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Anonymous No.717892319 >>717892387 >>717892479 >>717892665 >>717893256 >>717893485 >>717893891 >>717893926 >>717893940 >>717894139 >>717894324 >>717894639 >>717894967 >>717895084 >>717895142 >>717895151 >>717895171 >>717895504 >>717895565 >>717895740 >>717896997 >>717897335 >>717897338 >>717898538 >>717901007 >>717901873 >>717902332 >>717904624 >>717905916
Do you think it'll live up to Skyrim's popularity and its relevancy that will have endured for almost 2 decades by the time TES 6 releases?

Also, where will it be set?
Anonymous No.717892387 >>717892567 >>717893953 >>717894380 >>717894769
>>717892319 (OP)
>Do you think it'll live up to Skyrim's popularity and its relevancy that will have endured for almost 2 decades by the time TES 6 releases?

No

>Also, where will it be set?

Highrock + Hammerfell (Illiac Bay region like Daggerfall)
Anonymous No.717892479 >>717892567 >>717893994
>>717892319 (OP)
It's going to be niggers.
Anonymous No.717892567 >>717893330 >>717893861 >>717894324 >>717900802
>>717892387
>Highrock + Hammerfell (Illiac Bay region like Daggerfall)
Do you think it's possible to have 2 different provinces in 1 game? Wouldn't that be too big? I don't know much about TES lore.

>>717892479
Wouldn't that be lore accurate if it's set in Hammerfell? Or are the Redguards more Arab like
Anonymous No.717892665
>>717892319 (OP)
It's going to be an allegory for colonialism and normies will lap it up like good nigger cattle.
Anonymous No.717893256
>>717892319 (OP)
Its hammerfell so its going to be Starfield fantasy edition. Be afraid
Anonymous No.717893330 >>717893439
>>717892567
>Map of europe
Todd is such a hack
Anonymous No.717893439
>>717893330
todd wasn't even in the company when the map was made, he didn't do anything in the series until some minor work on the CD-ROM version of arena (came after the original floppy ver), for daggerfall he was just a designer and never had a leadership role until redguard and morrowind
Anonymous No.717893485
>>717892319 (OP)
It will be another letdown.
And Hammerfell
Anonymous No.717893623
if you want another elder scrolls game, you're going to have to make it yourself
Anonymous No.717893663 >>717893716
Once you realize skyrim was a half baked experiment for fallout mechanics all the air is sucked out of the room. I dont think I'll ever care about this series ever again.
Anonymous No.717893716 >>717894140
>>717893663
???? Why do they let you be this retarded
Anonymous No.717893861 >>717894605 >>717901578 >>717903415
>>717892567
TES MMO has literally everything in it from morrowind to skyrim and inbetween.

When people say they want more TES they have no idea what they are asking for from bethesda.

They already did the "dream game" but you wont explore it because your a gay fap monkey.
Anonymous No.717893891
>>717892319 (OP)
it's going to sell eleven billionty trillion copies even though it's going to be the same braindead shallow slop as saarfield except with even less rpg and more procgen + settlement building
Anonymous No.717893926
>>717892319 (OP)
TES 6 is my retirement game
Anonymous No.717893940
>>717892319 (OP)
It will be the Stat Wars episode 8 of ES series.
Normies will realise it is pure trash.
Anonymous No.717893953 >>717894769 >>717895169 >>717895363
>>717892387
>Highrock + Hammerfell (Illiac Bay region like Daggerfall)
I will never be not bad that nubethesda is so creatively bankrupt that they feel the need to visit these lame safe fantasy locations again after over a decade of no new game. We will never get a cool mysterious location like Morrowind again. they could have chosen Black Marsh or Elsweyr but instead they choose to repeat a location. we could have got a cool storyline about hist trees or something and instead we will mostly get some bland slop about social justice for redgaurds.
Anonymous No.717893994
>>717892479
Real unfortunate that they decided this and take 10 years to do anything. Because I'm pretty sure even normies have nigger fatigue by now.
Anonymous No.717894139 >>717894286
>>717892319 (OP)
Cap this, Bethesda will cancel production on this game before release.
Anonymous No.717894140 >>717894286
>>717893716
When TES6 comes out and its just fallout 76 - medival times + sword I want you to immedialty kill yourself.
Anonymous No.717894286
>>717894139
this will never happen. bethesda has only put out garbage for the last decade and now microsoft owns them. microsoft is not going to spend however many billion just to cancel the only title that is a guaranteed money printer.
>>717894140
if TES VI turns into an online multiplayer game I will personally fly to Todd's house to leave a flaming bag of shit on his doorstep.
Anonymous No.717894324
>>717892319 (OP)
I think it will sell a shitload on release as long as it has a decent marketing campaign like Skyrim did. And it will; even Starfield did. Will it be as good? I doubt it. But I think it will be the most "definitive" first person RPG for a long time like Skyrim was. I have yet to see any games come along that really even came close to challenging Skyrim in all this time. It was just a really big RPG.

