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Thread 717665005

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Anonymous No.717665005 >>717666624 >>717666958 >>717668534 >>717668569 >>717671127 >>717674024 >>717674678 >>717675030
City builder CHADs, is pic related any good?
Are the DLCs worth it?
Anonymous No.717665151
It's alright, a bit overrated but not a bad game at all.
It reminds me a lot of Northgard if you've ever played that
Anonymous No.717665208
Yes and yes. It's a different take on city builders but the genre could use it.
Anonymous No.717665667
It's decent, but I almost wouldn't even call it a citybuilder. The roguelike elements are the focus, and you are often incentivised to build a city that is so laser focused on the objectives that it would fall apart if you kept playing after achieving them.
If you're willing to go along with that, it's a satisfying challenge, but if you don't mesh with the structure of the game you could easily bounce off it.
Anonymous No.717665838 >>717666660 >>717666926
I don't like it as it feels more like a puzzle game and building is not all that fun either. Constantly crunching numbers to avoid losing to a clock. Pirate it first before buying.
Anonymous No.717666624
>>717665005 (OP)
I like the early part of city builders the most, and found this game to be perfect for that.
Anonymous No.717666660 >>717667130 >>717669128
>>717665838
Is it more like a Frostpunk kind of thing?
Anonymous No.717666735
I like it but it's not really anything like a contemporary city builder
Anonymous No.717666926 >>717669128
>>717665838
I was mixed about the game too then I realized that the game is centered around giving you actual purpose and objectives while centering around the early-middle game portion of city builders where you're setting up your city and its economy while leaving out the purposeless 'sandbox' element where you're just expanding for the sake of expanding
Anonymous No.717666958
>>717665005 (OP)
Its very good.

Comfy 10/10

Also, bats sexxo
Anonymous No.717666961
Its Anno for people who like being stressed.
It focuses more on managing production chains than slowly watching your city grow. Not really comfy but still fun.
Anonymous No.717666965
woke furryslop
Anonymous No.717667130
>>717666660
NTA but I'd say for the first like 5-10 hours of total play time its chill and you don't really feel like time is relevant.
Then it flips and becomes absolutely frostpunkish but a playthrough becomes like multiple, 1/5th length frostpunk games.
Anonymous No.717668534
>>717665005 (OP)
Great music, great gameplay, fun art. A bit easy until you hit the outright unfair difficulties and modifiers.
Anonymous No.717668569
>>717665005 (OP)
>survival slop
>city builder
nah anno all the way
Anonymous No.717669128 >>717672034
>>717666660
Less railroaded due to its rougelike nature. I think its closer to Factorio but imagine you are limited to only coal miners in one run, 50% less ore patch size + 100% enemy count in the other, or both at the same time as you go higher in difficulty. If you like this kind of thing, good. Again, just pirate it first and buy the game later if you fancy it enough.
>>717666926
The more I play, the more I realised I just don't like the game down to the fundamental level. Everything is designed to number crunch or punish players by debuffing player stats. Races are just stat tweaks, essentially zero interactions between races. As mentioned earlier, both building and exploring in this game are just not fun for me. Having an objective is fine and all but how they do it in this game rubs me off the wrong way ie negative modifiers and timer. Theres a limit on how many times I can rebuild the same town, with the same initial building order, in the same flat map in the middle of nowhere, with different colour palette until I call it quits. The queen acting as the countdown timer will not make the game more fun. Challenging yes. Some may like it, I don't.


P.S. Still no logistics building since EA by the way, forcing workers to waste time taking trips to offload their resources into warehouses. Shit like this bothers me alot.
Anonymous No.717671127
>>717665005 (OP)
If you don't mind games not respecting your time it's good

Expect to start over building small towns about a thousand times to beat the game
Anonymous No.717672034
>>717669128
After a certain level, you can assign workers to warehouses to act as haulers.
Anonymous No.717673521 >>717674031
I haven like a hundred hours in it and haven't even interacted with the prestige system. The people who regularly do P20 seem to end up hating the game eventually so I feel justified being a casual
Anonymous No.717674024
>>717665005 (OP)
It's more of a settlement/material management game, but still good. Great for me because I hate getting attached to my cities and spending too much time making them perfect. In ATS, I just complete a quest in 30-60 minutes and onto the next settlement.
Anonymous No.717674031
>>717673521
P20 is just for the challenge of it. Play on the highest you feel comfortable with but isn't as mindnumbing at viceroy.
Anonymous No.717674678
>>717665005 (OP)
it's okay but kinda boring, the roguelike design means that the game is kinda shallow by nature, you never get "deep" because each game is only designed to last a couple hours
Anonymous No.717675030 >>717675748
>>717665005 (OP)
I got the the EA and disliked it so much that I haven't played it since and apparently it has expensive DLCs now, so I'll never even try it again. This behavior should be illegal.
Anonymous No.717675748
>>717675030
The games behavior or yours?