← Home ← Back to /v/

Thread 718003252

75 posts 42 images /v/
Anonymous No.718003252 >>718003391 >>718004702 >>718004974 >>718005028 >>718005898 >>718006557 >>718007754 >>718007770 >>718009657 >>718011065 >>718011149 >>718011432 >>718012347 >>718012735 >>718013013 >>718013152 >>718013561 >>718014027 >>718021263 >>718026089 >>718026730
What is /v/'s opinion on digital card games?
Anonymous No.718003371
Time-wasting bullshit for retards
imagine spending money on virtual cards that get removed from play every few months
Anonymous No.718003376
TCG are dumb and gay. Making them digital doesn't change that.
Anonymous No.718003391 >>718004702
>>718003252 (OP)
I love the single player ones.
Anonymous No.718004702 >>718006763 >>718017519
>>718003252 (OP)
Runeterra is cool sadly it lost momentum for no reason, kinda similar to Duelyst in terms of their downfall.
Hearthstone is impacted by Blizzard's downfall.
>>718003391
I will always prefer single-player ones too.
Anonymous No.718004974 >>718005898
>>718003252 (OP)
Arena was ruined by "digital only" cards. I am still mad Wizards doubled down on that.
Anonymous No.718005028
>>718003252 (OP)
I used to like them, but I don't anymore. It feels like it's rare that you get a game that's won or lost based on your decision making and not your draw order.
I did like this dominion clone for weebs, even if what I just said still applies to it.
Anonymous No.718005271 >>718026512
Arterial is a great RPG. 6 card vs 6 card field with a leader card that has to be killed. Cards killed by your leader are added to your stockpile. There is equipment and 3 different story routes with newgame plus.

Only other one I played was hearthstone which is ridiculously retarded and clearly made by people who have never played cards in their lives since there is no chat.

Kind of an oddly under-represented genre.
Anonymous No.718005540 >>718005898 >>718006105 >>718006835 >>718012776 >>718013241
Reminder to play Eternal Card Game instead of engaging in this weird headcanon where only corporate AAA games exist

>campaign
>PvE gauntlet mode
>multiplayer casual or ranked
>draft against AI or other players
>monthly draft tournament
>incredibly generous f2p model
>pinnacle of digital-only CCGs
Anonymous No.718005898 >>718006835 >>718013313
>>718003252 (OP)
Hearthstone priced me out, but I played a pogo rogue deck an eon ago and it was fun. Battlegrounds was also enjoyable until they made it so you couldn't buy the PTW upgrade, so I stopped there.
Arena is good for the most part. I can draft a lot since I'm reasonably good at it and accumulate wildcards to use when a constructed format I like in rotation. Some of the cubes they've released have also been fun. It's definitely a fleece for people that haven't been playing mtg for decades though.
>>718004974
yeah, I refuse to play any constructed format where they're legal. It's mostly fine in cube draft for shenanigans like playing and cloning Oracle of the Alpha to play the power nine roulette with your deck.
>>718005540
Eternal was really good when I played it forever ago. Strangers was a really fun archetype.
Anonymous No.718006105
>>718005540
Onmyoji card game is another underrated game with a campaign, draft, and a f2p-friendly model. It uses the Magic the Gathering color system where you pick cards from any two colors, but instead of drafting cards you draft characters who each have their own thematic set of cards. Very little powercreep as well, launch characters are still viable 4 years later and there is no seasonal card rotation unlike other card games.
Anonymous No.718006173 >>718006708
>Best Digital Card Games are the ones that are single player with sparse multiplayer elements, focus was making an interesting experience in single player with a focus on exploration, collecting, and deck-building
>Every digital card game made today is a Rogue-Like Deck Builder or has cancer monetization
Anonymous No.718006557
>>718003252 (OP)
even bigger trash than regular TCG
especially when you realize how much manipulation goes into it
people have done research on Arena and figured how scummy pretty much the entire game is
Anonymous No.718006632
the last card based game i played was KH CoM that I bought on launch, and some yugioh gba game
I just don't care for cardfaggotry. thought about trying card en ciel though
Anonymous No.718006708 >>718010779
>>718006173
Cardaire came out late last year. It's a single player narrative where you go through a duelist tournament to become #1. Due to the nature of the genre, it does include... deckbuilding. :) But yeah dude I wish more people made single player card games in that vein.
Anonymous No.718006729
Paper mtg > old hearthstone > mtg arena > old shadowverse > shadowverse 2 > current hearthstone
Anonymous No.718006763
>hearthstone
shit
>runeterra
never played
>magic
used to be good but shit now
>>718004702
still the GOAT despite me not caring for the pokemon TCG on the whole
only good modern digital TCG I can think of that I liked was inscryption. everything else is either a money vampire, a hearthstone clone, or both
Anonymous No.718006835
>>718005540
>>718005898
I also played Eternal years ago. I started to hate the fact that fun, but not consistent archtypes kept getting nerfed. I will always miss you echo Makato.
Anonymous No.718007321 >>718007468 >>718007720
Runeterra wouldn't have died if they made the girls hotter.
Anonymous No.718007341 >>718007919
I played hearthstone from 2015 to 2024. The sunk cost the prevented me from switching games or quitting finally gave way. modern hearthstone is just trash and doesn't resemble the old game whatsoever and the community is dead. I switched to TFT which isnt really a card game but its fun enough to grind the ranked ladder mindlessly and its free
Anonymous No.718007468 >>718009832
>>718007321
but the girls were perfect
Anonymous No.718007720
>>718007321
Wdym LoL girls arent fanservicey
Anonymous No.718007754
>>718003252 (OP)
Anonymous No.718007770
>>718003252 (OP)
>riots digital card game failed
>now they're going to attempt a physical card game which costs more to operate and is more restricting in design and less forgiving for balance mistakes.
I dont get it.
Anonymous No.718007919
>>718007341
I played a lot from 2015 to around 2017, but I started playing a lot less and got a lot less interested in the game because the game became shit.
I returned to the game for a brief period to play the shit out of classic mode.
Anonymous No.718008057
Blocks your path
>has a mechanic where at a certain menu you can open the playstation put a different cd in (whether game, music cd, etc.) and generate a card based on the cd you put in (similar to spawning monsters from the discs in the show).
Shit was mindblowing because I didn't know about how ps1 uses ram to keep the game running without the game disc in.
Anonymous No.718008585
Currently I am into Shadowverse WB, Yugioh Masterduel & PokemonTCG Live. I also begrudgingly play Magic Arena. I am looking forward to Digimon Allysion being released also.