>>717892567
>Wouldn't that be lore accurate if it's set in Hammerfell? Or are the Redguards more Arab like
Hammerfell was always a blend of both Arab and Sub-Saharan African cultures. If you look at the Daggerfall map, you can see the western half of Hammerfell is mostly desert, and that's the part that has the Arab vibe. East of the Dragontail mountains is where the Sub-Saharan African stuff is.
Anonymous No.717894380
>>717892387
>set in highrock/hammerfell
No it won’t be.
Anonymous No.717894605
>>717893861
Okay but how much depth does the TES MMO map have?
Anonymous No.717894639 >>717896083
>>717892319 (OP)
it'll be better than starfield only because TES is just easier to make good.
you have one map to worry about plus lore already established so you don't need to rely on that retard Emil for world building.
Anonymous No.717894769
>>717893953
I think they saw how much better Oblivion and Skyrim sold compared to Morrowind and interpreted that as wider audiences being drawn in to the more classic human Europe fantasy versus the alien mushroom elf island. So they picked the one human region that has had the least exploration thus far.

>>717892387
My reasoning above is why I think we won't get the Illiac Bay again. I think it will just be Hammerfell, but we'll get to visit a small part of some other region in DLC, similar to Solstheim from the other games.
Anonymous No.717894967 >>717895218
>>717892319 (OP)
>Do you think it'll live up to Skyrim's popularity
i doubt this game even exists beyond some sketches and doodles because bethshit would rather try to save starfield enough to take it online and make another subscription game.
Anonymous No.717895084 >>717895612 >>717896590
>>717892319 (OP)
JUst look at Starfield. Bethesda still didnt change the engine.
Anonymous No.717895142
>>717892319 (OP)
Anonymous No.717895151
>>717892319 (OP)
>Do you think it'll live up to Skyrim's popularity
Skyrim wouldn't live up to Skyrim's popularity if it was released nowadays. It quite literally was a different time, a time where normies weren't afraid of enjoying a game without a seven hour long retrospective telling them how wrong that is in autistic detail.
>and its relevancy that will have endured for almost 2 decades by the time TES 6 releases?
I mean, if TES 7 doesn't come out for another 15 years then yeah TES 6 will probably endure by nature of being the latest *IF* it doesn't completely shit the bed to such a degree modders don't even wanna bother with it ala Starfield. At worst people will just keep modding Skyrim and playing big mods like Beyond Skyrim (if they're actually fucking out by then) just like tons of people are just fine playing Morrowind and Tamriel Rebuilt.
Anonymous No.717895169
>>717893953
This, but I also don't trust current Bethesda to make good games in such settings. They will fuck it up 100%
Anonymous No.717895171
>>717892319 (OP)
It won't. Skyrim was the peak of Bethesda's popularity. Every subsequent game has been less and less liked by normies.
It will make a big enough splash, about the same as Fallout 4 did, but it won't have Skyrim's stopping power. When it starts losing players 2 years in, Bethesda will panic and release Skyrim again or even port it into TES VI.
Anonymous No.717895218 >>717895397
>>717894967
They mentioned having "early builds" over a year ago for TES 6 here:
https://x.com/BethesdaStudios/status/1772261818003497362

