>>717941746
>The maps sucked ass, too
Many were gloomy, empty, almost desert-like. Highway Tampa being the most extreme example. With the sci-fi setting, it reminded a lot of people of Tiberian Sun, and by no coincidence there was an attempt to make a Tiberian Sun themed mod for the game. For all its shitty traits, I never had issue with the maps, specifically. It was the extremely unsatisfying gunplay that ruined it for me.
Last year I gave the game another shot, there was some community project to resurrect it. Without EA's master server all account data is lost, of course, so unlockables worked differently. More importantly, however, the infantry weapons were rebalanced, and the time to kill with them was much, much shorter than in the original game. It was like night and day, so much better than the original. No more retarded fights with two guys bunnyhopping around each other each emptying a mag without killing the other because you need half of it to kill someone on a good day but the game forgets to register two thirds of the hits on top.