>>717683541 (OP) Someone please post the one where he's bunnyhopping back and forth really fast with a shotgun also on Cyberpunk
Anonymous
8/9/2025, 7:34:41 PM No.717684342
>>717683541 (OP) i can into the whole movement autism but the thing my boomer brain struggles with is weaponswap autism...things like doom eternal and ultrakill are fun but my fingers just cant with constantly weapon swapping
>>717684112 Boom-Boom here I'm 36 and I can compete with your braindead subhumans just fine. Nothing gives my old ass more life than seething Zoombies that started playing FPS at age 7 being BTFO by an old man that started playing FPS at age 33. Can you imagine the headstart in development of dexterity? Still, your generation is still so low IQ that positioning and thought allows me to beat your spastic AHDH brains just fine.
failed normalfag codniggers mindbroken over the slop shooters of today being slightly faster than the slop shooters of 2012 (but still considerably slower than any arena shooter) is so funny and yes, good fast movement makes an fps better, moving is literally half of the game, sorry that you're a stupid 360/ps3babby retard
Movement/camera options ruined fps, or any game really. There should be no button re-mapping, no custom sensitivity setting, no field of view modifier, etc. Just play the game like it is and stop with this autism
>>717685578 Wasn't there a third-person game where you controlled a dude in a crysis-like mechsuit and one of the selling points was absolutely stupid movement speed? Your webm reminded me of it. Does anyone know the name of it?
>>717685831 >>717685863 If you can't adapt to whatever movement/camera the game gives you it's either a garbage game or you're a retard unable to play without your little baby custom optionerinos boo hoo baby wants this camera to move EXACTLY at this speederino or else he won't eat his broccoli
>>717684969 >all the enemy NPCs have their feet glued to the ground while the player does 30 dashes to make it look cool lmao
Anonymous
8/9/2025, 8:01:50 PM No.717686224
>>717684969 I can tell this is consolenigger gameplay because 95% of aiming is done by moving the character instead of the camera Why do consolefags never look around with the camera?
>>717686113 boomers sure are becoming more mentally ill
Anonymous
8/9/2025, 8:02:54 PM No.717686295
>>717686073 Nah, it wasn't Vanquish. The movement was closer to warframe and I remember one of the weapons they showed off were auto-attacking turrets. But yeah, Warframe is cool, I should get back to it.
>>717684969 nice fake frames faggot thought it was blur at first
Anonymous
8/9/2025, 8:10:59 PM No.717686845
>>717686360 Your brain on dogshit gameplay mechanics. I hope the sequel adds dual-wielding and will remove this quickhack, dashslop dogwater AIDS personified.
>>717687201 They were thinking "maan, how do we design an engaging videogame?" but they had dropped this line of thought after making it first-person. Remove clothing. Remove character customization. Remove quickhacking. Remove Sandevistan-adjacent mechanics. There, you have a bearable videogame.
Anonymous
8/9/2025, 8:26:22 PM No.717687875
>>717686224 because joysticks are a dogshit way of aiming and most players cannot properly aim around there are some controller ppl that are amazing even without auto-aim but theyre rare
Anonymous
8/9/2025, 8:37:37 PM No.717688694
>>717686785 Though you move a lot fast with bunny hopping in Quake and Quake 3, the weight doesn't feel like it's there. I prefer the meaty impetus of Doom guy which you really feel when running down stairs.
Anonymous
8/9/2025, 8:43:48 PM No.717689117
>>717684969 That is some aggressive magnetism & autoaim carrying him.