I started my TCG journey as a Magic player, I used to play the Magic Duels client. Recently I am trying to re-identify myself: Magic sucks these days, I don't want it to be my 'main game' anymore.
Anonymous No.718008814
7 Trials to Glory
that is all
Anonymous No.718008816 >>718009313
Shadowverse WB is a joke to me. They made a new game and had an opportunity to do a fresh start and pull back the ridiculous power creep that ruined the first game and bring it back to a state where the board actually matters and every game isn't just taking turns clearing each other's board until someone doesn't have an answer.

Fuck them and fuck you losers for propping it up. It's meant for japanase wagies to play 3 minute games on the train coming home from work. It's a joke card game. Yes, I'm mad.
Anonymous No.718009313
>>718008816
>legendary cards are 3x as strong as everything else
>almost no deck variety or deckbuilding, there is at most 2 decks per class
>worst draft system ever
>stingy economy, if you dont pay you're getting like 1 deck per expansion
you would have to be braindead to play that shit
Anonymous No.718009657
>>718003252 (OP)
Gwent was the only good one and it died
Anonymous No.718009832
>>718007468
game was already dead when she came out
Anonymous No.718009952
>People play path of champions to farm cards for the real game
>Riot sees this as people wanting to play path of champions
>They switch focus to path to champions and the game dies instantaneously
90% of players didn't even know the game had a co-op mode that was super fun
Anonymous No.718010779 >>718013121
>>718006708
That's not real deckbuilding.
Drafting a deck for use is like getting gear ready for a singular battle, the act of making a deck is separate from the gameplay cycle.
Actual deck building games have you start with a basic deck that you must modify as you go like some sort of wacky races ship of theseus while the engine is still running.
Anonymous No.718011065 >>718011337
>>718003252 (OP)
It's a racket, too expensive for being digital cards in physical you always have the option to sell your collection or trade for cards you want. Not so for digital so this medium should be a cheaper option to physical but it's not. So I just quit even though I really enjoyed HS and Magic Arean it's not worth it paying upwards of 300 dollars every expansion.
Though the best card game I played was Duelyst the concept was top tier but the balance killed the game. All card games suffer from the same thing which is the ability to balance individual cards around themselves and their synergies so they lazily balance prebuilt decks instead so the decks the devs want you to build become meta and any sort of experimentation is punished.
That is what kills tcg's for me at it's core not the money or the balance but the cookie cutter deck metas and lack of experimentation.
Anonymous No.718011149
>>718003252 (OP)
TCGs are the original gachashit.
Anonymous No.718011337 >>718012447
>>718011065
>That is what kills tcg's for me at it's core not the money or the balance but the cookie cutter deck metas and lack of experimentation.
Runeterra was peak for original deckbuilding. You could get to the highest rank with whatever deck you wanted provided it had a concept that made sense. A couple of my off-meta homebrews even ended up becoming meta later on. A shame Riot is fucking retarded and shot themselves in the foot then put the game into maintenance mode.
Anonymous No.718011432
>>718003252 (OP)
I had fun with hearthstone back in 2013 up until old gods or so but it very clearly turned into a pay to be able to have more than 1 deck so I ended up quitting.
From what I hear it only got worse as time passed, but what a shame because the concept was cool.
