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Thread 717807814

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Anonymous No.717807814 >>717808392 >>717809651 >>717809776 >>717809968 >>717810921
Which of these games was the most impressive for it's time?
Anonymous No.717808392 >>717809243
>>717807814 (OP)
Zelda 1 and it's not even close. Game absolutely nailed the fundamentals and has aged phenomenally well.

t. 30 year old zoomer who played Zelda 1 for the first time last year and genuinely loved it (not even for its time, just overall)
Anonymous No.717808517
I was born in the latest 80s so technically I'm a millennial that wasn't there.
Anonymous No.717809159 >>717810659 >>717811091
Yeah its zelda, pretty much invented the action adventure genre
PStar is graphically impressive and the Master System was amazing but it was just a more fancy looking Dragon Quest
Similarly DQ3 is just where DQ1 wanted to be from the start but couldnt
And metroid was a mess, good idea but crippled execution on the NES
Anonymous No.717809243 >>717809283 >>717810318 >>717810565 >>717815030
>>717808392
>aged phenomenally well.
It's as bad as castlevania 2 with its insane obtuse nonsense.

t. 45 year old gen x who played em all in the 80s.
Anonymous No.717809283
>>717809243
*PS - i love zelda and castlevania 2, but they've aged horrifically.
Anonymous No.717809651
>>717807814 (OP)
zelda probably
Anonymous No.717809776 >>717809990
>>717807814 (OP)
Ummm probably none of these, it's mr gimmick with its reactive enemy AI and projectile physics. And for the snes it's umihara kawase, which is just absolute sorcery.
Anonymous No.717809968
>>717807814 (OP)
Phantasy Star is really good for an 8 bit rpg. The dungeon crawler aspect of dungeons is well made and I would consider it the first modern jrpg from a story perspective. It was released two days after Final Fantasy and makes it look like a pile of shit. Plus one of the party members is a cute cat.
Anonymous No.717809990 >>717810169
>>717809776
>two games that sold like crap
Funny
Anonymous No.717810169 >>717810281
>>717809990
OP asked what the most impressive was, not the best selling. DQ4 is more a technological feat than DQ3 as well, pretty much pushed the absolute limits of what the console was capable of.
Anonymous No.717810281 >>717810704
>>717810169
I know I just found it funny
Anonymous No.717810318
>>717809243
>obtuse

There is only 'obtuse' points in the game, the hungry Moblin and the fake walls in the second quest and you'll stumble upon the solution to the first one eventually if you did what every other kid back then did with games, experimented with everything available to you.
Anonymous No.717810565
>>717809243
You're supposed to use the manual. Same for LTTP.
Anonymous No.717810659 >>717810732
>>717809159
Metroid is a miracle of coding ingenuity, you faggot.
Anonymous No.717810704
>>717810281
I don't think it's funny. There are many groundbreaking and interesting games today which go completely unnoticed as well. The past can teach us to better appreciate the future.
Anonymous No.717810732 >>717810993
>>717810659
Irrelevant, the public saw it as a joke experiment
Anonymous No.717810921
>>717807814 (OP)
Dragon Quest III might as well be the progenitor of every single isekai from the past three decades
Anonymous No.717810993 >>717811105 >>717811173
>>717810732
It was the highest selling game in the series and regarded as a classic until some revisionist Youtubers started complaining about "no map".
Anonymous No.717811091
>>717809159
Metroid's design wasn't limited by the NES. metroid nerfed it's complexity and made it seem like a simple early 80s platformer while the game engine was using memory saving map generating tech to make a maze hundreds of screeens long.
Anonymous No.717811105 >>717811687
>>717810993
Having a map wouldn't make the copy/paste level design full of gotchas any better.
Anonymous No.717811173
>>717810993
NTA but classics should be viewed more critically than new games. It's not interesting to discuss games I already discussed to death over 20 years ago with some retarded third world failed normalfag boomer who's trying to make up for lost time. If you can't bring anything new to the table then your opinion isn't valuable. Objectively none of the games in OP are particularly great.
Anonymous No.717811687 >>717811768
>>717811105
You're complaining that a maze game confuses you. You're actually a fucking idiot.
Anonymous No.717811768 >>717812006
>>717811687
How am I complain about it being confusing when I specifically said a map wouldn't improve it?
It doesn't need fucking directions. It's just bad.
Anonymous No.717812006 >>717812350
>>717811768
You're the one ditching about copy pasted rooms which served two functions:
1) To save memory
2) To disorient the player
You can't criticize the game because you don't understand it.
Anonymous No.717812350
>>717812006
Having a reason you made the level design bad doesn't suddenly make it good.
If you've made a part of your game suck on purpose for effect, that part still sucks.
You're just saying Metroid has the retro version of the "lose all your powers and slow walk" bullshit that was a design fad for a while.
Anonymous No.717815030
>>717809243
>t. 45 year old gen x
lead poisoning might buckbroke your brain then