather than dealing with her pain by letting her family in.
>>717643547>>717643563>passionate about writing rather than painting>somehow fall in with the Writers probably without knowing anything about them and their feud with your family>your family warns you, but you dismiss it as them wanting you to continue pursuing painting>the Writers set your fucking house on fire and your brother decides to sacrifice himself and save youHow the fuck is any of this her fault? I highly doubt whoever warned her told her they'd fucking try to burn her manor down
Parry undermines every strategic aspect of turn based combat. You can tank every attack with 0 damage and every mid to late game boss combo will top off your AP if parried. It's not even as demanding as the most basic 3D action game either because there's 0 positioning to consider and only one enemy can attack you at any time.
Story has a lot of problems even before Act 3 drives it off a cliff. The intro is a bait and switch as the interesting society is abandoned completely for nonstop dungeon crawls with barely Famicom game levels of context. Nearly every dungeon is just "we need to pass through here" or "we need to fetch a rock". Lune and Sciel are barely characters and there's hardly any worldbuilding after leaving Lumiere, you could argue that makes sense given the twist but that's just creating several problems in your story only to "solve" it by shooting it in the head.
Act 3 is a thematically hollow, morally repugnant disaster. People get lost in the reeds, justifiably so, but it becomes irredeemable just considering the following. If the painting people aren't real then 80% of the story doesn't matter at all and exists only to waste your time. The story is garbage. If they are real than the family the story is about are unlikable monsters and it's impossible to give a fuck about their grief or problems, any sensible person will wish they all died in the fire. The story is garbage.
Honestly the games heavily flawed but I probably would have given it a 7/10 its decent enough rating if not for Act 3. That just tips the scales over to the game scamming me.
>>717618126 (OP)Monoco should've been the resident camp gestral thus battles could be 4 niggas in a row.
how are people so filtered by
>they're not le real the story is pointless!!
I thought it was just baiting but it seems there are actually "people" this low IQ among us. How would you feel if you didn't have breakfast this morning?
>>717643547It's not just teenage girls, but Liberal women in general. There are loads of examples of them doing things they ought not to because they think they know better than their fathers. For example, there was a recent case out of the Netherlands where a single mother invited a Somali man to live in her home with her, and he got mad that she was paying more attention to her newborn than him so he stabbed her 200 times.
The transgressive nature of Liberalism, a particularly French invention might I add, causes untold suffering as people who don't know better, like Alicia, bring suffering not only upon themselves, but on those that do know better and still try to save them. There's only so many times you can warn people not to adopt a pitbull before you just resign yourself to letting them get torn to shreds by Cupcake. Alicia embodies that hubristic transgressiveness to a T, especially since she refuses to own up to her mistakes and instead choosing to escape into a fantasy setting where she didn't fuck up.
>>717643676You absolutely can. It's the same source of misery - suicidal empathy. Sure, you can't blame Verso for wanting to be a hero, but his act of heroism only further destroyed his family. If he hadn't died in that fire, Aline wouldn't have been so distraught and gone into the painting to escape facing reality. Aline not going into the painting would've meant Renoir didn't get involved, and then Clea wouldn't have had to tard wrangle the lot of them.
The path to hell is paved with good intentions. While it is indeed noble for him to play the hero, it was certainly unwise for him to do so. And you can lay the suffering he caused in his death at his feet, though he's obviously less culpable than Alicia.
>>717643856Painters and writers were already at war when the fire happened, meaning the family told Alicia to stay away from their sworn enemies and she didn't. It was a huge fuckup.
Every possible flaw you can think of is overridden by
1. Incredibly beautiful and soulful music
2. Great buddy Esquire
3. Possibly the most beautiful creature ever created by a western studio (pic related)
>>717643856They shouldn't have had to say that. Clea mentions Alicia was clearly warned about not doing what she did. And then she did it anyways. Everything was her fault, and I'd help Verso kick her out of the painting myself if I could. She deserves to suffer. Stupid bitch.
>>717644126I would literally slap you IRL for talking about her like that
>>717618126 (OP)Obnoxious fanbase
>>717644012>they're not le real the story is pointless!!Because that's actually true. The story in the painting is pointless. Everything Lune, Sciel, and Monoco do is pointless. The only important thing is what's happening to the Dessendre family, the family of real (fictional) people the game is really about.
Verisimilitude is important to a story. It's something only the intelligent can appreciate. As Aristotle said, it is the mark of an educated mind to be able to entertain a thought without accepting it.
>>717644156I would kick your ass, Reddit-boy. Verso(painted) and Renoir(real) did nothing wrong. Alicia is the true villain of the story.
>>717644046Shit nigger, your family is fucked up. You're a hero for trying to save a stranger, you're SUPPOSED to try and save your family. Especially a child sibling, as an adult. Verso didn't fuck up, Aline did. She should've been a better mother in that moment, hard as it was.
>>717644391Different anon. But how can you possibly say Alicia is the villain when itโs quite clear that even though the people in the painting arenโt โhuman beingsโ they are clearly real, soulful things. Once the world was created, it needs to be preserved. I get so fucking annoyed when I see people say siding with Verso at the end is meant to be the โgoodโ ending because it literally means genocide just because one single family in a different type of world misses one single person. Insanity.
Alicia staying in the painting is the only good ending. Flawed, but as good as it can be under the circumstances.
>>717644340>The only important thing is what's happening to the Dessendre family, the family of real (fictional) people the game is really about.They're all monsters who should have died in the fire. It borders on propaganda to tell me I should give a shit about the problems of aristocrats with godlike powers who fuck with and kill millions of sentient lives.
>>717644583A fictional world filled with artificial intelligence (in the real sense) does not hold the same value as the real world. We've been over this before with Final Fantasy Tactics.
>>717643893I trust this guy
>>717644645Clea and Renoir did nothing wrong. Verso's only mistake was causing his mother to spiral into depression by sacrificing himself to save his dumb cunt of a sister. He died a hero that made everything worse for everyone. Not a single person was better off after his sacrifice since it left Alicia horrifically scarred anyways. But you can't say he was lacking in heroism and valor.
