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Thread 717790919

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Anonymous No.717790919 >>717791078 >>717791786 >>717794767 >>717796825 >>717796950 >>717799630
My first Super Metroid Playthrough
I've beaten it.

79% item completion.

What a fucking game. The atmosphere, graphics, music... one of the best games I've ever played.
Anonymous No.717790992 >>717791468
Now play Zero Mission and AM2R
Anonymous No.717791078 >>717791286 >>717791414 >>717796851
>>717790919 (OP)
Animal status?
Anonymous No.717791286
>>717791078
Anonymous No.717791414
>>717791078
Shit. Ive now just read about it. Im gonna do that tomorrow then! I didnt save them, didnt even know you could lol
Anonymous No.717791468
>>717790992
Yeah i plan to go through zero mission next
Anonymous No.717791590 >>717791639 >>717791658 >>717791964 >>717794219
If I've never played a Metroid game before, which one should I start with?
Anonymous No.717791639
>>717791590
This one. Super Metroid.
Anonymous No.717791658 >>717791964
>>717791590
Metroid II for the gameboy
Anonymous No.717791786
>>717790919 (OP)
Nice one anon
Anonymous No.717791889
based. super metroid was the first game I ever picked out myself because the cartridge looked cool as shit. it filtered me at the time since I was 5 or 6 years old but it's been one of my all-time favorites since
Anonymous No.717791964
>>717791590
Zero Mission
>>717791658
Unironically where I started. I don't think it holds up super well, but the song still makes my dick hard
Anonymous No.717794219
>>717791590
You can start with any game (Except other M) and have an enjoyable time desu, but to me it feels like playing Metroid games in release order is the way to go because of one thing: Each subsequent metroid release makes the previous one worse in some aspects that it rapes your muscle memory from said past game. OG1 and 2 don't have a map and 8 directional aim so that shit ruins the experience, Super is too damn floaty to get used to if you started with Fusion. Zero Mission powercrept Fusion by allowing us to have a good walljump and ways to sequence break rather than being railroaded 100% of the time (ZM does have a linear path you get handheld through by the standing chozo statues, but if you get good enough, you can get Super Missiles before fighting the bigass bee, shit's open until Chozodia) and also having a true hard mode rather than doing a self imposed challenge (then again, Fusion's 1% challenge runs are satisfying to pull off)
The prime series is where shit is an acquired taste because all 3 games have strengths and weaknesses, like it's truly hard to go back to 1 and 2's controls in the gamecube when 3/Trilogy improved those controls a thousand fold. But also
>wagglan controls
I don't think the OG controls are that bad, even if the Prime remaster had much better controls that in the most fucking ironic twist of all time, are not even something Prime Remaster introduced, the modern controls in the remaster are FEDERATION MOTHERFUCKING FORCE'S controls and surprisingly this game is pretty damn fun, it's just a shame it came out in the worst fucking time to be a metroid fan and this is what nintendo gave us when AM2R got hit with a C&D, and AM2R's single button morph ball truly makes shit go full circle to metroid 1's not having a crouch = instant morph ball = instant nonsense involving bomb jumping if speedrunners are anything to go by.
But at the end of the day, i'd rather play mapless metroid 2 than to even touch a wiimote sideways in Other M.
Anonymous No.717794767
>>717790919 (OP)
Cool but why is a gay cat your switch PFP?
Anonymous No.717796651 >>717796820 >>717796889
To anyone who used PrimeHack to play 2/3 - how did you set your settings to avoid stutter? Only happens during combat but ideally be avoided.
Anonymous No.717796820
>>717796651
Check your thermals
Anonymous No.717796825
>>717790919 (OP)
Go for 100% then, and save the animals.
Anonymous No.717796851
>>717791078
Rescued uwu
Anonymous No.717796889
>>717796651
Try ubershaders
Anonymous No.717796950
>>717790919 (OP)
What the fuck it's been one day chill the fuck out dude
Anonymous No.717799630
>>717790919 (OP)
bump