I imagine that since then they have probably had the core team really working on... at least some actual part of the game. I don't think it will be released until 2027 at the earliest, but I wouldn't be surprised to see some kind of update either at the stupid game awards at the New Year or next summer that will kick off a big marketing campaign leading up to the release. Based on how Starfield went, I think there will be a significant lead time from the first real announcement of the title to when the game releases. They aren't gonna shadow drop it like they did the Oblivion remake.
Anonymous No.717895363 >>717895496 >>717896092
>>717893953
Kirkbride told you a decade ago Skyrim was the beginning of the Men vs Mer arc and Hammerfell was stated to be the one province that fought and won its independence against the Dominion. It was obvious TES5+1 was gonna 100% take place there.
Anonymous No.717895397
>>717895218
good, at least the game is being worked on for a year. I thought they still doing nothing until it's time te make another trailer
Anonymous No.717895492 >>717895814 >>717899410
Considering they are cutting mechanics in every TES release, I wonder what mechanics will be cut in TES 6
Anonymous No.717895496
>>717895363
I want a game about high elves just exlpaining their world view and grievances with humans(reasonable, not gay stuff like humans don't understand nature and arts) just because I'm a contrarian and think it would be interesting
Anonymous No.717895504 >>717895562
>>717892319 (OP)
Nothing is ever going to top the never ending modding communities of Morrowind and Skyrim. And that's fine, I'm happy to live in those forever.
Anonymous No.717895562
>>717895504
baste
Anonymous No.717895565 >>717895852
>>717892319 (OP)
ALWAYS bet on Elder Scrolls. They bring the magic back every time. VI will learn from all the mistakes that Skyrim made and build an even greater game that'll be the best in the series
Anonymous No.717895612 >>717895754 >>717899396
>>717895084
I never understood this argument. What does changing the engine even mean? The way the game feels and looks? Because let me tell you something, the Creation Engine is the ONLY good thing about Bethesda. The way their games work, it's the only good fucking thing about it. Yeah, it's pretty buggy, but I'll happily take that. One thing you cannot take away from Bethesda games is that they're unmistakably Bethesda games. You know when you're playing a Bethesda game. I don't need another Unreal Engine fucking trash that looks and plays like every other game.

Keeping and using the Creation Engine is a MUST, but they need to make their games actual RPGs with actual consequences and proper writing.
Anonymous No.717895740
>>717892319 (OP)
no
it will be fallout76 including the cash shop / paid elements, but with elder scrolls online assets
Anonymous No.717895754 >>717896696
>>717895612
pssst
hey anon
People that say that don't know what they're talking about and just regurgitate what they hear online
These same people would shit their pants if Bethesda's next game was made with UE5 and lacked all the small details, NPC schedules/AI packages/inventories, object permanence, etc. that the Creation Engine has
Anonymous No.717895806 >>717895939
People like to shit on Bethesda but they're the most successful developer for a reason. Fallout 76 keeps printing money, Starfield is the most successful new IP of the generation and Oblivion remastered sold gangbusters. The new elder scrolls game will only be 2nd to GTA6 in terms of popularity, people have been hungry for a new skyrim for ages.
Anonymous No.717895814 >>717895925 >>717896107
>>717895492
in TES 6 you will be able to level strenght wich will give you HP, Stamina and DMG. INT will give you more mana and speech.
There'll be no perks, anything that's left in the game like smithing or potion making will be available from the start.
All location is open for Fast Travel. Don't need to explore, just choose any dungeon, town you saw and go. If you want you can fast travel to any point on the map with right click.
You can do quests. You can skip any quest if you have enough INT and just get rewards instantly.
Anonymous No.717895852 >>717895925 >>717896501
>>717895565
they don't learn on mistakes, they just cut out parts of the game that didn't work
Anonymous No.717895925 >>717896067 >>717896207
>>717895852
>>717895814
you guys say this when Starfield was a massive improvement in gameplay and deeper RPG mechanics compared to their previous games and them adding a lot of lessons learnt from their mistakes of their previous games.
Anonymous No.717895939
>>717895806
>Starfield is the most successful new IP of the generation
Anonymous No.717895971 >>717896553
starfield really shook my faith
but hopefully it provided the vinegar so white male computer gamers took back the helm to make fpsrpg imsims great again
Anonymous No.717896067 >>717896165
>>717895925
Starfield was objectively an improvement and more of an RPG agreed but only because its point of comparison was fucking Fallout 4
Anonymous No.717896083
>>717894639
>one map to worry about plus lore already established
Anonymous No.717896092
>>717895363
>And we're not ever going to see an rpg set in the cat-nation. Not in this decade, anyway.
>10 years ago
lol
So Elsweyr for TES 6 it is then.
Anonymous No.717896107 >>717896174 >>717896274
>>717895814
Kek, close. I don't think they will allow such complexity as leveling stats, probably you will just select a class/type at the start and it will auto allocate attributes as a warrior, mage or stealth archer.
Anonymous No.717896165 >>717896253
>>717896067
>its point of comparison was fucking Fallout 4
but look at the colony system in fallout 4
compared to what skyrim had, a house where one (1) companion could sit on chairs
Anonymous No.717896174
>>717896107
.....
yeah you're probably right, but then again it's Bethesda and they're afraid of players on missing out on contend.
Locking players out of shooting bows and casting fireballs while being a warrior in heavy armor is not their style
Anonymous No.717896207
>>717895925
>massive improvement in gameplay and deeper RPG mechanics
Compared to what?
Were there any RPG mechanics at all? I remember the trait/skill unlock system, but that one had half of them bugged, and the other half was completely useless. So you can't be talking about that. Surely you don't mean gear, because that as well was very rudimentary, and there was little reason to not equip 1 set and roll with it forever. Weapons, you 100% can't be talking about, because its the same system FO4 used, except it might have been worse, I remember in SF you could hop on a high lvl planet, loot a gun there, and then dominate the rest of the universe with it because of its level scaling.

