>>717867265
>>717870216
use steam input
map gyro as gyro to mouse [beta]
set in game mouse sensitivity to raw input and 1:1
set a button to do a full 360 revolution in steam input
find a reference point in game
use this reference point and the 360 rotation button to tweak the dots per 360 value that influences your gyro sensitivity and flick stick
once a 360 revolution puts you in the same spot every time tweak the actual gyro settings to whatever you want
do some gay math and figure out all the ratios once it's as sensitive as you want it to transfer your sensitivity to any other game (after you configure dots per 360 for whatever other game)
congratulations you now have perfect gyro and flick stick and can dab on retards who still think mouse and keyboard is the best control method for anything besides spreadsheets
if the game doesn't allow for simultaneously mouse and controller input you'll need to map all the buttons on the controller to keyboard keys
if the game doesn't let you use raw mouse input with 1:1 sensitivity it is a shit game that you promptly uninstall and never think about again