>>717632401 (OP)
Tawna was irreversibly ruined, they could have reinvented her character in a way that didn't completely suck. And the sneaky-ass single hidden crates you had to backtrack off-camera to find were just a horrible level design choice. The game had nice visuals and felt okay, not great to play but decent, which only makes their weird decisions even worse. Crash 2 still reigns supreme and I wish they had taken a bit more inspiration from it.
Also, characters should never be allowed to speak at all during gameplay. Tawna yelling "kawaiiii!" at absolutely nothing still fills me with pure vitriol.