Aline only became a tyrant because Verso sacrificed himself. Verso only sacrificed himself because Alicia disobeyed her family and cavorted with the Writers. Clea and Renoir are 100% cleared of any wrongdoings, so I don't know how you can justify their deaths.
>>717644575Doing a heroic thing is not the same as doing the right thing. Sometimes you have to let people lie in the bed the made, even if it kills them. Intervention, even if heroic, can, and often does, lead to more harm than good.
>>717644842Clea is cleared, Renoir isn't. He could've just not chased his wife inside the canvas. If (You) died tomorrow and your mom went and left your dad to stay at your old place for like.. a day or two at most because she wanted to feel close to you for a final time, then your dad followed her and started throwing stuff around and smashing your shit, who's in the wrong?
>>717644681That argument makes no sense when you (Alicia/Maelle and you the player) explored their world, interacted with the characters, and seen that they are sentient things that live full lives completely indistinguishable from the โreal world.โ Whether theyโre made of paint or flesh and cells, their lives are shown to have value. This is quite clear.
>>717645074>hey kiddo>your mom's addicted to heroin>I could help her buuuuuut>I'm not gonna
>>717645074You are not arguing that Aline did nothing wrong
>>717618126 (OP)The annoying fans and shills.
>>717645157I'm not. She's obviously at fault, but like Clea said, if she wants to numb herself inside the canvas, then let her. What good does following her inside and destroying this world your son created do? The entire family is selfish as fuck
>>717645074>died tomorrow and your mom went and left your dad to stay at your old place for like.. a day or two You mean went to go overdose and die? She was visibly dying when Renoir went in
>>717644842>Clea and Renoir did nothing wrongThey're both aristocrats with godlike powers who can spend the average of a human lifespan in a paradise of their own making multiple times. This is an inherently unsympathetic position. Given they're both killing millions of sentient lives directly and indirectly to resolve their inane family drama they should both fucking die with everyone else. Clea especially is a non-character and the majority of screentime she gets is spent being a cunt to her blind, mute sister. I would not have cared if all of them died from a meteor crashing into them during Verso's ending because the devs didn't give me any reason to care.
>>717645687Both her and Renoir seem fine when we play Alicia and talk to Clea, who confirms that it's "not that dire"
She wants Renoir back for selfish reasons, not because they're at risk of dying
>>717645957Aline is clearly fucked up mentally when you fight her as the Paintress, and looks like she's actively dying when she jumps back in during the final Renoir fight
>>717643203>it allegedly gets good at the very end of the game
>>717645957can you do me a favor and tell me whether or not you're denying that the canvas was killing aline and alicia so i know whether or not this conversation is worth continuing
>>717618126 (OP)the actual gameplay in battle is shit and the hitbox for when dodging/parrying works is not where it ought to be in many cases, either leader or trailing behind the actual limb/weapon/spell
no indicator means you just have to figure out for every enemy type and attack exactly where the invisible hitbox is, thus turning everything in to a trial and error exercise, unless you design your team to do infinite damage the first turn and skip the bad gameplay
>>717645751>killing millions of sentient lives directly and indirectly tnpcs in a video game are not sentient lives
>>717647615The visual tells for parrying and dodging are pretty bad, but most attacks have pretty good audio cues.
Wow. You're all stupid if you think this wonderful masterpiece is a bad game.
>>717648606>wonderful masterpieceplay more games
>>717647701They're intelligent, emotional, fully self aware, and capable of learning and making their own choices. What more do they need to be considered sentient?
>>717649506they are coded to do the things they do by actual humans. they aren't sentient
>>717618126 (OP)The gameplay is unnatural, repetetive and mundane (typical for turn-based rpg)
The music is uninspired with no standout. Everything just sounds like copypasted, regurgitated slop you heard thousands of times already. Boring.
The story is pretentious. The characters are badly written and they don't feel like actual people. Nothing interesting about the world.
The art direction is terrible, the world and characters look ugly and depressing
>b-but anon! t-that's the point!Shut up! You don't get it.
>>717650583Name your favorite RPG so I can mock it.
>>717650754Planescape Torment
>>717620870>Zoomers call this game a masterpiece but they don't even pay attention to the plot
>>717650840You're RPG is so bad that I haven't even heard of it.
>>717650885You need to be 18 or older to post on this site.
>>717649547But they're not. They literally have free will. They can choose what they do.
>>717618126 (OP)The fanbase, the videogame equivalent of movie nerds who only watch depressing french movies in black and white from the 50s to look cool and different from le normies
Maybe is because starting to like french things automatically turns you into an insufferable douchebag idk
>>717650840The gameplay is unnatural, repetetive and mundane
The music is uninspired with no standout
The story is pretentious.
The art direction is terrible, the world and characters look ugly and depressing
>>717651089I'm assuming you're talking about E33?
>>717626782>It's implied in the real LumiereYou mean Paris?
>>717618126 (OP)It's made by french people.
Done.
>>717636641That's just an issue with Japanese people, they are barely human and don't understand basic social cues. Don't believe the whole "high context" shit. It's an excuse, the whole country suffers from high levels of OCD and are somewhat autistic due to bizzare rules of conducts that are carryover from their feudal era.
>>717620870Gentleman, the average Clair Obscur: Expedition 33 fan
>>717650885Itโs one of those โcult classicsโ that only five people actually played back in 1999 and we've all just been taking their word that it's the most amazing experience ever.
>>717651472>we've all just been taking their word that it's the most amazing experience everdamn so even you agree it's the most amazing thing ever and you haven't even played it. great.
>>717636985While I don't necessarily disagree:
1. What is your alternative? Damage sponges? There really isn't much you can do here challenge wise that won't be too brutally unfair, memorization is a tactic.
2. Elden Ring gives you alot more options to handle a boss even if you don't wanna play the DDR way, because it's a huge action RPG with many playstyles. You can just steamroll the enemy instead or spam it. E33 can't do that because it's turn based, you're kinda fucked to do that DDR play.