Is there actually any mechanic that was an improvement from their previous game? I guess maybe lockpicking? Hell they even managed to make the skyrim dragon shouts worse in SF.
Anonymous No.717896253 >>717896447 >>717896503
>>717896165
I don't know anyone that cared about F4's settlements after the first five hours tinkering with Sanctuary
Anonymous No.717896274 >>717896383
>>717896107
I think they're gonna use the Fallout 4 and Starfield perk system again. Functionally identical to what we got in Skyrim as well, but with different presentation.
Anonymous No.717896383
>>717896274
100%. Honestly, when SF launched, with how they decided to put space magic into it, I was completely convinced that it was a TES6 beta. And SF will just get a coat of fantasy paint over it. Even the idea of procedurally generated dungeons being a selling point for TES.
Anonymous No.717896447
>>717896253
I liked building settlements, but I would trade it for more developer-created settlements in a heartbeat. Fallout 4 felt too barren, even for the wasteland, and Starfield's non main-questline planets felt just as desolate. I don't need giant swathes of nothingness in a game. I just want cities. Going back and playing Bioware RPGs like Jade Empire, KotOR, and Dragon Age: Origins confirms this me. RPGs feel more alive with locations that have a denser group of NPCs and quests. All the procedural generation and customization in the world isn't gonna beat that.
Anonymous No.717896501
>>717895852
>they don't learn on mistakes, they just cut out parts of the game that didn't work
Anonymous No.717896503 >>717901121
>>717896253
I do, it's the only thing that I did in Fallout 4, because I like exploring map in this game, but writing and quests are awful.
I also installed 50+ mods that turn all female npcs into big busty sluts wearing miniskirts, hotpants, bikini. And I'm currently making a strip bar.
All male residents are either working on supply chain or outcasted to that unprotected house near a river filled with mosqitoes
Anonymous No.717896553
>>717895971
as long as Emil holds his leadership position within BGS, nothing will improve.
Anonymous No.717896590
>>717895084
YES must use UE5 godgine sloooop sloop slooooop
Anonymous No.717896696 >>717896802
>>717895754
>NPC schedules/AI packages/inventories,
They already removed these in Shitfield
Anonymous No.717896697 >>717896917 >>717896946 >>717897039 >>717897043
>"It's intentionally made to be played for a long time," said Todd Howard in an interview about Starfield with the AIAS Game Maker's Notebook Podcast back in September.
>"It's one of things we've learned from our previous games," Howard said. "From Skyrim, from Fallout, that people want to play them for a very long time. So Starfield, I would say, was the most intentional going into it. This is a game people are going to play for a long time."
lmfao Jesus fucking Christ. Imagine trying *so hard* to recapture Skyrim's lightning in a bottle longevity that you create a game people abandoned in less than 6 months and they didn't even show up again for the DLC. How grim.
Anonymous No.717896802
>>717896696
Anonymous No.717896917 >>717897019 >>717897043 >>717897139
>>717896697
The problem is the modders. All the good modders aren't developing anymore for Starfield for some reason and that scares people away.
Anonymous No.717896946 >>717897051
>>717896697
man, I tried to finish Skyrim storyline like 6+times back in 2016.
Finally did it a year later, but only to find out that I still don't enjoy this game and don't understand why this hollow piece of shit was ever popular
Anonymous No.717896979
It won't be as popular because the setting is horrible, no one wants to know about or see a bunch of Redguards.
Anonymous No.717896997
>>717892319 (OP)
People will backport the lore into skyrim
Anonymous No.717897019 >>717897193
>>717896917
Games shouldn't rely on moders
Next thing you know they start selling you their game engine kit and just say:
>Well here's your engine for $80, now you'll have to wait until modders will make a game out of it
Anonymous No.717897039
>>717896697
>Skyrim's lightning in a bottle longevity
I put at least 800 hours into Oblivion and certainly more into Morrowind, as was common for most people that played them. this was a thing they've always been good at, and somehow lost after skyrim. Maybe fallout 4 had it, idk. I didn't play that shit. but they had something they could do consistently and it's gone now.
Anonymous No.717897043 >>717904691
>>717896697
>>717896917
There's no modders because the game is fucking awful, from the loading screens, to the setting. What mods could you make in a setting with zero lore and there aren't even any fucking sentient aliens in the setting? More rocks?
Anonymous No.717897051 >>717897115
>>717896946
It's babies first open world game. It captured an audience that never played any game like it before, who wanted something like lotr or GoT.
That was the secret.
Anonymous No.717897115 >>717897179 >>717897280 >>717897353
>>717897051
I thought it was Oblivion
Anonymous No.717897139 >>717904691
>>717896917
>for some reason
Oh lord, Todd, stop posting. They literally told everyone, the game and the engine is so fucking bad, they did not see a feasible way of salvaging it. So they stopped.
Its not some nebulous reason.
Anonymous No.717897179
>>717897115
I think the anon is right, oblivion was more of a foot in the door, skyrim rode the waves oblivion made, and hit the mainstream.
Anonymous No.717897193
>>717897019
>Games shouldn't rely on moders
I fucking hate it when someone says there's a mod that fixes this issue. I loves mods but fucking hell
Anonymous No.717897280 >>717898009
>>717897115
it's funny how these things go. for me, Oblivion was TES's break into the normiesphere, I remember tagging along to a friend's dealers house and there were a bunch of rap listening, socializing pot smokers sitting around playing oblivion, this was shocking to me as a morrowind nerd. skyrim absolutely shattered that record and made TES a household name in a way that made oblivion still look niche in comparison.