Anonymous No.718011575 >>718012061 >>718012447
People who've been priced out of hearthstone or mtga, how much would you be willing to spend on a CCG per year if you liked the game and paying meant you could have a full collection to play with? How much is reasonable to ask for?
Anonymous No.718012061
>>718011575
0
Anonymous No.718012098 >>718012573 >>718013241
why cant you make a virtual card game where new cards come out for free? it's not like dota2 makes you pay for gameplay updates
Anonymous No.718012190
I liked Hearthstone (before the first expansion powecrept everything)
I liked Runeterra (before the first expansion powecrept everything)
I liked Yugioh (before the first expansion powecrept everything)
I never played Magic, but I probably would've liked id (before the first expansion powecrept everything)
Anonymous No.718012347
>>718003252 (OP)
great since they can be played with one hand
Anonymous No.718012447
>>718011337
It was good? At the time I was coming off of Arena and was in full TCG burn out so never tried it. The riot game was too little too late for me. Shame I didn't get to experience it.
>>718011575
At this point max? Around 60.
Anonymous No.718012573
>>718012098
Card games don't work like other genres because people are less willing to pay for skins in card games, you either rarely see them or they're some tiny little box on your screen
LoR essentially gave you new cards for free and it died because of it
Anonymous No.718012735
>>718003252 (OP)
Metagame should be banned.
Anonymous No.718012776
>>718005540
It was okay for a while, but I can't tolerate MTG style resources anymore.
Anonymous No.718013013
>>718003252 (OP)
@Grock. Pitch Deathwing as a MTG Card
>5BR
>Elder Dragon
>Flying, Trample
>Do thing, draw card
Anonymous No.718013121 >>718013514
>>718010779
>That's not real deckbuilding
sasuga
Anonymous No.718013152
>>718003252 (OP)
Primarily singleplayer gba/ds/psp/handheld yugioh games that have an actual campaign and access to most/all available cards at the time of the game’s creation are the only acceptable β€˜digital’ card games.
Anonymous No.718013241
>>718012098
>>718005540 exists but people ignore it because it isn't a megapopular AAA game.
Anonymous No.718013313 >>718026702
>>718005898
>spacecraft
>station
what the fuck. look I don't care if the star destroyer runs on colorless mana, but I do care when this nigga is as strong as a fucking dumb 10/10 dinosaur. but I like how a darksteel colossus no sells and kills this faggot space boat.
Anonymous No.718013514
>>718013121
I'm not meming in the slightest, there's a clear distinction in how different types of card game operate. Both dominion and heart of crown have already been mentioned in the thread and they fit the bill, and they play way differently from games where deciding what cards to bring in a deck is entirely separate from the dueling gameplay itself.
Anonymous No.718013561
>>718003252 (OP)
I find them boring. There is nothing like playing irl, buying real, tangible cards that mantain their value and winning physical stuff at tourneys.
Anonymous No.718014027
>>718003252 (OP)
>Heartstone: i win, i have more and better legendaries than you
fuck that shit.
Anonymous No.718015984 >>718016482
I honestly loved Legends of Runeterra. I played Hearthstone for a bit prior (quit when they nerfed yogg-saron) but Runeterra was a game I completely adored. It was generous with currency so building a new deck was always relatively speedy, there were lots of opportunities to get cards, and the game felt very skill-based as opposed to just luck-of-the-draw. It was rare to get Yugioh'd and get one turn combo'd by lucky draws, and I never felt like I was at a significant disadvantage to where it wasn't even worth trying like with Hearthstone when fighting a whale.