>>717651472>Contrarianism against an acclaimed and beloved game said to be one of the greatest videogames ever made to defend 2025's best flavor of the month
>>717618126 (OP)Completely mogs final fartasy shitbirth
>>717651864Good morning Sanjay, ready for another productive day of shillng at Cowdung Inc.?
>>717651864the bar is in hell
>>717649439Shut up. Stick playing boring ass movie games, dumbass.
I have two flaws
>Enemy attacks can vary wildly in effectiveness, meaning a lot of fights come down to wild RNG. I have won boss fights because they chose to do a much more telegraphed/single attack.>The story, at the end, focuses more on the family drama and cycle of grief. Conversations about the sentient people of Lumiere, Gestrals and Grandis are left to the wayside.Ultimately, neither flaw took the game down from being a 10/10 for me. I also hate the gestral beaches for their jank, but they're such a small, inconsequential part that I don't even bother to count them.
>>717645751This was my takeaway. Every single family member is selfish. They all fuck around with real, sapient individuals as their normal. The whole group should just get eradicated.
People claim that the Verso ending is the "good" one and, from metaphorical standpoint, it is absolutely better to try to build a life in the real world than indulging in addictive escapism (be that drugs/media/etc.). However, the game goes out of its way for most of the runtime to show you living, thinking people getting fucked up in the mix.
In fact, the real metaphor could be nobility/rich not caring that peasantry/poors are caught up and killed in their petty feuds and emotional actions.
>>717652734>Conversations about the sentient people of Lumiere, Gestrals and Grandis are left to the waysideThe main characters, Verso and Alicia, don't really care about the people of Lumiere. That's up to (You) to do. It contributes to the tragedy of their nature.
>>717652652>he says whilst praising a movie game
>>717652840Exactly. Maelle seems to at first, but the dialogue at the end fight makes it much more about what she wants and what is best for her. She does mention Lune, Sciel, etc in mid-fight dialogue and she obviously does care about them as her friends, but my impression is that she doesn't truly care about the greater community. I chose the Maelle ending because it gives the greatest shot at having those people be alive, but it's still unclear how many were able to be brought back, or in what capacity.
>>717618126 (OP)chink astroturf laundering money thru a french nepobaby
>>717618126 (OP)Act 3.
The story basically flips who you're supposed to care about backwards in the last 10 minutes with very little justification, the majority of the new stuff unlocked via flight is higher level than the final boss despite the ending absolutely torpedoing all investment in the setting, and several major postgame bosses literally kill you in 1-2 hits with all attacks despite their combos reaching upwards of a dozen long. While it's possible to turn things around and oneshot the bosses instead, that isn't a balancing fix, that's a "skip fight" button. The whole postgame is a huge quality drop from a gameplay perspective and the pointlessly bleak ending makes it hard to want to keep playing anyway.
On a smaller side note, you also can't place down map markers to revisit later despite there being a ton of places you'd want to do that.
>>717653258Maelle never did, Alicia is an entirely different person who, despicably, pretended to care about the people of the Canvas to shore up her argument as to why she should be allowed to stay and pretend she didn't kill her brother.
>>717653471>and several major postgame bosses literally kill you in 1-2 hits with all attacks despite their combos reaching upwards of a dozen long.Only simon, against whom you have the option of admitting defeat or cheesing, which you addressed, or getting good, which you for some reason left out.
>>717653672Even before she gains Alicia's memories, Maelle only joined the expedition because she thought life outside of Lumiere would be better than staying in - she even admits as much. It was still selfishly motivated. The most she does for Lumiere is help guide the new foster kids to the orphanage. She obviously does care about her friends and Gustave (and maybe Emily), but it all becomes pushed down the priority when she becomes Maelle-Alicia. Ultimately, she is not a good person.
>>717621960>lack of towns/citiesDon't know why people cite having these as an expectation for every game. Going by the story, it would make zero sense to have active human settlements of any significant size outside Lumiere.
once again this thread proves that /v/ as a review medium is mostly completely useless because majority of complains in this thread are literally i dun get it or missing basic fucking shit explained in the game
>>717654482maybe don't write a story that forces the game to be fucking barren and lifeless then
The actual worst flaw in the game is the Lumina unlock system. Having to grind battles with every Pictos you want just to have build options is pretty pointless, and actually ends up counterproductive to overall balance since it makes you either overlevel from repeat fights or play suboptimally at all times. I ended up way higher level than I was supposed to be and had to spend Recoats to downlevel.
>>717618126 (OP)ugly as shit
spammed as shit
dull as shit
ugly as shit
>>717654869Wow I actually never noticed the resemblance until now
>>717654767>To be fair, you have to have an high IQ to understand french misery pornFuck off
>>717654857it takes 2 minutes to win 4 battles
>>717654482If youโre going to sell me your game as being inspired by ps1 FF games and how the current market lacks those, then yes I expected more.
>>717641421There's a trick to one of them (Clairs, I think). You don't wait for the windup, you wait for the swords to flash and then swing. That made timing parries on them way easier once I figured it out.
>>717632679I know how ridiculous picto/lumina combos can be number wise, but usually I like to beat a game with my own merits, which means that Im bound to miss some key weapons/pictos that are missable because I dont follow an internet guide.
The problem is that in the 3rd act you had to be 90+ in order to comfortably face mobs, and thats impossible to reach without some grinding.
Still though, Simon (and some others) will one shot you every time. The game says that in "expedition mode mastering parrying and dodging is not necessary but its highly encouraged" which is bullshit. In any case, I figured out I was dealing with a parryslop when I had to fight guys Gross Tete, and when some enemies had terrible visual cues due to the graphics(too sunny or foggy) or due to their animations or camera angles.
Yes, a lvl mini map would be a good addition and I dont see any negative to that
Plot wise, I liked that first part where lumiere was sending expeditions to the unknown.
I liked that as a concept a bit more that the family issues plot. I know that they made this to hook you up with that fictional world (like how Maelle was hooked up), but every character other than Maelle and Verso became pointless when the truth was revealed. I think it would have been better if there was not a "world outside the canvas" at all.
They could have kept that family plot in that universe.
Unfortunately, the essence of the game its like gif related but weird, because it raises lots of questions about the chroma made people and more.