and for all that, you can go back and fine usenet posts of daggerfall fans complaining about how morrowind was casualizing the series and dumbing down crpgs for mass appeal.
Anonymous No.717897335 >>717897402
>>717892319 (OP)
If it has LLM / AI integration with semi-sentient NPCs then it might be fun, the part I'm most worried about is the fact that it's going to be set in niggerland.
Anonymous No.717897338 >>717897482 >>717897616 >>717898442
>>717892319 (OP)
I just finished the Summerset part in ESO and now I got to ask, just how in the hell did the Thalmor destroy the Crystal Tower when it was protected by Sapiarchs and the Psijiic Order? Also this is a tower that existed in every plane of reality at the same time, just how powerful is the Thalmor?
Anonymous No.717897353 >>717897528
>>717897115
It was
Anonymous No.717897402 >>717897562
>>717897335
>If it has LLM / AI integration with semi-sentient NPCs
this already exists as a skyrim mod, and is probably far superior to whatever bethesda would shit out today
Anonymous No.717897482 >>717897616
>>717897338
Wasn't it destroyed by dremora during the Oblivion Crisis?
Anonymous No.717897528 >>717897615 >>717897618 >>717897662 >>717898023
>>717897353
this opinion has aged like milk, it was trendy to shit on oblivion because of bloom and potato faces, but under the ugly graphics it's one of the strongest TES games, most of the RPG mechanics of 3 with the active combat of 5, better quests than both and certainly better lore than skyrim.
Anonymous No.717897562
>>717897402
Bethesda wouldn't be making this AI, they're a subsidiary of Microsoft now, they got tons of new toys. If they can find ways to properly integrate it into TES then that would be incredible. I strongly suspect that is why it's taking so long, an AI driven fantasy world simulator would be the killer-app but we're not quite there yet in terms of tech.
Anonymous No.717897615 >>717897693
>>717897528
But Oblivion Demastered looks even worse?
Anonymous No.717897616
>>717897482
>>717897338
I thought the crystal tower was locked in an eternal war with the numidium happening in all eras simultaneously and being fought by mananauts
Anonymous No.717897618
>>717897528
Nah he's right, Oblivion will never not be ass
t. was my first TES back on the PS3
Anonymous No.717897662 >>717897734
>>717897528
I kinda want to try Oblivion, but that auto leveling mechanic is cancer
Anonymous No.717897693 >>717897768
>>717897615
>the graphics are irrelevant to the quality of this game actually
>WELL THE REMAKE LOOKS EVEN WORSE

