Anonymous
8/12/2025, 10:42:58 PM No.717939173
I just can't get over how the game gives you up to 14 energy tanks, 4 supply tanks 2 suits that both double your HP, has energy refills in every zone, every other room has those little geysers that infinitely spawn weak trashmobs to top off your health and ammo quickly, and every single enemy in the game drops a huge amount of health and resources.
It's actually almost impossible to die outside of bossfights unless you really try and just sit there and facetank enemies for minutes on end without shooting.
Not even one single (non-boss) enemy or hazard in the game poses any threat whatsoever to the point that they exist solely as an extremely minor inconvenience, like a harmless gnat just buzzing around you.
It just kills the entire game. What's the fucking point? It's like you're playing with invincibility cheat on at all times.
It's not even an exaggeration to say that around 98% of this game is just a walking sim, a glorified cutscene, where there is zero challenge and zero stakes, and it requires zero thought, skill, strategy, or focus from the player. You just wander around scanning every tile of every room, and all the enemies, hazards, and most of the bosses might as well not even be there because they add nothing except the slightest bit of inconvenience.
It's actually almost impossible to die outside of bossfights unless you really try and just sit there and facetank enemies for minutes on end without shooting.
Not even one single (non-boss) enemy or hazard in the game poses any threat whatsoever to the point that they exist solely as an extremely minor inconvenience, like a harmless gnat just buzzing around you.
It just kills the entire game. What's the fucking point? It's like you're playing with invincibility cheat on at all times.
It's not even an exaggeration to say that around 98% of this game is just a walking sim, a glorified cutscene, where there is zero challenge and zero stakes, and it requires zero thought, skill, strategy, or focus from the player. You just wander around scanning every tile of every room, and all the enemies, hazards, and most of the bosses might as well not even be there because they add nothing except the slightest bit of inconvenience.
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