>>717884128
>And the barcode too
I remember actually solving that one myself when I was playing the game blind. I saw that room, used a scanner item to see there's a chest, saw there was some grass in the middle of the room, and after trying for like 2 hours anything I could think of, I noticed the grass was quite straight down the middle. I took a screenshot, cropped it, made it black and white, and it damn looked like a barcode, so just checked how to do read one of those, and it gave me some numbers. It was honestly one of my favorite things I ever figured out by myself, I was chuckling like mad afterwards.
And, I didn't find all the bunnies, stuff like as you said the community one (while technically possible by constantly restarting iirc) isn't really feasible, and would've been better without. But, I think having hard puzzles which if you're dedicated you can figure some of them out is much much better than to make most puzzles braindead so all can figure it out.
Like, I put 450+ hours in noita without ever checking the wiki and avoiding online discussions, and figured out a LOT of stuff by myself. Sure, not everything, but it's a much better game for having some obtuse puzzles you can some out and feel incredible doing so, than to have every puzzle in the game be solvable to not even determined players