>>717633597Because you know Im right and you are the one who's retarded
>>717633690Nice. The boss is so impossible, everyone resort to cheese methods to beat him. I havent seen anyone beating it with normal equipment. This video vindicates me. Simon is ridiculous
>>717642754Bullshit. The game spends the entirety of Acts 1 and 2 showing you that the Canvas residents are as conscious, aware, and afraid of death as any real person. They have complex histories and personal growth even after the original Verso has been gone for decades. They fucking give birth to children. You can claim that they are fake because they exist within a pocket dimension, but the game gives zero evidence of their consciousnesses being false and a massive pile of support for them being genuine. You want some real proof? Lune's reaction in Verso's ending. Even with her "puppet master" currently cutting her strings, she recognizes she's being killed and visibly reacts with pure hatred. By any sane standard they are alive, and painted Verso's conclusion is equivalent to saying that Greek mythology shows Zeus should have solved his infidelity problems by killing all the humans so they couldn't tempt him anymore.
Alicia isn't much better. She's using a civilization as her personal coping mechanism. There is no good ending, only a choice between letting apathetic deities enslave the world or kill it.
>>717655668>The boss is so impossibleI donโt know where this comes from, did you fight him for 5 minutes before tapping out? He has only 3 attacks in phase 1, those remain exactly the same except he gets an extra swing in phase 2 and 3. And then phase 2 adds 2 new attacks of which only 1 has a tougher timing to it.
>>717618126 (OP)In chapter 3, Lune and Sciel don't seem to be fighting much for their lifes let alone care much about their existence.
That aside it's good.
>>717656432I tapped out in phase 2 and went back to actually beat the game and have fun. Fuck that shit, this aint Elden Ring tryhard nonsense
>>717653746"Getting good" and "getting borderline perfect" are not the same thing. Don't be retarded. I usually enjoyed fighting significantly overleveled opponents in this game. It is not a compliment that Simon made me drop the game after all those fights despite my party being at level fucking 96.
>>717655135Now multiply 4 fights by the number of Pictos in the game.
>>717618126 (OP)game is for faggots. DEI woke french shit.
>>717618126 (OP)as 7/10 as it can get
>>717654869all white people look the same to you, dont they
>>717656603Consort Radahn and Malenia are the most bullshit challenges in Elden Ring and Simon makes their balancing look flawless by comparison. His fight is just terrible. It might have been fine if the devs didn't crank his damage so far past the point of sanity that having 99 vitality won't stop you from being one-tapped. Yeah, forcing people to land all but one or two out of over 50 parries per phase or restart from the beginning is great game design, clearly the players are the ones in the wrong if they don't like that.
>>717633841>Interests: lyingHeh
>>717632881Too bad she's a fucking hag in that ending.
>>717618126 (OP)>piss easy on lower levels>turns into parryslop on higher levels
>>717651612Not him but my dream action game would be something like Sekiro except the attacks are generated on the fly and you need to actually react to them instead of just memorizing.
>>717657386it's not like you have to memorize anything in sekiro though
>>717618126 (OP)I liked the prologue and the twist. Act 1 was good, partly because Gustave is the only really likeable character in the game and partly because they had like a town and another non-combat area in the main story path... there's an actual sense of wonder instead of just dungeon after dungeon.
The scene at the end if Act 1 is fucking stupid. Having your story reliant on a villain who can appear anywhere and kill anyone is hackish in the extreme.
Verso, Lune and Sciel are barely characterised... they sort of form a snark triangle of fucking unbearable characters.
Oh, and some of side dungeons and all strong enemies in the world map aren't labelled so if you explore you just get punished with game overs for enemies you couldn't possibly defeat yet.
Twist is interesting but they failed to capitalise on it. The characters have gained this forbidden knowledge of the world and you'd think that would be worth exploring. Instead the characters seem to stop existing and barely acknowledge the vastness of what has happened. The choice in the end is undermined by the characters being so poorly drawn that i do not see them as being real or valuable, i don't care.
Towards the end you're pretty much locked into your routine in battle and the game becomes all about these ridiculous attack combos. It's too much.
Overall i think it's a decent game but the hype is overblown
>>717633937The actual reason the game needs a minimap is the environments looking so bland & monotonous that you'll constantly get turned around or think you've been turned around, especially after fights
I hate minimaps, i think they kill any kind of immersion dead, but this game absolutely needed it
>>717658086This. It's another aspect of the poor level design, far too few landmarks to give you a sense of direction within a location.
>>717620245 Don't fall for the lies. Alicia is one of them.
>>717618126 (OP)>no fast travel>no quick save/save anywhere>no restart battle>party members in backup donโt get any xp >foot fag donโt get any new skills if he is in backup>parryslop remove 90% of all tactics>gay ass ending
>>717651453Absolutely not. It's 100% American localisation that fucks up Japanese media. Americans have this style of communication where everything is literal and it sounds stilted & naff to anyone from a higher context culture (which is just about everyone). Add into the mix that video game localisation is done by people who don't understand how people talk in the first place. This shit is why Americans think every fucking short snippy line in the original text needs to be extrapolated into a long sentence... they have the American affliction of not understanding subtext in casual communication and their frame of reference for speech is American TV shows and the internet. What may seem like an honest learning disability in any other country is just their culture.
Expedition 33 is a little more natural than an American localisation but I'd still criticise it for being too quippy. The writers had a good grasp on Gustave and Maelle but scenes with Verso and Lune/Sciel are too snarky, especially the friendship scenes. It feels ridiculous. Maybe it was in the original though, idk. People do not talk like this
>>717618940This person is such a shameless (You) slut
>>717654869>>717654903What is wrong with your life that you willingly became mentally ill over a videogame being successful?
https://arch.b4k.dev/_/search/boards/v.meta/text/You%20were%20fooled./filename/You%20were%20fooled/
https://arch.b4k.dev/_/search/filename/Expedition-Fable./
>>717654857>>717656720The devs made the game for non-autistic players who just switched pictos as they gained them. You are absolutely not intended to get four fights in the same room every time you get one.
