>>717840930
It's Marvel Rivals which is massively carried by the IP behind it, not that there is anything wrong with that. There is only so much you can do with hero shooters as a genre. CTF, payloads, all that shit narrows the gameplay down quite a lot, to the point where you see pretty much the exact same mechanics and classes lifted from one game to the other. It's been solved, and no one wants to innovate, but everyone wants to cash out.
It's the same reason why autochess is functionally dead as a genre. You're not just competing against TFT, you're competing with the limits of the genre itself, and whoever has more tenure in a given genre has had more time to figure out the gameplay. They had the chance to whittle it down to its core components, and the time to test and build it into a form that's as good as it can reasonably get. You'd need to introduce a BIG change to make it interesting, but that's risk and investment, and no one wants to actually take a fucking chance.