>>717783276
>>717784660
>or leaving the world
Oh sorry i missed that part. Another way to do it tho, is you don't spend them, instead the trophies are permanent. Each level you always start with 0 trophies. Each level has exactly 5 trophies, which safeguards 20 Notes each, so if you find all 5 you're completely safe to die. And if you at least find 2-3 trophies the penalty is reduced substantially enough that it's not a real big issue anymore
If you want to dish out a little more generosity, have more trophies in the level you can find overall, by having silver trophies that safeguard 10 Notes each, but are a lot easier to find. And the golds save 20 or 25 Notes but are harder to come by.
Idk if this concept of keeping trophies as permanent safeguards for Notes in that level is better or worse game design than making trophies more abundant and choosing to spend them, but it's simpler. Probably pros and cons to each method.