I "farmed" fights to learn a specific picto exactly once in the entire game (the anticharm picto you get on a sidepath just before a boss with a charming attack in Sirene).
>>717618126 (OP)It's a walking simulator with an attached combat mode in the most literal sense. There's NOTHING to interact with.
Qte over strategizing and ressource mantsucks dick and balls, it's bad game design.
Characters are ugly and dislikeable, enemy designs suck.
Bad OST.
It's too easy and short.
Game is only 20hrs long and almost half of that is spent watching cutscenes.
Story doesn't make sense and it's forgettable.
It's a Super Mario 64 knock off.
It has blacks.
>>717644681You're making multiple assumptions that aren't even close to being sure things. Essentially how is the world being a painted world any different than any other kind of creation? You seem to be obsessively clinging to this idea without at all justifying it.
Now, I'd argue the writers gave us the answer to this by barely characterising most of the cast and basically turning them into Alicia's meat puppets at the end, but that's a different issue.
Some anon will do it for me when the next FOMO jrpg or jrpg-wannabe comes around.
Remember how everyone hyped 7Rebirth and Metaphor and then got ripped apart by the same people the second this shit released?
No one can convince me this game's visual doesn't look like your everyday UE slop. Soundtrack only has few standouts which they regurgitate to other OSTs in the most meh way possible.
Everyone glosses at all of its flaws because it is an "indie darling" when it literally isn't and is run by a nepo baby that is also backed by the same chinks that dishes out multiple AAA and AAAAs games a year.
>>717659142Clearly you are a fucking idiotic racist.
The game has awful optimization. Ghosting, stutter, texture loading time and light and shadow flicker. The story twist makes you care less about characters. And traversal is not that fun, janky.
>>717620465Was one of my first thoughts too when fighting her, complete missed opportunity
>>717618126 (OP)No sex scenes. Every AAA western game has sex scenes, why can't this one have one? We know verso fucks two of the girls.
>>717660204There's a sex scene every time Lune is in frame.
>>717659832People gloss over its issues because it's almost half the price of all the other games being advertised to them. This game has the appearance and advertising of a modern AAA game, but at 60% of the price.
>>717660074where do you think you are
>>717618126 (OP)Verso fucks over the chance for a good ending
>abalooblooNigger
the annoying fanbase will be their downfall
1
md5: c59b7bab1284aad59147ee2af4b907f2
๐
>>717618126 (OP)>shit combat>shit level design>shit enemy design>some truly godawful animationsIf you care about narrative then fine but if you care about the game part of a video game then FF7 Rebirth blows it out of the water let's be real.
>>717643203>pls sympathize with these genocidal psychopaths>good story
>>717643369Did a lumiere glownigger lead the lvl 0 expeditioners to act 3 nevrons?
>>717660396which they can afford to because of the moguls backing them up. No stakes were at hand for this indie darling
>>717661726>has 15k reviewsWhy do you fags keep comparing this indie game to Expedition 33?
What's her tax policy? are her friends still expected to have jobs or does she pay for everything?
>>717657083I also didnt defeat simon because i don't have the patience for it but there is nothing wrong to have a challenge for those really dedicated to the combat system and want to chase the high of overcoming unreasonable adversity. We have so many options afterall. You can just accept you aren't going to defeat him and leave it at that. You can cheat or watch someoen defeat him on youtube if you want to know what happens next and get more glimpses of the lore.
>>717618126 (OP)Something minor that annoyed me is how often physics objects do a little jump, usually after a camera shot changes. It happens a lot in this game, even during big moments/cutscenes, which doesn't really help with immersion. It's mostly noticeable in characters with long hairstyles and dresses (picrel).
I'm guessing they repositioned characters and forgot to reset the velocities of the rigidbodies or whatever they are called in Unreal. This happens a lot in other games too, so whatever.
>Is it ok to keep verso soul suffering ofrever to keep the world going?
>Are the ressurected people of Lumiere still the same?
>Should you keep doomed world going just for few more generations?
>Do gestrals deserve to live even if they are not humans?
This and other questions are not that really important and you can't even raise them in front of Renoir. Instead it focuses on some family drama bullshit that is inconsequential to all the suffereing their caused.
>>717651212No, it's not supposed to be our world as evidenced by the date on Verso's grave.
It's an AU
The only thing in the whole game that made me mad was the gestral beach with the projectiles. Everything else i enjoyed greatly. Simple as.
>>717651612>1. What is your alternative?Positioning and area of effect attacks in combat. If you're determined to keep it 3/4 niggas in a row, then combo attacks, interrupts, counters, etc. Memorization is part of every game. If that's the only thing that matters in your boss fight, then it's a shit boss fight.
>2. Elden Ring gives you alot more options to handle a boss even if you don't wanna play the DDR wayYes and any of them make the game feel trivial because it's not balanced around that at all.
>>717618126 (OP)it's FF garbage with different paint
>>717670342if you limit your fps to 30 that game becomes easy
>>717670645i did and it still wasn't easy, but regardless it was a shit minigame
>>717663383I'm not going to pretend a boss being so overtuned that you get pigeonholed into "play inhumanly well, cheese the fight, or lose" isn't a colossal balancing issue just because a small minority of players get off on that. The entire issue with Simon is that there aren't options for fighting him. You can make a build that renders combat skill totally irrelevant, you can make a maximum of 1-2 mistakes per phase, or you can get your party members erased and die. There is zero point in things like defensive buffs, healing, resurrection, strategizing turn orders, etc. because if you miss a parry you're dead regardless and if a character goes down they can almost always not be revived. It stops being an RPG and turns completely into a rhythm game. Simon has the same issue as the Chromatic Ramasseur fight earlier in the game where you may as well not have builds or strategies at all because if the boss gets to play and you're capable of losing, it's either push buttons perfectly or get fucked. The only difference is that the Chromatic Ramasseur is a random gimmick fight with two predictable attacks and Simon is the ultimate final boss of the postgame with a wide variety of absurdly long, borderline unreadably fast combos, which makes his retarded damage scaling an infinitely bigger problem for both his fight and the postgame as a whole.
Of course, the postgame is already kind of ruined by the ending but that's a separate issue.
