>>717881380 (OP)We live in an era where we're blackmailed into pretending 1s and 0s are worth anything more than what they actually are
Cost of labor and distribution does not justify current price tags, specially considering that the salary of devs does not go up with the game's price tag (actually, they'll get laid off!)
It's like that with every form of software and digital media, the quantification of how ripped off you're being is exponential to how much you pay for the "product/service"