mental capacity of the average oblivion hater
Anonymous No.717897734
>>717897662
I think the remake actually addresses it somewhat, there's also mods that make it more like the other games
Anonymous No.717897768
>>717897693
>no argument
I'll accept the concession
Anonymous No.717898009
>>717897280
>daggerfall fans complaining about how morrowind was casualizing the series and dumbing down crpgs for mass appeal
yeah that is also true
I heard Daggerfall fans were really dissapointed that Bethesda decided to move away from improving upon an idea of massive world with tons of generated dungeons and quests and made a handcrafted pocket sised world in Morrowind.
It sounds crazy these days, but back in the day some people thought that a game that endlessly generates quality quests with good writing and stories to expierence is the next step and it's inevitable
Now they can't even make a handcrafted world properly
Anonymous No.717898023
>>717897528
>it was trendy to shit on oblivion because of bloom and potato faces
Those were the only reasons to *like* it, anon. You take that charm away and there's nothing when mechanically Morrowind was better and presentation-wise Skyrim was way superior. Also mechanically too in details like blacksmithing or dual wielding.
Anonymous No.717898039 >>717898126 >>717898221
>sells horse armor dlc for the remake

Todd has a sick sense of humor
Anonymous No.717898126
>>717898039
I like the Order set because it's nice to have endgame-quality gear that isn't ugly daedra stuff unfitting of a "good" character.
Anonymous No.717898221 >>717898339
>>717898039
>I HAVE BECOME PREORDER MAN
Anonymous No.717898339
>>717898221
it does match the remaster's MMO aesthetics, i guess.
Anonymous No.717898442
>>717897338
ESO isn't canon, stop worrying about fanfiction.
Anonymous No.717898538
>>717892319 (OP)
no i imagine people will be generally disappointed with it. also daggerfall 2.
Anonymous No.717898667 >>717898885
Julien Lefay has untreatable cancer and nobody cares
Anonymous No.717898885 >>717899663
>>717898667
Julian LeFay died 20 days ago, anon
Anonymous No.717899396 >>717899454 >>717899932
>>717895612
yeah. who needs modern fucking tech better spend time inventing crutches to apply shit that is done natively in new engines.
Anonymous No.717899410 >>717899506
>>717895492
You can spend one perk per level up on health, magicka or stamina.
Health increases your heavy armor, HP and two handed weapons skills.
Magicka increases the usefulness of the three spells you'll have: fireball, heal, dragonshout (fus ro da only).
Stamina increases the sneak, pickpocket and archery skills.
It's hailed as a game of the year, sells 200 million copies and humanity's collective IQ drops by another 30 points.
Anonymous No.717899454 >>717899813 >>717899892
>>717899396
unreal engine is older than gamebryo engine genius
Anonymous No.717899506 >>717900158
>>717899410
you forgot to mention that pickpocket is untouched since morrowind
Anonymous No.717899663
>>717898885
Technically anon is correct. Incurable and no one cares.
Anonymous No.717899813
>>717899454
Gamebryo was released in 1997, a year before Unreal.
Anonymous No.717899892
>>717899454
I guess you are retarded then, so discussion is over.
Anonymous No.717899932 >>717899987 >>717900006
>>717899396
>who needs modern fucking tech
Why can't Avowed do shit Oblivion could do in 2006
Anonymous No.717899987 >>717900254
>>717899932
why you asking me?
Anonymous No.717900006 >>717900254
>>717899932
Why can't Starfield?
Anonymous No.717900158 >>717900458 >>717903958
>>717899506
Pickpocket is a unique perk tied to the thieves guild questline. You get it once you become the leader of the guild.
Anonymous No.717900254 >>717900485
>>717899987
Why not