Poor marketing. Despite repeated threads I have no idea what this game is. I see people talking about story shit which is irrelevant to a game and offputting.
>>717636985Go dilate faggot. Stop trying to ruin gaming by forcing your opinion nobody agrees with to appear a common one.
>>717618126 (OP)There are none.
All complaints are subjective nonsense written by brown hands.
E33 isn't even strictly a parryslop because every fight before the postgame can be dealt with either by parrying or building, you can choose your approach. If you laser-focus on the critical path then yes the fights will be fairly tough and demand good execution with a reasonable margin for error, but that's a valid approach and makes for a fun first playthrough, particularly since you're going to be more invested in the story the first time around and you'll be in a hurry to see where the next plot development goes.
Alternatively, if you go even slightly off the beaten path and put a coherent build together then you can dumpster most boss fights before they have a chance to get going and really put you into a tough spot to begin with, since their really dangerous attacks usually don't start coming out until you're a fair few turns in. Or you can pay attention to the ways in which character abilities play off each other and plan more than one turn ahead to quickly win fights that way, and this is breadcrumbed pretty heavily for you. Like chaining burns into From Fire into Marking Shot into Percee will hit damage cap even in the early game and you even get a cheevo for doing it. Then Act 2 opens up with a bunch of pictos that boost your regular attacks and then a storyline boss drops a Verso weapon that lets him start each turn with a free regular attack. Or you could build Lune's skill tree toward Elemental Genesis. Fill all four of her elemental stains without any of them getting consumed along the way and Elemental Genesis becomes castable and it ends most storyline boss fights right then and there.
Still too easy? Play it on expert difficulty.
>>717644583>mfw I accidentally caused a genocide when i set my almost full sketchbook on fire while smoking.
>>717672026>pays the retard tax>is retardedyep, checks out
>>717670956You're a shit eating casual normalfag pretending your baby-tier preferences in game design matter.
>>717661828chat-gpt isn't real bro
>>717618126 (OP)The entire third act after the reveal. Why would I bother replaying the game when the expeditions are irrelevant?
>>717618126 (OP)UE5
Parryslop
Graphics
>>717618126 (OP)Aaron Clarey complained that Act 3 was unplayable because "there's no way to beat it without being forced to parry and parrying is hard and too much work." Also, he apparently didn't realize you have to level up the paintress picto and the final boss is trivial.
>>717618126 (OP)>Too easy to break the game. The final boss is absolutely joke-tier easy if you do any side content before it.>Third act feels kind of rushed since itโs just the final dungeon/final boss + optional post game content>parry timings are deliberately designed to throw you off, but once you do learn them, it makes any build that isnโt a glass cannon build worthless>not much replay value>the Gestral minigames are shitIโd give it an 8/10. A low 9/10 if youโre a big JRPG fag.
>>717618126 (OP)dealing multiple billions of damage just for the boss health to go down by 10%
>>717673551Simon is the only boss in the game like that. If anything, the game has the opposite problem where you can one shot almost every boss in the game, even some of the superbosses like Clea or Painted Love.
>>717672119Thank you, I take a little bit of pride in my work.
There isn't a "REAL" dungeon experience in the game which is kinda lame. Also by act 3 the only thing they can do is enemy spam, but you are so strong you can just run past shit or kill them before they can act. The Flying Manor comes to mind, kill the 4 special ones around the areas that are littered with dogshit fights and basically has no real structure or level design to it.
>>717672342>Despite failing this piece of shit is still getting a third part.I honestly donโt think this is a win anon.
>>717618126 (OP)Sticking you with that retard Gustavo at the start of the game. I almost quit until Verso showed up.
>>717618126 (OP)Generic UE5 assets
AI generated soundtrack
Plagiarized story
Shallow characters
Balanced like a gacha game
Parryslop
>>717618126 (OP)It's an RPG so it's already unplayable brainrot.
cringe soap opera for trannies what tweest young adult slop """plot"""
music sucks and is generic borderline AI tier, gameplay jrpg but parry slop, the characters, environments, and graphics are ugly as hell
probably the most overrated shit to come out in the last decade
>>717672026Literally worse than Hitler
>>717674204Clair Obscur: Expedition 33
>>717673937Yeah, this sucks. It's basically just linear paths with some minor branches that lead to dead ends with loot all the way through. There's not even any light puzzles or anything like that. The game is pretty good about making it seem like there are seperate paths, especially on first playthrough, but at the end of the way it threads you through every zone like they're just somewhat convoluted hallways.
>>717674354>There's not even any light puzzles or anything like that.Thereโs one part where you have to go though a building that have its different rooms blocked by a force field of sorts and you have to work through it by unlocking the doors. I donโt remember which zone was it but it was a side one. I wish there were more parts like it.
>>717670791yea sure. But I do not perceive those things as issues. I always liked it when games sometimes just tried to do something different even though their game was originally never designed around those mechanics. Like I am one of the few people who liked the platforming in Dark Souls. It happens very rarely so I enjoy it as something unique and even though it is janky and can lead to frustration, that in itself can make it very memorable and dear. I despised the patforming in Doom Eternal even though it was way better designed and functional. But it was just that. Functional and there was an abundance of it.
The Simon Fight is a miniscule part of the whole game. It is a one off. Designed for a nieche audience. To me that shit just doesn't register as a flaw. Not everything needs to be perfectly catered to my taste.
>>717671138Poor optimization is subjective?
>>717674354The fucking end of act 2 monolith is the worst offender
>rehash earlier areas >its just boring ass fight spam
>>717674101Balancing issues are the closest this post gets to having anything to say that isn't an outright fabrication.
>>717674101no lies detected
>>717673301>A low 9/10 if youโre a big JRPG fag.Opposite
>back after 4 weeks of holidays
>/v/ still seething like never about this gaem
what causes this?
>>717674683Nigger it's the final boss of the postgame. It is not niche, it's a giant cinematic fight with story relevance and multipole big cutscenes that the game puts tons of effort into presenting. It's very obviously built to be the last challenge you face before New Game+ or the ending, depending on which order you play in. One-dimensional gimmick fights should be side battles, not the grand finale of your entire playthrough. Game design isn't just throwing shit at the wall and saying it's intended for whoever likes it, mechanics exist for a reason and more than one of them should be relevant to whether you win a battle or lose.
