The more your RTS physically requires of the player, the worse your RTS is.
Every time the UI makes doing something more complicated than it needs to be, the worse your RTS is.
Every time you build in a mechanic that could be automated but requires player attention because you are worried about skill expression or some other dumb buzzword, the worse your RTS is.
It's simple, really. Make a strategy game, not ungaclick. Pic unrelated.
Every time the UI makes doing something more complicated than it needs to be, the worse your RTS is.
Every time you build in a mechanic that could be automated but requires player attention because you are worried about skill expression or some other dumb buzzword, the worse your RTS is.
It's simple, really. Make a strategy game, not ungaclick. Pic unrelated.