It did eventually start to get powercrept and get a bit worse, but I would have played Runeterra forever if they kept updating the PvP mode. I couldn't care less about the Path of Champions PvE. Runeterra was the only one of these games I ever felt like I truly vibed with and was good at. Now I know how that artfiactposter feels.
Anonymous No.718016482 >>718016828 >>718017376 >>718026756
>>718015984
Runeterra was great for all the new and interesting shit they did. Attack token being way more involved than "I attack on my turn, you attack on yours", spell mana, champion cards turning into spells when you have one in play eliminating dead-draws; there were a ton of great ideas in there.
And then they threw it all away for some shitty PvE mode.
Anonymous No.718016626
Very limited lifespans before they turn into powercrept unenjoyable garbage.
Anonymous No.718016828
>>718016482
>they threw it all away for some shitty PvE mode
you know the pve mode was the majority of the playerbase right? by a wide margin too. the devs didnt throw away anything, the players decided theyd rather play a roguelike mode and nobody was spending money on pvp anyway
Anonymous No.718017376
>>718016482
runeterra's PvE was a wonderful time
Anonymous No.718017519
>>718004702
This game and its sequel are really good.
Too bad we never got another one.
Anonymous No.718021263
>>718003252 (OP)
i was always interest in mtg. i watch games, brew decks for fun and watch more games. its a itch that comes back every 2 years or so, then passes.
iΒ΄m not paying absurd amounts of money for cardboard though. and i especially wont spend money on digital cardboard.
i also have 100odd hours in arena and HATED the experience because players are salty bitches when online. without the social component its not fun at all.
Anonymous No.718021431 >>718023404
Runeterra was my favourite card game ever. Solid mechanics (aside from Elusive) and some really interesting decks stemming from champ synergy (Aatrox/Vayne/Quinn was peak deck design, board-centric with lots of avenues of play and huge disparity between good and bad players).
The priority chicken was great too: Bait them into dropping Teemo and then sniping the little faggot right after with the card you were pretending not have.
Anonymous No.718022235
i still play the shit out of the yugioh world championship and tag force games
Anonymous No.718023404
>>718021431
Yeah it's a shame that being so generous fucked them. Turns out sunken cost fallacy is a big factor of keeping people engaged in online games.
Anonymous No.718025273
Runeterra was great, I genuinely believe the game died because they were too generous with its currencies. I ended up spending $20 on it once because I liked that other players saw the board you used, if I'd known the game was at risk of being put into stand-by mode I would genuinely have tossed some extra cash at it. But skins for cards - at the prices they charged - was terrible monetization. The stickers were peak, you could talk to your opponent in real time and it was rarely toxic, I hope future games will steal that system (doubtful).

The PvE game was neat and I didn't mind them putting extra content into the game, but what made me stop playing was how every new hero was just given their own prestige mechanic that their cards interacted with, without any deeper tie-in to the broader library. I don't play LoL, I don't give a shit about each champ's moveset, I want a good TCG. So stop shitting out new mechanics that no other card is ever going to be given again.
Anonymous No.718026089
>>718003252 (OP)
I've been playing Forge in adventure/Shandalar mode and having a lot of fun.
Anonymous No.718026246
I've brainstormed a potential game inspired heavily by yugioh duelists of the roses, I think a modern version with online play would be really fun. I just know konami is anal about copyright so I wonder if I would run into trouble.
Anonymous No.718026512 >>718026605
>>718005271
>Arterial
Did you misspell this? Can't find anything googling Arterial Video Game, Arterial TCG, or Arterial RPG.
Anonymous No.718026605 >>718026716
>>718026512
who the fuck doesn't know arterial
Anonymous No.718026657
I'm not a zoomer with add but if your card has more than 2 lines of text I'm not playing that shit.
That's why everyone likes poker, no text bullshit.
Anonymous No.718026702
>>718013313
Darksteel Colossus also no-sells Ulamog, and the ancient eldritch leviathan also trades with big dumb 10/10 dinosaurs. At least in the case of a space station, I could see the Colossus being shot through space like a flying brick and smash it to pieces.
Anonymous No.718026716
>>718026605
The internet apparently, cause I can't find anything about it.
Anonymous No.718026730
>>718003252 (OP)
/v/ claims to hate when companies revoke the rights of consumers their ability to play the game, but say nothing about how these games encourage people to grind or pay for deck only to revoke your ability to win with them by adding more must-have expansions. You have lost your right to play the game you wanted to buy into.
Anonymous No.718026756
>>718016482
Runeterra died because they couldn't balance for shit, every expansion one champ would become a T0 deck, while all the other would eat shit, Azir/Irelia was kinda the last straw