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Thread 717810098

39 posts 24 images /v/
Anonymous No.717810098 >>717810667 >>717811601 >>717811772 >>717811968 >>717812249 >>717812613 >>717812747 >>717812829 >>717812884 >>717813167 >>717816509 >>717816640 >>717818041 >>717821221
Sonic succeeding into the present while other franchises die in disgrace and media irrelevancy is extremely bizarre.
Anonymous No.717810405
Crash 4 is the 2nd best Crash Bandicoot game ever made in my opinion.
Anonymous No.717810667
>>717810098 (OP)
no it isn't. autism rat games will always sell as long as mentally ill people exist
Anonymous No.717811601 >>717812674
>>717810098 (OP)
Because most Sonicfags have low standards. The live-action movies and near 20 years of bad games prove this.
Anonymous No.717811724 >>717811832 >>717812482 >>717815998
Crash 4 sold over 5 million copies, which mogs forces 2 million copies. Activision must have stupidly high sales expectations if they consider it a flop.
Anonymous No.717811767 >>717812752
completion is 80 hours what the fuck?
Anonymous No.717811772
>>717810098 (OP)
Images like this remind me that this board is riddled with autistic teenagers with ample free time whose only interests are cartoons and video games made for children, and thus that I shouldn't ever take anyone or anything here too seriously or let my emotions get too affected by it. I don't give a shit about Sonic or Crash but whoever cobbled this image together is clearly not somebody you ever need to acknowledge or heed the opinions of.
Anonymous No.717811832
>>717811724
it didn't do iron man numbers so they don't care anymore
Anonymous No.717811968
>>717810098 (OP)
Your right. They should have added character creator in Crash 4.
Anonymous No.717812249
>>717810098 (OP)
Sonic was carefully constructed in a lab to compete with Mario, the malicious design is why he persists while every other furry mascot has failed, they half assed it.
Anonymous No.717812482
>>717811724
Theres no evidence for it selling 5 million copies beyond a disgruntled, fired employee on instagram.
Anonymous No.717812613 >>717816389
>>717810098 (OP)
crash 4 is hated by the community?

i thought people hated sonic forces
Anonymous No.717812674 >>717812993
>>717811601
most sonicfags have a repuation of being known for fetish art and nothing else.
Anonymous No.717812747
>>717810098 (OP)
"green hill is looking like sand hill right now"
Anonymous No.717812752 >>717816062
>>717811767
Full completion for the best ending requires
>All levels and bosses cleared in both normal AND inverted
>All gems from normal levels of which;
>- 3 are for wumpa collection
>- 1 is for destroying every box, each stage has multiple completely hidden crates that even with a walkthrough are borderline hidden, something that only happened once in the original 3 games in the bonus section of Cold Hard Crash.
>- A gem that's hidden in the stage
>- and 1 for dying less than 3 times
>All gems for Inverted levels(mirror levels with some kind of graphical gimmick - refer to above list
>All gems normal and inverted for the other characters, of which you'll then play the rest of the level through as Crash/Coco once you reach their stopping point
>All flashback tapes collected and cleared
>All N.Sanely perfect relics - All crates and ZERO deaths, note that dying requires reloading a level which FOR SOME FUCKING REASON reloads the cutscene with it
>PLATINUM RELICS for all time trials, oh also they removed the running shoes so now you have some speedrunner-tier timed multispin instead
If it was 80 hours of unique content I'd understand but no it's 80 hours of the same 4 hour game running through the levels MULTIPLE TIMES with minimal difference and some of these levels last upwards of 10-15 mins when even the longest Crash levels were around 8mins at the worst for a full clear.
Anonymous No.717812829 >>717813268
>>717810098 (OP)
Thats a shame if true because Crash 4 is the better game by a mile.
Anonymous No.717812884 >>717817818
>>717810098 (OP)
The sales of Sonic Forces is MUCH higher now due to Sonic games selling perpetually.
Anonymous No.717812993
>>717812674
remember, there was an entire account by a sonicfan who got hacked in the last tweet saying he is a troll whilst was not. this is the tweets he used to say
Anonymous No.717813167 >>717813997
>>717810098 (OP)
crash sold 5 million copiees while forces is bashed on like all sonic games. as someone who played sonic forces it is cancer
https://youtu.be/F_B1EVzE7qs?si=lvo4__GesFu3Zb5b
Anonymous No.717813268
>>717812829
It's not, both are bad but in the opposite way.
Forces is shit because the levels are linear with barely any alternate routes and the levels are so insanely short they feel insulting.
Crash 4 is the exact opposite where the levels are excessively long which is bad when you remember there's a metric fuck ton of collectables related to not dying or time trials both of which are poorly executed. An additional problem is the lack of screen readability due to overpopulation, in layman's terms there's too much shit on the screen and none of it is consistent.
An area that looks off limits and is part of the setting IS off limits and part of the setting in one section but then THE EXACT SAME LOOKING SECTION NOW has that off limits, part of the setting area is now actually level geometry for a secret. On the other hand you'll have scenery that looks like geometry AND IS WITHIN REACH OF YOUR NORMAL MOVEMENT SKILLS(i.e. a double jump would make it) so without a guide you'll be throwing yourself into pits because you can't tell if something is setting or level geometry, something the original trilogy never suffered with. Then there's the utter retardation behind restarting a level.
In the original trilogy "Restart Trial" just dumped you at the start of the level. In Crash 4 "Restart Level" requires a FULL LOADING that includes LOADING THE FUCKING CUTSCENE when they could simply dump you at the start of the level with zero deaths.
The best way to describe Crash 4 is schizophrenic and bipolar.
Anonymous No.717813997
>>717813167
The source of that is a random Linkedin post. It's not trustworthy.
Anonymous No.717814218
Sonic has god tier music playing over his gameplay.
Anonymous No.717815998 >>717816693
So does anyone actually have any ideas of what to do with Crash at this point? Aside from going the "spiritual successor" route with a new IP that is.

