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Thread 718012245

19 posts 8 images /v/
Anonymous No.718012245 >>718012489 >>718022041
>Still looks better than most multi-player 12 years later
How?
Anonymous No.718012489
>>718012245 (OP)
competent devs
Anonymous No.718013293 >>718013676 >>718013726 >>718022041
talent and direction
I know it's bf3 but still
Anonymous No.718013389
white guys who were making a game for fun
vs diversity hires and code monkeys making another sequel
Anonymous No.718013675
Thatโ€™s not bf1 tho?
Anonymous No.718013676
>>718013293
the gun is actually higher res here thanin bf6
Anonymous No.718013726 >>718016212 >>718017195 >>718017675
>>718013293
do people really look at this and say "yeah it looks better than games today" for real?
Anonymous No.718015967
How was everthing back then rounder? Now every mesh seems to have to be jagged.
Anonymous No.718016212 >>718021801
>>718013726
battlefield 6 looks like shit though. empty, barren streets with rows of empty buildings and soulless, lifeless slop. it's the same for earlier battlefield games but it's inexcusable in 6
Anonymous No.718017195 >>718018049
>>718013726
back then games looked sharp, but right now even though we have better textures, models, etc, all the games come out blurry as fuck and ruins all of the technical advancement in graphics
Anonymous No.718017405
Thank you for proving once again that all it takes to make you "g-graphics haven't advanced in 20 years" faggots think a game looks good is shiny shader effects. Battlefield 4 looked good, in 2014.
Anonymous No.718017675 >>718021737
>>718013726
Looks almost as good as modern games and runs on hardware you could get at a garage sale for 10 bucks.
Anonymous No.718018049 >>718018427
>>718017195
>right now even though we have better textures, models, etc, all the games come out blurry as fuck
Maybe if you actually upgraded your monitor instead of staying at the same resolution for the last 20 years, they'd look sharper. Looks sharp on my 4k screen.
Anonymous No.718018427 >>718019168
>>718018049
>games 15 years ago looked sharp at 1080p but now you need 4k and 10x processing power for it to look nearly as good as back then
lol that reply makes it so clear how fucking dumb you are that it's a waste of time to reply, but it actually made me laff
Anonymous No.718019168
>>718018427
>>games 15 years ago looked sharp at 1080p
Yes they did. Graphics evolved, and now there's way more subpixel detail than ever before. 1080p is not enough to catch all of it, which is why you either get ugly shimmering or blurriness. Pick your poison, or suck it up and stop using a resolution from 20 years ago. Imagine people in 2012 complaining that their 640x480 screens don't make games look good anymore.
Anonymous No.718021737 >>718021997
>>718017675
Exactly. That's the part modern devs don't get. BF3/4 looked incredible because they were built with optimization *and* artistry in mind. All the raytraced puddles in the world won't fix muddy art direction and lazy level design. Now it's all post-process noise smeared over generic environments just to hit a โ€œnext-genโ€ bullet point.
Anonymous No.718021801
>>718016212
lemme guess, nintendo fan?
Anonymous No.718021997
>>718021737
>BF3/4 looked incredible because they were built with optimization *and* artistry in mind.
Shut the fuck up faggot. BF3 destroyed the PCs of its time, it was not built with optimization in mind. Fucking SLI GTX680 still stuttered with it. Stop romanticizing the optimization of old games just because your modern day hardware can bruteforce it today.
Anonymous No.718022041
>>718012245 (OP)
>>718013293
Bf4 looked like a blurry pos mess at release to me, still kinda does.
Kino filter > Shit filter everyday