>>717675217>no lies detected>read post>lies
>>717644091Yeah, I can cope with its issues since the game gives me top european cinematography, a plot that is interesting and ballsy, (unlike every other AAA slop out there and that also includes Kojimbo who got lost in his own sauce), a beautiful soundtrack, and some lively characters. You dont see that kind of solid effort every day in modern vidya
>>717675583no switch port
>>717675827There is nothing ballsy about the plot. You're a zoomer that played their first non-live service game and now you're losing your shit.
>>717675651it's a secret superhyperomega boss, it's meant to be pure bullshit
>>717675583Does not run on the Switch
>>717676183>There is nothing ballsy about the plotWhat about Gustave's death out of nowhere?
Renoir aka the bad guy, being a good guy in the end?
The fact that there is not an actual happy ending, or an actual true ending?
Name me another AAA, or even AA game that such an intricate plot as Exp. 33 the last 5 years? I can only think of Cyberpunk and nothing else.
Clearly you are a contrarian shitposter who hasnt played this game, or any game in general. Begone
>>717676689>Name me another AAA, or even AA game that such an intricate plot as Exp. 33 the last 5 years? I can only think of Cyberpunk and nothing else.>Cyberpunk>intricate plotactually talking to a lobotomized drone, wow
>>717676774The overall plot might be a bit straightforward, but Cyberpunk is the only modern game that actually tried to be non conventional with characters and their plot destinations. Everything AAA/AA other than Exp 33 is as cookie cutter as it can get from my knowledge.
Do keep on coping and deflecting, homo. Unless you name me a recent AAA or AA game with a better plot than Exp 33, you get no more (You)s from me.
>>717676774name a game then
(one that you played, too)
The game baits you into believing Maelle will break the cycle of grief only for her to continue the cycle. The devs pretty much set up act 3 as if Maelle is the next messiah and we'll have the best of both worlds so they can bait you into siding with Maelle only for it to be the bad ending.
>>717618126 (OP)It's too easy. I shouldn't have to lobotomize my build just to have a challenge
>>717618126 (OP)Game basically handwaves away all non-painter characters at the end of the game as if you are not supposed to care about them.
I'm only in the middle of Act 2, but sure. I've a good list too.
>Soundtrack is OK. Not bad but nothing special. Relies too much on vocals and orchestration.
>Character animations are poor. Be it jumping, walking, sprinting, turning back, crossing their arms.
>Not much environmental interaction.
>Facial animations can be poor, particularly the smile/mouth animations.
>Silly CAPSLOCKING in the subtitles.
>Real-time cutscenes are standard. Not much effort. Basic zoom-ins / pans / animations like FFXIV.
>Real-time cutscenes are always one-to-one, never three people or more. Missed opportunity for more relational dynamics.
>The opening section is all over the place when it comes to introducing new terms and (character) names. Too many are dropped in a short timespan.
>Too much (non-intuitive) terminology in general.
>Battle transition effect is ugly.
>Battle menu / regular menu UI is clunky. Too much text, too many colors, too many icons, random capitalization.
>Few item descriptions / flavor text.
>Gustave attempting to end his life is inconsistent with his characterization from before. Stubborn and a dreamer.
>Menu map is ugly.
>No swimming within the location areas.
>Treasures being near triggers an ambient sound. Handholding.
>Fantasy races' designs aren't cute / creative / inspiring. Gestrals, Grandis.
>Despite the variety/creativity in locales the color expression seems same-y.
>Gustave's death was okay. The build-up to it, and the aftermath after were better than the death scene itself, which was random.
>Humor can be MCU-like (see Verso/Monoco scene).
>Monoco showing off his strength in Old Lumiere was a weird plot device to separate the party.
>Old Lumiere didn't look good.
>The Verso "fake-out" about Renoir being his father was hastily written.
>The way the overall mystery is written and built up isn't done that well. A bit confusing, creating mystery through obfuscation.
>Sciel's "cool" moment in the Mask location was sudden and didn't feel earned.
>>717618126 (OP)>Can't sexo MaelleThis game is a shit
>>717676689>What about Gustave's death out of nowhere?>Renoir aka the bad guy, being a good guy in the end?What? You think killing off a character or having a "villain" that isn't actually evil is something no other games do?
>CyberpunkAHAHAHAHA
>>717618126 (OP)Not enough Sciel porn
It needs a DLC with a good ending. That's the only way I'll replay it like it so desperately wants you to.
>>717618126 (OP)Not enough Maelle porn because of american moralfags.
>>717618126 (OP)It feels poorly optimized at times.
>>717683591Even when I looked on Baraag there wasn't much. I guess she's too old for the people that like Sarah and Sherry Birkin, but too young for normalfag artists and modelers.
>>717618126 (OP)Garbage Westoid art style
Itโs not Japanese.
>>717618126 (OP)Overrated garbage.
>>717618126 (OP)You're still alive.
>>717676774E33 had a good story but letโs not pretend it was ground shattering too of line shit. There is really no good video game stories that are compelling desu. Thatโs why we have movies, and tv. People who goon over game narratives are shallow imo because there isnโt enough depth unless your playing some game running for decades like wow (not claiming wow is amazing story, itโs just deep cause itโs been around for 20 years.)
If E33 was a movie it would definitely do well with a cinematic lens but we know the plot, so the mystique is gone. If you play games for compelling narratives you might be a midwit
>>717676262Malenia's an optional hidden superboss too, and she got deservedly insulted by a lot of people for being bullshit. Superbosses are meant to be hard, not broken, and there's a fine line between the two. Simon is kind of like driving an 18-wheeler over that line at 120 MPH with a blood alcohol level of 0.5%.
>>717688857Optional over powered bosses are kino
>>717688209>There is really no good video game stories that are compellingYou should play more games. There are multiple out there with compelling stories. Saying the stories in movie and tv are better is one thing but to claim video games can't be compelling is flat out retardation
>>717688209Post your top 10 films.