>>717811724
Sega is just a better publisher than Activision. Simple as that.
Anonymous No.717816062
>>717812752
this is all assuming you get everything in those levels on the first try, and it's very likely you won't past the first few levels

"haha we put a box somewhere where can barely see it fuck you" the game
Anonymous No.717816067
funny part is sonic fans could survive without sonic, just by playing their own fangames
crash fans can't
Anonymous No.717816389
>>717812613
Crash 4 is certainly not universally beloved. Very mixed bag.
Anonymous No.717816509
>>717810098 (OP)
Going after Crash fans is like Low Hanging Fruit.
Anonymous No.717816640
>>717810098 (OP)
Crazy how Crash 4 is good while Sonic only makes garbage
Anonymous No.717816693
>>717815998
>So does anyone actually have any ideas of what to do with Crash at this point?
1. Get Crash away from Activision and Microsoft.
2. Scout for suitable companies who aren’t full of anything aligning with modern sensibilities, LGTBQ, social media and are full of talented people who understand Crashs brand of 90s humor, gameplay aesthetic.
3. If you made it past step 2 somehow then you can hope for a good game. Because even if you did theres no guarantee. Crash Nitro Kart for example, nailed the tone and look of Crash and wasn’t worked on by faggots but the gameplay sucked.
Anonymous No.717816768
>shitnic is crying at the dark souls of platformers
Anonymous No.717817606
>sonic was bigger than any western mascot in both the east and west
>adventure 1 and 2 did well when crash and spyro were starting starting to fall off
>sonic has cultivated an autism cult by this point
>said cult sustains sonic when everything goes to shit
>western mascots go to shit at the same time
>sega survives, keeps making sonic and he limps on due to the power of autism
>western devs dissolve or abandon mascots for more successful, 'mature' ips
>10-20 years on, western devs dig mascots up again and get c-team to make shitty nostalgia bait
>meanwhile, sonic's never actually died, it's just become awful
>adoring cult is maintained with tv and movies that are better recieved
Seems straightforward to me.
Anonymous No.717817818 >>717818024
>>717812884
This is SEGA trying to hide their poor performance because hiding individual sales inside franchise sales includes shit like the mobile games
Anonymous No.717818024
>>717817818
That number doesn't include mobile games. Those are factored separately as "downloads" in the investor reports.
Anonymous No.717818041 >>717821058 >>717821162
>>717810098 (OP)
The power of having a dev and publisher that's willing to keep making games instead of abandoning an IP to the wolves after 3-4 games.
Anonymous No.717821058 >>717821253
>>717818041
But most of those games arent even good.
Anonymous No.717821162
>>717818041
Pretty much, literally all they had to do is port ctr remake to steam during fucking covid and remake crash bash with online. They literally refused to make money for some fucking reason
Anonymous No.717821221
>>717810098 (OP)
Didn't sonic outsell Mario wonder and mariofags have been trying to derail to crash?
Anonymous No.717821253 >>717821483
>>717821058
Doesn't matter, they kept at them and built an entire western media market around Sonic because Sega continued to see the IP as worthwhile to keep around.
Crash was Playstation's flagship platformer, but as a third party he was abandoned to Activision's deprivations by both his original devs and by Sony who had a chance to buy the IP and therefore have greater oversight over tis future but didn't.
Anonymous No.717821483
>>717821253
This.
Even if all the games are shit, at least it gets games.