>>717681523>SuccesfulMake it microtransaction slop. It's free to play, but you can buy popular movie, comic, and video game tie-in characters. All the maps have silly gimmicks rather than being competently designed vehicular arenas. Theme park, moon map, undewater, desert, that kind of crap. All the base characters are free, charge for their skins. Sweet tooth can now be any version of sweet tooth if you pay for it. Batman and the bat-mobile are 20 dollars. Gordan Freeman and his buggy are 20 dollars. Crossplay on consoles and PC, potato graphics like fortnite. I wouldn't buy it but I'm sure it would at least be a FOTM streamer game for a couple months.
>GoodGameplay:
Focus on single-player. Better physics, the Twisted Metals have always had corny arcade physics. It would be an upgrade if they had the physics of GTA 4 mixed with the destructibility of something like SR2. Cars in GTA 4 have weight and momentum, cars in SR2 can lose bumpers, doors, fenders, get a bent frame, have tires go wonky. Bullet holes, rocket impact blasts, crushed hoods, etc. A hub world somewhat like CTR to interconnect the single-player story maps. Upgrade-able/customizable vehicles for every character at a shop in the hubworld. Maps are all designed to be combat arenas first, silly gimmicks second.
Story:
Reboot the entire story with all the characters. I liked Twisted Metal Black being a soft reboot where all the characters were in an asylum, I enjoyed the comedic tone of Twisted Metal 4, but I'd like to see them bring back the paranormal/mysterious ambiguous aspect. Calypso is a guy who made a deal with the devil if not the literal devil, every story-line has a dark genie ending and a moral of the story. Every character is a damned soul with a flaw. The setting should be more like a horror game. Kind of grungy. I would set it in 1980's Los Angeles so all the cars would be cool.