>>717618126 (OP)Ugly UE5 slop art
Shit combat
Uninteresting characters
Embarassing reddit melodrama plot
Mentally ill fanbase
>>717690470enough about redditbirth
>>717679691>Relies too much on vocals and orchestrationI agree that the OST doesn't have many standout tracks yet besides the main Lumiere theme (you'll hear probably the game's best one when you get close to the Paintress) but I don't know what you mean with this part. The tracks don't have bad melodies and the lyrics are impossible for most people to translate, so what are they meant to rely on besides vocals and orchestration?
>Facial animations can be poor, particularly the smile/mouth animations.I definitely never noticed that. I would've called the expressions and cutscenes one of the game's visual high points. Hair is weirdly pixelly and sometimes loses its color in specific shots, though.
>The opening section is all over the place when it comes to introducing new terms and (character) names. Too many are dropped in a short timespan.I get what you mean, but I think that served as an effective red herring to make it harder to predict 95% of the Expedition characters dying immediately.
>Too much (non-intuitive) terminology in general.I went with the approach of not trying to guess the meaning of anything until it got explained, and that ended up working since explanations are given at a much easier rate to take in.
>Battle menu / regular menu UI is clunky. Too much text, too many colors, too many icons, random capitalization.You're right that the Pictos/Lumina menus are overly dense. The combat menu is pretty minimal and I would call being overwhelmed by that a skill issue. Read, nigga.
>Gustave attempting to end his life is inconsistent with his characterization from beforeHe was looking at a room full of the bodies of the Expeditions he'd had faith in for his whole life right after watching his own team get slaughtered by a seemingly invincible foe. He nearly killed himself because he thought his whole life had been for nothing. When dreamers lose hope, they have further to fall.
>>717690303Easy and in no order
Dreams
Lawrence of Arabia
Ran
Drunken master
The shining (for reasons you would reject)
Alien
The fellowship of the ring
Brave heart
Apocalypto
No country for old men
>>717690820E33 has a more complex story than most of those funnily enough
>>717618126 (OP)party suck ass, combat is shit and it's just a rhythm game, music is insanely overrated too.
ff7 rebirth OST shit all over it and it's not close.
>>717618126 (OP)turn-based combat
>>717689360Demon of Hatred absolutely is kino, but that boss is also well balanced for the point where he's encountered and doesn't fully invalidate any of the game's mechanics if you are meant to fight him a little differently. He also has a prosthetic tool weakness you can exploit for a few openings if you want. Simon is more like if they gave an Ashina Elite twice as much HP and posture as Isshin, longer attack chains with worse telegraphing, one-hit-kill damage, fast posture regen regardless of HP, and immunity to all status effects and made it the final superboss. Could you kill it? Sure, eventually, but it wouldn't be an interesting or well balanced fight.
>>717690976Complexity doesnโt mean quality. A film can weave dozens of narrative threads and still lack the thematic weight, pacing control, and emotional resonance of these works. Dreams and Ran distill decades of lived philosophy into visual poetry, No Country for Old Men turns narrative restraint into existential tension, Fellowship and Lawrence of Arabia have sprawling worldbuilding with clear, human stakes. Expedition 33 might technically juggle more subplots or lore beats, but complexity without the discipline and artistry that these films display is just densely packed noise. These works are remembered because they knew exactly what to leave out.
>>717691463If you think Alien has a deeper more complex story than E33 you're fucking retarded
>>717691593He asked for favorite movies
>>717690820They're all inferior to the books half of them are based on
>>717691720Nothing wrong with that, but why complain that me stating a simple fact is ragebait
>>717691810Idk some other anon
>>717691810you didnt state a fact tho?
>>717691848In my opinion I stated a fact and you can't disprove that.
>>717691789Books are the ultimate kino since a creative mind can transpose everything into something beyond the material. Books will always be king
>>717690820That's actually a pretty good list but most video games have more in-depth stories than Alien or Braveheart.
>>717691554I'd also argue that Expedition 33 has sprawling worldbuilding with clear human stakes, and that it's one of the game's biggest strong points in acts 1 and 2 even if the ending does totally fumble it.
>>717691918>In my opinion I stated a factthis is an oxymoron
>Full of plot twists for no reason but the main plot hinges on Renoir vagueposting in every cutscene instead of just talking to Alicia
>Verso is swayed in the end by Renoir revealing Verso, something he could have just done all along
>Even though the paintress is gone Renoir for some reason still can't get Verso to stop painting even but all Verso does is go "Bro, you wanna stop?"
>Actually the paintress was the heckin good guy all along because telling people it was the final year of their life so they would go a death quest was somehow saving them
>Gustav's death scene is set up in the most comedic fashion possible
>The Lamp Master, a monster that just wrecked your shit in a 4v1 is handled off screen by and injured Lune and Sciel with zero explanation
>The endings are character assassinations on both ends
>Sciel's mask scene is unexplained and exists only because they couldn't think of another way to get out of the scene, a scene which didn't need to exist because we already beat the Mask and they just wanted a "you thought" moment
>Prior expeditions making it extremely far without any the Lumina Converter
>No prior expedition could be bothered to leave a map but some how set up elaborate grappling hook locations
>Shit UI and menu navigation
>Clea only exists to talk about the writers and explain that you're in a painting, she then fucks off forever with zero value to the story
>Renoir overstaying his welcome
>Act 3 being rushed as fuck with key events being put into a 30 second cutscene
>Random unskippable cutscenes before solo battles like Verso vs Monocco or Verso vs Francois
>Level curve is all over the place
>Parrying is too powerful both ways either ending battles on its own or losing because you missed 1/7 and got party wiped
>Enemy attack animations going long just to psyche you out
The most 7/10 game possible
>>717618126 (OP)For some reason when I come across such a polished game I start to not want to play it. I started playing Dungeon and Bride instead of continuing from my 4 hour save file in Expedition 33 lol. No, I really want to play expedition 33 but it takes more effort somehow lol. The story seems perfect so far though, the gameplay is great, the world and characters are cool. It would be nice if we could show the redhead's bare butt and make it super bouncy.