>>717900006
Because it's a shit game. So are other modern games like Starfield? Worse than even Oblivion?
Anonymous No.717900458
>>717900158
I'd actually love if progressing guild questlines gave you some useful perks
Anonymous No.717900485 >>717900789
>>717900254
So by your logic in new battlefield doesnt have features from oblivion then it means new tech is useless?
Anonymous No.717900789 >>717901337 >>717901396
>>717900485
If Battlefield was an open world RPG and it didn't feature details and mechanics from a 20yo open world RPG, yeah
Anonymous No.717900802
>>717892567
this looks like hong kong
Anonymous No.717901007 >>717902290
>>717892319 (OP)
>live up to Skyrim's popularity

skyrim isnt a great game. i think what made it popular is that it never presents the player with a challenge. there arent any hard choices, combat is brain dead, writing/dialogue straight from a children's cartoon, simple face animations with no hidden expressions, everything is waypointed and fast traveled so you never get lost.
An action game with linear story branches and no meaningful choices.

I think they can do it again. The biggest challenge is combating the nostalgia of fans and autistic people resistant to change. The game can be a second shovel full of the same pile, but we now live in a ragebait and audience captured world. Where people mainly want to be upset because that is easier than trying something new. And since audiences want to be upset, influencers will produce content to validate their audience.

if it is set in Hammerfell, the ragebait will be obvious. prepare for all your argonian maids to get hammered.
Anonymous No.717901121
>>717896503
i need this mod but for to change them into little girls instead
Anonymous No.717901337 >>717901365 >>717901471 >>717901661
>>717900789
Baldurs Gate 3 doesnt have such details. It counts then?
Anonymous No.717901365 >>717901446
>>717901337
It makes up for the lack of free floating spoons with attention to story and player choice.
Anonymous No.717901396 >>717901471
>>717900789
Titan Quest, Assasins, Far Cry, etc etc. I guess there was no development made at all we should just use tech from 20 years old game instead.
Anonymous No.717901446 >>717901518
>>717901365
So we can wipe the ass with your first argument with avowed then? nice to know.
Anonymous No.717901471 >>717901748
>>717901337
But Baldur's Gate 3 is an isometric CRPG, not a first person open world RPG like TES?

>>717901396
>Titan Quest
Isometric
>Assasins
TPS, shit RPGs
>Far Cry
Not RPGs

wew lads
Anonymous No.717901518
>>717901446
>all anons are one person
wew lad x2
Anonymous No.717901578
>>717893861
>TES MMO

the mmo's look is a huge turn off, and mmo combat is unacceptable.

A nice mix of games, I want Morrowinds tone/atmosphere and exploration (loot hidden in the world), Kingdomcome Deliverance 2's combat, Cyberpunk's style of world building (networks of notes that connect locations to the activities of guilds, criminal organizations, and nations to provide context to main and side quests.) Kingdomcome Deliverance 1's style of quest with multiple ways to complete the objective quickly (straight to the point) or slowly (helping npcs). i also wouldnt mind some Fable demon door mystery and levity in the background of the world.
Anonymous No.717901661 >>717901856
>>717901337
Baldur's Gate 3 is a worse TES-style RPG than Skyrim, yeah. Unlike Avowed or Outer Worlds or that kinda game it didn't try to be a TES-style RPG, is anon's point
Anonymous No.717901748 >>717901774
>>717901471
>is an
>is
>not
nice cope.
Anonymous No.717901774 >>717901916 >>717902027
>>717901748
>no argument
I'll accept the concession
Anonymous No.717901856
>>717901661
>reading comprehension is hard.
Anonymous No.717901873 >>717902046 >>717903301
>>717892319 (OP)
We are reaching peak fatigue in the industry. No new ideas, just sterile remakes and sequels that seem more concerned about upsetting trannies than making a good game, and even if there was there isn't the talent to deliver on them. This game could be one of the worst casualties coming out in the near future, along with GTAVI.
Anonymous No.717901916 >>717902027
>>717901774
its literally same comparison as you comparing Skyrim and Avowed. try not shitting on yourself.
Anonymous No.717902027
>>717901916
>>717901774
Anonymous No.717902046
>>717901873
I would say we're reaching a new video game crash, but that's just wishful thinking. More likely anything that isn't a AAA megacorporation like Epic or EA will fail and all we'll have to play is Slop, Slop 2, Slop 1 Remastered.
Anonymous No.717902290
>>717901007
I disagree
Anonymous No.717902332
>>717892319 (OP)
>Do you think it'll live up to Skyrim's popularity and its relevancy that will have endured for almost 2 decades by the time TES 6 releases?
Not even close.
>Also, where will it be set?
Probably High Rock and/or Hammerfell. But since Battlespire and Redguard already exist, I'd prefer Elsweyr, Valenwood, or Black Marsh.

