>>717842553 (OP)
premium vehicles unironically ruined warthunder
example. i play piston engine fighter planes in realistic battles.
BRs 1.0 - 3.0 are basically WW1 / shitty aircraft that very few people play, only new players (so it's unrewarding to fight them)
this leaves BRs 3.0 - 6.7 (above is jets)
>play BRs 3.0 - 5.0
i will face entire teams of XP-50s, a plane which outclimbs and outmaneuvers quite literally everything at its BR range, and gets an airspawn as well. because it's premium.
>play BRs 5.0 - 6.7
i will face entire teams of JU 288, a plane with an airspawn which is faster than everything at its BR (other than P-51H which is a few kph faster but gets no airspawn) and bombs all your bases and returns to its airfield before you can even reach it.
every BR is like this. there is some premium vehicle that makes it unplayable. i quit for this reason primarily.
there are also other reasons, eg. the across-the-board nerf they did on plane cannon/MG velocity, because they wanted to make missiles even more braindead and easy for the console children who buy premium jets.