It's been too long for someone to care.
Hypothetically if their first game was Skyrim and they were young enough to play it and remember it, they're old enough to have gone through college and have kids who would be almost the same age they were when they played Skyrim.
Anonymous No.717903301
>>717901873
>We are reaching peak fatigue in the industry
we're already there and experience it live
Anonymous No.717903415
>>717893861
>They already did the "dream game" but you wont explore it because your a gay fap monkey.
I tried it during a free weekend in the past two years
it feels a lot like it was designed to be played on a phone
I kept finding corpses of monsters and maormer in the area I decided to start in
I didn't like seeing a bunch of jackasses crowding NPCs or running around in general
that isn't a dream game, it's a fucking mess
Anonymous No.717903958 >>717904165
>>717900158
This would be way too interesting, pickpocket will be a perk unlocked via 150 stealth kills.
Anonymous No.717904165 >>717904447
>>717903958
That's such a dumb idea that it's probably been implemented in TES6.
Anonymous No.717904447
>>717904165
It's not too far off Starfield's perk system, if you wanted extra ranged stealth damage you had to go around hitting people with a sword.
Anonymous No.717904624
>>717892319 (OP)
Depends, how hard will it lean into having sex with cute beast girls?
Anonymous No.717904691 >>717905476
>>717897043
>be rookie hire at bethesda
>instead of getting to do epic chungus nufallout or get your filthy hands on TES you get told you are doing some gay nerd "hard" sci fi setting that boomer todd has been crying about
>intentionally phone it in so you can get to working on tes 6
i can see it
>>717897139
the engine is the only one that can do these kinds of games, bethesda is just slow and incompetent
Anonymous No.717904702
>the Skyrim kid named Dovahkiin is soon turning 14
Anonymous No.717905476 >>717905914
>>717904691
>the engine is the only one that can do these kinds of games
What? I mean, the fact that this is blatantly false for no reason is not that shocking. But what makes you think so? There is literally nothing unique that bethesdas engine brings to the table. I honestly can't come up with a single unique thing.
Anonymous No.717905687 >>717905972
todd is ok fuck emil
Anonymous No.717905914 >>717908464
>>717905476
let me rephrase that, the engine is built in such a way as to especially facilitate the kinds of games they are making and attempting to switch off the engine would be a stupid endeavor because of opportunity cost, retraining, work they would have to do to get the new engine to parity, and would likely have no tangible benefit other than 'they can hire more shitty unreal engine sweatshop devs that dont actually know how to make video games', something they already have enough of but with their proprietary engine
Anonymous No.717905916
>>717892319 (OP)
I don’t think Bethesda is Bungie level yet (who’s fundamentally incapable of making a game) but damn Starfield fucking sucked. Unfortunately TES6 is going to be at best okay. There’s some long standing issues over there that prevent its potential from being tapped. The difference is whether it’ll get panned like Starfield or it will be good enough that there will be a toxic positivity force like with BF6 that will start attacking Skyrim.
>Also, where will it be set?
I thought Hammerfell was confirmed
Anonymous No.717905972
>>717905687
And fuck Pete Hines while you're at it
Anonymous No.717906274 >>717906925
Reminder that as of 2025, Skyrim hit its highest player count peak since 2016 when the Special Edition was released
Anonymous No.717906350
if the bloodskaal sword bug up in solstheim gets fixed I'd buy a switch 2 port of skyrim, todd
get on it
Anonymous No.717906925 >>717907549
>>717906274
How
Anonymous No.717907549
>>717906925
There's no other game quite like it
Anonymous No.717908464
>>717905914
>the engine is built in such a way as to especially facilitate the kinds of games they are making
But that is also wrong. Look at how many workarounds they need because the engine does not in fact facilitate the kind of games they are trying to make. From the inability to add vehicles so they have to do janky workarounds, to not being able to set up merchants without hiding chests underground.
Its literally a hacked together game not because they would want it to be that hacky, but because they are forced to work in an engine that does not let them do anything.
And god forbid you mess with the framerate, then all kinds of hell breaks loose.